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VenomWhitelist

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Apr 3rd, 2019
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  1. --SynapseX Decompiler
  2.  
  3. local TowerSettings = {
  4. ["Light Turret"] = {
  5. StoreOrder = 1,
  6. Purchasable = true,
  7. PurchaseCost = 0,
  8. PurchaseLevel = 0,
  9. PlacementCost = 250,
  10. Description = [[
  11. - Range: 12
  12. - Fire Rate: 1.5s
  13. - Damage: 1
  14. - Lead Sight: No
  15. - Shadow Sight: No
  16. (Stats change every upgrade)
  17. ]]
  18. },
  19. ["Plasma Tower"] = {
  20. StoreOrder = 2,
  21. Purchasable = true,
  22. PurchaseCost = 500,
  23. PurchaseLevel = 1,
  24. PlacementCost = 450,
  25. Description = [[
  26. - Range: 10
  27. - Fire Rate: 1s
  28. - Damage: 1
  29. - Lead Sight: Yes
  30. - Shadow Sight: No
  31. (Stats change every upgrade)
  32. ]]
  33. },
  34. ["Bubble Tower"] = {
  35. StoreOrder = 3,
  36. Purchasable = true,
  37. PurchaseCost = 750,
  38. PurchaseLevel = 2,
  39. PlacementCost = 400,
  40. Description = [[
  41. - Range: 15
  42. - Fire Rate: 2s
  43. - Damage: 2
  44. - Lead Sight: No
  45. - Shadow Sight: No
  46. (Built by 1_Babygirl)
  47. (Stats change every upgrade)
  48. ]]
  49. },
  50. ["Sea Battery"] = {
  51. StoreOrder = 4,
  52. Purchasable = true,
  53. PurchaseCost = 700,
  54. PurchaseLevel = 3,
  55. PlacementCost = 375,
  56. Description = [[
  57. - Range: 17
  58. - Fire Rate: 2s
  59. - Damage: 1
  60. - Lead Sight: No
  61. - Shadow Sight: No
  62. (Built by jengle12)
  63. (Stats change every upgrade)
  64. ]]
  65. },
  66. Campfire = {
  67. StoreOrder = 5,
  68. Purchasable = true,
  69. PurchaseCost = 1000,
  70. PurchaseLevel = 3,
  71. PlacementCost = 1000,
  72. Description = [[
  73. - Range: 10
  74. - Applies boost to surrounding towers
  75. (Built by 1_Babygirl)
  76. (Stats change every upgrade)
  77. ]]
  78. },
  79. ["Glue Gun"] = {
  80. StoreOrder = 6,
  81. Purchasable = true,
  82. PurchaseCost = 1200,
  83. PurchaseLevel = 4,
  84. PlacementCost = 650,
  85. Description = [[
  86. - Range: 15
  87. - Fire Rate: 3s
  88. - Damage: 0
  89. - Lead Sight: No
  90. - Shadow Sight: No
  91. (Stats change every upgrade)
  92. ]]
  93. },
  94. ["Spike Trap"] = {
  95. StoreOrder = 7,
  96. Purchasable = true,
  97. PurchaseCost = 500,
  98. PurchaseLevel = 5,
  99. PlacementCost = 25,
  100. Description = [[
  101. - Deals 3 damage to cubes upon impact
  102. (Can be upgraded with the Gold Spike pass)
  103. (Stats change every upgrade)
  104. ]]
  105. },
  106. Factory = {
  107. StoreOrder = 8,
  108. Purchasable = true,
  109. PurchaseCost = 1500,
  110. PurchaseLevel = 6,
  111. PlacementCost = 550,
  112. Description = [[
  113. - Distribution Rate: 15s
  114. - Exchange Amount: 25
  115. (Stats change every upgrade)
  116. ]]
  117. },
  118. ["Mounted Flame Thrower"] = {
  119. StoreOrder = 9,
  120. Purchasable = true,
  121. PurchaseCost = 1350,
  122. PurchaseLevel = 7,
  123. PlacementCost = 600,
  124. Description = [[
  125. - Range: 9
  126. - Fire Rate: 1.5s
  127. - Damage: 1
  128. - Lead Sight: Yes
  129. - Shadow Sight: No
  130. (Stats change every upgrade)
  131. ]]
  132. },
  133. ["Heavy Turret"] = {
  134. StoreOrder = 10,
  135. Purchasable = true,
  136. PurchaseCost = 1100,
  137. PurchaseLevel = 8,
  138. PlacementCost = 1100,
  139. Description = [[
  140. - Range: 25
  141. - Fire Rate: 5s
  142. - Damage: 25
  143. - Lead Sight: No
  144. - Shadow Sight: No
  145. (Stats change every upgrade)
  146. ]]
  147. },
  148. Wall = {
  149. StoreOrder = 11,
  150. Purchasable = true,
  151. PurchaseCost = 1000,
  152. PurchaseLevel = 8,
  153. PlacementCost = 750,
  154. Description = [[
  155. - Cubes will get destroyed upon impact
  156. - Wall Health: 100
  157. - Each round, the wall will fully heal if not already destroyed
  158. (Stats change every upgrade)
  159. ]]
  160. },
  161. ["Heavy Turret MK2"] = {
  162. StoreOrder = 12,
  163. Purchasable = false,
  164. PurchaseCost = 1750,
  165. PurchaseLevel = 8,
  166. PlacementCost = 1750,
  167. Description = [[
  168. - Range: 30
  169. - Fire Rate: 5s
  170. - Damage: 35
  171. - Lead Sight: No
  172. - Shadow Sight: No
  173. - This tower was rewarded to Alpha testers
  174. (Stats change every upgrade)
  175. ]]
  176. },
  177. Shocker = {
  178. StoreOrder = 13,
  179. Purchasable = true,
  180. PurchaseCost = 2250,
  181. PurchaseLevel = 9,
  182. PlacementCost = 850,
  183. Description = [[
  184. - Range: 10
  185. - Fire Rate: 6s
  186. - Damage: 5
  187. - Lead Sight: Yes
  188. - Shadow Sight: No
  189. (Stats change every upgrade)
  190. ]]
  191. },
  192. Defabricator = {
  193. StoreOrder = 14,
  194. Purchasable = true,
  195. PurchaseCost = 1900,
  196. PurchaseLevel = 10,
  197. PlacementCost = 451,
  198. Description = [[
  199. - Removes nearby props in maps for towers
  200. ]]
  201. },
  202. ["Gold Mine"] = {
  203. StoreOrder = 15,
  204. Purchasable = true,
  205. PurchaseCost = 5001,
  206. PurchaseLevel = 10,
  207. PlacementCost = 2250,
  208. Description = [[
  209. - Distribution Rate: 35s
  210. - Gold Reward: 1
  211. - Tower Limit: 7 Per Player
  212. (Stats change every upgrade)
  213. ]]
  214. },
  215. Mortar = {
  216. StoreOrder = 16,
  217. Purchasable = true,
  218. PurchaseCost = 1750,
  219. PurchaseLevel = 11,
  220. PlacementCost = 800,
  221. Description = [[
  222. - Range: 30
  223. - Fire Rate: 5s
  224. - Damage: 3
  225. - Splash Damage: 5
  226. - Lead Sight: Yes
  227. - Shadow Sight: No
  228. (Stats change every upgrade)
  229. ]]
  230. },
  231. ["Missile Launcher"] = {
  232. StoreOrder = 17,
  233. Purchasable = true,
  234. PurchaseCost = 2600,
  235. PurchaseLevel = 12,
  236. PlacementCost = 1500,
  237. Description = [[
  238. - Range: 25
  239. - Fire Rate: 5s
  240. - Damage: 10
  241. - Splash Damage: 5
  242. - Lead Sight: Yes
  243. - Shadow Sight: No
  244. (Stats change every upgrade)
  245. ]]
  246. },
  247. Enhancer = {
  248. StoreOrder = 18,
  249. Purchasable = true,
  250. PurchaseCost = 4100,
  251. PurchaseLevel = 12,
  252. PlacementCost = 2850,
  253. Description = [[
  254. - Range: 20
  255. - Tower Limit: 3 Per Match
  256. - Applies upgrades to nearby towers.
  257. (Stats change every upgrade)
  258. ]]
  259. },
  260. ["Mounted Minigun"] = {
  261. StoreOrder = 19,
  262. Purchasable = true,
  263. PurchaseCost = 3200,
  264. PurchaseLevel = 13,
  265. PlacementCost = 1700,
  266. Description = [[
  267. - Range: 20
  268. - Fire Rate: .2s
  269. - Damage: 1
  270. - Lead Sight: No
  271. - Shadow Sight: No
  272. (Stats change every upgrade)
  273. ]]
  274. },
  275. Battleship = {
  276. StoreOrder = 20,
  277. Purchasable = true,
  278. PurchaseCost = 3800,
  279. PurchaseLevel = 14,
  280. PlacementCost = 1000,
  281. Description = [[
  282. - Range: 25
  283. - Fire Rate: 1s
  284. - Damage: 2
  285. - Lead Sight: Yes
  286. - Shadow Sight: No
  287. (Stats change every upgrade)
  288. ]]
  289. },
  290. Submarine = {
  291. StoreOrder = 21,
  292. Purchasable = true,
  293. PurchaseCost = 4000,
  294. PurchaseLevel = 15,
  295. PlacementCost = 1350,
  296. Description = [[
  297. - Range: 30
  298. - Fire Rate: 4s
  299. - Damage: 5
  300. - Splash Damage: 5
  301. - Lead Sight: Yes
  302. - Shadow Sight: No
  303. (Stats change every upgrade)
  304. ]]
  305. },
  306. Railgun = {
  307. StoreOrder = 22,
  308. Purchasable = true,
  309. PurchaseCost = 4500,
  310. PurchaseLevel = 16,
  311. PlacementCost = 3000,
  312. Description = [[
  313. - Range: 30
  314. - Fire Rate: 6s
  315. - Damage: 80
  316. - Lead Sight: Yes
  317. - Shadow Sight: No
  318. (Stats change every upgrade)
  319. ]]
  320. },
  321. ["Rail Minigun"] = {
  322. StoreOrder = 23,
  323. Purchasable = true,
  324. PurchaseCost = 4500,
  325. PurchaseLevel = 17,
  326. PlacementCost = 3500,
  327. Description = [[
  328. - Range: 20
  329. - Fire Rate: 0.2s
  330. - Damage: 2
  331. - Lead Sight: Yes
  332. - Shadow Sight: No
  333. (Stats change every upgrade)
  334. ]]
  335. },
  336. ["Star of Xovuso"] = {
  337. StoreOrder = 24,
  338. Purchasable = true,
  339. PurchaseCost = 12501,
  340. PurchaseLevel = 18,
  341. PlacementCost = 9100,
  342. Description = [[
  343. - Range: 20
  344. - Fire Rate: .1s
  345. - Damage: 3
  346. - Lead Sight: Yes
  347. - Shadow Sight: No
  348. - Tower Limit: 10 Per Player
  349. (Stats change every upgrade)
  350. ]]
  351. },
  352. ["Anti Cube Defense"] = {
  353. StoreOrder = 25,
  354. Purchasable = true,
  355. PurchaseCost = 8820,
  356. PurchaseLevel = 19,
  357. PlacementCost = 5500,
  358. Description = [[
  359. - Range: 30
  360. - Fire Rate: 10s
  361. - Damage: 10
  362. - Splash Damage: 5
  363. - Lead Sight: Yes
  364. - Shadow Sight: No
  365. (Stats change every upgrade)
  366. ]]
  367. },
  368. ["Grand Wall"] = {
  369. StoreOrder = 26,
  370. Purchasable = false,
  371. PurchaseCost = 11000,
  372. PurchaseLevel = 8,
  373. PlacementCost = 2500,
  374. Description = [[
  375. - Cubes will get destroyed upon impact
  376. - Wall Health: 1000
  377. - Each round, the wall will fully heal if not already destroyed
  378. ]]
  379. },
  380. ["Oil Rig"] = {
  381. StoreOrder = 27,
  382. Purchasable = true,
  383. PurchaseCost = 6000,
  384. PurchaseLevel = 20,
  385. PlacementCost = 1200,
  386. Description = [[
  387. - Rewards cash after each wave
  388. - Distribution Amount: 250 Cash
  389. (Stats change every upgrade)
  390. ]]
  391. },
  392. ["Orbital Satellite"] = {
  393. StoreOrder = 28,
  394. Purchasable = true,
  395. PurchaseCost = 17500,
  396. PurchaseLevel = 21,
  397. PlacementCost = 15500,
  398. Description = [[
  399. - Range: 60
  400. - Fire Rate: 60s
  401. - Damage: 250
  402. - Splash Damage: 30
  403. - Lead Sight: Yes
  404. - Shadow Sight: No
  405. - Tower Limit: 5 Per Match
  406. (Stats change every upgrade)
  407. ]]
  408. },
  409. ["Sun Temple"] = {
  410. StoreOrder = 29,
  411. Purchasable = true,
  412. PurchaseCost = 25000,
  413. PurchaseLevel = 22,
  414. PlacementCost = 18501,
  415. Description = [[
  416. - Range: 30
  417. - Fire Rate: 0.2s
  418. - Damage: 20
  419. - Lead Sight: Yes
  420. - Shadow Sight: Yes
  421. - Tower Limit: 5 Per Match
  422. (Stats change every upgrade)
  423. ]]
  424. },
  425. ["Gold Spike Trap"] = {
  426. Purchasable = false,
  427. PurchaseCost = 0,
  428. PurchaseLevel = 5,
  429. PlacementCost = 40,
  430. Description = [[
  431.  
  432. ]]
  433. }
  434. }
  435. return TowerSettings
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