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- --- by Dissapear#6969
- -- testing GUI
- local Option = false
- local Found = false
- local Tool = "None"
- local Down = false
- local Mouse = game.Players.LocalPlayer:GetMouse()
- Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer
- players = game.Players
- for i, v in pairs(players:GetPlayers()) do
- if v.Name ~= players.LocalPlayer.Name then
- Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true)
- end
- end
- players.PlayerAdded:connect(function(plr)
- Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true)
- end)
- function move(object)
- object:MoveTo(game.Players.LocalPlayer.Character.Head.Position + Vector3.new(5, -4, 5))
- object.WoodSection.Anchored = true
- wait(2)
- object.WoodSection.Anchored = false
- end
- function tree(object, class)
- for i, v in pairs(object:GetChildren()) do
- if v.Name == "TreeClass" then
- if v.Value == class then
- if Found == false then
- move(object)
- Found = true
- end
- end
- end
- end
- end
- local Stercore = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local ShadowMainFrame = Instance.new("Frame")
- local Fastchop = Instance.new("TextButton")
- local ShadowMainFrame_2 = Instance.new("Frame")
- local SellPlank = Instance.new("TextButton")
- local ShadowMainFrame_3 = Instance.new("Frame")
- local SellWood = Instance.new("TextButton")
- local ShadowMainFrame_4 = Instance.new("Frame")
- local ModedWire = Instance.new("TextButton")
- local ShadowMainFrame_5 = Instance.new("Frame")
- local SpeedQ = Instance.new("TextButton")
- local ShadowMainFrame_6 = Instance.new("Frame")
- local Dupe = Instance.new("TextButton")
- local ShadowMainFrame_7 = Instance.new("Frame")
- local Tpyourbase = Instance.new("TextButton")
- local ShadowMainFrame_8 = Instance.new("Frame")
- local AntiBL = Instance.new("TextButton")
- local ShadowMainFrame_9 = Instance.new("Frame")
- local InfinityJump = Instance.new("TextButton")
- local ShadowMainFrame_10 = Instance.new("Frame")
- local Header = Instance.new("Frame")
- local ShadowMainFrame_11 = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local ShadowMainFrame_12 = Instance.new("Frame")
- local StealGUI = Instance.new("TextButton")
- local ShadowMainFrame_13 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- Stercore.Name = "Stercore"
- Stercore.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = Stercore
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.92549, 0.92549, 0.92549)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.315, 0, 0.117, 0)
- Main.Size = UDim2.new(0, 405, 0, 405)
- Main.Draggable = true
- ShadowMainFrame.Name = "ShadowMainFrame"
- ShadowMainFrame.Parent = Main
- ShadowMainFrame.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame.BorderSizePixel = 0
- ShadowMainFrame.Position = UDim2.new(0, 0, 0.981249988, 0)
- ShadowMainFrame.Size = UDim2.new(0, 405, 0, 6)
- Fastchop.Name = "Fastchop"
- Fastchop.Parent = Main
- Fastchop.BackgroundColor3 = Color3.new(1, 0, 0)
- Fastchop.BorderSizePixel = 0
- Fastchop.Position = UDim2.new(0.0740740746, 0, 0.228125006, 0)
- Fastchop.Size = UDim2.new(0, 159, 0, 41)
- Fastchop.Font = Enum.Font.Cartoon
- Fastchop.Text = "Fast Chop"
- Fastchop.TextColor3 = Color3.new(0, 0, 0)
- Fastchop.TextSize = 14
- Fastchop.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_2.Name = "ShadowMainFrame"
- ShadowMainFrame_2.Parent = Fastchop
- ShadowMainFrame_2.BackgroundColor3 = Color3.new(0.647059, 0, 0)
- ShadowMainFrame_2.BorderColor3 = Color3.new(0, 0.407843, 0)
- ShadowMainFrame_2.BorderSizePixel = 0
- ShadowMainFrame_2.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_2.Size = UDim2.new(0, 159, 0, 6)
- SellPlank.Name = "SellPlank"
- SellPlank.Parent = Main
- SellPlank.BackgroundColor3 = Color3.new(1, 1, 1)
- SellPlank.BorderSizePixel = 0
- SellPlank.Position = UDim2.new(0.0740740746, 0, 0.381250024, 0)
- SellPlank.Size = UDim2.new(0, 159, 0, 41)
- SellPlank.Font = Enum.Font.Cartoon
- SellPlank.Text = "Sell Owned Plank"
- SellPlank.TextColor3 = Color3.new(0, 0, 0)
- SellPlank.TextSize = 14
- SellPlank.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_3.Name = "ShadowMainFrame"
- ShadowMainFrame_3.Parent = SellPlank
- ShadowMainFrame_3.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_3.BorderSizePixel = 0
- ShadowMainFrame_3.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_3.Size = UDim2.new(0, 159, 0, 6)
- SellWood.Name = "SellWood"
- SellWood.Parent = Main
- SellWood.BackgroundColor3 = Color3.new(1, 1, 1)
- SellWood.BorderSizePixel = 0
- SellWood.Position = UDim2.new(0.0740740746, 0, 0.534375012, 0)
- SellWood.Size = UDim2.new(0, 159, 0, 41)
- SellWood.Font = Enum.Font.Cartoon
- SellWood.Text = "Sell Owned Wood"
- SellWood.TextColor3 = Color3.new(0, 0, 0)
- SellWood.TextSize = 14
- SellWood.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_4.Name = "ShadowMainFrame"
- ShadowMainFrame_4.Parent = SellWood
- ShadowMainFrame_4.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_4.BorderSizePixel = 0
- ShadowMainFrame_4.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_4.Size = UDim2.new(0, 159, 0, 6)
- ModedWire.Name = "ModedWire"
- ModedWire.Parent = Main
- ModedWire.BackgroundColor3 = Color3.new(1, 1, 1)
- ModedWire.BorderSizePixel = 0
- ModedWire.Position = UDim2.new(0.0740740746, 0, 0.684375048, 0)
- ModedWire.Size = UDim2.new(0, 159, 0, 41)
- ModedWire.Font = Enum.Font.Bodoni
- ModedWire.Text = "Modded Wire"
- ModedWire.TextColor3 = Color3.new(0, 0, 0)
- ModedWire.TextSize = 14
- ModedWire.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_5.Name = "ShadowMainFrame"
- ShadowMainFrame_5.Parent = ModedWire
- ShadowMainFrame_5.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_5.BorderSizePixel = 0
- ShadowMainFrame_5.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_5.Size = UDim2.new(0, 159, 0, 6)
- SpeedQ.Name = "SpeedQ"
- SpeedQ.Parent = Main
- SpeedQ.BackgroundColor3 = Color3.new(1, 1, 1)
- SpeedQ.BorderSizePixel = 0
- SpeedQ.Position = UDim2.new(0.0740740746, 0, 0.834375024, 0)
- SpeedQ.Size = UDim2.new(0, 159, 0, 41)
- SpeedQ.Font = Enum.Font.Cartoon
- SpeedQ.Text = "Speed (Q)"
- SpeedQ.TextColor3 = Color3.new(0, 0, 0)
- SpeedQ.TextSize = 14
- SpeedQ.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_6.Name = "ShadowMainFrame"
- ShadowMainFrame_6.Parent = SpeedQ
- ShadowMainFrame_6.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_6.BorderSizePixel = 0
- ShadowMainFrame_6.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_6.Size = UDim2.new(0, 159, 0, 6)
- Dupe.Name = "Dupe"
- Dupe.Parent = Main
- Dupe.BackgroundColor3 = Color3.new(1, 0, 0)
- Dupe.BorderSizePixel = 0
- Dupe.Position = UDim2.new(0.538271606, 0, 0.228125006, 0)
- Dupe.Size = UDim2.new(0, 159, 0, 41)
- Dupe.Font = Enum.Font.Cartoon
- Dupe.Text = "Dupe"
- Dupe.TextColor3 = Color3.new(0, 0, 0)
- Dupe.TextSize = 14
- Dupe.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_7.Name = "ShadowMainFrame"
- ShadowMainFrame_7.Parent = Dupe
- ShadowMainFrame_7.BackgroundColor3 = Color3.new(0.647059, 0, 0)
- ShadowMainFrame_7.BorderSizePixel = 0
- ShadowMainFrame_7.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_7.Size = UDim2.new(0, 159, 0, 6)
- Tpyourbase.Name = "Tpyourbase"
- Tpyourbase.Parent = Main
- Tpyourbase.BackgroundColor3 = Color3.new(1, 1, 1)
- Tpyourbase.BorderSizePixel = 0
- Tpyourbase.Position = UDim2.new(0.538271606, 0, 0.381250024, 0)
- Tpyourbase.Size = UDim2.new(0, 159, 0, 41)
- Tpyourbase.Font = Enum.Font.Cartoon
- Tpyourbase.Text = "Tp to your base"
- Tpyourbase.TextColor3 = Color3.new(0, 0, 0)
- Tpyourbase.TextSize = 14
- Tpyourbase.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_8.Name = "ShadowMainFrame"
- ShadowMainFrame_8.Parent = Tpyourbase
- ShadowMainFrame_8.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_8.BorderSizePixel = 0
- ShadowMainFrame_8.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_8.Size = UDim2.new(0, 159, 0, 6)
- AntiBL.Name = "AntiBL"
- AntiBL.Parent = Main
- AntiBL.BackgroundColor3 = Color3.new(1, 1, 1)
- AntiBL.BorderSizePixel = 0
- AntiBL.Position = UDim2.new(0.538271606, 0, 0.534375012, 0)
- AntiBL.Size = UDim2.new(0, 159, 0, 41)
- AntiBL.Font = Enum.Font.Cartoon
- AntiBL.Text = "Anti Blacklist"
- AntiBL.TextColor3 = Color3.new(0, 0, 0)
- AntiBL.TextSize = 14
- AntiBL.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_9.Name = "ShadowMainFrame"
- ShadowMainFrame_9.Parent = AntiBL
- ShadowMainFrame_9.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_9.BorderSizePixel = 0
- ShadowMainFrame_9.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_9.Size = UDim2.new(0, 159, 0, 6)
- InfinityJump.Name = "InfinityJump"
- InfinityJump.Parent = Main
- InfinityJump.BackgroundColor3 = Color3.new(1, 1, 1)
- InfinityJump.BorderSizePixel = 0
- InfinityJump.Position = UDim2.new(0.538271606, 0, 0.834375024, 0)
- InfinityJump.Size = UDim2.new(0, 159, 0, 41)
- InfinityJump.Font = Enum.Font.Cartoon
- InfinityJump.Text = "Infinity Jump"
- InfinityJump.TextColor3 = Color3.new(0, 0, 0)
- InfinityJump.TextSize = 14
- InfinityJump.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_10.Name = "ShadowMainFrame"
- ShadowMainFrame_10.Parent = InfinityJump
- ShadowMainFrame_10.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_10.BorderSizePixel = 0
- ShadowMainFrame_10.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_10.Size = UDim2.new(0, 159, 0, 6)
- Header.Name = "Header"
- Header.Parent = Main
- Header.BackgroundColor3 = Color3.new(1, 1, 1)
- Header.BorderSizePixel = 0
- Header.Size = UDim2.new(0, 363, 0, 35)
- ShadowMainFrame_11.Name = "ShadowMainFrame"
- ShadowMainFrame_11.Parent = Header
- ShadowMainFrame_11.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_11.BorderSizePixel = 0
- ShadowMainFrame_11.Position = UDim2.new(0, 0, 0.828571439, 0)
- ShadowMainFrame_11.Size = UDim2.new(0, 363, 0, 6)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0.584314, 0, 0)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.896296322, 0, 0, 0)
- Close.Size = UDim2.new(0, 42, 0, 35)
- Close.Font = Enum.Font.Cartoon
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 18
- Close.TextStrokeTransparency = 0.69999998807907
- ShadowMainFrame_12.Name = "ShadowMainFrame"
- ShadowMainFrame_12.Parent = Close
- ShadowMainFrame_12.BackgroundColor3 = Color3.new(0.329412, 0, 0)
- ShadowMainFrame_12.BorderSizePixel = 0
- ShadowMainFrame_12.Position = UDim2.new(0, 0, 0.853658617, 0)
- ShadowMainFrame_12.Size = UDim2.new(0, 42, 0, 6)
- StealGUI.Name = "StealGUI"
- StealGUI.Parent = Main
- StealGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- StealGUI.BorderSizePixel = 0
- StealGUI.Position = UDim2.new(0.538271606, 0, 0.684375048, 0)
- StealGUI.Size = UDim2.new(0, 159, 0, 41)
- StealGUI.Font = Enum.Font.Cartoon
- StealGUI.Text = "Steal Item GUI"
- StealGUI.TextColor3 = Color3.new(0, 0, 0)
- StealGUI.TextSize = 14
- StealGUI.TextStrokeTransparency = 0.80000001192093
- ShadowMainFrame_13.Name = "ShadowMainFrame"
- ShadowMainFrame_13.Parent = StealGUI
- ShadowMainFrame_13.BackgroundColor3 = Color3.new(0.87451, 0.87451, 0.87451)
- ShadowMainFrame_13.BorderSizePixel = 0
- ShadowMainFrame_13.Position = UDim2.new(0, 0, 0.853658557, 0)
- ShadowMainFrame_13.Size = UDim2.new(0, 159, 0, 6)
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.254320979, 0, 0.109375, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 32)
- TextLabel.Font = Enum.Font.Cartoon
- TextLabel.Text = "STERCORE v1.2"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 30
- TextLabel.TextStrokeTransparency = 0.80000001192093
- local opened = true
- udim = Main.Position
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key:lower() == "v" then
- if opened == false then
- Main:TweenPosition(udim, 'In', 'Bounce', 1, true)
- opened = true
- else
- udim = Main.Position
- Main:TweenPosition(UDim2.new(-0.421, 0, 0.129, 0), 'Out', 'Linear', 0.5, true)
- opened = false
- end
- end
- --[[
- if key:lower() == "t" then
- Stercore:Destroy()
- end ]]--
- end)
- Close.MouseButton1Down:Connect(function()
- udim = Main.Position
- Main:TweenPosition(UDim2.new(-0.421, 0, 0.129, 0), 'Out', 'Linear', 0.5, true)
- opened = false
- end)
- -- script
- Fastchop.MouseButton1Down:connect(function()
- Detect = coroutine.wrap(function()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- mouse.Button1Down:connect(function()
- MouseDown = true
- end)
- mouse.Button1Up:connect(function()
- MouseDown = false
- end)
- end)
- Detect()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- game:GetService('RunService').RenderStepped:connect(function()
- if Player.Character:FindFirstChild("Tool") then
- if MouseDown == true then
- if mouse.Target.Name == "WoodSection" then
- targetWood = mouse.Target
- Tool=Player.Character.Tool
- ---FaceVector
- Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2
- local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200)
- part,_,p = workspace:FindPartOnRay(ray, Player.Character)
- function fixVector(V)
- return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5))
- end
- local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p))
- if faceVector.Y ~= 0 then
- return
- end
- local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p)
- local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0))
- local relativeLookVector = relativeCFrame.lookVector
- local m = relativeLookVector.Y >= 0 and 1 or -1
- if faceVector.X == 1 then
- faceVector = Vector3.new(0, 0, -1) * m
- elseif faceVector.X == -1 then
- faceVector = Vector3.new(0, 0, 1) * m
- elseif faceVector.Z == 1 then
- faceVector = Vector3.new(1, 0, 0) * m
- elseif faceVector.Z == -1 then
- faceVector = Vector3.new(-1, 0, 0) * m
- end
- local cutEvent = targetWood.Parent.CutEvent
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = "Axe", tool = Player.Character.Tool})
- end
- end
- end
- end)
- end)
- SellPlank.MouseButton1Down:connect(function()
- for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end
- end)
- SellWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- StealGUI.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://01925396229")[1].Source)()
- end)
- InfinityJump.MouseButton1Down:connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end)
- AntiBL.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer
- local cframe
- for i,v in next, workspace:GetDescendants() do
- if v:IsA("SpawnLocation") then
- v.Touched:Connect(function(h)
- if h.Parent == plr.Character and cframe then
- plr.Character:SetPrimaryPartCFrame(cframe)
- end
- end)
- end
- end
- game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function()
- if game.Players.LocalPlayer.Character.PrimaryPart then
- cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
- end
- end)
- for i,v in next, debug.getregistry() do
- if type(v)=='function' and debug.getupvalues(v).lastUpdate then
- debug.setupvalue(v,"lastUpdate",math.huge)
- break
- end
- end
- for i,v in next, workspace.Effects:GetChildren() do
- if v:IsA("BasePart") and v.Name == "BlacklistWall" then
- v:Destroy()
- end
- end
- end)
- Tpyourbase.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
- end
- end
- end)
- Dupe.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local slot = plr.CurrentSaveSlot
- if Option == false then
- if slot.Value == -1 then
- Option = true
- slot.RobloxLocked = true
- Dupe.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- else
- Option = false
- slot.RobloxLocked = false
- Dupe.BackgroundColor3 = Color3.new(0.7, 0, 0)
- end
- end)
- SpeedQ.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local hum = char:FindFirstChild("HumanoidRootPart")
- local speed = 3
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- loop = true
- while loop do
- hum.CFrame = hum.CFrame + hum.CFrame.lookVector * speed
- wait()
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "q" then
- loop = false
- end
- end)
- end)
- ModedWire.MouseButton1Down:connect(function()
- for i,v in next,game.ReplicatedStorage.Purchasables.WireObjects:GetChildren() do
- if v:FindFirstChild("Type") then
- if v.Type.Value == "Wire" then
- v.Type.Parent.OtherInfo.MaxLength.Value = 99999999
- end
- end
- end
- end)
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