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- #include <windows.h>
- #include <dos.h>
- #include <stdio.h>
- #include <conio.h>
- #include <iostream>
- #include <conio.h>
- #include <windows.h>
- int HackOn = 0;
- int HackMax = 10;
- bool Experiment = false;
- #define ADDR_SBULLLETS 0x3741CD3D
- void Superbullets (void)
- {
- Sleep(5000);
- Sleep(5000);
- Sleep(5000);
- Sleep(5000);
- Sleep(5000);
- Sleep(5000);
- while(1)
- {
- if(GetAsyncKeyState(VK_NUMPAD1)&1)
- {
- Experiment = (!Experiment);
- }
- if(GetAsyncKeyState(VK_NUMPAD2)&1)
- {
- HackOn ++;
- if(HackOn == HackMax) HackOn = 0;
- }
- if(Experiment)
- {
- memcpy( (PBYTE)ADDR_SBULLLETS, (PBYTE)"\x33\xC0\x90", 3 );
- }else{
- memcpy( (PBYTE)ADDR_SBULLLETS, (PBYTE)"\x0F\x94\xC0", 3 );
- }
- }
- }
- DWORD WINAPI Lesson (LPVOID)
- {
- Superbullets();
- return 1;
- }
- BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
- {
- DisableThreadLibraryCalls(hDll);
- if ( dwReason == DLL_PROCESS_ATTACH )
- {
- MessageBoxA(NULL, "Numberpad 1: On , Numberpad 2: Off , Made by Shadow", "Injection Successful!", MB_OK);
- MessageBoxA(NULL,"Powered by: Team Visual Lust","Enjoy the hack",MB_OK);
- CreateThread(NULL, NULL, Lesson, NULL, NULL, NULL);
- }
- return TRUE;
- }
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