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- [00:55:00] Loading .rpx -> Map "C:/Users/John/Downloads/cemu_1.15.1/The Legend of Zelda Breath of the Wild/content/" to /vol/content/
- [00:55:00] Loaded RPL module u-king (checksum 0x6267BFD0)
- [00:55:00] ------- Loaded title -------
- [00:55:00] TitleId: 00050000-101c9400
- [00:55:00] TitleVersion: v208
- [00:55:00] Update path: C:\Users\John\Downloads\cemu_1.15.1\cemu_1.15.1\mlc01\usr\title\00050000\101C9400\
- [00:55:00] AOC path: C:\Users\John\Downloads\cemu_1.15.1\cemu_1.15.1\mlc01\usr\title\00050000\101C9400\aoc\
- [00:55:00] Save path: C:\Users\John\Downloads\cemu_1.15.1\cemu_1.15.1\mlc01\usr\save\00050000\101C9400\user\
- [00:55:00] shaderCache name: dcac9927
- [00:55:00] gameprofile path: gameProfiles\00050000101c9400.ini
- [00:55:00] RPX hash: fb7911ad
- [00:55:00] RPL link time: 187ms
- [00:55:00] HLE scan time: 94ms
- [00:55:00] ------- Active settings -------
- [00:55:00] CPU-Timer: host-based
- [00:55:00] CPU-Mode: Dual-core recompiler
- [00:55:00] Load shared libraries: true
- [00:55:00] Use RDTSC: true
- [00:55:00] UseSeparableShaders: true
- [00:55:00] GPUBufferCacheAccuracy: low (gameprofile)
- [00:55:00] Disable GPU fence: false
- [00:55:00] Disable precompiled shaders: false
- [00:55:00] Full sync at GX2DrawDone: false
- [00:55:00] ------- Init OpenGL graphics backend -------
- [00:55:00] Using OpenGL version 4.6
- [00:55:00] OpenGL extensions:
- [00:55:00] ARB_clip_control: available
- [00:55:00] ARB_get_program_binary: available
- [00:55:00] ARB_clear_texture: available
- [00:55:00] ARB_copy_image: available
- [00:55:00] NV_depth_buffer_float: available
- [00:55:00] GL_VENDOR: NVIDIA Corporation
- [00:55:00] GL_RENDERER: GeForce GTX 960M/PCIe/SSE2
- [00:55:00] GL_VERSION: 4.6.0 NVIDIA 416.81
- [00:55:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild - LWZX Crash workaround
- [00:55:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Preset: Nvidias FXAA]
- [00:55:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Dynamic (FPS++) [Preset: 30FPS (ideal for 240/120/60Hz displays)]
- [00:55:00] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/Dynamic (FPS++))
- [00:55:00] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Kakariko Torch Shadows
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Preset: Normal (Default)]
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/NVIDIA Explosion Smoke
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Enhanced Reflections
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1920x1080 (16:9)]
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Medium (1.00x, Default)]
- [00:55:01] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod [Preset: Static 30FPS (most stable; ideal for 240/120/60Hz displays)]
- [00:55:01] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod)
- [00:55:01] ------- Init Audio backend -------
- [00:55:01] DirectSound: available
- [00:55:01] XAudio 2.8: available
- [00:55:01] ------- Run title -------
- [00:55:41] Shader cache loaded. Commited mem 5887MB. Took 40625ms
- [00:55:42] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [00:55:42] Custom timer mode: RDTSC
- [00:55:42] Applying patch group BotwPlsNoCrashV208 from pack 'The Legend of Zelda: Breath of the Wild - LWZX Crash workaround' v2 to module u-king (checksum 0x6267BFD0)
- [00:55:42] Applying patch group BotwFPSV208 from pack 'Dynamic (FPS++)' v3 to module u-king (checksum 0x6267BFD0)
- [00:55:42] Applying patch group BotwPlsNoCrashV208 from pack '' v3 to module u-king (checksum 0x6267BFD0)
- [00:55:42] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [00:55:42] Applying patch group BotwFPSV208 from pack 'Static FPS Mod' v3 to module u-king (checksum 0x6267BFD0)
- [00:55:42] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [00:55:42] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
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