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Jul 4th, 2019
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[1];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(638.872863, 434.306549, "~b~~h~RPG2.B-ZONE.RO");
  7. TextDrawLetterSize(TDEditor_TD[0], 0.335332, 1.160132);
  8. TextDrawAlignment(TDEditor_TD[0], 3);
  9. TextDrawColor(TDEditor_TD[0], -56);
  10. TextDrawSetShadow(TDEditor_TD[0], 1);
  11. TextDrawSetOutline(TDEditor_TD[0], 0);
  12. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  13. TextDrawFont(TDEditor_TD[0], 1);
  14. TextDrawSetProportional(TDEditor_TD[0], 1);
  15. TextDrawSetShadow(TDEditor_TD[0], 1);
  16.  
  17.  
  18.  
  19. //Player TextDraws:
  20.  
  21.  
  22. new PlayerText:TDEditor_PTD[MAX_PLAYERS][3];
  23.  
  24. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 87.328704, 427.593322, "~b~~h~Yuun (0)");
  25. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.275667, 1.327334);
  26. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  27. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -56);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 1);
  29. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  30. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  31. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  32. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  33. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 1);
  34.  
  35. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 639.527954, 0.466704, "~y~122");
  36. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.325334, 1.468533);
  37. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 3);
  38. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  39. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  40. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  41. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  42. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  43. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  44. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  45.  
  46. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 325.809509, 6.533145, "~G~~H~SAFE-ZONE / CLAN-ZONE");
  47. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.246856, 1.496034);
  48. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  49. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  50. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  51. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
  52. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  53. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  54. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  55. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  56.  
  57.  
  58.  
  59.  
  60. //Total textdraws exported: 4 (1 global textdraws / 3 player textdraws) ~ 4/7/2019 ~ 11:50:38
  61. TDEditor V1.17 BY ADRI1
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