Aenimus

Preadventure script for copperhead SR fiddle

Jul 25th, 2019
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  1. //Preadventure script to adventure in the copperhead club for a "free" semi-rare, as long as it's open and unfinished, it wasn't your last semi-rare and you still have protesters to kill.
  2.  
  3. if(available_amount($item[your father's MacGuffin diary]) > 0 && get_property("semirareLocation") != "The Copperhead Club" && get_property("questL11Shen") == "started" && total_turns_played() != get_property("semirareFiddle").to_int() && get_property("zeppelinProtestors") < 80) {
  4. if(get_property("choiceAdventure1074") != 2) {
  5. set_property("choiceAdventure1074", "2");
  6. }
  7. if(get_property("semirareCounter").to_int() == 0 && my_turncount() > 230) {
  8. adv1($location[The Copperhead Club], -1, "");
  9. set_property("semirareFiddle", total_turns_played());
  10. } else if(get_property("semirareCounter") != 0 && my_turncount() > get_property("semirareCounter").to_int() + 159
  11. && my_turncount() < get_property("semirareCounter").to_int() + 201) {
  12. adv1($location[The Copperhead Club], -1, "");
  13. set_property("SRfiddle", total_turns_played());
  14. }
  15. }
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