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- EnableCollisions: true
- ExtraUnbreakableMaterials:
- - ANCIENT_DEBRIS
- - NETHERITE_BLOCK
- Abilities:
- Air:
- Evade:
- Enabled: true
- Description: As an airbender you can manipulate the streams of air around you
- quickly roll and evade potential attacks. Left click to use, the direction
- of your evasive maneuver depends on whether you are looking up or down.
- Cooldown: 1000
- AirCombo:
- AirWheel:
- Enabled: true
- Description: Upgrade your airscooter to an airwheel that deals damage and
- knocks back nearby entities.
- Damage: 2.0
- Knockback: 1.5
- Cooldown: 15000
- AffectCooldown: 750
- Earth:
- EarthLine:
- Enabled: true
- Description: Tap sneak while looking at an earthbendable block on the ground
- and then left click in a direction to launch a narrow line of earth towards
- your target to deal damage and knock them back. Additionally, you can hold
- sneak to control the direction of the line. Left clicking will cause spikes
- to erupt at the line's current location. Right click (you need an item in
- your offhand for right click to be detected if you are targeting air) instead
- to imprison your target without dealing damage.
- Damage: 3.0
- Cooldown: 3000
- Range: 24
- SelectRange: 6
- AllowUnderWater: true
- Magma:
- DamageModifier: 2.0
- RegenDelay: 20000
- PrisonCooldown: 15000
- PrisonDuration: 3000
- PrisonRadius: 0.8
- PrisonPoints: 8
- EarthShot:
- Enabled: true
- Description: EarthShot is an offensive earth projectile move. Tap sneak while
- looking at a nearby earthbendable block and it will ascend to your eye height.
- Left click to launch your projectile. Once thrown, you can hold sneak to control
- its movement. If you are a Lavabender you can hold sneak while looking at
- your raised source to turn it into a more powerful MagmaShot!
- Damage: 9.0
- Cooldown: 1500
- Range: 60
- SelectRange: 6
- MagmaShot:
- AllowConvert: true
- DamageModifier: 2.0
- ChargeTime: 1500
- EarthGlove:
- Enabled: true
- Description: Dai Li agents use this technique for various purposes. Hold sneak
- and click to launch your glove and attempt to grab your target. If you continue
- holding sneak, the gloves will attempt to return to you. You can also destroy
- other players' gloves by tapping sneak while looking at them.
- Damage: 1.0
- Cooldown: 5000
- Range: 24
- ClingPassive:
- Enabled: true
- Description: EarthGloves can be used to either slow or stop your descend while
- opposing a wall made of earthbendable materials. Hold sneak to use.
- Speed: 0.5
- EarthGuard:
- Enabled: true
- Description: This ability encases the Earthbender in temporary armor. To use,
- click on a block that is earthbendable, it will then fly towards you and grant
- you temporary armor and damage reduction. If you are a metalbender and it
- is a metal block, then you will get metal armor instead! Tap sneak with this
- ability bound to raise a small temporary wall to protect yourself from incoming
- attacks.
- Cooldown: 20000
- Duration: 15000
- SelectRange: 6
- BaseResistance: 2
- MetalResistance: 3
- WallDuration: 2000
- WallCooldown: 3000
- LavaDisk:
- Enabled: true
- Description: Tap sneak to select a nearby earth or lava source. This disk made
- of molten earth will destroy any earthbendable and any soft materials it comes
- in contact with. The closer you are to the LavaDisk the faster it spins and
- the more damage it deals.
- MaxDamage: 3.0
- MinDamage: 1.0
- Cooldown: 20000
- Range: 24
- RegenDelay: 10000
- PassThroughEntities: true
- AdditionalMeltableBlocks:
- - COBBLESTONE
- - ACACIA_LOG
- - BIRCH_LOG
- - DARK_OAK_LOG
- - JUNGLE_LOG
- - OAK_LOG
- - SPRUCE_LOG
- - ICE
- - PACKED_ICE
- MetalCable:
- Enabled: true
- Description: This incredibly versatile ability is used by Metalbenders for all
- purposes. Left click to launch a metal cable. If it connects to an entity
- or a block you will be pulled towards it. If you hold sneak, the entity or
- block will be pulled towards you instead. You can also left click again to
- throw any grabbed targets towards the direction you are looking at. Thrown
- blocks also deal damage. Note, depending on the server config, you might need
- some form of metal in your inventory to use this ability.
- Damage: 4.0
- BlockSpeed: 1.4
- Cooldown: 5000
- Range: 30
- RegenDelay: 10000
- RequiredItems:
- - IRON_CHESTPLATE
- - IRON_INGOT
- - IRON_BLOCK
- EarthCombo:
- EarthShards:
- Enabled: true
- Description: Dai Li agents can disintegrate their earth gloves in multiple
- shards of rock and throw them at an enemy to damage them.
- Damage: 1.0
- Cooldown: 15000
- ShotCooldown: 100
- Range: 20
- AccuracyDrop: 0.2
- MaxShards: 10
- Fire:
- Bolt:
- Enabled: true
- Description: Hold sneak to charge up a lightning bolt. Once charged, release
- to discharge and strike the targeted location.
- Damage: 6.0
- Cooldown: 2000
- Range: 30
- ChargeTime: 1500
- Combustion:
- Enabled: true
- Description: Hold sneak to focus large amounts of energy into your body. Once
- charged, release shift to fire a powerful maneuverable Combustion beam Left
- click to detonate the beam manually.
- Damage: 6.0
- Cooldown: 10000
- Range: 80
- ChargeTime: 0
- Power: 3
- MisfireModifier: -1
- RegenDelay: 15000
- FireCombo:
- FireWave:
- Enabled: true
- Description: Master Jeong Jeong used this advanced technique to cast a great
- fire wave that grows in size while it advances forward.
- Damage: 3.0
- Cooldown: 20000
- Range: 16
- Duration: 5000
- MoveRate: 250
- MaxHeight: 6
- Width: 2
- Water:
- IceBreath:
- Enabled: true
- Description: As demonstrated by Katara, a Waterbender is able to freeze their
- breath. With this ability bound, simply hold sneak to charge and then release
- a breath of ice that freeze water and nearby entities.
- Damage: 3.0
- Range: 5
- Cooldown: 10000
- ChargeTime: 1000
- FrostDuration: 5000
- IceCrawl:
- Enabled: true
- Description: Tap sneak at a water or ice source block and then left click in
- a direction to launch forward a narrow line of ice. Upon colliding with an
- enemy, it deals damage and freezes the target's feet.
- Damage: 5.0
- Cooldown: 5000
- Range: 24
- SelectRange: 8
- FreezeDuration: 2000
- IceDuration: 8000
- WaterCombo:
- IceDrill:
- Enabled: true
- Description: Given a large enough source of water or ice, a master waterbender
- is able to form a vast spike of ice capable of drilling through blocks.
- Cooldown: 15000
- SelectRange: 16
- MaxLength: 16
- Duration: 10000
- RegenDelay: 10000
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