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imbuedl

Oceanside Gold Skulltula 4 before void fast solution

Jan 6th, 2020
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  1. Output from my script:
  2.  
  3. NOTE: "Allocate: Smoke" means to allocate a bomb, have the bomb explode, then have the bomb deallocate before allocating anything else
  4.  
  5. Load Scene: Room 3
  6. Deallocate: Stalchild (Oceanside Spider House) (Priority 3)
  7. Deallocate: Gold Skulltula (Priority 0)
  8. Deallocate: Gold Skulltula (Priority 1)
  9. Deallocate: Gold Skulltula (Priority 2)
  10. Deallocate: Gold Skulltula (Priority 3)
  11. Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
  12. Deallocate: Gold Skulltula (Priority 4) [DON'T ACTUALLY DO THIS; IT SHOULD HAVE BEEN DONE BEFORE VOID]
  13. Allocate: Smoke
  14. Allocate: Arrow
  15. Allocate: Arrow
  16. Allocate: Bomb
  17. Allocate: Bomb
  18. Allocate: Hookshot
  19. Load Room: Room 4 with Loading Plane 0
  20. Allocate: Smoke
  21. Allocate: Hookshot
  22. Load Room: Room 3 with Loading Plane 0
  23. Superslide with Smoke still allocated
  24. Load Room: Room 4 with Loading Plane 0
  25. Load Room: Room 3 with Loading Plane 0
  26. Load Room: Room 4 with Loading Plane 0
  27. SOLUTION: Pot (Priority 1) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x160
  28. -----
  29.  
  30. =====
  31. Priorities of pots and stalchildren:
  32.  
  33. plane
  34. s2 s1
  35. s0 s3
  36. p0 p1
  37. door
  38.  
  39. =====
  40. Gold Skulltula Priorities if bonk table ASAP after void:
  41.  
  42. plane
  43. 2
  44. Table
  45. 1 3
  46. door
  47.  
  48. =====
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