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0617fire

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Jul 19th, 2018
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13. local Level=1
  14. local function RiseLevel(hum,dmg)
  15. if tonumber(Level)then
  16. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  17. local s=Instance.new("Sound")end--s. end
  18. else warn'String is not able to level up , or having issure to level.'end
  19. end
  20.  
  21. local Tired={n=0,m=10000,d=false}local DefAble=true
  22. local p = game:service'Players'.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local hed = char.Head
  30. local Torso = char.Torso
  31. local hum = char.Humanoid
  32. local cam = workspace.CurrentCamera
  33. local root = char.HumanoidRootPart
  34. local deb = false
  35. local shot = 0
  36. local potential = false
  37. local debris=game:service"Debris"
  38. local l = game:GetService("Lighting")
  39. local rs = game:GetService("RunService").RenderStepped
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. math.randomseed(os.time())
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs (hed:GetChildren()) do
  48. if v:IsA("Sound") then
  49. v:Destroy()
  50. end
  51. end
  52. music = Instance.new("Sound",c)
  53. music2 = Instance.new("Sound",c)
  54. local pl = game:service'Players'.LocalPlayer
  55. local chara = pl.Character
  56. local hum = chara:FindFirstChildOfClass("Humanoid")
  57. hum.MaxHealth = 10000000000000000000
  58. hum.Health = 10000000000000000000
  59. maincol = "White"
  60. increment = 20
  61. if 1 then
  62. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  63. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  64. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  65. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  66. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  67. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  68. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  69. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  70. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  71. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  72. normal.Text=[[* Able to hold
  73. ! It changes function when sprint
  74. ----------------------------------
  75. K: Ink Time
  76. !*Q :Ink Gaster Blaster (quick)
  77. ! E :Ink Gaster Blaster (high damage)
  78. T :Teleport
  79. F :Ink Bone Zone
  80. *G :Ink Bone Throw
  81. *C :Heart Control
  82. Shift : Run
  83. Ink Sans Script
  84. Made By PowerSans1234
  85. Script By progr1717
  86. ]]
  87. spawn(function()
  88. while game:service'RunService'.RenderStepped:wait()do
  89. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  90. end end)
  91. end
  92. --------------------------------------------------------
  93. hed.face.Texture = "rbxassetid://589766751"
  94. chara:WaitForChild"Body Colors"
  95. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  96. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  97. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  100. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  101. ---------------------------------------
  102. ypcall(function()
  103. shirt = Instance.new("Shirt", char)
  104. shirt.Name = "Shirt"
  105. pants = Instance.new("Pants", char)
  106. pants.Name = "Pants"
  107. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=429776330"
  108. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=482364735"
  109. end)
  110. --------------------------------------------------------
  111. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  112. KG.Volume = 3
  113. KG.SoundId = "rbxassetid://928385983"
  114. KG.Looped = true
  115. KG:Play()
  116.  
  117. --------------------------------------------------------
  118. CV="Eggplant"
  119. p = game.Players.LocalPlayer
  120. char = p.Character
  121. local txt = Instance.new("BillboardGui", char)
  122. txt.Adornee = char .Head
  123. txt.Name = "_status"
  124. txt.Size = UDim2.new(2, 0, 1.2, 0)
  125. txt.StudsOffset = Vector3.new(-9, 8, 0)
  126. local text = Instance.new("TextLabel", txt)
  127. text.Size = UDim2.new(10, 0, 7, 0)
  128. text.FontSize = "Size24"
  129. text.TextScaled = true
  130. text.TextTransparency = 0
  131. text.BackgroundTransparency = 1
  132. text.TextTransparency = 0
  133. text.TextStrokeTransparency = 0
  134. text.Font = "Arcade"
  135. text.TextStrokeColor3 = Color3.new(255,255,255)
  136.  
  137. v=Instance.new("Part")
  138. v.Name = "ColorBrick"
  139. v.Parent=p.Character
  140. v.FormFactor="Symmetric"
  141. v.Anchored=true
  142. v.CanCollide=false
  143. v.BottomSurface="Smooth"
  144. v.TopSurface="Smooth"
  145. v.Size=Vector3.new(10,5,3)
  146. v.Transparency=1
  147. v.CFrame=char.Torso.CFrame
  148. v.BrickColor=BrickColor.new(CV)
  149. v.Transparency=1
  150. text.TextColor3 = Color3.new(0,0,0)
  151. v.Shape="Block"
  152. wait()
  153. text.Text = "Im Ink!Sans and If you ERROR SANS let's fight"
  154. wait(2)
  155. text.Text = "wait you are error sans? HAHAHAHAHAHAHA okay start fight NOW";
  156. wait(3)
  157. text.TextColor3 = Color3.new(0,0,0)
  158. spawn(function()while wait()do text.Text = "Ink Sans LV"..tostring(Level)end end)
  159. hed.face.Texture = "rbxassetid://589766751"
  160. --------------------------------------------------------
  161. pls = game:GetService'Players'
  162. rs = game:GetService'RunService'
  163. uinps = game:GetService'UserInputService'
  164. lp = pls.LocalPlayer
  165. mouse = lp:GetMouse()
  166. c = lp.Character
  167. human = c.Humanoid
  168. human.MaxHealth = 1/0
  169. wait()
  170. human.Health = 0/0
  171. c.Health:Destroy()
  172. ------------------------------------------------------
  173. Debounces = {
  174. AnimationCycles = 0;
  175. FPS = 0;
  176. scalingDamage = false;
  177. damageLevel = 0;
  178. attackNumber = 0;
  179. isAttacking = false;
  180. isMoving = false;
  181. isSprinting = false;
  182. isBoosting = false;
  183. isPassive = false;
  184. isTyping = false;
  185. }
  186.  
  187. --------------------------------------------------------
  188.  
  189. numLerp = function(start, goal, alpha)
  190. return(((goal - start) * alpha) + start)
  191. end
  192.  
  193. CFrameZero = function()
  194. return CFrame.new(Vector3.new())
  195. end
  196.  
  197. rad = function(value)
  198. return math.rad(value)
  199. end
  200.  
  201. CFAngles = function(Vector)
  202. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  203. end
  204.  
  205. --------------------------------------------------------
  206.  
  207. AnimStat = {
  208. lerpSpeed = .2;
  209. lerpSpeed2 = .35;
  210. lerpTween = 0;
  211. }
  212.  
  213. Joints = {
  214. c.HumanoidRootPart.RootJoint;
  215. c.Torso.Neck;
  216. c.Torso['Left Shoulder'];
  217. c.Torso['Right Shoulder'];
  218. c.Torso['Left Hip'];
  219. c.Torso['Right Hip'];
  220. }
  221.  
  222. JointTargets = {
  223. CFrameZero();
  224. CFrameZero();
  225. CFrameZero();
  226. CFrameZero();
  227. CFrameZero();
  228. CFrameZero();
  229. }
  230.  
  231. --------------------------------------------------------
  232.  
  233. BodyColors = {
  234. HeadColor = BrickColor.new("Institutional white");
  235. LeftArmColor = BrickColor.new("Institutional white");
  236. RightArmColor = BrickColor.new("Institutional white");
  237. LeftLegColor = BrickColor.new("Institutional white");
  238. RightLegColor = BrickColor.new("Institutional white");
  239. TorsoColor = BrickColor.new("Mid gray");
  240. }
  241.  
  242. Customs = {
  243. Face = "http://www.roblox.com/asset/?id=871052201";
  244. Shirt = "http://www.roblox.com/asset/?id=357134155";
  245. Pants = "http://www.roblox.com/asset/?id=343128366";
  246. }
  247.  
  248. --------------------------------------------------------
  249.  
  250. prepareCharacter = function()
  251. local transPoints = {
  252. NumberSequenceKeypoint.new(0,.819,.0375),
  253. NumberSequenceKeypoint.new(.207,.594,.0187),
  254. NumberSequenceKeypoint.new(.4,.55,.031),
  255. NumberSequenceKeypoint.new(.57,.619,.05),
  256. NumberSequenceKeypoint.new(.76,.8,.0375),
  257. NumberSequenceKeypoint.new(1,1,0),
  258. }
  259. local sizePoints = {
  260. NumberSequenceKeypoint.new(0,.687,0),
  261. NumberSequenceKeypoint.new(.111,.875,0),
  262. NumberSequenceKeypoint.new(.327,1.19,0),
  263. NumberSequenceKeypoint.new(.646,1.56,0),
  264. NumberSequenceKeypoint.new(.805,1.37,0),
  265. NumberSequenceKeypoint.new(.905,1.06,0),
  266. NumberSequenceKeypoint.new(.968,.938,0),
  267. NumberSequenceKeypoint.new(.984,1.13,0),
  268. NumberSequenceKeypoint.new(1,1.62,0),
  269. }
  270. local Size = NumberSequence.new(sizePoints)
  271. local Transparency = NumberSequence.new(transPoints)
  272. rayModel = Instance.new("Model",c)
  273. efcModel = Instance.new("Model",c)
  274. efxBlock = Instance.new("Part",c)
  275. efxBlock.BrickColor = BrickColor.new("Bright violet")
  276. efxBlock.Material = "Neon"
  277. efxBlock.FormFactor = "Custom"
  278. efxBlock.Transparency = 1
  279. efxBlock.Size = Vector3.new(.3,.3,.3)
  280. local mesh = Instance.new("SpecialMesh",efxBlock)
  281. mesh.MeshType = Enum.MeshType.Sphere
  282. mesh.Scale = Vector3.new(1,1,1)
  283. light = Instance.new("PointLight",c.Head)
  284. light.Range = 10
  285. light.Color = Color3.new(0,200/255,1)
  286. light.Shadows = false
  287. local particles = Instance.new("ParticleEmitter",efxBlock)
  288. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  289. particles.LightEmission = .5
  290. particles.Size = Size
  291. particles.Name = "Fire"
  292. particles.Transparency = Transparency
  293. particles.LockedToPart = true
  294. particles.VelocityInheritance = .5
  295. particles.LockedToPart = true
  296. particles.Rate = 70
  297. particles.Texture = "rbxassetid://170478388"
  298. particles.Lifetime = NumberRange.new(2,2)
  299. particles.RotSpeed = NumberRange.new(100,100)
  300. particles.Speed = NumberRange.new(7,7)
  301. script.Parent = efxBlock
  302. fire = particles
  303. local offset = Vector3.new(-0.11, .23, -0.5)
  304. local weld = Instance.new("Weld",c.Head)
  305. weld.Part0 = c.Head
  306. weld.Part1 = efxBlock
  307. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  308. efxBlock.Parent = c
  309. music.SoundId = "rbxassetid://316012176"
  310. music.Looped = true
  311. music.Volume = 0
  312. fight = music
  313. music2.SoundId = "rbxassetid://316014309"
  314. music2.Looped = true
  315. music2.Volume = 0
  316. sans = music2
  317. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  318. pointGyro.P = 1e7
  319. pointGyro.D = 1e3
  320. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  321. animator = c.Humanoid:FindFirstChild("Animator")
  322. if animator then
  323. animator:Destroy()
  324. end
  325. c.Torso.roblox:Destroy()
  326. for i,v in pairs (c.Head:children()) do
  327. if v.ClassName == "Sound" then
  328. v:Destroy()
  329. end
  330. end
  331. for i = 1,#Joints do
  332. Joints[i].C1 = CFrame.new(Vector3.new())
  333. end
  334. human.WalkSpeed = 0
  335. human.JumpPower = 0
  336. end
  337.  
  338. uinps.InputBegan:connect(function(InputObject)
  339. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  340. Debounces.isPassive = not Debounces.isPassive
  341. end
  342. end)
  343.  
  344. setJointCFrames = function(table)
  345. for i = 1,#table do
  346. JointTargets[i] = table[i]
  347. end
  348. AnimationCycles = 0
  349. end
  350.  
  351. setLerp = function(speed)
  352. AnimStat.lerpSpeed = speed
  353. end
  354.  
  355. setTween = function(tween)
  356. AnimStat.lerpTween = tween
  357. end
  358.  
  359. takeDamage = function(position,damage,distance,platformStand)
  360. for i,v in pairs (pls:children()) do
  361. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  362. local torso = v.Character:FindFirstChild("Torso")
  363. if torso and (torso.Position - position).magnitude < distance then
  364. RiseLevel(v.Character.Humanoid,damage)
  365. v.Character.Humanoid:TakeDamage(damage)
  366. if platformStand == true then
  367. v.Character.PlatformStand = platformStand
  368. end
  369. end
  370. end
  371. end
  372. end
  373.  
  374. --------------------------------------------------------
  375.  
  376. prepareCharacter()
  377.  
  378. --------------------------------------------------------
  379. hldng={}Player=p
  380. function chatfunc(text)
  381. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  382. local rs=game:service'RunService'.RenderStepped
  383. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  384. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  385. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  386. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  387. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  388. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  389. local texts={}
  390. for i=1,snum do
  391. texts[i]=Instance.new("TextButton",b)
  392. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  393. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  394. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  395. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  396. end
  397. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  398. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  399. else texts[i][Set]=Val end end end end
  400. for i=1,#texts do
  401. if texts[i].Parent then
  402. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  403. end
  404. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  405. sw(3)
  406. end
  407. sw(180)
  408. for i=1,0,-.025 do
  409. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  410. sw()
  411. end
  412. b:Destroy()
  413. end)
  414. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  415. mouse.KeyUp:connect(function(k)
  416. hldng[k]=nil
  417. end)
  418.  
  419. local function doit()
  420. if DefAble then
  421. return
  422. else
  423. if human.Health~=human.MaxHealth then
  424. DefAble=false
  425. human:Destroy()
  426. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  427. human.MaxHealth=1 human.Health=1
  428. human.HealthChanged:connect(doit)
  429. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  430. hldng.r=nil warn"Dodged"
  431. Tired.n=Tired.n+10
  432. end
  433. end
  434. end
  435. dodge=human.HealthChanged:connect(doit)
  436. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  437. spawn(function()
  438. local sine = 0
  439. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  440. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  441. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  442. frm.Position=UDim2.new(.3,0,.7,0)
  443.  
  444. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  445. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  446. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  447. while wait()do
  448. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  449. if Tired.n>=Tired.m then
  450. Tired.n=Tired.m
  451. Tired.d=true
  452. end
  453. if Tired.d then
  454. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  455. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  456. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  457. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  458. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  459.  
  460. end
  461.  
  462. if hldng.r then DefAble=false else DefAble=1 end
  463.  
  464. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  465. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  466. setLerp(.1)
  467. if Debounces.isPassive == true then --walk
  468. setJointCFrames({
  469. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  470. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  471. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  472. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  473. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  474. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  475. })
  476. else
  477. setJointCFrames({
  478. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  479. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  480. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  481. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  482. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  483. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  484. })
  485. end
  486. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  487. sine = sine + math.rad(12) --else jump
  488. human.WalkSpeed = 15
  489. setLerp(.15)
  490. setJointCFrames({
  491. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  492. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  493. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  494. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  495. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  496. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  497. })
  498. end
  499. if Debounces.scalingDamage == true then
  500. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  501. end
  502. end
  503. end)
  504. human.Changed:connect(function(prop)
  505. if prop == "MoveDirection" then
  506. if human.MoveDirection.magnitude > .02 then
  507. Debounces.isMoving = true
  508. else
  509. Debounces.isMoving = false
  510. end
  511. end
  512. end)
  513. local dunkedon=false
  514. mouse.KeyDown:connect(function(k)
  515. hldng[k]=true
  516. if not Debounces.isAttacking then
  517. if k=="c"and not Tired.d and Debounces.isPassive then
  518. local GrabObj=mouse.Target
  519. local hum=nil
  520. if GrabObj then
  521. if not GrabObj.Anchored then
  522. if GrabObj.Parent then
  523. if GrabObj.Parent:FindFirstChild'Humanoid'then
  524. hum=GrabObj.Parent.Humanoid
  525. end
  526. end
  527. local jet=Instance.new("BodyPosition",GrabObj)
  528. if not hum then jet.D=2000 jet.P=2000 end
  529. while hldng.c and not Tired.d do
  530. jet.MaxForce=Vector3.new(10,10,10)*10000000
  531. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  532. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  533. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  534. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  535. sw()
  536. end
  537. jet:Destroy()
  538. else
  539. warn'The object is anchored!'
  540. end
  541. end
  542. end
  543. if k=="t"and not Tired.d then -- TELEPORT
  544. if mouse.Target then Debounces.isAttacking=true
  545. local pos=mouse.Hit KG:Pause()
  546. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  547. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  548. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  549. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  550. wait(1)Debounces.isAttacking=false KG:Resume()
  551. root.CFrame=pos+Vector3.new(0,3,0)
  552. jam:Destroy()root.Anchored=false
  553. end
  554. Tired.n=Tired.n+50
  555. end
  556. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  557. dunkedon=true local pos=mouse.Hit.p
  558. Tired.n=Tired.n+100
  559. local idk=Instance.new("Part",efcModel)
  560. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  561. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  562. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  563. idk.Material="SmoothPlastic"
  564. idk.Transparency=.5 sw(20)idk:Destroy()
  565. spawn(function()for i=1,300 do
  566. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  567. spawn(function()
  568. local p=Instance.new("Part",efcModel)
  569. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  570. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  571. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  572. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  573. m.Scale=Vector3.new(.05,.08,.05)/1.2
  574. spawn(function()
  575. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  576. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  577. end)
  578. end)
  579. sw()
  580. end
  581. end)
  582. wait(5)
  583.  
  584. dunkedon=false
  585. end
  586. end
  587. if Debounces.isPassive and k=="g"then
  588. while hldng.g and not Tired.d do
  589. sw(10)
  590. Tired.n=Tired.n+1
  591. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  592. spawn(function()
  593. local p=Instance.new("Part",efcModel)
  594. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  595. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  596. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  597. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  598. m.Scale=Vector3.new(.05,.08,.05)/2.5
  599. spawn(function()
  600. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  601. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  602. end)
  603. end)
  604. end
  605. end
  606.  
  607. end)
  608. uinps.InputBegan:connect(function(InputObject)
  609. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  610. Debounces.isBoosting = true
  611. Debounces.damageLevel = 10
  612. Debounces.scalingDamage = true
  613. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  614. setLerp(.15)
  615. setJointCFrames({
  616. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  617. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  618. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  619. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  620. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  621. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  622. })
  623. local boostSpeed = 250
  624. local efx = Instance.new("Sound",c.Head)
  625. efx.SoundId = "rbxassetid://200632875"
  626. efx.Pitch = math.random(1100,1300)/1000
  627. efx.Volume = .5
  628. efx:Play()
  629. spawn(function()
  630. wait(5)
  631. efx:Destroy()
  632. end)
  633. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  634. vel.P = 1e3
  635. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  636. wait(.15)
  637. vel.P = 1000
  638. vel.MaxForce = Vector3.new(3000,0,3000)
  639. vel.Velocity = Vector3.new()
  640. wait(.3)
  641. setLerp(.3)
  642. setJointCFrames({
  643. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  644. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  645. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  646. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  647. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  648. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  649. })
  650. wait(.2)
  651. vel:Destroy()
  652. Debounces.damageLevel = 0
  653. Debounces.scalingDamage = false
  654. Debounces.isBoosting = false
  655. end
  656. end)
  657.  
  658. uinps.InputBegan:connect(function(InputObject)
  659. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  660. Debounces.isBoosting = true
  661. Debounces.damageLevel = 10
  662. Debounces.scalingDamage = true
  663. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  664. setLerp(.15)
  665. setJointCFrames({
  666. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  667. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  668. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  669. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  670. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  671. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  672. })
  673. local boostSpeed = 250
  674. local efx = Instance.new("Sound",c.Head)
  675. efx.SoundId = "rbxassetid://200632875"
  676. efx.Pitch = math.random(1100,1300)/1000
  677. efx.Volume = .5
  678. efx:Play()
  679. spawn(function()
  680. wait(5)
  681. efx:Destroy()
  682. end)
  683. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  684. vel.P = 1e3
  685. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  686. wait(.15)
  687. vel.P = 1000
  688. vel.MaxForce = Vector3.new(3000,0,3000)
  689. vel.Velocity = Vector3.new()
  690. wait(.3)
  691. setLerp(.3)
  692. setJointCFrames({
  693. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  694. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  695. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  696. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  697. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  698. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  699. })
  700. wait(.2)
  701. vel:Destroy()
  702. Debounces.damageLevel = 0
  703. Debounces.scalingDamage = false
  704. Debounces.isBoosting = false
  705. end
  706. end)
  707.  
  708. uinps.InputBegan:connect(function(InputObject)
  709. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  710. Debounces.isBoosting = true
  711. Debounces.damageLevel = 10
  712. Debounces.scalingDamage = true
  713. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  714. setLerp(.15)
  715. setJointCFrames({
  716. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  717. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  718. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  719. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  720. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  721. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  722. })
  723. local boostSpeed = 250
  724. local efx = Instance.new("Sound",c.Head)
  725. efx.SoundId = "rbxassetid://200632875"
  726. efx.Pitch = math.random(1100,1300)/1000
  727. efx.Volume = .5
  728. efx:Play()
  729. spawn(function()
  730. wait(5)
  731. efx:Destroy()
  732. end)
  733. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  734. vel.P = 1e3
  735. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  736. wait(.15)
  737. vel.P = 1000
  738. vel.MaxForce = Vector3.new(3000,0,3000)
  739. vel.Velocity = Vector3.new()
  740. wait(.3)
  741. setLerp(.3)
  742. setJointCFrames({
  743. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  744. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  745. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  746. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  747. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  748. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  749. })
  750. wait(.2)
  751. vel:Destroy()
  752. Debounces.damageLevel = 0
  753. Debounces.scalingDamage = false
  754. Debounces.isBoosting = false
  755. end
  756. end)
  757.  
  758. uinps.InputBegan:connect(function(InputObject)
  759. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  760. Debounces.isBoosting = true
  761. Debounces.damageLevel = 10
  762. Debounces.scalingDamage = true
  763. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  764. setLerp(.15)
  765. setJointCFrames({
  766. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  767. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  768. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  769. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  770. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  771. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  772. })
  773. local boostSpeed = 150
  774. local boostSpeed = 250
  775. local efx = Instance.new("Sound",c.Head)
  776. efx.SoundId = "rbxassetid://200632875"
  777. efx.Pitch = math.random(1100,1300)/1000
  778. efx.Volume = .5
  779. efx:Play()
  780. spawn(function()
  781. wait(5)
  782. efx:Destroy()
  783. end)
  784. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  785. vel.P = 1e3
  786. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  787. wait(.15)
  788. vel.P = 1000
  789. vel.MaxForce = Vector3.new(3000,0,3000)
  790. vel.Velocity = Vector3.new()
  791. wait(.3)
  792. setLerp(.3)
  793. setJointCFrames({
  794. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  795. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  796. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  797. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  798. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  799. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  800. })
  801. wait(.2)
  802. vel:Destroy()
  803. Debounces.damageLevel = 0
  804. Debounces.scalingDamage = false
  805. Debounces.isBoosting = false
  806. end
  807. end)
  808.  
  809. uinps.InputBegan:connect(function(InputObject)
  810. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  811. local isLooping = true
  812. uinps.InputEnded:connect(function(InputObject2)
  813. if InputObject2.KeyCode == Enum.KeyCode.Q then
  814. isLooping = false
  815. end
  816. end)
  817. while not Tired.d do
  818. if isLooping == false then
  819. break
  820. end
  821. Debounces.attackNumber = Debounces.attackNumber + 1
  822. local aimPos = mouse.Hit.p
  823. local head = Instance.new("Part",c)
  824. head.Size = Vector3.new(12,.2,12)
  825. head.CanCollide = false
  826. head.Anchored = true
  827. head.Transparency = 1
  828. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  829. mesh.Scale=Vector3.new(.05,.05,.05)
  830. local decal = Instance.new("Decal",head)
  831. decal.Texture = "rbxassetid://441975828"
  832. if Debounces.attackNumber%2 == 1 then
  833. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  834. else
  835. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  836. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  837. spawn(function()
  838. local timer = 0
  839. while rs.RenderStepped:wait() do
  840. if timer >= 1.55 then
  841. break
  842. end
  843. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  844. timer = timer + 1/30/(Debounces.FPS/60)
  845. end
  846. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  847. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  848. local hit, pos = workspace:FindPartOnRay(ray,c)
  849. local dis = (head.CFrame.p - pos).magnitude
  850. local rayPart = Instance.new("Part",rayModel)
  851. rayPart.Material = "Neon"
  852. rayPart.FormFactor = "Custom"
  853. rayPart.BrickColor = BrickColor.new"Royal purple"
  854. rayPart.Anchored = true
  855. rayPart.CanCollide = false
  856. rayPart.Size = Vector3.new(7,7,dis + 400)
  857. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  858. rayPart.CFrame = rayCFrame
  859. head:Destroy()
  860. end)
  861. wait()
  862. local s = Instance.new("Sound",head)
  863. s.Volume = 1
  864. s.SoundId = "rbxassetid://332223043"
  865. s:Play()
  866. wait(.04)
  867. Tired.n=Tired.n+2
  868. end
  869. end
  870. end)
  871.  
  872. uinps.InputBegan:connect(function(InputObj)
  873. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  874. Debounces.isAttacking = true
  875. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  876. local head = Instance.new("Part",c)
  877. head.Size = Vector3.new(18,.2,18)
  878. head.CanCollide = false
  879. head.Anchored = true
  880. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  881. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  882. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  883. mesh.Scale=Vector3.new(.1,.1,.1)
  884. local decal = Instance.new("Decal",head)
  885. decal.Texture = "rbxassetid://441975828"
  886. setLerp(.1)
  887. setJointCFrames({
  888. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  889. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  890. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  891. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  892. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  893. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  894. })
  895. spawn(function()
  896. local timer = 0
  897. while rs.RenderStepped:wait() do
  898. if timer >= 1.55/.8 then
  899. break
  900. end
  901. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  902. timer = timer + 1/30/(Debounces.FPS/60)
  903. end
  904. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  905. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  906. local hit, pos = workspace:FindPartOnRay(ray,c)
  907. local dis = (head.CFrame.p - pos).magnitude
  908. local rayPart = Instance.new("Part",rayModel)
  909. rayPart.Material = "Neon"
  910. rayPart.FormFactor = "Custom"
  911. rayPart.Name = "Punch"
  912. rayPart.BrickColor = BrickColor.new"Royal purple"
  913. rayPart.Anchored = true
  914. rayPart.CanCollide = false
  915. rayPart.Size = Vector3.new(28,28,dis + 400)
  916. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  917. rayPart.CFrame = rayCFrame
  918. head:Destroy()
  919. end)
  920. wait()
  921. local s = Instance.new("Sound",head)
  922. s.Volume = 1
  923. s.SoundId = "rbxassetid://332223043"
  924. s.Pitch = .8
  925. s:Play()
  926. wait(.75)
  927. setLerp(.17)
  928. setJointCFrames({
  929. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  930. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  931. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  932. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  933. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  934. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  935. })
  936. Tired.n=Tired.n+15
  937. wait(.5)
  938. Debounces.isAttacking = false
  939. end
  940. end)
  941.  
  942. reflect = function(d,n)
  943. local i, n = -1 * d.unit, n.unit
  944. local dot = n:Dot(i)
  945. return 2*dot*n - i
  946. end
  947.  
  948. makeReflectionBeam = function(pos,look,isCrit)
  949. local ray = Ray.new(pos,look)
  950. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  951. local e = Instance.new("Part",rayModel)
  952. e.Anchored = true
  953. e.CanCollide = false
  954. e.BrickColor = BrickColor.new("Bright violet")
  955. e.Material = "Neon"
  956. e.FormFactor = "Custom"
  957. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  958. if isCrit == true then
  959. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  960. e.Name = "Punch"
  961. end
  962. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  963. local e = Instance.new("Sound",c)
  964. if isCrit == true then
  965. e.Volume = .5
  966. else
  967. e.Volume = .3
  968. e.Pitch = 1.5
  969. end
  970. e.SoundId = "rbxassetid://200632875"
  971. e:Play()
  972. spawn(function()
  973. wait(6)
  974. e:Destroy()
  975. end)
  976. wait(.05)
  977. if hit ~= nil then
  978. newDir = reflect(look.unit,norm,isCrit)
  979. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  980. end
  981. end
  982.  
  983. uinps.InputBegan:connect(function(InputObject)
  984. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  985. local isLooping = true
  986. uinps.InputEnded:connect(function(InputObject2)
  987. if InputObject2.KeyCode == Enum.KeyCode.Q then
  988. isLooping = false
  989. end
  990. end)
  991. while not Tired.d do
  992. if isLooping == false then
  993. break
  994. end
  995. Debounces.attackNumber = Debounces.attackNumber + 1
  996. local aimPos = mouse.Hit.p
  997. local head = Instance.new("Part",c)
  998. head.Size = Vector3.new(12,.2,12)
  999. head.CanCollide = false
  1000. head.Anchored = true
  1001. head.Transparency=1
  1002. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1003. mesh.Scale=Vector3.new(.05,.05,.05)
  1004. local decal = Instance.new("Decal",head)
  1005. decal.Texture = "rbxassetid://441975828"
  1006.  
  1007. if Debounces.attackNumber%2 == 1 then
  1008. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1009. else
  1010. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1011. end
  1012. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1013. spawn(function()
  1014. local timer = 0
  1015. while rs.RenderStepped:wait() do
  1016. if timer >= 1.55 then
  1017. break
  1018. end
  1019. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1020. timer = timer + 1/30/(Debounces.FPS/60)
  1021. end
  1022. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1023. head:Destroy()
  1024. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1025. end)
  1026.  
  1027. wait()
  1028. local s = Instance.new("Sound",head)
  1029. s.Volume = 1
  1030. s.SoundId = "rbxassetid://332223043"
  1031. s.Pitch = 1.02
  1032. s:Play()
  1033. Tired.n=Tired.n+15
  1034. wait(.2)
  1035. end
  1036. end
  1037. end)
  1038.  
  1039. uinps.InputBegan:connect(function(InputObj)
  1040. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1041. Debounces.isAttacking = true
  1042. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1043. local head = Instance.new("Part",c)
  1044. head.Size = Vector3.new(18,.2,18)
  1045. head.CanCollide = false
  1046. head.Anchored = true
  1047. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1048. head.Transparency = 1
  1049. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1050. mesh.Scale=Vector3.new(.1,.1,.1)
  1051. local decal = Instance.new("Decal",head)
  1052. decal.Texture = "rbxassetid://441975828"
  1053. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1054. setLerp(.1)
  1055. setJointCFrames({
  1056. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1057. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1058. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1059. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1060. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1061. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1062. })
  1063. spawn(function()
  1064. local timer = 0
  1065. while rs.RenderStepped:wait() do
  1066. if timer >= 1.55/.8 then
  1067. break
  1068. end
  1069. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1070. timer = timer + 1/30/(Debounces.FPS/60)
  1071. end
  1072. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1073. head:Destroy()
  1074. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1075. end)
  1076. wait()
  1077. local s = Instance.new("Sound",head)
  1078. s.Volume = 2
  1079. s.SoundId = "rbxassetid://332223043"
  1080. s.Pitch = .8
  1081. s:Play()
  1082. wait(.75)
  1083. setLerp(.17)
  1084. setJointCFrames({
  1085. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1086. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1087. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1088. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1089. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1090. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1091. })
  1092. Tired.n=Tired.n+30
  1093. wait(.5)
  1094. Debounces.isAttacking = false
  1095. end
  1096. end)
  1097.  
  1098. uinps.InputBegan:connect(function(InputObj)
  1099. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1100. local finishEvent = nil
  1101. Debounces.isTyping = true
  1102. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1103. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1104. Debounces.isTyping = false
  1105. finishEvent:disconnect()
  1106. end
  1107. end)
  1108. end
  1109. end)
  1110.  
  1111. uinps.InputBegan:connect(function(InputObj)
  1112. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1113. Debounces.isSprinting = true
  1114. end
  1115. end)
  1116.  
  1117. uinps.InputEnded:connect(function(InputObj)
  1118. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1119. Debounces.isSprinting = false
  1120. end
  1121. end)
  1122. uinps.InputBegan:connect(function(InputObj)
  1123.  
  1124. end)
  1125.  
  1126. rs.RenderStepped:connect(function()
  1127. Debounces.FPS = 1/rs.RenderStepped:wait()
  1128. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1129. if Debounces.isPassive == false then
  1130. fire.Enabled = false
  1131. light.Range = 0
  1132. fight:Pause()
  1133. sans:Resume()
  1134. efxBlock.Transparency = 1
  1135. else
  1136. fire.Enabled = true
  1137. light.Range = 10
  1138. fight:Resume()
  1139. sans:Pause()
  1140. efxBlock.Transparency = 0
  1141. end local tD=3
  1142. for i,v in pairs (rayModel:children()) do
  1143. if v.Transparency >= 1 then
  1144. v:Destroy()
  1145. else
  1146. v.CanCollide = true
  1147. local parts = v:GetTouchingParts()
  1148. v.CanCollide = false
  1149. for i = 1,#parts do
  1150. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1151. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1152. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1153. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1154. end
  1155. end
  1156. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1157. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1158. end
  1159. end
  1160. for i = 1,#Joints do
  1161. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1162. end
  1163. local sineval = math.sin(tick() * 2) * 3
  1164. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1165. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1166. end)
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