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  1.     -- All commented entries exist as hashes in HIRC sections, but don't play and don't have linked Sound objects.
  2.    
  3.     -- ◆Snake In-game Voices◆
  4.  
  5.     -- ■GZ
  6.     -- from GZ
  7.     --・1: Hold-up 1
  8.     -- Shoves gun into enemy:
  9.     "PLA0010_001",-- (Lowers voice to intimidate enemy)Don't move! SNAK1000_101010
  10.     --・2: Hold-up 2
  11.     -- Shoves gun into enemy:
  12.     "PLA0010_002",-- (Lowers voice to intimidate enemy)Hands up! SNAK1000_111010
  13.    
  14.     --・3: Restraining enemy, order 1 during hold-up
  15.     -- Make enemy give false response to received radio call.
  16.     "PLA0020_001",-- Lie to them. SNAK1000_121010
  17.     "PLA0020_002",-- Respond. SNAK1000_131010
  18.     "PLA0020_003",-- Pick up! (the radio) SNAK1000_141010
  19.    
  20.     --・4: Restraining enemy, order 2 during hold-up
  21.     -- Extract useful information from enemy.
  22.     "PLA0030_001",-- Spit it out! SNAK1000_151010
  23.     "PLA0030_002",-- Speak. SNAK1000_161010
  24.     "PLA0030_003",-- Talk. SNAK1000_171010_0_snak
  25.    
  26.     --・5: Restraining enemy, order 3 during hold-up
  27.     -- Force enemy to call in comrades.
  28.     "PLA0040_001",-- Call them(your comrades). SNAK1000_181010
  29.     "PLA0040_002",-- Call your friends. SNAK1000_191010
  30.     "PLA0040_003",-- Call them over. SNAK1000_1a1010
  31.    
  32.     --・6: Order during hold-up
  33.     -- Make enemy lie face-down.
  34.     "PLA0050_001",-- Get down. SNAK1000_1b1010
  35.     "PLA0050_002",-- Lie down. SNAK1000_1c1010
  36.     "PLA0050_003",-- On the ground! SNAK1000_1d1010
  37.  
  38.     --・7: Command while enemy is grabbed or held up 4
  39.     -- Asking location of soldier's comrades
  40.     "PLA0051_001",-- Where are the others? SNAK1000_1d1014
  41.     "PLA0051_002",-- Where are your friends? SNAK1000_1d1018
  42.  
  43.     -- GZ-Only:
  44.     -- 8
  45.     "PLA0053_001", -- HQ. snak1000_1d1110 2ffaa056.wem
  46.     "PLA0053_002", -- Mother Base. snak1000_1d1210 2ffaa059.wem
  47.     -- 9
  48.     "PLA0053_003", -- Intel. snak1000_1d1310 2ffaa05c.wem
  49.     -- 10
  50.     "PLA0053_004", -- Request Morpho. snak1000_1d1410 2ffaa05f.wem
  51.     "PLA0053_005", -- Request chopper. snak1000_1d1510 2ffaa062.wem
  52.     -- 11
  53.     "PLA0053_006", -- (unsubtitled) Come here. snak1000_1d1610
  54.     -- 12
  55.     "PLA0053_007", -- (unsubtitled) Come back. snak1000_1d1710
  56.    
  57.     -- 13
  58.     "PLA0060_001", -- SNAK1000_1s1010
  59.     "PLA0060_002", -- SNAK1000_1t1010
  60.     "PLA0060_003", -- SNAK1000_1u1010
  61.    
  62.     --・20: Witnessed by enemy
  63.     --Seems like player was spotted by enemy/enemies
  64.    
  65.     --・21: Medical treatment - slight show of pain (dislocation)
  66.     -- "(ADR video available for reference - "Yell in pain," "Grit your teeth and grunt in pain," - 2 patterns)" SNAK1000_1v1010 SNAK1000_1v1110
  67.     "PLA0070_001", -- SNAK1000_1v1010
  68.    
  69.     --・22: Medical treatment - medium show of pain (gunshot/cut wound, lots of LIFE remaining)
  70.     -- "(ADR video available for reference - "Yell in pain," "Grit your teeth and grunt in pain," - 2 patterns)" SNAK1000_1w1010 SNAK1000_1w1110
  71.     "PLA0070_002", -- SNAK1000_1w1010
  72.    
  73.     --・23: Medical treatment - major show of pain (gunshot/cut wound, little LIFE remaining)
  74.     "PLA0070_003", -- SNAK1000_1x1010
  75.    
  76.     --・24: KIAI - Performing an action/CQC (very light and very short)
  77.     -- "(3 patterns of short, sharp exhalations through the nose when starting CQC [mouth closed].)" SNAK1000_1x1110 SNAK1000_1x1210 SNAK1000_1x1310
  78.     "PLA0070_004",
  79.    
  80.     "PLA0070_005",
  81.     "PLA0070_006",
  82.     "PLA0079_001",
  83.    
  84.     --・25: KIAI - Performing an action/CQC (light and short)
  85.     "PLA0080_001", --"(3 patterns of Snake quickly punching someone. E.g: Ha! Hmph! Etc. )" SNAK1000_1y1010 SNAK1000_1y1110 SNAK1000_1y1210
  86.    
  87.     --・26: KIAI - Performing an action/CQC (medium)
  88.     "PLA0090_001", --"(3 patterns of Snake kicking someone. E.g: Fnn! Fu! Etc.)" SNAK1000_1z1010 SNAK1000_1z1110 SNAK1000_1z1210
  89.    
  90.     --・27: KIAI - Performing an action/CQC (heavy)
  91.     "PLA0100_001", --"(3 patterns of Snake throwing someone. E.g: Hyaah! Huaa! Etc.)" SNAK1000_201010 SNAK1000_201110 SNAK1000_201210
  92.    
  93.     --・28: KIAI - Performing an action/CQC (very large movements)
  94.     "PLA0110_001", --Hahh!
  95.    
  96.     --・29: KIAI (fail)
  97.     "PLA0120_001", --Huhgh...
  98.    
  99.     --・30: Roaring while shooting
  100.     "PLA0130_001", --AaaaaaaaAaaAaAah!
  101.    
  102.     --・31: When hit/damaged (light)
  103.     "PLA0140_001", --"(3 patterns of Snake grunting/yelling quietly after being punched or sustaining minor damage.)" SNAK1000_241010 SNAK1000_241110 SNAK1000_241210
  104.    
  105.     --・32: When hit/damaged (heavy)
  106.     "PLA0150_001", --"(3 patterns of Snake grunting/yelling loudly after taking a heavy blow such as a roundhouse kick, etc.)" SNAK1000_241310 SNAK1000_241410 SNAK1000_241510
  107.    
  108.     --・33: When hit/damaged (dead)
  109.     "PLA0160_001", --"(Yell when dying / death throes)"
  110.    
  111.     --・34: When hit/damaged (gunshot)
  112.     "PLA0170_001", --"(3 patterns of Snake yelling when getting shot. E.g: Gg..., Gha..., etc)" SNAK1000_271010 SNAK1000_271110 SNAK1000_271210
  113.    
  114.     --・35: When hit/damaged (stroked)
  115.     "PLA0180_001", -- NOGO
  116.    
  117.     --・36: When hit/damaged (slashed)
  118.     "PLA0190_001", --"(3 patterns of Snake yelling when being slashed with a machete. E.g: Gg, Dha!, etc)" SNAK1000_291010 SNAK1000_291210
  119.    
  120.     --・37: When hit/damaged (bombed)
  121.     "PLA0200_001", --"(3 patterns of Snake yelling when blasted by an explosion. E.g: Gha, Dhoa!, etc)" SNAK1000_2a1010 SNAK1000_2a1110 SNAK1000_2a1210
  122.  
  123.     --・38: When hit/damaged (stun grenades)
  124.     -- "PLA0210_001", -- NOGO
  125.    
  126.     --・39: Cough 1
  127.     "PLA0220_001", --"(Variety of short coughs due to inhalation of smoke or tear gas.") SNAK1000_2c1010
  128.    
  129.     --・40: Cough 2
  130.     "PLA0220_002", -- NOGO
  131.    
  132.     --・41: Cough (End)
  133.     "PLA0220_003", -- nogo
  134.    
  135.     --・42: Falling
  136.     "PLA0230_001", --"(3 patterns of Snake screaming when falling from a high place. E.g: AAAAAAAAAAAAaaa, Whaaaaaaaaaaaaaaaaaa, etc.)" SNAK1000_2f1010
  137.    
  138.     --・43: Die after falling
  139.     "PLA0240_001", -- nogo
  140.    
  141.     --・44: Faint
  142.     "PLA0250_001", -- nogo
  143.    
  144.     --・45: Waking from sleep/blackout
  145.     --"(3 patterns of Snake moaning when waking up from regular sleep or from blackout. E.g: Unn..., nkkk..., etc.)" SNAK1000_2i1010 SNAK1000_2i1110
  146.  
  147.     --・46: Breathing (idle)
  148.     "PLA0270_001", --(breathes)
  149.    
  150.     --・47: Breathing (little LIFE remaining, heavily wounded)
  151.     "PLA0280_001", --Ackhh...
  152.    
  153.     --・48: Breathing (little LIFE remaining, almost dead)
  154.     "PLA0290_001", --"(Snake breathing extremely hard with accumulated damage.") SNAK1000_2l1010
  155.    
  156.     --・49: Breathing (sprinting)
  157.     "PLA0300_001", --"(Few seconds of panting while sprinting.") SNAK1000_2m1010
  158.    
  159.     --・50: Breathing (Emergency detour)
  160.     "PLA0310_001", --Huhhg!
  161.    
  162.     --■TPP
  163.     -- ●TPP Snake ingame voices
  164.  
  165.     -- ・Taking medicine (pills)
  166.     -- Swallowing pills
  167.     -- (throws a pill in his mouth and swallows it) SNAK1100_101010
  168.     -- (throws several pills in his mouth, then swallows them a moment later SNAK1100_111010
  169.  
  170.     --・Snoring
  171.     "PLA0330", --SNAK1100_1c1010_0_snak (snoring)
  172.    
  173.     --・Sleeping
  174.     "PLA0340", --SNAK1100_1d1010_0_snak (sleeping peacefully)
  175.    
  176.     "PLA0350_1", --NOGO v
  177.     "PLA0350_2",
  178.    
  179.     "PLA0360_1",
  180.     "PLA0360_2",
  181.    
  182.     "PLA0370_1",
  183.     "PLA0370_2",
  184.    
  185.     "PLA0380_1",
  186.    
  187.     "PLA0390_1",
  188.     "PLA0390_2", --NOGO ^
  189.    
  190.     "PLA0400_1",
  191.     "PLA0400_2",
  192.    
  193.     -- ・Sees a photo of a sexy girl
  194.     "PLA0410_1", -- Huh...?
  195.     "PLA0410_2", -- Hnnnnng... (long; stares at photo in a trance)
  196.     "PLA0410_3", -- Mmm... (short; likes what he sees)
  197.    
  198.     -- ・Electrocuted (1) Quivering scream when electrocuted
  199.     "PLA0420_1", -- ("Uuuaaaaaaah! Hnnnnnnng!" etc.; long electrocution, two variations)
  200.     "PLA0420_2", -- ("Uuuaaaaaaah! Hnnnnnnng!" etc.; long electrocution, two variations)
  201.    
  202.     -- ・Electrocuted (2) Quivering scream when electrocuted
  203.     "PLA0430_1", -- ("Aggh! Hrrg!" etc., short electrocution, two variations)
  204.     "PLA0430_2", -- ("Aggh! Hrrg!" etc., short electrocution, two variations)
  205.    
  206.     -- ・Falling asleep (gas) Inhales sleeping gas; gasp that he lets out when he falls asleep
  207.     "PLA0440_1", -- ("Unnh... Ahhh..." etc.; vocalization when succumbing to sleep after inhaling sleeping gas, two variations)
  208.     "PLA0440_2", -- ("Unnh... Ahhh..." etc.; vocalization when succumbing to sleep after inhaling sleeping gas, two variations)
  209.    
  210.      -- ・Snoring
  211.     "PLA0450_1", --
  212.    
  213.     -- ・Sleeping
  214.     "PLA0460_1", --
  215.    
  216.     -- ・Patting out fire on his body
  217.     "PLA0470_1", -- (vocalization spoken when patting out fire; tense, but not panicking; approximately 5 seconds)
  218.     "PLA0480_1", -- (vocalization spoken when patting out fire; it isn't going out that easily, so he's somewhat agitated; approximately 5 seconds)
  219.    
  220.     -- "PLA0490_1", -- nogo
  221.    
  222.     -- ・Fultoned (surprise)
  223.     "PLA0500_1", -- What?! (taken by surprise as his body is lifted into the air)
  224.     "PLA0500_2", -- Aaaahhh! (body is pulled up into the sky as he is Fultoned away)
  225.    
  226.     -- ・Fultoned (happy)
  227.     "PLA0510_1", -- Shouts for joy as he is Fultoned away
  228.    
  229.     -- ・Feels sick and then throws up
  230.     "PLA0520_1", -- Has spun around too much. Head is spinning, then throws up
  231.    
  232.     -- ・Resuscitated from near death
  233.     "PLA0530_1", -- nogo Receives chest compressions, breathes when resuscitated
  234.    
  235.     -- ・Sand got into eyes
  236.     "PLA0540_1", -- nogo Clicks his tongue, etc., after sand gets in his eyes during a sandstorm
  237.    
  238.     -- ・Something nearby stinks (or he got horse manure on him)
  239.     "PLA0550_1", -- Dramatic reaction to something that stinks
  240.    
  241.     "PLA0560_1", -- NOGO v
  242.     "PLA0570_1",
  243.     "PLA0580_1",
  244.     "PLA0590_1",
  245.     "PLA0590_2",
  246.     "PLA0600_1",
  247.     "PLA0610_1",
  248.     "PLA0610_2", -- nogo ^
  249.    
  250.     --          ● Horse command
  251.     --・Horse riding (beginning a gallop / short)
  252.     --Making horse gallop
  253.     "PLH001",
  254.     --・Horse riding (beginning a canter)
  255.     --Making horse go at a canter
  256.     "PLH002",
  257.     --・Horse riding (beginning a trot)
  258.     --Making horse trot
  259.     "PLH003",
  260.     --・Horse riding (beginning a walk)
  261.     --Making horse begin walking from a stop
  262.     "PLH004",
  263.     --・Horse riding (halting a gallop)
  264.     --Stopping a horse that is galloping
  265.     "PLH005",
  266.     --・Horse riding (halting a trot)
  267.     --Stopping a horse that is trotting
  268.     "PLH006",
  269.     --・Calming a horse that is out of control
  270.     "PLH007",
  271.     --・Stroking horse
  272.     --When praising horse, or calming it down further
  273.     "PLH008",
  274.     --・Calling horse
  275.     "PLH009", --nogo
  276.     --・Calling horse (long range)
  277.     "PLH010", --nogo
  278.     --・Get away
  279.     --Getting the horse to move away from its current position so that it doesn't catch a bullet in the fighting
  280.     --The nuance isn't "Move because you're in the way"
  281.     "PLH011",
  282.     --・Making the horse defecate
  283.     --Prompting the horse to defecate
  284.     "PLH013_1",
  285.    
  286.     --          ● Instruction system for dogs
  287.     --・Dog commands 1/Normal: Good, good
  288.     "PLD0010", --SNAK1100_2e1010_0_snak Good, good dog.
  289.    
  290.     --・Dog commands 2/Normal: OK
  291.     "PLD0020", --SNAK1100_2f1010_0_snak OK.
  292.    
  293.     --・Dog commands 3/Normal: No
  294.     "PLD0030",
  295.    
  296.     --・Dog commands 4/Normal: Sit
  297.     "PLD0040",
  298.    
  299.     --・Dog commands 5/Normal: Lie down
  300.     "PLD0050",
  301.    
  302.     --・Dog commands 6/Normal: Stay
  303.     "PLD0060",
  304.    
  305.     --・Dog commands 7/Normal: Stand
  306.     "PLD0070",
  307.    
  308.     --・Dog commands 8/Normal: Quiet
  309.     "PLD0080",
  310.    
  311.     --・Dog commands 9/Normal: Watch (the handler)
  312.     -- "PLD0090", --(nogo)
  313.    
  314.     --・Dog commands 10/Normal: Listen
  315.     -- "PLD0100", --(nogo)
  316.    
  317.     -- ・Dog commands 11/Normal: House
  318.     -- "PLD0110", --(nogo)
  319.    
  320.     -- ・Dog commands 12/Normal: Open (mouth)
  321.     -- "PLD0120", --(nogo)
  322.    
  323.     -- ・Dog commands 13/Normal: Bite
  324.     -- "PLD0130", --(nogo)
  325.    
  326.     -- ・Dog commands 14/Normal: Leave it, drop it, give it
  327.     -- "PLD0140", --(nogo)
  328.    
  329.     --・Dog commands 15/Normal: Hold (in mouth)
  330.     -- "PLD0150", --(nogo)
  331.    
  332.     --・Dog commands 16/Normal: Bark
  333.     "PLD0160",
  334.    
  335.     --・Dog commands 17/Normal: Fetch
  336.     -- "PLD0170", --(nogo)
  337.    
  338.     -- ・Dog commands 18/Normal: Steal
  339.     -- "PLD0180", --(nogo)
  340.    
  341.     -- ・Dog command 19/normal: Attack
  342.     "PLD0190_3", -- Go! Attack! Get 'em!
  343.    
  344.     "PLD0190_4", -- Go get him!
  345.     -- ・Dog command 20/normal: Stop the enemy/go
  346.     "PLD0200_1", -- Stop 'em.
  347.     -- "PLD0200_2", -- nogo
  348.     -- "PLD0200_3", -- nogo
  349.     "PLD0200_4", -- Hold 'em off!
  350.     "PLD0200_5", -- Go get 'em!
  351.  
  352.     -- ・Dog command 21/normal: "Extract/go (recover)"
  353.     -- "PLD0210_2", --nogo
  354.     -- "PLD0210_3", -- nogo
  355.     "PLD0210_4", -- Fulton 'em! Go get 'em! Extract!
  356.  
  357.     -- ・Playing with the dog: Shake hands (trick)
  358.  
  359.     -- ・Playing with the dog: Stand (trick)
  360.  
  361.     -- ・Playing with the dog: Play dead (trick)
  362.  
  363.     --・Dog commands 1/tense: Good, good
  364.     "PLD0220", --snak1100_2u1010_0_snak Gooood, gooood.
  365.    
  366.     --・Dog commands 5/tense: Lie down
  367.     "PLD0230", --snak1100_2v1010_0_snak Down.
  368.    
  369.     --・Dog commands 2/tense: OK
  370.     "PLD0240", --snak1100_2w1010_0_snak OK, OK.
  371.    
  372.     --・Dog commands 3/tense: No
  373.     "PLD0250", --snak1100_2x1010_0_snak No.
  374.    
  375.     --・Dog commands 4/tense: Sit
  376.     "PLD0260", --snak1100_2y1010_0_snak Sit.
  377.    
  378.     --・Dog commands 6/tense: Stay
  379.     "PLD0270", --SNAK1100_2z1010_0_snak Stay.
  380.    
  381.     --・Dog commands 7/tense: Stand
  382.     "PLD0280", --SNAK1100_301010_0_snak Stand.
  383.    
  384.     --・Dog commands 8/tense: Quiet
  385.     "PLD0290",
  386.    
  387.     --・Dog commands 9/Normal: Watch (the handler)
  388.     -- "PLD0300", --(nogo)
  389.    
  390.     -- ・Dog commands 10/Normal: Listen
  391.     -- "PLD0310", --(nogo)
  392.    
  393.     -- ・Dog commands 11/Normal: House
  394.     -- "PLD0320", --(nogo)
  395.    
  396.     -- ・Dog commands 12/Normal: Open (mouth)
  397.     -- "PLD0330", --(nogo)
  398.    
  399.     -- ・Dog commands 13/Normal: Bite
  400.     -- "PLD0340", --(nogo)
  401.    
  402.     -- ・Dog commands 14/Normal: Leave it, drop it, give it
  403.     -- "PLD0350", --(nogo)
  404.    
  405.     -- ・Dog commands 15/Normal: Hold (in mouth)
  406.     -- "PLD0360", --(nogo)
  407.    
  408.     -- ・Dog commands 16/tense: Bark
  409.     "PLD0370", --SNAK1100_391010_0_snak Bark.
  410.    
  411.     -- "PLD0380", --(nogo)
  412.    
  413.     -- "PLD0390", --(nogo)
  414.    
  415.     -- ・Dog command 19/normal: Attack
  416.     "PLD0400_3", -- Go! Attack! Get him!
  417.    
  418.     "PLD0400_4", -- Go get him!
  419.    
  420.     -- ・Dog command 20/normal: Stop the enemy/go
  421.     -- "PLD0410_2", --nogo
  422.     -- "PLD0410_3", --nogo
  423.     "PLD0410_4", -- Hold 'em off! Go get him! Stop 'em.
  424.    
  425.     -- ・Dog command 21/normal: "Extract/go (recover)"
  426.     -- "PLD0420_2", -- nogo
  427.     -- "PLD0420_3", -- noog
  428.     "PLD0420_4", -- Fulton 'em! Extract!
  429.     "PLD0420_5", -- Go get him!
  430.    
  431.     --・Playing with the dog: Shake hands (trick)
  432.     "PLD0430", --SNAK1100_391310_0_snak Shake.
  433.    
  434.     --・Playing with the dog: Stand (trick)
  435.     -- "PLD0440", --(nogo)
  436.    
  437.     --・Playing with the dog: Play dead (trick)
  438.     "PLD0450", --SNAK1100_391510_0_snak Play dead.
  439.    
  440.     --・Playing with the dog: Good! (short)
  441.     "PLD0460", --SNAK1100_391610_0_snak Good boy!
  442.    
  443.     --・Playing with the dog: Go get it (frisbee)
  444.     "PLD0470", --SNAK1100_391710_0_snak Go get it!
  445.    
  446.     -- ・Playing with the dog: Calling DD
  447.     "PLD0480", --snak1100_391910_0_snak DD.
  448.    
  449.     -- ・Playing with the dog: Calling DD (from a distance)
  450.     "PLD0490", --SNAK1100_391a10_0_snak DD!
  451.    
  452.     --          ●  Walker Gear commands
  453.     -- ・Calling Walker Gear (short range)
  454.     "PLW0010_1", -- snak1100_4t2110_0_snak Chico.
  455.     "PLW0010_2", -- SNAK1100_4t2210_0_snak Walker Gear.
  456.     "PLW0010_3", -- SNAK1100_4t2220_0_snak D-Walker.
  457.    
  458.     -- ・Calling Walker Gear (long range)
  459.     "PLW0020_1", -- SNAK1100_4t2310_0_snak Chico!
  460.     "PLW0020_2", -- SNAK1100_4t2410_0_snak Walker Gear!
  461.     "PLW0020_3", -- SNAK1100_4t2420_0_snak D-Walker!
  462.    
  463.     -- ・Walker Gear command: Camera mode
  464.     -- Activating/deactivating Walker Gear remote camera mode
  465.     "PLW0030_1", --nogo DDSP1000_bh1010_0_enea Camera mode. (Staff only)
  466.     "PLW0030_2", --nogo DDSP1000_bi1010_0_enea Camera. (Staff only)
  467.    
  468.     -- ・Walker Gear command: Stealth mode
  469.     -- Ordering Walker Gear to activate its stealth camouflage mode
  470.     "PLW0040_1", --Stealth mode.
  471.     "PLW0040_2", --Stealth.
  472.     -- "PLW0040_3", --nogo
  473.     -- "PLW0040_4", --nogo
  474.    
  475.     -- ・Walker Gear command: Search mode
  476.     -- Ordering Walker Gear to activate its surveillance camera mode
  477.     "PLW0050_1", -- Search mode.
  478.     -- "PLW0050_2", -- nogo
  479.     "PLW0050_3", -- Stand guard.
  480.    
  481.     -- ・Walker Gear command: Weapon mode
  482.     -- Activating/deactivating Walker Gear remote weapon mode (remote control)
  483.     -- "PLW0060_1", --nogo v
  484.     -- "PLW0060_2",
  485.     -- "PLW0060_3",
  486.    
  487.     -- ・Walker Gear command: Weapon mode 2
  488.     -- Alternate name for weapon mode
  489.     -- "PLW0070_1",
  490.     -- "PLW0070_2", -- nogo ^
  491.    
  492.     -- ・Walker Gear: Intercept mode
  493.     -- Activating/deactivating Walker Gear automatic intercept mode
  494.     "PLW0080_1", -- Intercept mode.
  495.     "PLW0080_2", -- Fire.
  496.     "PLW0080_3", -- Engage targets.
  497.    
  498.     -- ・Walker Gear command: Normal mode
  499.     "PLW0090_2", -- Cancel.
  500.     "PLW0090_3", -- Return.
  501.     "PLW0090_4", -- Mode cancelled.
  502.     -- DDSP1000_c11010_0_enea Normal mode.
  503.    
  504.     --          ● Order to child
  505.     -- ・Order to child: Follow me - normal
  506.     "PLC0010_1", -- SNAK1100_4t3510_0_snak Come with me.
  507.     "PLC0010_4", -- SNAK1100_4t3810_0_snak All right.
  508.    
  509.     -- ・Order to child: Go - normal
  510.     "PLC0010_5", -- Go. Come on. Now. Let's go.
  511.    
  512.     -- ・Order to child: Follow me - tense
  513.     "PLC0020_1", -- Come with me.
  514.     "PLC0020_4", -- All right.
  515.    
  516.     -- ・Order to child: Go - tense
  517.     "PLC0020_5", -- Go! Come on! Now! Let's go!
  518.    
  519.     -- ・Order to child: Wait - normal
  520.     "PLC0050_1", -- Wait. Stop.
  521.    
  522.     -- ・Order to child: Wait - tense
  523.     "PLC0060_1", -- Wait! Stop!
  524.    
  525.     -- "PLC0070", -- nogo v
  526.     -- "PLC0080",
  527.     -- "PLC0090",
  528.     -- "PLC0100",
  529.     -- "PLC0110_1",
  530.     -- "PLC0110_2",
  531.     -- "PLC0120_1",
  532.     -- "PLC0120_2", -- nogo ^
  533.    
  534.     --          ● Mission specific (not used)
  535.    
  536.     -- ・Comment when quiet vanishes from view
  537.     --When following Quiet's footsteps after she's disappeared.
  538.     "PLE0010", --snak1100_4t1610_0_snak Quiet...
  539.     "PLE0020", --snak1100_4t1710_0_snak Where are you...?
  540.     "PLE0030", --snak1100_4t1810_0_snak Don't just run off...
  541.     "PLE0040", --snak1100_4t1910_0_snak Quit playing around...!
  542.    
  543.     -- ・Having to kill an infected comrade. Spoken softly. Pained and remorseful
  544.     -- When shooting an infected comrade. The other person may still be conscious, but overall it looks like a monologue.
  545.     "PLE0050", --snak1100_4t1a10_0_snak Forgive me...
  546.     "PLE0060", --snak1100_4t1b10_0_snak I'm sorry...
  547.     "PLE0070", --snak1100_4t1c10_0_snak Be at peace...
  548.     "PLE0080", --SNAK1100_4t1d10_0_snak Nngg...ha...(stifled sobs of anger/pain/regret/remorse as he's forced to kill a comrade)
  549.     -- Throat slice or headshot
  550.     "PLE0090", --snak1100_4t1d30_0_snak Rest in peace.
  551.     -- ・Having to kill an infected comrade who's struggling or resisting.
  552.     "PLE0100", --Nnggaahhh! (Stifled cry of anger/sadness as he's forced to kill a comrade)
  553.     "PLE0110", --SNAK1100_4t1f10_0_snak Rraaagggghhhhh! (Wailing in lament as he's forced to kill a comrade)
  554.     "PLE0120", --SNAK1100_4t1g10_0_snak Mmmpphh... (letting a short audible sob escape as he's forced to kill a comrade)
  555.     "PLE0130", --SNAK1100_4t1h10_0_snak Haaa... Haaaaaa... (Coarse breathing. Like an enraged beast. Unable to control his anger as he overpowers and kills a comrade)
  556.     "PLE0140", --SNAK1100_4t1i10_0_snak Aah! (short gasp of realization as he regains control of himself)
  557.    
  558.     -- ・ For events: Conversation with Paz in the hospital room 1 (Call her name for a response)
  559.     "PLE0150_1", --2028706508 SNAK1200_101010_0_snak Paz.
  560.     "PLE0150_2", --2028706511 SNAK1200_111010_0_snak Paz.
  561.     "PLE0150_3", --2028706510 snak1200_121010_0_snak Paz, what's wrong?
  562.     "PLE0150_4", --2028706505 SNAK1200_131010_0_snak Paz...
  563.    
  564.     -- ・ For events: Conversation with Paz in the hospital room 2 (Greeting her when entering the room)
  565.     "PLE0160_1", --2146425613 snak1200_141010_0_snak It's me.
  566.     "PLE0160_2", --2146425614 snak1200_151010_0_snak How are you feeling?
  567.     "PLE0160_3", --2146425615 snak1200_161010_0_snak Feeling any better?
  568.    
  569.     -- ・ For events: Conversation with Paz in the hospital room 3 (when showing a photo)
  570.     "PLE0170_1", --324571478 snak1200_171010_0_snak Do you remember...?
  571.     "PLE0170_2", --324571477 snak1200_181010_0_snak Take a look.
  572.     "PLE0170_3", --324571476 snak1200_191010_0_snak Want to see?
  573.    
  574.     -- ・ For events: Conversation with Paz in the hospital room 4 (calming Paz down when she's confused)
  575.     "PLE0180_1", --15920959 snak1200_1a1010_0_snak It's OK... It's OK.
  576.     "PLE0180_2", --15920956 snak1200_1b1010_0_snak Paz, it's over.
  577.    
  578.     -- ・ For events: Conversation with Paz in the hospital room 5 (calming Paz down)
  579.     "PLE0190_1", --1415266376 snak1200_1c1010_0_snak Just relax.
  580.     "PLE0190_2", --1415266379 snak1200_1d1010_0_snak Don't worry.
  581.    
  582.     -- ・ For events: Conversation with Paz in the hospital room 6 (Don't overdo it)
  583.     -- * When stopping her, Snake feels that she would have to remember, so he's more concerned about her rather than wanting to stop her from remembering, but should he stop her?
  584.     "PLE0200_1", --730256008 snak1200_1e1010_0_snak Don't push yourself.
  585.     "PLE0200_2", --730256011 snak1200_1f1010_0_snak Are you alright?
  586.    
  587.     -- ・ For events: Conversation with Paz in the hospital room 7 (denial of negative remarks)
  588.     "PLE0210_1", --3625877887 snak1200_1g1010_0_snak No, that's not it.
  589.     "PLE0210_2", --3625877884 snak1200_1h1010_0_snak Don't worry about it.
  590.    
  591.     -- ・ For events: Conversation with Paz in the hospital room 8 (Straightening her back)
  592.     "PLE0220_1", --1152764690 snak1200_1i1010_0_snak There, now...
  593.     "PLE0220_2", --1152764689 snak1200_1j1010_0_snak ... (sigh)
  594.    
  595.     -- ・ For events: Conversation with Paz in the hospital room 9 (Rest now)
  596.     "PLE0230_1", --2974618825 snak1200_1k1010_0_snak Paz, you need to rest.
  597.     "PLE0230_2", --2974618826 snak1200_1l1010_0_snak That's enough. Lie down.
  598.     "PLE0230_3", --2974618827 snak1200_1m1010_0_snak Rest now.
  599.    
  600.     -- ・ For events: Conversation with Paz in the hospital room 10 (Following the conversation)
  601.     "PLE0240_1", --1996420212 snak1200_1n1010_0_snak Right.
  602.     "PLE0240_2", --1996420215 snak1200_1o1010_0_snak Yeah.
  603.     "PLE0240_3", --1996420214 snak1200_1p1010_0_snak Is that right...?
  604.    
  605.     -- ・ For events: Conversation with Paz in the hospital room 11 (Lying with muddy words)
  606.     "PLE0250_1", --617863019 snak1200_1q1010_0_snak Huh? Yeah...
  607.     "PLE0250_2", --617863016 snak1200_1r1010_0_snak Ah... Sure...
  608.    
  609.     -- ・ For events: Conversation with Paz in the hospital room 12 (Cheering her up)
  610.     "PLE0260_1", --2439717150 snak1200_1s1010_0_snak Everything's gonna be alright.
  611.     "PLE0260_2", --2439717149 snak1200_1t1010_0_snak It's OK, Paz...
  612.    
  613.     -- ・ For events: Conversation with Paz in the hospital room 13 (Don't worry anymore)
  614.     --Instead of "questions to the sick", "sick of the question"?
  615.     "PLE0270_1", --3182580821 snak1200_1u1010_0_snak Don't worry about it.
  616.     "PLE0270_2", --3182580822 snak1200_1v1010_0_snak It's nothing.
  617.    
  618.     -- ・ For events: Conversation with Paz in the hospital room 14 (Leave it to me (empty promise))
  619.     "PLE0280_1", --3283269472 snak1200_1w1010_0_snak That's right...
  620.     "PLE0280_2", --3283269475 snak1200_1x1010_0_snak Yeah...
  621.     "PLE0280_3", --3283269474 snak1200_1y1010_0_snak Sure...
  622.    
  623.     -- ・ For events: Conversation with Paz in the hospital room 15 (lightly apologize)
  624.     "PLE0290_1", --810156311 snak1200_1z1010_0_snak Sorry I bothered you.
  625.     "PLE0290_2", --810156308 snak1200_201010_0_snak Oh... excuse me.
  626.    
  627.     -- ・ For events: Conversation with Paz in the hospital room 16 (lie about the past)
  628.     "PLE0300_1", --1222489145 snak1200_211010_0_snak Yeah, everyone's fine.
  629.     "PLE0300_2", --1222489146 snak1200_221010_0_snak Doing just fine...
  630.     "PLE0300_3", --1222489147 snak1200_231010_0_snak Everyone's waiting for you to get better.
  631.     "PLE0300_4", --1222489148 snak1200_241010_0_snak Chico wanted to see you too.
  632.     "PLE0300_5", --1222489149 snak1200_251010_0_snak Not exactly...
  633.    
  634.    
  635.     --          ● MB terminal / MB support (not used)
  636.     -- ・iDroid/You're fired
  637.     "PLI0001_001",--You're fired.
  638.     "PLI0001_002",--See you around.
  639.    
  640.     -- ・iDroid/Quarantine
  641.     "PLI0002_001",--We need to quarantine you.
  642.     "PLI0002_002",--Report to quarantine...
  643.    
  644.     -- ・iDroid/Getting revenge
  645.     "PLI0003_001",--Payback time.
  646.     "PLI0003_002",--They're not getting away with that.
  647.    
  648.     -- ・iDroid/Developing nukes
  649.     "PLI0004_001",--Do it.
  650.     "PLI0004_002",--Commence development of nuclear weapons.
  651.    
  652.     -- ・iDroid/Doing away with nukes
  653.     "PLI0005_001",--Decomission the nukes.
  654.     "PLI0005_002",--Decommission them.
  655.    
  656.     --          ● Past titles
  657.     "PLM0010_001",--(nogo/GZ)Just like old times... snak1000_1e1010 2ffaa02f.wem
  658.     "PLM0010_002",--This must be...! (GZ) snak1000_1f1010
  659.     "PLM0010_003",--(nogo/GZ)Yes! snak1000_1g1010 2ffaa035.wem
  660.     "PLM0010_004",--(nogo/GZ)This brings back some memories! snak1000_1h1010 2ffaa038.wem
  661.     -- "PLM0010_005",--(nogo/DEMO)Liquiiiiiiiiid! snak1000_1i1010
  662.     -- "PLM0010_006",--(nogo)Is this nostalgic? snak1000_1j1010
  663.     -- "PLM0010_007",--(nogo)Not very nostalgic. snak1000_1k1010
  664.     "PLM0010_008",--(nogo/GZ)I can't remember. snak1000_1l1010 2ffaa044.wem
  665.     -- "PLM0010_009",--(nogo)I don't want to remember this. snak1000_1m1010
  666.     "PLM0020_001",--Kept you waiting, huh? (decoy) snak1000_1n1010
  667.     -- "PLM0020_002",--(nogo)This is bad... snak1000_1o1010
  668.     -- "PLM0020_003",--(nogo)This is Snake. Can you hear me?" snak1000_1p1010
  669.     -- "PLM0020_004",--(nogo/DEMO)A surveillance camera...  snak1000_1p1110
  670.     "PLM0020_005",--Kept you waiting, huh? (unsubtitled/s10020) snak1000_1n1110
  671.    
  672.     --・Past game title reference (1): CQC combo dialogue
  673.     "PLM0030", --SNAK1100_802010_0_snak Consecutive! C! Q! C!
  674.     "PLM0040", --SNAK1100_803010_0_snak You're pretty good. (decoy)
  675.     "PLM0050", --SNAK1100_804010_0_snak Not yet! It's not over yet!
  676.     "PLM0060", --SNAK1100_804110_0_snak Kawanishi-noseguchi, Kinunobebashi, Takiyama, Uguisunomori, Tsuzumigataki, Tada, Hirano, Ichinotorii, 
Uneno, Yamashita, Sasabe, Kofudai, Tokiwadai, Myokenguchi.
  677.    
  678.     --・Using "Rocket Punch" prosthesis
  679.     "PLP0010", --SNAK1100_7w1010_0_snak Fiiire!
  680.     "PLP0020", --SNAK1100_7x1010_0_snak Eat this!
  681.     "PLP0030", --SNAK1100_7y1010_0_snak Rocket... Puuuunch!
  682.    
  683.     --・Using "Jehuty" prosthesis
  684.     "PLP0040", --SNAK1100_7z1010_0_snak Haidara!
  685.     "PLP0050", --SNAK1100_801010_0_snak Haidaraaa!
  686.     "PLP0060", --SNAK1100_811010_0_snak Haidaraaaaaa!
  687.    
  688.     -- Stun Arm
  689.     "PLP0070_1", --SNAK1100_811210_0_snak HAAAAAA (lightning stun arm)
  690.    
  691.     "PLP0070_2", -- Sorry.
  692.     "PLP0070_3", -- Forgive me.
  693.    
  694.     "PLP0070_4", -- Outta my way.
  695.     "PLP0070_5", -- Here we go!
  696.    
  697.     "PLP0070_6", -- Burn!
  698.     "PLP0070_7", -- Chew on this!
  699.    
  700.     --          ● Calls to allies (spare)
  701.    
  702.     --          ●Thanks/Encouragement
  703.    
  704.     --          ●Calling out actions
  705.    
  706.     --          ●After being interrogated
  707.    
  708.     --          Sortie prep: Osaka dialect
  709.     "OSAKA010",--What are you waiting for? Let's do it! (etc more, no voice)
  710.     --"snak_down_normal_01",--(nogo, from s10010)
  711.  
  712.     --          ???
  713.     --no-go?
  714.     -- "PCV0010",
  715.     -- "PCV0020",
  716.     -- "PCV0030",
  717.     -- "PCV0040",
  718.     -- "PCV0050",
  719.     -- "PCV0060",
  720.     -- "PCV0070",
  721.     -- "PCV0080",
  722.     -- "PCV0090",
  723.     -- "PCV0100",
  724.     "PCV0110", --Luring animal whistle/bird call?
  725.     -- "PCV0140",
  726.     -- "PCV0150",
  727.     -- "PCV0160",
  728.     -- "PCV0170",
  729.     -- "PCV0180",
  730.     -- "PCV0190",
  731.     -- "PCV0200",
  732.     -- "PCV0210",
  733.     -- "PCV0220",
  734.     -- "PCV0230",
  735.     -- "PCV0240",
  736.     -- "PCV0250",
  737.     -- "PCV0260",
  738.     -- "PCV0270",
  739.     -- "PCV0280",
  740.     -- "PCV0290",
  741.     -- "PCV0300",
  742.     -- "PCV0310",
  743.     -- "PCV0320",
  744.     -- "PCV0330",
  745.     -- "PCV0340",
  746.     -- "PCV0350",
  747.     -- "PCV0360",
  748.     -- "PCV0370",
  749.     -- "PCV0380",
  750.     -- "PCV0390",
  751.     -- "PCV0400",
  752.     -- "PCV0410",
  753.     -- "PCV0420",
  754.     -- "PCV0430",
  755.     -- "PCV0440",
  756.     -- "PCV0450",
  757.     -- "PCV0460",
  758.     -- "PCV0470",
  759.     -- "PCV0480",
  760.     -- "PCV0490",
  761.     -- "PCV0500",
  762.     -- "PCV0510",
  763.     -- "PCV0520",
  764.     -- "PCV0530",
  765.     -- "PCV0540",
  766.     -- "PCV0550",
  767.     -- "PCV0560",
  768.     -- "PCV0570",
  769.     -- "PCV0580",
  770.     -- "PCV0590",
  771.     -- "PCV0600",
  772.     -- "PCV0610",
  773.     -- "PCV0620",
  774.     -- "PCV0630",
  775.     -- "PCV0640",
  776.     -- "PCV0650",
  777.     -- "PCV0660",
  778.     -- "PCV0670",
  779.     -- "PCV0680",
  780.     -- "PCV0690",
  781.     -- "PCV0700",
  782.     -- "PCV0710",
  783.     -- "PCV0720",
  784.     -- "PCV0730",
  785.     -- "PCV0740",
  786.     -- "PCV0750",
  787.     -- "PCV0760",
  788.     -- "PCV0770",
  789.     -- "PCV0780",
  790.    
  791.     --          Visiting Quiet (requires p31_030020.sbp)
  792.     --p31_030020_0050 --What?
  793.     "p31_030020_0090", --What's wrong with her?
  794.     "p31_030020_0110", --She's okay?
  795.     "p31_030020_0140", --She doesn't eat either?
  796.     "p31_030020_0160", --Photosynthesis? That's the verdict from the Medical staff?
  797.     "p31_030020_0200", --Can't you send her on a mission?
  798.    
  799.     --COLLISIONS
  800.     -- ・Trick voices for calling enemies over to a decoy
  801.     -- Used in audio decoy item (enemies are about 30 feet away)
  802.     "a04awoo6",--824615362 snak1100_181310_0_snak Hey! snak1100_181410_0_snak Over here. snak1100_181510_0_snak Are you blind?
  803.    
  804.     -- ● Buddy commands
  805.    
  806.     -- ・Buddy commands 1/Normal: Come here
  807.     -- Normal conversation volume, from about 3-5 meters away.
  808.     "ran_xu", -- 3231876494 2FFB44BF.wem Come here. SNAK1100_3a1010_0_snak
  809.     -- Lowered voice. Also used for speaking over the radio.
  810.     "ah7x_hj", -- 2339123532 2FFB4374.wem Come here!  SNAK1100_421010_0_snak
  811.     --・Buddy commands 2/Normal: Come back
  812.     "dg4lk8", -- 1216583739 2FFB44C2.wem Come back.  SNAK1100_3b1010_0_snak
  813.     "apv5nsa", -- 517269273 2FFB4377.wem Come back!   SNAK1100_431010_0_snak
  814.     -- ・Buddy commands 3/Normal: Wait
  815.     "ohz30i", -- 2990382580 2FFB44C5.wem Wait. SNAK1100_3c1010_0_snak
  816.     "awl_ga4", -- 2990382566 2FFB437A.wem Wait!  SNAK1100_441010_0_snak
  817.    
  818.     -- ・Buddy commands 4/Normal: Get in
  819.     -- Entering a vehicle
  820.     "b817bb6", -- 3969687823 2FFB44CE.wem Let's go. SNAK1100_3d1210_0_snak
  821.     "cjz_5ol", -- 751342249 2FFB4383.wem Let's go.  SNAK1100_451210_0_snak
  822.     -- ・Buddy commands 5/Normal: Get out
  823.     -- Exiting a vehicle
  824.     "qx6z6", -- 3655115736 2FFB44D7.wem We're here. SNAK1100_3e1210_0_snak
  825.     "ax23v_4", -- 3652158590 2FFB438C.wem We're here.  SNAK1100_461210_0_snak
  826.    
  827.     -- ・Buddy commands 6/Normal: Go
  828.     "cc4qhn3", -- 3525387327 2FFB44DA.wem Go. SNAK1100_3f1010_0_snak
  829.     "et004ts", -- 3525387309 2FFB438F.wem Go!  SNAK1100_471010_0_snak
  830.     -- ・Buddy commands 7/Normal: Don't go
  831.     "ccwp5ni", -- 1703533288 2FFB44DD.wem Don't go. SNAK1100_3g1010_0_snak
  832.     "a87b355", -- 1703533306 2FFB4392.wem Don't go!  SNAK1100_481010_0_snak
  833.    
  834.     -- ・Buddy commands 8/Normal: Enter
  835.     -- "", -- SNAK1100_3h1010_0_snak Go in.
  836.     -- "", -- SNAK1100_491010_0_snak Go in!
  837.     -- ・Buddy commands 9/Normal: Exit
  838.     -- "", -- SNAK1100_3i1010_0_snak Go out.
  839.     -- "", -- SNAK1100_4a1010_0_snak Go out!
  840.    
  841.     -- ・Buddy commands 10/Normal: Climb
  842.     "awtfcpj", -- 2595080292 2FFB44E6.wem Climb up. SNAK1100_3j1010_0_snak
  843.     "awtfcpx", -- 2595080310 2FFB439B.wem Climb up. SNAK1100_4b1010_0_snak
  844.     -- ・Buddy commands 11/Normal: Descend
  845.     "aldwskf", -- 1216523131 2FFB44E9.wem Climb down. SNAK1100_3k1010_0_snak
  846.     "a8xq9j_", -- 1216523113 2FFB439E.wem Climb down! SNAK1100_4c1010_0_snak
  847.    
  848.     -- ・Buddy commands 12/Normal: Go right
  849.     -- With the player in the middle, order to flank to the right
  850.     -- "", -- SNAK1100_3l1010_0_snak Go right.
  851.     -- "", -- SNAK1100_4d1010_0_snak Go right!
  852.     -- ・Buddy commands 13/Normal: Go left
  853.     -- With the player in the middle, order to flank to the left
  854.     -- "", -- SNAK1100_3m1010_0_snak Go left.
  855.     -- "", -- SNAK1100_4e1010_0_snak Go left!
  856.    
  857.     -- ・Buddy commands 14/Normal: Attack
  858.     "mjmbur", -- 1329019160 2FFB44F2.wem Attack! SNAK1100_3n1010_0_snak
  859.     "a_kb0q7", -- 1329019146 2FFB43A7.wem Attack. SNAK1100_4f1010_0_snak
  860.     -- ・Buddy commands 15/Normal: Fire
  861.     "a4vbrnu", -- 4224641135 2FFB44F5.wem Fire. SNAK1100_3o1010_0_snak
  862.     "a4vbrng", -- 4224641149 2FFB43AA.wem Fire! SNAK1100_4g1010_0_snak
  863.     -- ・Buddy commands 16/Normal: Kill him
  864.     -- Out of options, giving the regrettable order to kill
  865.     "h67jo5", -- 2273756360 2FFB44FE.wem Killshot! SNAK1100_3p1210_0_snak
  866.     "b5swqbe", -- 2276022030 2FFB43B3.wem Killshot. SNAK1100_4h1210_0_snak
  867.     -- ・Buddy commands 17/Normal: Knock him out
  868.     "agic2ee", -- 2142205631 2FFB4507.wem Knockout! SNAK1100_3q1210_0_snak
  869.     "d4gxezf", -- 2139939961 2FFB43BC.wem Knockout. SNAK1100_4i1210_0_snak
  870.    
  871.     -- ・Buddy commands 18/Normal: Head shot
  872.     -- "", -- SNAK1100_3r1010_0_snak Head shot.
  873.     -- "", -- SNAK1100_4j1010_0_snak Headshot!
  874.     -- ・Buddy commands 19/Normal: Arm shot
  875.     -- "", -- SNAK1100_3s1010_0_snak Arm shot.
  876.     -- "", -- SNAK1100_4k1010_0_snak Arm shot!
  877.     -- ・Buddy commands 20/Normal: Leg shot
  878.     -- "", -- SNAK1100_3t1010_0_snak Leg shot.
  879.     -- "", -- SNAK1100_4l1010_0_snak To the leg!
  880.    
  881.     -- ・Buddy commands 21/Normal: Pull back
  882.     "rpk9ad", -- 2627469788 2FFB4513.wem Pull back! SNAK1100_3u1010_0_snak
  883.     "rpk9av", -- 2627469774 2FFB43C8.wem Pull back. SNAK1100_4m1010_0_snak
  884.    
  885.     -- ・Buddy commands 22/Tense: Retrieve
  886.     -- "", -- SNAK1100_3v1010_0_snak  Take it.
  887.     -- "", -- SNAK1100_4n1010_0_snak Grab it.
  888.    
  889.     -- ・Buddy commands 23/Normal: Destroy
  890.     "cubiwa8", -- 923231558 2FFB4522.wem Destroy it. SNAK1100_3w1010_0_snak
  891.     "b9_qrqo", -- 923231572 2FFB43D7.wem Destroy it. SNAK1100_4o1010_0_snak
  892.     -- ・Buddy commands 24/Normal: Blow up
  893.     "abiyef", -- 2093826759 2FFB4525.wem Blow it up. SNAK1100_3x1010_0_snak
  894.     "abiyet", -- 2093826773 2FFB43DA.wem Blow it up. SNAK1100_4p1010_0_snak
  895.     -- ・Buddy commands 25/Normal: Rescue
  896.     -- Command to rescue a target individual, etc.
  897.     "cmmyqh8", -- 271972528 2FFB4528.wem Mount a rescue. SNAK1100_3y1010_0_snak
  898.     "hkz70p_", -- 271972514 2FFB43DD.wem Mount a rescue. SNAK1100_4q1010_0_snak
  899.    
  900.     -- ・Buddy commands 26/Normal: Help me
  901.     -- Call for help when Snake is near death
  902.     "aeg0ek3", -- 1458236305 2FFB452B.wem Need help... SNAK1100_3z1010_0_snak
  903.     "aunz815", -- 1458236291 2FFB43E0.wem Need help. SNAK1100_4r1010_0_snak
  904.     -- ・Buddy commands 27/Normal: Cover me
  905.     -- General command to provide cover, either for Snake, or for another friendly
  906.     "a4bjfpz", -- 3931349626 2FFB452E.wem Cover fire! SNAK1100_401010_0_snak
  907.     "a4bjfph", -- 3931349608 2FFB43E3.wem Cover fire. SNAK1100_4s1010_0_snak
  908.    
  909.     -- ・Buddy commands 28/Normal: Hide
  910.     -- Ordering nearby friendlies to hide
  911.     "ak39u2c", -- 1901533371 2FFB4531.wem Hide! SNAK1100_411010_0_snak
  912.     "ak39u2q", -- 1901533353 2FFB43E6.wem Hide. SNAK1100_4t1010_0_snak
  913.     -- ・Buddy commands 29/Normal: Go take a look (recon)
  914.     "ay14uz_", -- 3280090532 2FFB4534.wem Scout ahead. SNAK1100_411110_0_snak
  915.     "vsfdm3", -- 3280090550 2FFB43E9.wem Scout ahead. snak1100_4t1110_0_snak
  916.     -- ・Buddy commands 30/Normal: Lure them
  917.     "a4mieo6", -- 3595008546 2FFB4537.wem Lure 'em out. SNAK1100_411210_0_snak
  918.     "fbtyl13", -- 3595008560 2FFB43EC.wem Lure 'em out. SNAK1100_4t1210_0_snak
  919.     -- ・Buddy commands 31/Normal: Put him to sleep
  920.     "ask2juj", -- 1121895545 2FFB453A.wem Nap time. SNAK1100_411310_0_snak
  921.     "ask2jux", -- 1121895531 2FFB43EF.wem Nap time... SNAK1100_4t1310_0_snak
  922.    
  923.     -- ・Buddy commands 32/Normal: Crouch down
  924.     "dfnnxp5", -- 1004279480 2FFB453D.wem Crouch down! SNAK1100_411410_0_snak
  925.     "g0vqytn", -- 1004279466 2FFB43F2.wem Crouch down. SNAK1100_4t1410_0_snak
  926.     -- ・Buddy commands 33/Normal: Lie down
  927.     "i3dava", -- 1752365967 2FFB4540.wem Go prone! SNAK1100_411510_0_snak
  928.     "i3davs", -- 1752365981 2FFB43F5.wem Go prone. SNAK1100_4t1510_0_snak
  929.     -- ・Buddy commands 34/Normal: Follow me
  930.     "acsjyc4", -- 566205358 2FFB4543.wem Follow me! SNAK1100_411610_0_snak
  931.     "km0pli", -- 566205372 2FFB43F8.wem Follow me. SNAK1100_4t1530_0_snak
  932.    
  933.     -- ・Ally command 35/normal: Aim
  934.     -- Command to target the individual Snake is looking at through binoculars
  935.     "a0mbzt", -- 3477392741 2FFB1041.wem Take aim. SNAK1100_411710_0_snak 2FFB415C.wem Get ready. SNAK1100_411810_0_snak 2FFB415F.wem Prepare to fire. SNAK1100_411910_0_snak 2FFB4162.wem On my command. SNAK1100_411a10_0_snak
  936.     "a0mbzf", -- 3477392759 2FFAF3F2.wem Take aim! SNAK1100_4t1531_0_snak 2FFB4127.wem Get ready! SNAK1100_4t1532_0_snak 2FFB412A.wem Prepare to fire! SNAK1100_4t1533_0_snak 2FFB412D.wem On my command! SNAK1100_4t1534_0_snak
  937.    
  938.     "gc1grl", -- 1534173945 2FFB103E.wem Fire. SNAK1100_411b10_0_snak
  939.     "a9g214f", -- 1534173931 2FFAF3F5.wem Fire! SNAK1100_4t1535_0_snak
  940.    
  941.     -- ・Ally command 36/normal: Start covering fire
  942.     -- Getting ally to offer fire support
  943.     "c86kmbn", -- 2729493850 3D312C96.wem Begin cover fire. SNAK1100_411d20_0_snak 2FFB1044.wem Fire at will. SNAK1100_411d30_0_snak 2FFB4168.wem Cover me! SNAK1100_411c10_0_snak
  944.     "f7c1qzc", -- 3806218740 3C072F55.wem Begin cover fire! SNAK1100_4t1555_0_snak 2FFAF736.wem Fire at will! SNAK1100_4t1556_0_snak Cover me! SNAK1100_4t1536_0_snak
  945.    
  946.     -- ・Ally command 37/normal: Stop covering fire
  947.     "d59qjtq", -- 3329699373 2FFB4139.wem Cease fire! SNAK1100_4t1538_0_snak
  948.     "aelvjjw", -- 2258888904 2FFB4171.wem OK! SNAK1100_411f10_0_snak
  949.     "d59qjtr", -- 3329699374 2FFB413C.wem OK! SNAK1100_4t1539_0_snak
  950.     "aelvjjv", -- 2258888905 0CDC0624.wem Cease cover fire! SNAK1100_411f11_0_snak 2FFB1047.wem Stand down! SNAK1100_411f12_0_snak 2FFB416E.wem Cease fire! SNAK1100_411e10_0_snak
  951.     "d59qjts", -- 3329699375 2FFAF739.wem Stand down! SNAK1100_4t1541_0_snak 2FFB413F.wem Cease cover fire! SNAK1100_4t1540_0_snak
  952.  
  953.     --          ● General purpose (call name)
  954.     --・Calling a person's name/Normal: Ocelot
  955.     "a0ffdctv", -- 578780155 2FFB4546.wem Ocelot. SNAK1100_4u1010_0_snak
  956.     --・Calling a person's name/Tense: Ocelot
  957.     --Addressing person while in hiding; can also be spoken over the radio
  958.     -- "atv92n7", -- 578780148 SNAK1100_4v1010_0_snak
  959.     --・Calling a person's name/Scream: Ocelot
  960.     --Shouting, concerned for person's welfare
  961.     -- "c_wn0_o", -- 578780134 SNAK1100_4w1010_0_snak
  962.    
  963.     --・Calling a person's name/Normal: Miller
  964.     "pltgk03b", -- 3238208592 2FFB4549.wem Kaz. SNAK1100_4x1010_0_snak
  965.     --・Calling a person's name/Tense: Miller
  966.     --Addressing person while in hiding; can also be spoken over the radio
  967.     "cfx_jy_", -- 3238208589 2FFB4425.wem Kaz. SNAK1100_4y1010_0_snak
  968.     --・Calling a person's name/Scream: Miller
  969.     --Shouting, concerned for person's welfare
  970.     "yg1ei3", -- 3238208607 2FFB4676.wem Kaaaz! SNAK1100_4z1010_0_snak
  971.    
  972.     --・Calling a person's name/Normal: Quiet
  973.     "bqx5qwv", -- 4028777139 2FFB446A.wem Quiet! SNAK1100_501010_0_snak
  974.     --・Calling a person's name/Tense: Quiet
  975.     --Addressing person while in hiding; can also be spoken over the radio
  976.     "bqx5qwk", -- 4028777134 2FFB4281.wem Quiet. SNAK1100_511010_0_snak
  977.     --・Calling a person's name/Scream: Quiet
  978.     --Shouting, concerned for person's welfare
  979.     "bqx5qwy", -- 4028777148 16D52F63.wem Quiet!! SNAK1100_521010_0_snak
  980.    
  981.     --・Calling a person's name/Normal: DD
  982.     "acxlu7h", -- 3419315795 2FFB454C.wem DD. SNAK1100_531010_0_snak
  983.     --・Calling a person's name/Tense: DD
  984.     --Addressing person while in hiding; can also be spoken over the radio
  985.     "acxlu7u", -- 3419315790 2FFB4428.wem DD! SNAK1100_541010_0_snak
  986.     --・Calling a person's name/Scream: DD
  987.     --Shouting, concerned for person's welfare
  988.     "acxlu7g", -- 3419315804 2FFB4679.wem DD!! SNAK1100_551010_0_snak
  989.  
  990.     --          ● General-purpose dialogue
  991.     --・Alert to those around: Hurry to the chopper!
  992.     "aerw5fq", -- 1002082164 2FFB42F2.wem To the chopper! SNAK1100_7s1011_0_snak
  993.     "aerw5fr", -- 1002082167 2FFB42F5.wem On the chopper! SNAK1100_7s1012_0_snak
  994.     --・Alert to those around: Get away!
  995.     "a9klykb", -- 3339433048 2FFB42F8.wem Scatter! SNAK1100_7s1013_0_snak
  996.     "a9klyka", -- 3339433051 2FFB42FB.wem Disperse! SNAK1100_7s1014_0_snak
  997.     --・Alert to those around: Run!
  998.     "eyl101n", -- 887108239 2FFB42FE.wem Run! SNAK1100_7s1015_0_snak
  999.     "eyl101m", -- 887108236 2FFB4301.wem Ruuun!! SNAK1100_7s1016_0_snak
  1000.  
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