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- This is a great opportunity to present my detailed analysis of the process/situation. :evil:
- The monster Increase Soil or Mi Gao has a skill entry in the mob_skill_db.txt of
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- 1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,always,0,1516,,,,,,
- I originally disabled it, so I could review it and discuss it, but this wasn't acceptable to the people who were benefitting from this skill, so I re-enabled it soon after changed to:
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- 1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,slavele,3,1516,,,,,,
- During last maintenance, I wasn't able to finish coding my limitation of monsters per map, so I changed it again, to
- Code: Select all
- 1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,slavele,2,1516,,,,,,
- NPC_METAMORPHOSIS level 2 causes an additional soil to spawn.
- This originally meant that the monster had a .5% chance per attack of casting NPC_METAMORPHOSIS level 2. Effectively making the number of soils at any one time generated by the function x^x, with x depending on time.
- It was changed so that the monster has a .5% chance per attack of casting NPC_METAMORPHOSIS level 2, but only up to a maximum of 3 slave soils per parent soil. Effectively making the number of soils at any one time generated by the function 4^x, with x depending on time.
- And lastly it was changed so that they only spawned up to 2 slaves per soil, making the function 3^x based on time.
- Now some analysis of how much experience is this, really?
- Let's start with analyzing other uber leveling setups:
- Bio3 instant respawn
- Let's see... if we kill a bio3 instant respawn every 15 seconds, that's...
- 1,000,000 exp ... let's give some Mental Sensing / Mr. Kim A Rich Man... x1.8 = 1,800,000 exp per kill
- 4 kills per minute =
- 7,200,000 exp per minute.
- Kasas
- If we kill a kasa every 5 seconds, that's...
- 490,000 exp... we're probably not going to have Mental Sensing / Mr. Kim A Rich Man here...
- 12 kills per minute =
- 5,880,000 exp per minute.
- Necromancers
- If we kill a Necromancer every 10 seconds, that's...
- 450,000 exp... again, no Mental Sensing / Mr. Kim A Rich Man...
- 6 kills per minute =
- 2,700,000 exp per minute. This one could be a low estimate, because there are other monsters around that give exp.
- What we're really after now, is a comparison to these leveling setups:
- Increase Soils
- Well, there's no limit to the initial count of increase soils, really, since they split up to whatever "seed" value one wants to use. The way I will present this is:
- "tanking x number of Increase Soils, the exp gain from killing the spawned soils per minute is y"
- I'm also listing the approximate number of minutes to generate this many soils, assuming one doesn't kill any of the split soils and just tanks them.
- these numbers include Mental Sensing / Mr. Kim A Rich Man, as the monsters are quite localized
- 10 soils
- 233,720 exp per minute
- Time = 0 minutes
- 25 soils
- 584,300 exp per minute
- Time = 3 minutes
- 50 soils
- 1,168,600 exp per minute
- Time = 5.2 minutes
- 100 soils
- 2,337,201 exp per minute
- Time = 7.8 minutes
- 250 soils
- 5,843,002 exp per minute
- Time = 10.8 minutes
- 500 soils
- 11,686,004 exp per minute
- Time = 13.4 minutes
- 1000 soils
- 23,372,009 exp per minute
- Time = 15.5 minutes
- 1500 soils
- 35,058,013 exp per minute
- Time = 16.7 minutes
- 2000 soils
- 46,744,018 exp per minute
- Time = 17.6 minutes
- 5000 soils
- 116,860,044 exp per minute
- Time = 20.8 minutes
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