Advertisement
Guest User

Untitled

a guest
Dec 3rd, 2017
371
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.08 KB | None | 0 0
  1. [RenderSystem] GL_NVX_gpu_memory_info: UNAVAILABLE
  2. [RenderSystem] GL_ATI_meminfo: UNAVAILABLE
  3. [RenderSystem] Forcing SM30 shaders to workaround mesa bug with sampler bindings > 16.
  4. [RenderSystem] CreateDevice: Requested DX level 110, clamped to DX level 95
  5. [RenderSystem] Loaded video settings config from 'cfg/video.txt'
  6. [RenderSystem] Unable to open GL shader cache TOC /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/shadercache/gl/shaders.toc file - might not exist yet.
  7. failed to dlopen /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librenderdoc.so error=/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librenderdoc.so: не може да се отвори файлът със споделения обект: Няма такъв файл или директория
  8. failed to dlopen librenderdoc.so error=librenderdoc.so: не може да се отвори файлът със споделения обект: Няма такъв файл или директория
  9. ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
  10. ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
  11. [Filesystem] ---------------
  12. [Filesystem] Path ID: File Path:
  13. [Filesystem] ADDONS "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
  14. [Filesystem] CONTENT "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/content/dota/"
  15. [Filesystem] CONTENT "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/content/core/"
  16. [Filesystem] CONTENTADDONS "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
  17. [Filesystem] CONTENTROOT "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/content/"
  18. [Filesystem] DEFAULT_WRITE_PATH "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
  19. [Filesystem] DEFAULT_WRITE_PATH "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
  20. [Filesystem] EXECUTABLE_PATH "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
  21. [Filesystem] GAME "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
  22. [Filesystem] GAME "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
  23. [Filesystem] GAME "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/shaders_pcgl.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/shaders_pcgl.vpk
  24. [Filesystem] GAME "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/shaders_pcgl.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/shaders_pcgl.vpk
  25. [Filesystem] GAME "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
  26. [Filesystem] GAME "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
  27. [Filesystem] GAMEBIN "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
  28. [Filesystem] GAMEBIN "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
  29. [Filesystem] GAMEBIN "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
  30. [Filesystem] GAMEBIN "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/"
  31. [Filesystem] GAMEROOT "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/"
  32. [Filesystem] MOD "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
  33. [Filesystem] MOD "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
  34. [Filesystem] PLATFORM "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
  35. [Filesystem] PLATFORM "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
  36. [Filesystem] SHADER_SOURCE "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
  37. [Filesystem] SHADER_SOURCE "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
  38. [Filesystem] SHADER_SOURCE "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
  39. [Filesystem] SHADER_SOURCE "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
  40. [Filesystem] SHADER_SOURCE_MOD "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
  41. [Filesystem] SHADER_SOURCE_ROOT "/home/radkos/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/"
  42. [CommandLine] command line arguments:
  43. [CommandLine] +engine_experimental_drop_frame_ticks 1 -con_logfile
  44. [SteamNetSockets] Loaded default network config file. Loaded revision 141 OK
  45. [SteamNetSockets] Loaded cached network config file. Data contains revision 141, not newer than current revision 141; ignoring.
  46. [SteamNetSockets] steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 209.6ms!
  47. [SteamNetSockets] Starting ping measurement
  48. [Networking] Network System Initialized
  49. [Networking] 192.168.100.4: wlan0
  50. [Networking] 127.0.0.1: lo
  51. [Networking] 25.55.185.72: ham0
  52. [Networking] 192.168.56.1: vboxnet0
  53. [SteamNetSockets] Failed to communicate with routing cluster 'vie'.
  54. [SteamNetSockets] Failed to communicate with routing cluster 'syd'.
  55. [SteamNetSockets] Ping measurement completed
  56. Physics Console Communications is not initialized
  57. [SplitScreen] Game supporting (2) split screen players
  58. [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100
  59. ConVarRef r_dota_force_forward doesn't point to an existing ConVar
  60. [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
  61. [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
  62. [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 644.480 msecs for 775 out of 793 classes
  63. Failed to parse quests for the Challenge System in file scripts/tournaments/challenge_quests/. Challenge parsing failed in challenge: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage'
  64. Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1
  65. Failed to parse quest quest_fall_2016_carry
  66.  
  67. Datadesc import error: Field "m_flIntensity" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  68. Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  69. Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  70. Datadesc import error: Field "m_flSpotFoV" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  71. Datadesc import error: Field "m_flStartFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  72. Datadesc import error: Field "m_flDistanceFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  73. Datadesc import error: Field "m_nFlags" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  74. ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.096350 seconds
  75. ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000267 seconds
  76. LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
  77. LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
  78. ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000398 seconds
  79. [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 363.514 msecs for 779 out of 800 classes
  80. Inventory shuffle information file "cfg/dota_player_loadout_shuffle.txt" not found in remote storage; not loading.
  81. Telling Steam it is safe to update the app
  82. [GCClient] Notifying GC we don't need a session.
  83. [ResourceSystem] Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
  84. name[ 0 ] changing from 'unnamed' to 'HAARP'
  85. name[ 0 ] changing from 'HAARP' to 'HAARP'
  86. [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
  87. ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  88. [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons []
  89. ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000443 seconds
  90. ReadSteamRemoteStorageFile( bufOut, "guides/spectre_1511794762.build" ) -> 0.000334 seconds
  91. ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000362 seconds
  92. ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000381 seconds
  93. ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000334 seconds
  94. [HostStateManager] Idle (levelload)
  95. ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000467 seconds
  96. [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 17171 (was 18771)
  97. [SplitScreen] Writing configuration for slot 0
  98. [SteamNetSockets] Got network config from CDN. Data contains revision 141, not newer than current revision 141; ignoring.
  99. [GCClient] In logon queue; waiting for GC to confirm connection.
  100. [GCClient] Received client welcome from GC.
  101. [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  102. [EngineServiceManager] SwitchToLoop game requested: id [1] addons []
  103. [Workshop] Requesting page 1 of items
  104. [Workshop] Requesting page 1 of items
  105. [Workshop] Requesting page 1 of items
  106. [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
  107. [Server] SV: maxplayers set to 1
  108. Initializing script VM...
  109. ...done
  110. [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 14887 (was 17862)
  111. Slow image load - resource/flash3/images/spellicons/empty.png (dimensions 128x128, took 343 msec)
  112. Slow image load - resource/flash3/images/items/robe.png (dimensions 88x64, took 28 msec)
  113. Slow image load - resource/flash3/images/items/ogre_axe.png (dimensions 88x64, took 29 msec)
  114. [SteamNetSockets] steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 22.3ms!
  115. Slow image load - resource/flash3/images/items/staff_of_wizardry.png (dimensions 88x64, took 22 msec)
  116. GC reported matchgroups version 107
  117. [WeekendTourney] Received weekend tourney schedule.
  118. WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 112.770
  119. Warning: have 6 in use and 0 free per-frame memory stacks outstanding. The oldest stack was created at present 2, and we're now on present 2
  120. [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 12782 (was 14907)
  121. Slow image load - resource/flash3/images/spellicons/bane_enfeeble.png (dimensions 128x128, took 92 msec)
  122. CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 113.024
  123. Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
  124. Slow image load - resource/flash3/images/spellicons/medusa_mystic_snake.png (dimensions 128x128, took 29 msec)
  125. Slow image load - resource/flash3/images/spellicons/modifier_cny2015_speed.png (dimensions 128x128, took 21 msec)
  126. Slow image load - resource/flash3/images/spellicons/monkey_king_jingu_mastery.png (dimensions 128x128, took 52 msec)
  127. [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 6623 (was 13438)
  128. Slow image load - resource/flash3/images/spellicons/morphling_hybrid.png (dimensions 128x128, took 44 msec)
  129. Slow image load - resource/flash3/images/spellicons/necrolyte_heartstopper_aura.png (dimensions 128x128, took 70 msec)
  130. Slow image load - resource/flash3/images/spellicons/nevermore_shadowraze1_demon.png (dimensions 128x128, took 55 msec)
  131. Slow image load - resource/flash3/images/spellicons/nevermore_shadowraze3.png (dimensions 128x128, took 65 msec)
  132. Slow image load - resource/flash3/images/spellicons/nevermore_shadowraze3_demon.png (dimensions 128x128, took 92 msec)
  133. Slow image load - resource/flash3/images/spellicons/night_stalker_hunter_in_the_night.png (dimensions 128x128, took 28 msec)
  134. Slow image load - resource/flash3/images/spellicons/night_stalker_void.png (dimensions 128x128, took 37 msec)
  135. Slow image load - resource/flash3/images/spellicons/puck_dream_coil.png (dimensions 128x128, took 28 msec)
  136. [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 5754 (was 6650)
  137. [WeekendTourney] Auto selecting weekend tourney division 'europe' based on ping to best region of 39ms
  138. [WeekendTourney] Selected division changed to 'europe'
  139. [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1929 (was 5916)
  140. [Server] SV: Spawn Server: <empty>
  141. [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
  142. [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
  143. [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
  144. [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
  145. [Client] CL: Connected to 'loopback'
  146. [Server] SV: Sending server info to client 'HAARP' at loopback
  147. [Server] SV: WriteInitialSpawnGroups sending 1 groups
  148. [Client] Game: "Dota 2"
  149. [Client] Map: "<empty>"
  150. [Client] Players: 1 (0 bots) / 1 humans
  151. [Client] Build: 7679 (revision 4266062)
  152. [Client] Server Number: 1
  153. [SignonState] CL: CNetworkGameClient::ProcessServerInfo
  154. Initializing script VM...
  155. ...done
  156. ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.036183 seconds
  157. [SplitScreen] Writing configuration for slot 0
  158. [Client] CL: CGameClientConnectPrerequisite connection succeeded
  159. ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
  160. [Server] SV: IGameSystem::LoopActivateAllSystems
  161. [Host] HO: IGameSystem::LoopActivateAllSystems
  162. [Server] SV: Game started
  163. [Client] CL: IGameSystem::LoopActivateAllSystems
  164. ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.039756 seconds
  165. [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  166. [Server] SV: Sending full update to client HAARP (reason: initial update)
  167. [Client] CL: Receiving uncompressed update from server
  168. [Client] CL: Signon traffic "client": incoming 36.491 KB [6 pkts], outgoing 1.266 KB [7 pkts]
  169. ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
  170. WatchMode: 0
  171. [SteamNetSockets] steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 34.1ms!
  172. [HostStateManager] CHostStateMgr::QueueNewRequest( Quitting, 2 )
  173. [Client] CL: Disconnecting from server: #GameUI_Disconnect_ExitingEngine
  174. [Server] SV: Server shutting down: 59
  175. [Server] CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
  176. [Server] SV: Disconnect client 'HAARP' from server(1): NETWORK_DISCONNECT_SHUTDOWN
  177. [Client] CL: IGameSystem::LoopDeactivateAllSystems
  178. WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 146.644
  179. [stringtables] CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
  180. [Server] SV: IGameSystem::LoopDeactivateAllSystems
  181. [Host] HO: IGameSystem::LoopDeactivateAllSystems
  182. [stringtables] CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
  183. WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 146.897
  184. [HostStateManager] Quitting
  185. [ResourceSystem] CResourceSystem PreShutdown()
  186. Destroying 2 startup resource manifests
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement