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  1. > 00:02.0 VGA compatible controller [0300]: Intel Corporation 82945G/GZ Integrated Graphics Controller [8086:2772] (rev 02)
  2. Subsystem: Gigabyte Technology Co., Ltd 82945G/GZ Integrated Graphics Controller [1458:d000]
  3. Kernel driver in use: i915
  4. Kernel modules: i915, intelfb
  5.  
  6. > name of display: :50
  7. display: :50 screen: 0
  8. direct rendering: Yes
  9. server glx vendor string: SGI
  10. server glx version string: 1.2
  11. server glx extensions:
  12. GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info,
  13. GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGIS_multisample,
  14. GLX_SGIX_fbconfig, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
  15. GLX_SGI_make_current_read
  16. client glx vendor string: Mesa Project and SGI
  17. client glx version string: 1.4
  18. client glx extensions:
  19. GLX_ARB_create_context, GLX_ARB_create_context_profile,
  20. GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
  21. GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  22. GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
  23. GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
  24. GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
  25. GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  26. GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  27. GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  28. GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
  29. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  30. GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  31. GLX_SGI_swap_control, GLX_SGI_video_sync
  32. GLX version: 1.2
  33. GLX extensions:
  34. GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
  35. GLX_EXT_visual_info, GLX_EXT_visual_rating,
  36. GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  37. GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
  38. GLX_SGI_make_current_read
  39. Extended renderer info (GLX_MESA_query_renderer):
  40. **Vendor: VMware, Inc. (0xffffffff)**
  41. Device: llvmpipe (LLVM 5.0, 128 bits) (0xffffffff)
  42. Version: 17.2.8
  43. **Accelerated: no**
  44. Video memory: 1992MB
  45. Unified memory: no
  46. Preferred profile: core (0x1)
  47. Max core profile version: 3.3
  48. Max compat profile version: 3.0
  49. Max GLES1 profile version: 1.1
  50. Max GLES[23] profile version: 3.0
  51. **OpenGL vendor string: VMware, Inc.**
  52. OpenGL renderer string: llvmpipe (LLVM 5.0, 128 bits)
  53. OpenGL version string: 3.0 Mesa 17.2.8
  54. OpenGL shading language version string: 1.30
  55. OpenGL context flags: (none)
  56. OpenGL extensions:
  57. GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
  58. GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
  59. GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
  60. GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
  61. GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
  62. GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
  63. GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
  64. GL_ARB_clip_control, GL_ARB_color_buffer_float,
  65. GL_ARB_compressed_texture_pixel_storage,
  66. GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
  67. GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
  68. GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
  69. GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
  70. GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
  71. GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
  72. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
  73. GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
  74. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  75. GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
  76. GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
  77. GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
  78. GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
  79. GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
  80. GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
  81. GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
  82. GL_ARB_point_parameters, GL_ARB_point_sprite,
  83. GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
  84. GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
  85. GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
  86. GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
  87. GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
  88. GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
  89. GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
  90. GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
  91. GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
  92. GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
  93. GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
  94. GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
  95. GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
  96. GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
  97. GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
  98. GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
  99. GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
  100. GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
  101. GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
  102. GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix,
  103. GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
  104. GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
  105. GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
  106. GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
  107. GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
  108. GL_ATI_fragment_shader, GL_ATI_separate_stencil,
  109. GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
  110. GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
  111. GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
  112. GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
  113. GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
  114. GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
  115. GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
  116. GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
  117. GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
  118. GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
  119. GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
  120. GL_EXT_point_parameters, GL_EXT_polygon_offset,
  121. GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
  122. GL_EXT_rescale_normal, GL_EXT_secondary_color,
  123. GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
  124. GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
  125. GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
  126. GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
  127. GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
  128. GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
  129. GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
  130. GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  131. GL_EXT_texture_integer, GL_EXT_texture_lod_bias,
  132. GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
  133. GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
  134. GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
  135. GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
  136. GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
  137. GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
  138. GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
  139. GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
  140. GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
  141. GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture,
  142. GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
  143. GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
  144. GL_NV_primitive_restart, GL_NV_texgen_reflection,
  145. GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
  146. GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
  147. GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
  148. GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
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