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Feb 21st, 2019
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  1. --[[
  2. AHAHAHAHAHAHAHAHAHAHHAHAHHHAHAHAHAHA
  3. After So Many Years...
  4. I'm Free..
  5. I'm Here..
  6. NO MORE BEING TRAPPED IN A CAGE..
  7. I AM FREE TO ROAM..
  8. FREE TO CAUSE CHAOS..
  9. My Brother, Lost Hope, Had failed me..
  10. His death..Was still sad to watch..
  11. I must get revenge..
  12. FOR THOSE WHO HAVE WRONGED HIM!!!
  13. --]]
  14.  
  15. --Fog Start--
  16.  
  17. game:service'Lighting'.FogEnd = 100
  18. game:service'Lighting'.FogStart = 0
  19. game:service'Lighting'.FogColor = BrickColor.new'Really black'.Color
  20.  
  21. --don't TACH--
  22.  
  23. game:service'Lighting'.ClockTime = 22
  24.  
  25. --k now u can TACH--
  26.  
  27. local Sky = Instance.new("Sky",game:service'Lighting')
  28. Sky.MoonAngularSize = 30
  29. Sky.MoonTextureId = "http://www.roblox.com/asset/?id=156679858"
  30.  
  31. --Fog End--
  32.  
  33. --The Script Itself--
  34.  
  35. warn("[Click] Shoot")
  36. warn("[Z] Dash")
  37. warn("[C] Painless Rain")
  38. warn("[V] Auto-Shot (Can be laggy) ")
  39. warn("[Q] Deadly Hell Rain")
  40. warn("Edit By CODED_FILE. ;)")
  41. wait(1 / 60)
  42. Effects = { }music=false
  43. local Player = game:GetService("Players").localPlayer
  44. local Character = Player.Character
  45. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  46. local Mouse = Player:GetMouse()
  47. local LeftArm = Character["Left Arm"]
  48. local RightArm = Character["Right Arm"]
  49. local LeftLeg = Character["Left Leg"]
  50. local RightLeg = Character["Right Leg"]
  51. local Head = Character.Head
  52. local Torso = Character.Torso
  53. local Camera = workspace.CurrentCamera
  54. local RootPart = Character.HumanoidRootPart
  55. local RootJoint = RootPart.RootJoint
  56. local attack = false
  57. local Anim = 'Idle'
  58. local attacktype = 1
  59. local delays = false
  60. local play = true
  61. local targetted = nil
  62. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  63. local velocity = RootPart.Velocity.y
  64. local sine = 0
  65. local change = 1
  66. local doe = 0
  67. local Create = LoadLibrary("RbxUtility").Create
  68. Humanoid.WalkSpeed = 8
  69. local m = Create("Model"){
  70. Parent = Character,
  71. Name = "WeaponModel",
  72. }
  73. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  74. Humanoid.Animator.Parent = nil
  75. Character.Animate.Parent = nil
  76. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  77. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  78. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  79. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  80. local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  81. CTE(p)p.CFrame=pos
  82. local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  83. local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  84. b.CurveSize0=math.abs(a0.Position.Z)*2 *IDK b.CurveSize1=math.abs(a0.Position.Z)*2 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*2 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*2 *IDK
  85. b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  86. for i=1,tim do if p.Parent then
  87. a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  88. b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  89. if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  90. end end p:Destroy()
  91. end)
  92. end
  93. --[[function HyperSpread(Part)
  94.  
  95. for i=1,math.random(1,20)+19 do
  96. rayCast()
  97. end
  98. end
  99. ]]
  100. local newMotor = function(part0, part1, c0, c1)
  101. local w = Create('Motor'){
  102. Parent = part0,
  103. Part0 = part0,
  104. Part1 = part1,
  105. C0 = c0,
  106. C1 = c1,
  107. }
  108. return w
  109. end
  110.  
  111. --Chat'd-- --(Classic Genocider Chat :') )--
  112. New = function(Object, Parent, Name, Data)
  113. local Object = Instance.new(Object)
  114. for Index, Value in pairs(Data or {}) do
  115. Object[Index] = Value
  116. end
  117. Object.Parent = Parent
  118. Object.Name = Name
  119. return Object
  120. end
  121.  
  122. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  123. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  124. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  125. --starting.--
  126. local p = game.Players.LocalPlayer --300899323
  127. local char = p.Character
  128. --do not edit or delete this.--
  129.  
  130. --chat--
  131.  
  132. function chatfunc(text)
  133. local chat = coroutine.wrap(function()
  134. if char:FindFirstChild("TalkingBillBoard")~= nil then
  135. char:FindFirstChild("TalkingBillBoard"):destroy()
  136. end
  137. local naeeym2 = Instance.new("BillboardGui",char)
  138. naeeym2.Size = UDim2.new(0,100,0,40)
  139. naeeym2.StudsOffset = Vector3.new(0,3,0)
  140. naeeym2.Adornee = char.Head
  141. naeeym2.Name = "TalkingBillBoard"
  142. local tecks2 = Instance.new("TextLabel",naeeym2)
  143. tecks2.BackgroundTransparency = 1
  144. tecks2.BorderSizePixel = 0
  145. tecks2.Text = ""
  146. tecks2.Font = "Fantasy"
  147. tecks2.TextSize = 30
  148. tecks2.TextStrokeTransparency = 0
  149. tecks2.TextColor3 = Color3.new(.6,0,0)
  150. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  151. tecks2.Size = UDim2.new(1,0,0.5,0)
  152. local tecks3 = Instance.new("TextLabel",naeeym2)
  153. tecks3.BackgroundTransparency = 1
  154. tecks3.BorderSizePixel = 0
  155. tecks3.Text = ""
  156. tecks3.Font = "Fantasy"
  157. tecks3.TextSize = 30
  158. tecks3.TextStrokeTransparency = 0
  159. tecks3.TextColor3 = Color3.new(0,0,0)
  160. tecks3.TextStrokeColor3 = Color3.new(1,1,1)
  161. tecks3.Size = UDim2.new(1,0,0.5,0)
  162. for i = 1,string.len(text),1 do
  163. tecks2.Text = string.sub(text,1,i)
  164. tecks3.Text = string.sub(text,1,i)
  165. wait(0.01)
  166. end
  167. wait(2)
  168. for i = 1, 50 do
  169. swait()
  170. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  171. tecks2.Rotation = tecks2.Rotation - .8
  172. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  173. tecks2.TextTransparency = tecks2.TextTransparency + .04
  174. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  175. tecks3.Rotation = tecks2.Rotation + .8
  176. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  177. tecks3.TextTransparency = tecks2.TextTransparency + .04
  178. end
  179. naeeym2:Destroy()
  180. end)
  181. chat()
  182. end
  183. function onChatted(msg)
  184. chatfunc(msg)
  185. end
  186. p.Chatted:connect(onChatted)
  187.  
  188. --Ending Chat'd--
  189.  
  190. function clerp(a, b, t)
  191. return a:lerp(b, t)
  192. end
  193. local Words="English"
  194. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  195. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  196.  
  197. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  198. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  199. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  200. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  201. RootJoint.C1 = CFrame.new(0, 0, 0)
  202. RootJoint.C0 = CFrame.new(0, 0, 0)
  203. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  204. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  205.  
  206. local rarmc1 = RW.C1
  207. local larmc1 = LW.C1
  208. local rlegc1 = RH.C1
  209. local llegc1 = LH.C1
  210.  
  211. local resetc1 = false
  212.  
  213. function PlayAnimationFromTable(table, speed, bool)
  214. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  215. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  216. RW.C0 = clerp(RW.C0, table[3], speed)
  217. LW.C0 = clerp(LW.C0, table[4], speed)
  218. RH.C0 = clerp(RH.C0, table[5], speed)
  219. LH.C0 = clerp(LH.C0, table[6], speed)
  220. if bool == true then
  221. if resetc1 == false then
  222. resetc1 = true
  223. RootJoint.C1 = RootJoint.C1
  224. Torso.Neck.C1 = Torso.Neck.C1
  225. RW.C1 = rarmc1
  226. LW.C1 = larmc1
  227. RH.C1 = rlegc1
  228. LH.C1 = llegc1
  229. end
  230. end
  231. end
  232.  
  233. ArtificialHB = Create("BindableEvent", script){
  234. Parent = script,
  235. Name = "Heartbeat",
  236. }
  237.  
  238. script:WaitForChild("Heartbeat")
  239.  
  240. frame = 1 / 30
  241. tf = 0
  242. allowframeloss = false
  243. tossremainder = false
  244. lastframe = tick()
  245. script.Heartbeat:Fire()
  246.  
  247. game:GetService("RunService").Heartbeat:connect(function(s, p)
  248. tf = tf + s
  249. if tf >= frame then
  250. if allowframeloss then
  251. script.Heartbeat:Fire()
  252. lastframe = tick()
  253. else
  254. for i = 1, math.floor(tf / frame) do
  255. script.Heartbeat:Fire()
  256. end
  257. lastframe = tick()
  258. end
  259. if tossremainder then
  260. tf = 0
  261. else
  262. tf = tf - frame * math.floor(tf / frame)
  263. end
  264. end
  265. end)
  266.  
  267. function swait(num)
  268. if num == 0 or num == nil then
  269. ArtificialHB.Event:wait()
  270. else
  271. for i = 0, num do
  272. ArtificialHB.Event:wait()
  273. end
  274. end return true
  275. end
  276.  
  277. function RemoveOutlines(part)
  278. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  279. end
  280.  
  281. CFuncs = {
  282. ["Part"] = {
  283. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  284. local Part = Create("Part"){
  285. Parent = Parent,
  286. Reflectance = Reflectance,
  287. Transparency = Transparency,
  288. CanCollide = false,
  289. Locked = true,
  290. BrickColor = BrickColor.new(tostring(BColor)),
  291. Name = Name,
  292. Size = Size,
  293. Material = Material,
  294. }
  295. RemoveOutlines(Part)
  296. return Part
  297. end;
  298. };
  299.  
  300. ["Mesh"] = {
  301. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  302. local Msh = Create(Mesh){
  303. Parent = Part,
  304. Offset = OffSet,
  305. Scale = Scale,
  306. }
  307. if Mesh == "SpecialMesh" then
  308. Msh.MeshType = MeshType
  309. Msh.MeshId = MeshId
  310. end
  311. return Msh
  312. end;
  313. };
  314.  
  315. ["Mesh"] = {
  316. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  317. local Msh = Create(Mesh){
  318. Parent = Part,
  319. Offset = OffSet,
  320. Scale = Scale,
  321. }
  322. if Mesh == "SpecialMesh" then
  323. Msh.MeshType = MeshType
  324. Msh.MeshId = MeshId
  325. end
  326. return Msh
  327. end;
  328. };
  329.  
  330. ["Weld"] = {
  331. Create = function(Parent, Part0, Part1, C0, C1)
  332. local Weld = Create("Weld"){
  333. Parent = Parent,
  334. Part0 = Part0,
  335. Part1 = Part1,
  336. C0 = C0,
  337. C1 = C1,
  338. }
  339. return Weld
  340. end;
  341. };
  342.  
  343. ["Sound"] = {
  344. Create = function(id, par, vol, pit)
  345. coroutine.resume(coroutine.create(function()
  346. local S = Create("Sound"){
  347. Volume = vol,
  348. Pitch = pit or 1,
  349. SoundId = id,
  350. Parent = par or workspace,
  351. }
  352. wait()
  353. S:play()
  354. game:GetService("Debris"):AddItem(S, 6)
  355. end))
  356. end;
  357. };
  358.  
  359. ["ParticleEmitter"] = {
  360. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  361. local fp = Create("ParticleEmitter"){
  362. Parent = Parent,
  363. Color = ColorSequence.new(Color1, Color2),
  364. LightEmission = LightEmission,
  365. Size = Size,
  366. Texture = Texture,
  367. Transparency = Transparency,
  368. ZOffset = ZOffset,
  369. Acceleration = Accel,
  370. Drag = Drag,
  371. LockedToPart = LockedToPart,
  372. VelocityInheritance = VelocityInheritance,
  373. EmissionDirection = EmissionDirection,
  374. Enabled = Enabled,
  375. Lifetime = LifeTime,
  376. Rate = Rate,
  377. Rotation = Rotation,
  378. RotSpeed = RotSpeed,
  379. Speed = Speed,
  380. VelocitySpread = VelocitySpread,
  381. }
  382. return fp
  383. end;
  384. };
  385.  
  386. CreateTemplate = {
  387.  
  388. };
  389. }
  390.  
  391.  
  392.  
  393. New = function(Object, Parent, Name, Data)
  394. local Object = Instance.new(Object)
  395. for Index, Value in pairs(Data or {}) do
  396. Object[Index] = Value
  397. end
  398. Object.Parent = Parent
  399. Object.Name = Name
  400. return Object
  401. end
  402.  
  403. local function ToMesh(Part)
  404. local Mesh=Instance.new("SpecialMesh",Part)
  405. if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  406. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  407. return Mesh
  408. end
  409. local function GHK(char)
  410. local Players=game:service("Players")
  411. local soidk=Players:FindFirstChild(tostring(char))
  412. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  413. soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  414. if soidk.Character:FindFirstChild("HumanoidRootPart")then
  415. local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  416. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,25,25)p.Transparency=i swait()end end p:Destroy()end)
  417. for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  418. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end)
  419. end
  420. end spawn(function()swait(20)soidk.Character:Destroy()end)
  421. end
  422. end return soidk end
  423. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  424. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  425. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  426.  
  427. Handle = New("Part",m,"Handle",{Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  428. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  429. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  430. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  431. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  433. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  434. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  437. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  438. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  439. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  440. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  442. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  443. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  445. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  446. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  448. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  449. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  451. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  452. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  453. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  454. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  455. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  456. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  457. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  458. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  459. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  460. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  461. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  462. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  463. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  464. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  465. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  466. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  467. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  468. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  469. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  470. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  471. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  472. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  473. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  474. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  475. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  476. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  477. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  479. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  480. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) --HERE HERE HERE HERE HERE Enum.Material.Neon THERE THERE THERE
  481. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  482. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  483. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  485. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  486. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  487. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  488. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  489. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  490.  
  491. for _,v in pairs(m:children()) do
  492. if v:IsA("Part") then
  493. v.CanCollide = false
  494. end
  495. end
  496.  
  497. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  498. for _,v in pairs(Character:children()) do
  499. if v:IsA("Accessory") then
  500. v:Remove()
  501. end
  502. end
  503. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  504. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  505. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  506. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  507. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  508. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  509. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  510. end
  511.  
  512. function rayCast(Position, Direction, Range, Ignore)
  513. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  514. end
  515.  
  516. --[[FindNearestTorso = function(pos)
  517. local list = (game.Workspace:children())
  518. local torso = nil
  519. local dist = 1000
  520. local temp, human, temp2 = nil, nil, nil
  521. for x = 1, #list do
  522. temp2 = list[x]
  523. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  524. temp = temp2:findFirstChild("Torso")
  525. human = temp2:FindFirstChildOfClass("Humanoid")
  526. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  527. local dohit = true
  528. if dohit == true then
  529. torso = temp
  530. dist = (temp.Position - pos).magnitude
  531. end
  532. end
  533. end
  534. end
  535. return torso, dist
  536. end]]
  537. function FindNearestTorso(Position, Distance, SinglePlayer)
  538. if SinglePlayer then
  539. return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  540. end
  541. local List = {}
  542. for i, v in pairs(workspace:GetChildren()) do
  543. if v:IsA("Model") then
  544. if v:findFirstChild("HumanoidRootPart") then
  545. if v ~= Character then
  546. if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  547. table.insert(List, v)
  548. end
  549. end
  550. end
  551. end
  552. end
  553. return List
  554. end
  555. --Don't mess with this yet.--
  556. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  557. local Part = Create("Part")({
  558. Parent = Parent,
  559. Reflectance = Reflectance,
  560. Transparency = Transparency,
  561. CanCollide = false,
  562. Locked = true,
  563. BrickColor = BrickColor.new(tostring(BColor)),
  564. Name = Name,
  565. Size = Size,
  566. Material = Material
  567. })
  568. RemoveOutlines(Part)
  569. return Part
  570. end
  571. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  572. local Msh = Create(Mesh)({
  573. Parent = Part,
  574. Offset = OffSet,
  575. Scale = Scale
  576. })
  577. if Mesh == "SpecialMesh" then
  578. Msh.MeshType = MeshType
  579. Msh.MeshId = MeshId
  580. end
  581. return Msh
  582. end
  583. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  584. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  585. prt.Anchored = true
  586. prt.CFrame = cframe
  587. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  588. game:GetService("Debris"):AddItem(prt, 10)
  589. if Type == 1 or Type == nil then
  590. table.insert(Effects, {
  591. prt,
  592. "Block1",
  593. delay,
  594. x3,
  595. y3,
  596. z3,
  597. msh
  598. })
  599. elseif Type == 2 then
  600. table.insert(Effects, {
  601. prt,
  602. "Block2",
  603. delay,
  604. x3,
  605. y3,
  606. z3,
  607. msh
  608. })
  609. elseif Type == 3 then
  610. table.insert(Effects, {
  611. prt,
  612. "Block3",
  613. delay,
  614. x3,
  615. y3,
  616. z3,
  617. msh
  618. })
  619. end
  620. end
  621. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  622. local magz = (Part0 - Part1).magnitude
  623. local curpos = Part0
  624. local trz = {
  625. -Offset,
  626. Offset
  627. }
  628. for i = 1, Times do
  629. local li = Instance.new("Part", Torso)
  630. li.Name = "Lightning"
  631. li.TopSurface = 0
  632. li.Material = "Neon"
  633. li.BottomSurface = 0
  634. li.Anchored = true
  635. li.Locked = true
  636. li.Transparency = 0
  637. li.BrickColor = Color
  638. li.formFactor = "Custom"
  639. li.CanCollide = false
  640. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  641. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  642. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  643. if Times == i then
  644. local magz2 = (curpos - Part1).magnitude
  645. li.Size = Vector3.new(Thickness, Thickness, magz2)
  646. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  647. else
  648. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  649. end
  650. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  651. game.Debris:AddItem(li, 0.01)
  652. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  653. end
  654. end
  655. spawn(function()wait(1)while swait(5)do Lightning(Partss.CFrame.p,Partss.CFrame*CFrame.new(1,0,0).p,10,7,BrickColor.new("Crimson"),.1,0,-.1)end end)
  656. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  657. if hit.Parent == nil then
  658. return
  659. end
  660. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  661. for _, v in pairs(hit.Parent:children()) do
  662. if v:IsA("Humanoid") then
  663. h = v
  664. end
  665. end
  666. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  667. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  668. if hit.Parent.DebounceHit.Value == true then
  669. return
  670. end
  671. end
  672. local c = Create("ObjectValue"){
  673. Name = "creator",
  674. Value = game:service("Players").LocalPlayer,
  675. Parent = h,
  676. }
  677. game:GetService("Debris"):AddItem(c, .5)
  678. if HitSound ~= nil and HitPitch ~= nil then
  679. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  680. end
  681. local Damage = math.random(minim, maxim)
  682. local blocked = false
  683. local block = hit.Parent:findFirstChild("Block")
  684. if block ~= nil then
  685. if block.className == "IntValue" then
  686. if block.Value > 0 then
  687. blocked = true
  688. block.Value = block.Value - 1
  689. print(block.Value)
  690. end
  691. end
  692. end
  693. if blocked == false then
  694. h.Health = h.Health - Damage
  695. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  696. else
  697. h.Health = h.Health - (Damage / 2)
  698. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  699. end
  700. if Type == "Knockdown" then
  701. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  702. hum.PlatformStand = true
  703. coroutine.resume(coroutine.create(function(HHumanoid)
  704. swait(1)
  705. HHumanoid.PlatformStand = false
  706. end), hum)
  707. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  708. local bodvol = Create("BodyVelocity"){
  709. velocity = angle * knockback,
  710. P = 5000,
  711. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  712. Parent = hit,
  713. }
  714. local rl = Create("BodyAngularVelocity"){
  715. P = 3000,
  716. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  717. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  718. Parent = hit,
  719. }
  720. game:GetService("Debris"):AddItem(bodvol, .5)
  721. game:GetService("Debris"):AddItem(rl, .5)
  722. elseif Type == "Normal" then
  723. local vp = Create("BodyVelocity"){
  724. P = 500,
  725. maxForce = Vector3.new(math.huge, 0, math.huge),
  726. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  727. }
  728. if knockback > 0 then
  729. vp.Parent = hit.Parent.HumanoidRootPart
  730. end
  731. game:GetService("Debris"):AddItem(vp, .5)
  732. elseif Type == "Up" then
  733. local bodyVelocity = Create("BodyVelocity"){
  734. velocity = Vector3.new(0, 20, 0),
  735. P = 5000,
  736. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  737. Parent = hit,
  738. }
  739. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  740. elseif Type == "DarkUp" then
  741. coroutine.resume(coroutine.create(function()
  742. for i = 0, 1, 0.1 do
  743. swait()
  744. Effects.Block.Create(BrickColor.new("Really black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  745. end
  746. end))
  747. local bodyVelocity = Create("BodyVelocity"){
  748. velocity = Vector3.new(0, 20, 0),
  749. P = 5000,
  750. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  751. Parent = hit,
  752. }
  753. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  754. elseif Type == "Snare" then
  755. local bp = Create("BodyPosition"){
  756. P = 2000,
  757. D = 100,
  758. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  759. position = hit.Parent.HumanoidRootPart.Position,
  760. Parent = hit.Parent.HumanoidRootPart,
  761. }
  762. game:GetService("Debris"):AddItem(bp, 1)
  763. elseif Type == "Freeze" then
  764. local BodPos = Create("BodyPosition"){
  765. P = 50000,
  766. D = 1000,
  767. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  768. position = hit.Parent.HumanoidRootPart.Position,
  769. Parent = hit.Parent.HumanoidRootPart,
  770. }
  771. local BodGy = Create("BodyGyro") {
  772. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  773. P = 20e+003,
  774. Parent = hit.Parent.HumanoidRootPart,
  775. cframe = hit.Parent.HumanoidRootPart.CFrame,
  776. }
  777. hit.Parent.HumanoidRootPart.Anchored = true
  778. coroutine.resume(coroutine.create(function(Part)
  779. swait(1.5)
  780. Part.Anchored = false
  781. end), hit.Parent.HumanoidRootPart)
  782. game:GetService("Debris"):AddItem(BodPos, 3)
  783. game:GetService("Debris"):AddItem(BodGy, 3)
  784. end
  785. local debounce = Create("BoolValue"){
  786. Name = "DebounceHit",
  787. Parent = hit.Parent,
  788. Value = true,
  789. }
  790. game:GetService("Debris"):AddItem(debounce, Delay)
  791. c = Create("ObjectValue"){
  792. Name = "creator",
  793. Value = Player,
  794. Parent = h,
  795. }
  796. game:GetService("Debris"):AddItem(c, .5)
  797. end
  798. end
  799.  
  800. function ShowDamage(Pos, Text, Time, Color)
  801. local Rate = (1 / 30)
  802. local Pos = (Pos or Vector3.new(0, 0, 0))
  803. local Text = (Text or "")
  804. local Time = (Time or 2)
  805. local Color = (Color or Color3.new(1, 0, 1))
  806. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  807. EffectPart.Anchored = true
  808. local BillboardGui = Create("BillboardGui"){
  809. Size = UDim2.new(3, 0, 3, 0),
  810. Adornee = EffectPart,
  811. Parent = EffectPart,
  812. }
  813. local TextLabel = Create("TextLabel"){
  814. BackgroundTransparency = 1,
  815. Size = UDim2.new(1, 0, 1, 0),
  816. Text = Text,
  817. Font = "SciFi",
  818. TextColor3 = Color,
  819. TextScaled = true,
  820. Parent = BillboardGui,
  821. }
  822. game.Debris:AddItem(EffectPart, (Time))
  823. EffectPart.Parent = game:GetService("Workspace")
  824. delay(0, function()
  825. local Frames = (Time / Rate)
  826. for Frame = 1, Frames do
  827. wait(Rate)
  828. local Percent = (Frame / Frames)
  829. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  830. TextLabel.TextTransparency = Percent
  831. end
  832. if EffectPart and EffectPart.Parent then
  833. EffectPart:Destroy()
  834. end
  835. end)
  836. end
  837.  
  838. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  839. if dude.Name ~= Character then
  840. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  841. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  842. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  843. local val = Instance.new("BoolValue",dude)
  844. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  845. if dude:FindFirstChild("Head")then
  846. if bloods~=nil then spr=bloods end
  847. for i = 1, spr do
  848. --[[local blo = Instance.new("Part",workspace) --classic
  849. blo.Size = Vector3.new(.6,.2,.6)
  850. blo.Material = "SmoothPlastic"
  851. blo.BrickColor = BrickColor.new("Crimson")
  852. --blo.Position = dude.Head.Position
  853. blo.CFrame = dude.Head.CFrame
  854. game:GetService("Debris"):AddItem(blo,30)]]
  855. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  856. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.5,.5,.5)*20
  857. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  858. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  859. for i=1,100 do
  860. if hit==nil then
  861. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  862. if h~=nil then hit=p end
  863. end
  864. end
  865. if hit==nil then hit=bs.Position end
  866. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  867. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  868. end)
  869. end
  870. end
  871. local ds = coroutine.wrap(function()
  872. wait(.2)
  873. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  874. end)
  875. ds()
  876. end
  877. end
  878.  
  879. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  880. --local buddy
  881. for _, c in pairs(workspace:children()) do
  882. local hum = c:FindFirstChildOfClass("Humanoid")
  883. if hum ~= nil then
  884. local head = c:findFirstChild("HumanoidRootPart")
  885. if head ~= nil then
  886. local targ = head.Position - Part.Position
  887. local mag = targ.magnitude
  888. if mag <= Magnitude and c.Name ~= Player.Name then
  889. if c.Name ~= Character then
  890. if c.Name ~= "tomonaoboys" then
  891. local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  892. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  893. asd.LightEmission = .1
  894. asd.Size = NumberSequence.new(0.2)
  895. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  896. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  897. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  898. asd.Transparency = bbb
  899. asd.Size = aaa
  900. asd.ZOffset = .9
  901. asd.Acceleration = Vector3.new(0, -5, 0)
  902. asd.LockedToPart = false
  903. asd.EmissionDirection = "Back"
  904. asd.Lifetime = NumberRange.new(1, 2)
  905. asd.Rate = 1000
  906. asd.Rotation = NumberRange.new(-100, 100)
  907. asd.RotSpeed = NumberRange.new(-100, 100)
  908. asd.Speed = NumberRange.new(6)
  909. asd.VelocitySpread = 10000
  910. asd.Enabled=true
  911. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  912. if Spread==nil then Spread=1 end
  913. dmg(c,Spread)
  914. CFuncs["Sound"].Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, .8)
  915. coroutine.wrap(function()
  916. wait(.2)
  917. asd.Enabled = false
  918. wait(2)
  919. asd:Remove()
  920. end)()
  921. else
  922. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))
  923. Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  924.  
  925. end
  926. end
  927. end
  928. end
  929. end
  930. if c:FindFirstChild("Torso")then
  931. if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  932. GHK(c)
  933. end
  934. end
  935. end
  936. end
  937. EffectModel = Create("Model"){
  938. Parent = Character,
  939. Name = "Effects",
  940. }
  941.  
  942. Effects = {
  943. Block = {
  944. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  945. local mat="SmoothPlastic"if material~=nil then mat=material end
  946. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  947. prt.Anchored = true
  948. prt.CFrame = cframe
  949. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  950. game:GetService("Debris"):AddItem(prt, 10)
  951. if Type == 1 or Type == nil then
  952. table.insert(Effects, {
  953. prt,
  954. "Block1",
  955. delay,
  956. x3,
  957. y3,
  958. z3,
  959. msh
  960. })
  961. elseif Type == 2 then
  962. table.insert(Effects, {
  963. prt,
  964. "Block2",
  965. delay,
  966. x3,
  967. y3,
  968. z3,
  969. msh
  970. })
  971. end
  972. end;
  973. };
  974.  
  975. Cylinder = {
  976. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  977. local mat="SmoothPlastic"if material~=nil then mat=material end
  978. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  979. prt.Anchored = true
  980. prt.CFrame = cframe
  981. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  982. game:GetService("Debris"):AddItem(prt, 10)
  983. table.insert(Effects, {
  984. prt,
  985. "Cylinder",
  986. delay,
  987. x3,
  988. y3,
  989. z3,
  990. msh
  991. })
  992. end;
  993. };
  994. Head = {
  995. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  996. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  997. prt.Anchored = true
  998. prt.CFrame = cframe
  999. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1000. game:GetService("Debris"):AddItem(prt, 10)
  1001. table.insert(Effects, {
  1002. prt,
  1003. "Cylinder",
  1004. delay,
  1005. x3,
  1006. y3,
  1007. z3,
  1008. msh
  1009. })
  1010. end;
  1011. };
  1012.  
  1013. Sphere = {
  1014. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1015. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1016. prt.Anchored = true
  1017. prt.CFrame = cframe
  1018. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1019. game:GetService("Debris"):AddItem(prt, 10)
  1020. table.insert(Effects, {
  1021. prt,
  1022. "Cylinder",
  1023. delay,
  1024. x3,
  1025. y3,
  1026. z3,
  1027. msh
  1028. })
  1029. end;
  1030. };
  1031.  
  1032. Elect = {
  1033. Create = function(cff, x, y, z)
  1034. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1035. prt.Anchored = true
  1036. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1037. prt.CFrame = CFrame.new(prt.Position)
  1038. game:GetService("Debris"):AddItem(prt, 2)
  1039. local xval = math.random() / 2
  1040. local yval = math.random() / 2
  1041. local zval = math.random() / 2
  1042. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1043. table.insert(Effects, {
  1044. prt,
  1045. "Elec",
  1046. 0.1,
  1047. x,
  1048. y,
  1049. z,
  1050. xval,
  1051. yval,
  1052. zval
  1053. })
  1054. end;
  1055.  
  1056. };
  1057.  
  1058. Ring = {
  1059. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1060. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1061. prt.Anchored = true
  1062. prt.CFrame = cframe
  1063. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1064. game:GetService("Debris"):AddItem(prt, 10)
  1065. table.insert(Effects, {
  1066. prt,
  1067. "Cylinder",
  1068. delay,
  1069. x3,
  1070. y3,
  1071. z3,
  1072. msh
  1073. })
  1074. end;
  1075. };
  1076.  
  1077.  
  1078. Wave = {
  1079. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1080. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1081. prt.Anchored = true
  1082. prt.CFrame = cframe
  1083. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1084. game:GetService("Debris"):AddItem(prt, 10)
  1085. table.insert(Effects, {
  1086. prt,
  1087. "Cylinder",
  1088. delay,
  1089. x3,
  1090. y3,
  1091. z3,
  1092. msh
  1093. })
  1094. end;
  1095. };
  1096.  
  1097. Break = {
  1098. Create = function(brickcolor, cframe, x1, y1, z1)
  1099. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1100. prt.Anchored = true
  1101. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1102. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1103. local num = math.random(10, 50) / 1000
  1104. game:GetService("Debris"):AddItem(prt, 10)
  1105. table.insert(Effects, {
  1106. prt,
  1107. "Shatter",
  1108. num,
  1109. prt.CFrame,
  1110. math.random() - math.random(),
  1111. 0,
  1112. math.random(50, 100) / 100
  1113. })
  1114. end;
  1115. };
  1116.  
  1117. Fire = {
  1118. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1119. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1120. prt.Anchored = true
  1121. prt.CFrame = cframe
  1122. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1123. game:GetService("Debris"):AddItem(prt, 10)
  1124. table.insert(Effects, {
  1125. prt,
  1126. "Fire",
  1127. delay,
  1128. 1,
  1129. 1,
  1130. 1,
  1131. msh
  1132. })
  1133. end;
  1134. };
  1135.  
  1136. FireWave = {
  1137. Create = function(brickcolor, cframe, x1, y1, z1)
  1138. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1139. prt.Anchored = true
  1140. prt.CFrame = cframe
  1141. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1142. local d = Create("Decal"){
  1143. Parent = prt,
  1144. Texture = "rbxassetid://26356434",
  1145. Face = "Top",
  1146. }
  1147. local d = Create("Decal"){
  1148. Parent = prt,
  1149. Texture = "rbxassetid://26356434",
  1150. Face = "Bottom",
  1151. }
  1152. game:GetService("Debris"):AddItem(prt, 10)
  1153. table.insert(Effects, {
  1154. prt,
  1155. "FireWave",
  1156. 1,
  1157. 30,
  1158. math.random(400, 600) / 100,
  1159. msh
  1160. })
  1161. end;
  1162. };
  1163.  
  1164. Lightning = {
  1165. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1166. local magz = (p0 - p1).magnitude
  1167. local curpos = p0
  1168. local trz = {
  1169. -ofs,
  1170. ofs
  1171. }
  1172. for i = 1, tym do
  1173. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1174. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1175. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1176. li.Material = "Neon"
  1177. if tym == i then
  1178. local magz2 = (curpos - p1).magnitude
  1179. li.Size = Vector3.new(th, th, magz2)
  1180. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1181. table.insert(Effects, {
  1182. li,
  1183. "Disappear",
  1184. last
  1185. })
  1186. else
  1187. do
  1188. do
  1189. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1190. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1191. game.Debris:AddItem(li, 10)
  1192. table.insert(Effects, {
  1193. li,
  1194. "Disappear",
  1195. last
  1196. })
  1197. end
  1198. end
  1199. end
  1200. end
  1201. end
  1202. };
  1203.  
  1204. EffectTemplate = {
  1205.  
  1206. };
  1207. }
  1208.  
  1209. function chatfunc(text)
  1210. local chat = coroutine.wrap(function()
  1211. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1212. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1213. end
  1214. local naeeym2 = Instance.new("BillboardGui",Character)
  1215. naeeym2.Size = UDim2.new(0,100,0,40)
  1216. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1217. naeeym2.Adornee = RootPart
  1218. naeeym2.Name = "TalkingBillBoard"
  1219. local tecks2 = Instance.new("TextLabel",naeeym2)
  1220. tecks2.BackgroundTransparency = 1
  1221. tecks2.BorderSizePixel = 0
  1222. tecks2.Text = ""
  1223. tecks2.Font = "Fantasy"
  1224. tecks2.TextSize = 30
  1225. tecks2.TextStrokeTransparency = 0
  1226. tecks2.TextColor3 = Color3.new(.6,0,0)
  1227. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1228. tecks2.Size = UDim2.new(1,0,0.5,0)
  1229. local tecks3 = Instance.new("TextLabel",naeeym2)
  1230. tecks3.BackgroundTransparency = 1
  1231. tecks3.BorderSizePixel = 0
  1232. tecks3.Text = ""
  1233. tecks3.Font = "Fantasy"
  1234. tecks3.TextSize = 30
  1235. tecks3.TextStrokeTransparency = 0
  1236. tecks3.TextColor3 = Color3.new(.6,0,0)
  1237. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1238. tecks3.Size = UDim2.new(1,0,0.5,0)
  1239. for i = 1,string.len(text),1 do
  1240. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8) --turn this off lmao
  1241. tecks2.Text = string.sub(text,1,i)
  1242. tecks3.Text = string.sub(text,1,i)
  1243. wait(0.01)
  1244. end
  1245. wait(2)
  1246. for i = 1, 50 do
  1247. swait()
  1248. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1249. tecks2.Rotation = tecks2.Rotation - .8
  1250. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1251. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1252. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1253. tecks3.Rotation = tecks2.Rotation + .8
  1254. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1255. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1256. end
  1257. naeeym2:Destroy()
  1258. end)
  1259. chat()
  1260. end
  1261. function onChatted(msg)
  1262. chatfunc(msg)
  1263. end
  1264. Player.Chatted:connect(function(msg)
  1265. if msg=="Words:jp"then Words="Japanese"end
  1266. if msg=="Words:en"then Words="English"end
  1267. end)
  1268.  
  1269. abss = Instance.new("BillboardGui",Character)
  1270. abss.Size = UDim2.new(10,0,10,0)
  1271. abss.Enabled = false
  1272. imgl = Instance.new("ImageLabel",abss)
  1273. imgl.Position = UDim2.new(0,0,0,0)
  1274. imgl.Size = UDim2.new(1,0,1,0)
  1275. imgl.Image = "rbxassetid://711463989"
  1276. imgl.BackgroundTransparency = 1
  1277. imgl.ImageColor3 = Color3.new(.9,0,0)
  1278. img2 = Instance.new("ImageLabel",abss)
  1279. img2.Position = UDim2.new(0,0,0,0)
  1280. img2.Size = UDim2.new(1,0,1,0)
  1281. img2.Image = "rbxassetid://711463989"
  1282. img2.BackgroundTransparency = 1
  1283. img2.ImageColor3 = Color3.new(.9,0,0)
  1284.  
  1285.  
  1286. function attackone(target)
  1287. attack = true
  1288. Humanoid.WalkSpeed = 0
  1289. if target then
  1290. if targetted.Name ~= "CKbackup" then
  1291. local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1292. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1293. partasdeff.LightEmission = .1
  1294. partasdeff.Size = NumberSequence.new(0.2)
  1295. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1296. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1297. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1298. partasdeff.Transparency = bbb
  1299. partasdeff.Size = aaa
  1300. partasdeff.ZOffset = .9
  1301. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1302. partasdeff.LockedToPart = false
  1303. partasdeff.EmissionDirection = "Back"
  1304. partasdeff.Lifetime = NumberRange.new(1, 2)
  1305. partasdeff.Rate = 1000
  1306. partasdeff.Rotation = NumberRange.new(-100, 100)
  1307. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1308. partasdeff.Speed = NumberRange.new(6)
  1309. partasdeff.VelocitySpread = 10000
  1310. partasdeff.Enabled=false
  1311. for i = 0, 3, 0.4 do
  1312. swait()
  1313. PlayAnimationFromTable({
  1314. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1320. }, .1, false)
  1321. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1322. end
  1323. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1324. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1325. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1326. if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Really black"),.1,0,-.1)end
  1327. dmg(targetted)
  1328. partasdeff.Enabled=true
  1329. for i = 0, 6, 1 do
  1330. swait()
  1331. PlayAnimationFromTable({
  1332. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. }, .3, false)
  1339. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1340. end
  1341. partasdeff.Enabled=false
  1342. for i = 1, 3, 1 do
  1343. swait()
  1344. PlayAnimationFromTable({
  1345. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. }, .3, false)
  1352. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1353. end
  1354. coroutine.wrap(function()
  1355. wait(2)
  1356. partasdeff:Remove()
  1357. end)()
  1358. else
  1359. sel = math.random(1,3)
  1360. if Words=="English"then
  1361. if sel == 1 then
  1362. chatfunc("I Cannot Kill Sugarie.")
  1363. elseif sel == 2 then
  1364. chatfunc("Sugarie is good.")
  1365. elseif sel == 3 then
  1366. chatfunc("I Cannot kill him...")
  1367. end
  1368. else
  1369. if sel == 1 then
  1370. chatfunc("...")
  1371. elseif sel == 2 then
  1372. chatfunc("???···")
  1373. elseif sel == 3 then
  1374. chatfunc("??????????···")
  1375. end
  1376. end
  1377. for i = 0, 5, 0.1 do
  1378. swait()
  1379. PlayAnimationFromTable({
  1380. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1382. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. }, .3, false)
  1387. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1388. end
  1389. end
  1390. else
  1391. for i = 0, 3, 0.3 do
  1392. swait()
  1393. PlayAnimationFromTable({
  1394. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. }, .2, false)
  1401. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1402. end
  1403. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1404. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1405. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1406. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1407. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1408. mdmg(TP, 5 ,10)
  1409. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1410. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1411. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1412. for i = 0, 1, 0.3333 do
  1413. swait()
  1414. PlayAnimationFromTable({
  1415. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. }, .5, false)
  1422. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1423. end
  1424. for i = 0, 2, 0.3 do
  1425. swait()
  1426. PlayAnimationFromTable({
  1427. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. }, .3, false)
  1434. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1435. end
  1436. end
  1437. Humanoid.WalkSpeed = 8
  1438. attack = false
  1439. end
  1440.  
  1441. function attacktwo()
  1442. attack = true
  1443. Humanoid.WalkSpeed = 0
  1444. for i = 0, 3, 0.8 do
  1445. swait()
  1446. PlayAnimationFromTable({
  1447. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. }, .2, false)
  1454. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1455. end
  1456. for i=1, 122 do
  1457. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1458. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1459. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1460. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1461. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1462. mdmg(TP, 5 ,10)
  1463. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1464. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1465. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1466. for i = 0, 1, 2.4 do
  1467. swait()
  1468. PlayAnimationFromTable({
  1469. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. }, .5, false)
  1476. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1477. end
  1478. for i = 0, 2, 1.7 do
  1479. swait()
  1480. PlayAnimationFromTable({
  1481. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. }, .5, false)
  1488. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1489. end
  1490. end
  1491. Humanoid.WalkSpeed = 8
  1492. attack = false
  1493. end
  1494.  
  1495. local Grabbed = false
  1496.  
  1497. function hedshoot()
  1498. attack = true
  1499. local grab = nil
  1500. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1501. if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1502. Grabbed = true
  1503. --CFuncs["Sound"].Create("rbxassetid://492961938", v.HumanoidRootPart, 1, .8)
  1504. grab = v
  1505. end
  1506. end
  1507. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1508. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1509. for i = 0, 1, 0.1 do
  1510. swait()
  1511. if Grabbed == true then
  1512. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1513. --GGyro.position = Partss.Position
  1514. --GGyro.Parent = grab.Head
  1515. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1516. end
  1517. PlayAnimationFromTable({
  1518. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. }, .3, false)
  1525. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1526.  
  1527. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1528. end
  1529. if Grabbed == true then
  1530. Humanoid.WalkSpeed = 0
  1531. for i = 0, 2, 0.1 do
  1532. swait()
  1533. if Grabbed == true then
  1534. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1535. --GGyro.position = Partss.Position
  1536. --GGyro.Parent = grab.Head
  1537. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1538. end
  1539. PlayAnimationFromTable({
  1540. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. }, .3, false)
  1547. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1548. end
  1549. if grab.Name ~= "MikeSchmidt90" then
  1550. local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1551. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1552. partasdeff.LightEmission = .1
  1553. partasdeff.Size = NumberSequence.new(0.2)
  1554. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1555. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1556. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1557. partasdeff.Transparency = bbb
  1558. partasdeff.Size = aaa
  1559. partasdeff.ZOffset = .9
  1560. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1561. partasdeff.LockedToPart = false
  1562. partasdeff.EmissionDirection = "Back"
  1563. partasdeff.Lifetime = NumberRange.new(1, 2)
  1564. partasdeff.Rate = 1000
  1565. partasdeff.Rotation = NumberRange.new(-100, 100)
  1566. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1567. partasdeff.Speed = NumberRange.new(10)
  1568. partasdeff.VelocitySpread = 20
  1569. partasdeff.Enabled=false
  1570. sel = math.random(1,4)
  1571. if Words=="English"then
  1572. if sel == 1 then
  1573. chatfunc("Sorry. C:")
  1574. elseif sel == 2 then
  1575. chatfunc("Feel the power of death.")
  1576. elseif sel == 3 then
  1577. chatfunc("Your fault is the voided soul and your heartless.")
  1578. elseif sel==4 then
  1579. chatfunc("You can Repair your life with death.")
  1580. end
  1581. else
  1582. if sel == 1 then
  1583. chatfunc("????????C:")
  1584. elseif sel == 2 then
  1585. chatfunc("????????????")
  1586. elseif sel == 3 then
  1587. chatfunc("?????????????????????")
  1588. elseif sel==4 then
  1589. chatfunc("???????????????")
  1590. end
  1591. end
  1592. for i = 0, 2, 0.1 do
  1593. swait()
  1594. if Grabbed == true then
  1595. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1596. --GGyro.position = Partss.Position
  1597. --GGyro.Parent = grab.Head
  1598. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1599. end
  1600. PlayAnimationFromTable({
  1601. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. }, .1, false)
  1608. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1609. end
  1610. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1611. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1612. CFuncs["Sound"].Create("rbxassetid://429400881", Character, 1, .5)
  1613. dmg(grab)
  1614. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1615. partasdeff.Enabled=true
  1616. for i = 0, 1, 0.1 do
  1617. swait()
  1618. PlayAnimationFromTable({
  1619. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. }, .3, false)
  1626. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1627. end
  1628. partasdeff.Enabled=false
  1629. for i = 0, 2.5, 0.1 do
  1630. swait()
  1631. PlayAnimationFromTable({
  1632. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. }, .2, false)
  1639. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1640. end
  1641. coroutine.wrap(function()
  1642. wait(2)
  1643. partasdeff:Remove()
  1644. end)()
  1645. else
  1646. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1647. for i = 0, 3, 0.1 do
  1648. swait()
  1649. PlayAnimationFromTable({
  1650. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. }, .1, false)
  1657. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1658. end
  1659. sel = math.random(1,3)
  1660. if Words=="English"then
  1661. if sel == 1 then
  1662. chatfunc(". . . ")
  1663. elseif sel == 2 then
  1664. chatfunc("What am I doing...?")
  1665. elseif sel == 3 then
  1666. chatfunc("I can't...")
  1667. end
  1668. else
  1669. if sel == 1 then
  1670. chatfunc(". . . ")
  1671. elseif sel == 2 then
  1672. chatfunc("????????????···?")
  1673. elseif sel == 3 then
  1674. chatfunc("????...")
  1675. end
  1676. end
  1677. for i = 0, 5, 0.1 do
  1678. swait()
  1679. PlayAnimationFromTable({
  1680. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1682. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. }, .3, false)
  1687. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1688. end
  1689. end
  1690. end
  1691. --GGyro.Parent = nil
  1692. attack = false
  1693. Grabbed = false
  1694. Humanoid.WalkSpeed = 8
  1695. end
  1696.  
  1697. function moarblood()
  1698. attack = true
  1699. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1700. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1701. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1702. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1703. wait(.5)
  1704. for i = 0, 1.2, 0.1 do
  1705. swait()
  1706. PlayAnimationFromTable({
  1707. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. }, .2, false)
  1714. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1715. end
  1716. if targetted.Name ~= "CKbackup" then
  1717. local grab = nil
  1718. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1719. if v:FindFirstChild('Head') then
  1720. Grabbed = true
  1721. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1722. grab = v
  1723. end
  1724. end
  1725. Humanoid.WalkSpeed = 0
  1726. for i = 0, 2, 0.1 do
  1727. swait()
  1728. if Grabbed == true then
  1729. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1730. --GGyro.position = Partss.Position
  1731. --GGyro.Parent = grab.Head
  1732. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1733. end
  1734. PlayAnimationFromTable({
  1735. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. }, .25, false)
  1742. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1743. end
  1744. if Grabbed == true then
  1745. sel = math.random(1,3)
  1746. if Words=="English"then
  1747. if sel == 1 then
  1748. chatfunc("G o o d b y e . . ")
  1749. elseif sel == 2 then
  1750. chatfunc("AHAHAHAHAHAHAHAHAHAHAHA")
  1751. elseif sel == 3 then
  1752. chatfunc("Now , what did you think about this? =)")
  1753. end
  1754. else
  1755. if sel == 1 then
  1756. chatfunc("????????????")
  1757. elseif sel == 2 then
  1758. chatfunc("????????")
  1759. elseif sel == 3 then
  1760. chatfunc("???????????")
  1761. end
  1762. end --if targetted:FindFirstChild("Head")then
  1763. if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1764. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1765. partasdeff.LightEmission = .1
  1766. partasdeff.Size = NumberSequence.new(0.2)
  1767. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1768. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1769. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1770. partasdeff.Transparency = bbb
  1771. partasdeff.Size = aaa
  1772. partasdeff.ZOffset = .9
  1773. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1774. partasdeff.LockedToPart = false
  1775. partasdeff.EmissionDirection = "Back"
  1776. partasdeff.Lifetime = NumberRange.new(1, 2)
  1777. partasdeff.Rate = 1000
  1778. partasdeff.Rotation = NumberRange.new(-100, 100)
  1779. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1780. partasdeff.Speed = NumberRange.new(6)
  1781. partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1782. partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end
  1783. for i = 0, 3, 0.1 do
  1784. swait()
  1785. if Grabbed == true then
  1786. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1787. --GGyro.position = Partss.Position
  1788. --GGyro.Parent = grab.Head
  1789. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1790. end
  1791. PlayAnimationFromTable({
  1792. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1796. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1797. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1798. }, .1, false)
  1799. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1800. end
  1801. grab.HumanoidRootPart.Transparency = 1
  1802. dmg(grab)
  1803. CFuncs["Sound"].Create("rbxassetid://429400881", grab.Head, .8, .8)
  1804. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1805.  
  1806. coroutine.wrap(function()
  1807. wait(.4)
  1808. --partasdeff.Enabled=false
  1809. end)()
  1810. for i = 0, 3.5, 0.1 do
  1811. swait()
  1812. PlayAnimationFromTable({
  1813. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1815. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. }, .3, false)
  1820. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1821. end
  1822. end
  1823. else
  1824. Humanoid.WalkSpeed = 0
  1825. for i = 0, 3, 0.1 do
  1826. swait()
  1827. PlayAnimationFromTable({
  1828. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. }, .2, false)
  1835. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1836. end
  1837. sel = math.random(1,3)
  1838. if sel == 1 then
  1839. chatfunc("Aahhh...")
  1840. elseif sel == 2 then
  1841. chatfunc("Oh Sugarie, I thought you're enemy...")
  1842. elseif sel == 3 then
  1843. chatfunc("Sigh...")
  1844. end
  1845. for i = 0, 5, 0.1 do
  1846. swait()
  1847. PlayAnimationFromTable({
  1848. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1850. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1851. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1852. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1853. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1854. }, .3, false)
  1855. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1856. end
  1857. end
  1858. attack = false
  1859. Grabbed = false
  1860. k:Remove()
  1861. Humanoid.WalkSpeed = 8
  1862. end
  1863.  
  1864. function painlessrain()
  1865. attack = true
  1866. sel = math.random(1,3)
  1867. if Words=="English"then
  1868. if sel == 1 then
  1869. chatfunc("AHAHAHA..")
  1870. elseif sel == 2 then
  1871. chatfunc("Allow me to show you what TRUE HELL Looks like!")
  1872. elseif sel == 3 then
  1873. chatfunc("Goodbye.... . .. FOREVER!! =)")
  1874. end
  1875. else
  1876. if sel == 1 then
  1877. chatfunc("????????????????")
  1878. elseif sel == 2 then
  1879. chatfunc("????????????????????")
  1880. elseif sel == 3 then
  1881. chatfunc("??????????")
  1882. end
  1883. end
  1884.  
  1885. Humanoid.WalkSpeed = 0
  1886. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1887.  
  1888. coroutine.wrap(function()
  1889. for i = 0, 1 do
  1890. wait(.2)
  1891. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1892. end
  1893. end)()
  1894. for i = 0, 4, 0.1 do
  1895. swait()
  1896. PlayAnimationFromTable({
  1897. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. }, .07, false)
  1904. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1905. end
  1906. for i = 0, 1.5, 0.1 do
  1907. swait()
  1908. PlayAnimationFromTable({
  1909. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915. }, .2, false)
  1916. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1917. end
  1918. for i = 0, 0 do
  1919. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1920. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1921. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1922. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1923. for i = 0, .5, 0.1 do
  1924. swait()
  1925. PlayAnimationFromTable({
  1926. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. }, .3, false)
  1933. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1934. end
  1935. for i = 0, .5, 0.1 do
  1936. swait()
  1937. PlayAnimationFromTable({
  1938. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. }, .3, false)
  1945. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1946. end
  1947. end
  1948. attack = false
  1949. Humanoid.WalkSpeed = 8
  1950. wait(.4)
  1951. for i = 0, 150 do
  1952. swait(0.5)
  1953. mdmg(ref1, 3)
  1954. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  1955. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  1956. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1957. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05,"Neon")
  1958. Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  1959. end
  1960. ref1:Remove()
  1961. end
  1962.  
  1963. --Oh boi a edited attack yay--
  1964.  
  1965. function deadlyrain()
  1966. attack = true
  1967. sel = math.random(1,3)
  1968. if Words=="English"then
  1969. if sel == 1 then
  1970. chatfunc("How long? =)")
  1971. elseif sel == 2 then
  1972. chatfunc("I'll make your death PAINLESS!")
  1973. elseif sel == 3 then
  1974. chatfunc("You never stood a chance.")
  1975. end
  1976. else
  1977. if sel == 1 then
  1978. chatfunc("????????????????")
  1979. elseif sel == 2 then
  1980. chatfunc("????????????????????")
  1981. elseif sel == 3 then
  1982. chatfunc("??????????")
  1983. end
  1984. end
  1985.  
  1986. Humanoid.WalkSpeed = 0
  1987. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1988.  
  1989. coroutine.wrap(function()
  1990. for i = 0, 1 do
  1991. wait(.2)
  1992. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1993. end
  1994. end)()
  1995. for i = 0, 4, 0.1 do
  1996. swait()
  1997. PlayAnimationFromTable({
  1998. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2001. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2002. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2003. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2004. }, .07, false)
  2005. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2006. end
  2007. for i = 0, 1.5, 0.1 do
  2008. swait()
  2009. PlayAnimationFromTable({
  2010. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2011. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2012. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2013. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2014. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2015. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2016. }, .2, false)
  2017. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2018. end
  2019. for i = 0, 0 do
  2020. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2021. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2022. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(255, 0, 0)),-.025)end --98, 37, 209
  2023. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  2024. for i = 0, .5, 0.1 do
  2025. swait()
  2026. PlayAnimationFromTable({
  2027. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. }, .3, false)
  2034. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2035. end
  2036. for i = 0, .5, 0.1 do
  2037. swait()
  2038. PlayAnimationFromTable({
  2039. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2040. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2043. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2044. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. }, .3, false)
  2046. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2047. end
  2048. end
  2049. attack = false
  2050. Humanoid.WalkSpeed = 8
  2051. wait(.4)
  2052. for i = 0, 150 do
  2053. swait(0.5)
  2054. mdmg(ref1, 3)
  2055. CFuncs["Sound"].Create("rbxassetid://1624609598", Character, .5, 2) --1624609598 --200633492
  2056. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  2057. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2058. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05,"Neon")
  2059. Effects.Cylinder.Create(BrickColor.new("Really red"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  2060. end
  2061. ref1:Remove()
  2062. end
  2063.  
  2064. --Haha--
  2065.  
  2066. function TargetSelect(person)
  2067. local dd=coroutine.wrap(function()
  2068. if targetted ~= person then
  2069. targetted = person
  2070. img2.Size = UDim2.new(1,0,1,0)
  2071. img2.ImageTransparency = 0
  2072. img2.Position = UDim2.new(0,0,0,0)
  2073. for i = 0, 2, 0.1 do
  2074. swait()
  2075. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2076. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2077. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2078. end
  2079. end
  2080. end)
  2081. dd()
  2082. end
  2083.  
  2084. function LockOn()
  2085. local hum=FindHumanoid(Mouse.Target)
  2086. if hum then
  2087. if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  2088. TargetSelect(hum.Parent)
  2089. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  2090. end
  2091. end
  2092. end
  2093.  
  2094.  
  2095. function ofmoosic() -- 2 lazi hoh
  2096. delays = true
  2097. while wait() and kkk and kkk.Volume >= 0.02 do
  2098. kkk.Volume = kkk.Volume - 0.05
  2099. end
  2100. wait(0.1)
  2101. kkk.Pitch = 0
  2102. kkk.PlaybackSpeed = 0
  2103. play = false
  2104. delays = false
  2105. end
  2106. function onmoosic()
  2107. delays = true
  2108. kkk.Pitch = 1
  2109. kkk.PlaybackSpeed = 1
  2110. while wait() and kkk and kkk.Volume <= 1.5 do
  2111. kkk.Volume = kkk.Volume + 0.05
  2112. end
  2113. wait(0.1)
  2114. play = true
  2115. delays = false
  2116. end
  2117.  
  2118. Mouse.Button1Down:connect(function()
  2119. if attack == false then
  2120. attackone(targetted)
  2121. end
  2122. end)
  2123.  
  2124. Mouse.KeyDown:connect(function(k)
  2125. k = k:lower()
  2126. if attack == false and k == 'q' then
  2127. LockOn()
  2128. end
  2129. if k == 'z' and attack == false then
  2130. hedshoot()
  2131. elseif k == 'x' and attack == false and targetted ~= nil then
  2132. moarblood()
  2133. elseif k == 'c' and attack == false then
  2134. painlessrain()delays = false
  2135. elseif k == 'q' and attack == false then
  2136. deadlyrain()delays = false
  2137. elseif k == 'v' and attack == false then
  2138. attacktwo()
  2139. elseif k == 'm' and play == true and delays == false then
  2140. ofmoosic()
  2141. elseif k == 'm' and play == false and delays == false then
  2142. onmoosic()
  2143. elseif k=="e"and attack == false then
  2144. targetted=nil
  2145. end
  2146. end)
  2147. kkk = Instance.new("Sound",Character)
  2148. kkk.Volume = 5
  2149. kkk.PlaybackSpeed = 1
  2150. kkk.Pitch = 0.65
  2151. kkk.SoundId = "rbxassetid://318062766"
  2152. kkk:Play()
  2153. kkk.Name = "a"
  2154. kkk.Looped = true
  2155. spawn(function()
  2156. while swait()do
  2157. if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  2158. Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  2159. if Character:FindFirstChildOfClass("ForceField")then Character:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",Character).Name=""end
  2160. end
  2161. end)
  2162. spawn(function()
  2163. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,4.5,0)
  2164. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="The Final Thought"t.TextColor3=Color3.new(50,50,50)t.TextStrokeTransparency=.5
  2165. t.BackgroundTransparency=1 t.TextSize=40 t.Font="Antique"
  2166. while swait()do
  2167. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  2168. end
  2169. end)
  2170.  
  2171. coroutine.wrap(function()
  2172. while true do
  2173. swait()
  2174. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2175. if v:IsA("Part") then
  2176. v.Anchored = false
  2177. end
  2178. end
  2179. for i, v in pairs(Character:GetChildren()) do
  2180. if v:IsA("Part") then
  2181. v.Anchored = false
  2182. elseif v:IsA("Accessory") then
  2183. v.Handle.Anchored = false
  2184. end
  2185. end
  2186. end
  2187. end)()
  2188. coroutine.wrap(function()
  2189. while 1 do
  2190. swait()
  2191. if doe <= 360 then
  2192. doe = doe + 2
  2193. else
  2194. doe = 0
  2195. end
  2196. end
  2197. end)()
  2198. while true do
  2199. swait()
  2200. for i, v in pairs(Character:GetChildren()) do
  2201. if v:IsA("Part") then
  2202. v.Material = "SmoothPlastic"
  2203. elseif v:IsA("Accessory") then
  2204. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2205. end
  2206. end
  2207. while true do
  2208. swait()
  2209. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  2210. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  2211. imgl.Rotation = imgl.Rotation + 3
  2212. img2.Rotation = img2.Rotation + 3
  2213. if targetted ~= nil then
  2214. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  2215. abss.Enabled = true
  2216. elseif targetted == nil then
  2217. abss.Adornee = nil
  2218. abss.Enabled = false
  2219. end
  2220.  
  2221. while true and imgl.Rotation >= 360 do
  2222. imgl.Rotation = 0
  2223. img2.Rotation = 0
  2224. end
  2225. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2226. velocity = RootPart.Velocity.y
  2227. sine = sine + change
  2228. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2229. if RootPart.Velocity.y > 1 and hit == nil then
  2230. Anim = "Jump"
  2231. if attack == false then
  2232. PlayAnimationFromTable({
  2233. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2234. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2235. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2236. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2237. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2238. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2239. }, .3, false)
  2240. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2241. end
  2242. elseif RootPart.Velocity.y < -1 and hit == nil then
  2243. Anim = "Fall"
  2244. if attack == false then
  2245. PlayAnimationFromTable({
  2246. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2247. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2248. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2249. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2250. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2251. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2252. }, .3, false)
  2253. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2254. end
  2255. elseif Torsovelocity < 1 and hit ~= nil then
  2256. Anim = "Idle"
  2257. if attack == false then
  2258. change = 1
  2259. PlayAnimationFromTable({
  2260. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2261. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2262. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2263. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2264. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2265. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2266. }, .3, false)
  2267. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2268. end
  2269. elseif Torsovelocity > 2 and hit ~= nil then
  2270. Anim = "Walk"
  2271. if attack == false then
  2272. PlayAnimationFromTable({
  2273. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2274. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2275. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2276. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2277. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2278. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2279. }, .3, false)
  2280. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2281. end
  2282. end
  2283. if 0 < #Effects then
  2284. for e = 1, #Effects do
  2285. if Effects[e] ~= nil then
  2286. local Thing = Effects[e]
  2287. if Thing ~= nil then
  2288. local Part = Thing[1]
  2289. local Mode = Thing[2]
  2290. local Delay = Thing[3]
  2291. local IncX = Thing[4]
  2292. local IncY = Thing[5]
  2293. local IncZ = Thing[6]
  2294. if Thing[2] == "Shoot" then
  2295. local Look = Thing[1]
  2296. local move = 30
  2297. if Thing[8] == 3 then
  2298. move = 10
  2299. end
  2300. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2301. if Thing[10] ~= nil then
  2302. da = pos
  2303. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2304. cfa = CFrame.new(Thing[4], pos)
  2305. tehCF = cfa:lerp(cf2, 0.2)
  2306. Thing[1] = tehCF.lookVector
  2307. end
  2308. local mag = (Thing[4] - pos).magnitude
  2309. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2310. if Thing[8] == 2 then
  2311. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2312. end
  2313. Thing[4] = Thing[4] + Look * move
  2314. Thing[3] = Thing[3] - 1
  2315. if 2 < Thing[5] then
  2316. Thing[5] = Thing[5] - 0.3
  2317. Thing[6] = Thing[6] - 0.3
  2318. end
  2319. if hit ~= nil then
  2320. Thing[3] = 0
  2321. if Thing[8] == 1 or Thing[8] == 3 then
  2322. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2323. else
  2324. if Thing[8] == 2 then
  2325. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2326. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2327. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2328. ref.Anchored = true
  2329. ref.CFrame = CFrame.new(pos)
  2330. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2331. game:GetService("Debris"):AddItem(ref, 0.2)
  2332. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2333. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2334. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2335. end
  2336. end
  2337. end
  2338. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2339. ref.Anchored = true
  2340. ref.CFrame = CFrame.new(pos)
  2341. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2342. game:GetService("Debris"):AddItem(ref, 1)
  2343. end
  2344. if Thing[3] <= 0 then
  2345. table.remove(Effects, e)
  2346. end
  2347. end
  2348. do
  2349. do
  2350. if Thing[2] == "FireWave" then
  2351. if Thing[3] <= Thing[4] then
  2352. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2353. Thing[3] = Thing[3] + 1
  2354. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2355. else
  2356. Part.Parent = nil
  2357. table.remove(Effects, e)
  2358. end
  2359. end
  2360. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2361. if Thing[1].Transparency <= 1 then
  2362. if Thing[2] == "Block1" then
  2363. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2364. Mesh = Thing[7]
  2365. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2366. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2367. else
  2368. if Thing[2] == "Block2" then
  2369. Thing[1].CFrame = Thing[1].CFrame
  2370. Mesh = Thing[7]
  2371. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2372. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2373. else
  2374. if Thing[2] == "Fire" then
  2375. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2376. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2377. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2378. else
  2379. if Thing[2] == "Cylinder" then
  2380. Mesh = Thing[7]
  2381. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2382. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2383. else
  2384. if Thing[2] == "Blood" then
  2385. Mesh = Thing[7]
  2386. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2387. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2388. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2389. else
  2390. if Thing[2] == "Elec" then
  2391. Mesh = Thing[10]
  2392. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2393. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2394. else
  2395. if Thing[2] == "Disappear" then
  2396. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2397. else
  2398. if Thing[2] == "Shatter" then
  2399. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2400. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2401. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2402. Thing[6] = Thing[6] + Thing[5]
  2403. end
  2404. end
  2405. end
  2406. end
  2407. end
  2408. end
  2409. end
  2410. end
  2411. else
  2412. Part.Parent = nil
  2413. table.remove(Effects, e)
  2414. end
  2415. end
  2416. end
  2417. end
  2418. end
  2419. end
  2420. end
  2421. end
  2422. end
  2423. end
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