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- -- Made by Nitidez Games
- -- Have fun ._. !!!
- local localPlayer=game.Players.LocalPlayer
- function highlightModel(objObject)
- for i,v in pairs(objObject:children())do
- if v:IsA'BasePart'and v.Name~='HumanoidRootPart'then
- local bHA=Instance.new('BoxHandleAdornment',v)
- bHA.Adornee=v
- bHA.Size= v.Name=='Head' and Vector3.new(1.25,1.25,1.25) or v.Size
- bHA.Color3=v.Name=='Head'and Color3.new(1,0,0)or v.Name=='Torso'and Color3.new(0,1,0)or Color3.new(0,0,1)
- bHA.Transparency=.5
- bHA.ZIndex=1
- bHA.AlwaysOnTop=true
- end
- if #v:children()>0 then
- highlightModel(v)
- end
- end
- end
- function unHighlightModel(objObject)
- for i,v in pairs(objObject:children())do
- if v:IsA'BasePart' and v:findFirstChild'BoxHandleAdornment' then
- v.BoxHandleAdornment:Destroy()
- end
- if #v:children()>0 then
- unHighlightModel(v)
- end
- end
- end
- function sortTeamHighlights(objPlayer)
- repeat wait() until objPlayer.Character
- if objPlayer.TeamColor~=localPlayer.TeamColor then
- highlightModel(objPlayer.Character)
- else
- unHighlightModel(objPlayer.Character)
- end
- if objPlayer~=localPlayer then
- objPlayer.Changed:connect(function(strProp)
- if strProp=='TeamColor'then
- if objPlayer.TeamColor~=localPlayer.TeamColor then
- unHighlightModel(objPlayer.Character)
- highlightModel(objPlayer.Character)
- else
- unHighlightModel(objPlayer.Character)
- end
- end
- end)
- else
- objPlayer.Changed:connect(function(strProp)
- if strProp=='TeamColor'then
- wait(.5)
- for i,v in pairs(game.Players:GetPlayers())do
- unHighlightModel(v)
- if v.TeamColor~=localPlayer.TeamColor then
- highlightModel(v.Character)
- end
- end
- end
- end)
- end
- end
- for i,v in pairs(game.Players:GetPlayers())do
- v.CharacterAdded:connect(function()
- sortTeamHighlights(v)
- end)
- sortTeamHighlights(v)
- end
- game.Players.PlayerAdded:connect(function(objPlayer)
- objPlayer.CharacterAdded:connect(function(objChar)
- sortTeamHighlights(objPlayer)
- end)
- end)
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