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  1. OrangePi one plus (H6)
  2.  
  3. tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
  4.  
  5. ==========================================================================
  6. == Memory bandwidth tests ==
  7. == ==
  8. == Note 1: 1MB = 1000000 bytes ==
  9. == Note 2: Results for 'copy' tests show how many bytes can be ==
  10. == copied per second (adding together read and writen ==
  11. == bytes would have provided twice higher numbers) ==
  12. == Note 3: 2-pass copy means that we are using a small temporary buffer ==
  13. == to first fetch data into it, and only then write it to the ==
  14. == destination (source -> L1 cache, L1 cache -> destination) ==
  15. == Note 4: If sample standard deviation exceeds 0.1%, it is shown in ==
  16. == brackets ==
  17. ==========================================================================
  18.  
  19. C copy backwards : 1597.0 MB/s (16.0%)
  20. C copy backwards (32 byte blocks) : 1635.7 MB/s (1.3%)
  21. C copy backwards (64 byte blocks) : 1628.8 MB/s (1.1%)
  22. C copy : 1616.4 MB/s (0.6%)
  23. C copy prefetched (32 bytes step) : 1220.3 MB/s
  24. C copy prefetched (64 bytes step) : 1215.9 MB/s
  25. C 2-pass copy : 1471.7 MB/s
  26. C 2-pass copy prefetched (32 bytes step) : 1060.6 MB/s
  27. C 2-pass copy prefetched (64 bytes step) : 954.4 MB/s
  28. C fill : 5679.0 MB/s
  29. C fill (shuffle within 16 byte blocks) : 5681.3 MB/s
  30. C fill (shuffle within 32 byte blocks) : 5683.7 MB/s
  31. C fill (shuffle within 64 byte blocks) : 5683.3 MB/s
  32. ---
  33. standard memcpy : 1652.0 MB/s
  34. standard memset : 5685.0 MB/s
  35. ---
  36. NEON LDP/STP copy : 1646.3 MB/s (0.3%)
  37. NEON LDP/STP copy pldl2strm (32 bytes step) : 1114.1 MB/s (1.1%)
  38. NEON LDP/STP copy pldl2strm (64 bytes step) : 1366.6 MB/s (0.2%)
  39. NEON LDP/STP copy pldl1keep (32 bytes step) : 1756.2 MB/s
  40. NEON LDP/STP copy pldl1keep (64 bytes step) : 1746.1 MB/s
  41. NEON LD1/ST1 copy : 1640.8 MB/s
  42. NEON STP fill : 5685.8 MB/s
  43. NEON STNP fill : 2988.4 MB/s (1.1%)
  44. ARM LDP/STP copy : 1645.1 MB/s (0.3%)
  45. ARM STP fill : 5683.5 MB/s
  46. ARM STNP fill : 2988.5 MB/s (0.8%)
  47.  
  48. ==========================================================================
  49. == Framebuffer read tests. ==
  50. == ==
  51. == Many ARM devices use a part of the system memory as the framebuffer, ==
  52. == typically mapped as uncached but with write-combining enabled. ==
  53. == Writes to such framebuffers are quite fast, but reads are much ==
  54. == slower and very sensitive to the alignment and the selection of ==
  55. == CPU instructions which are used for accessing memory. ==
  56. == ==
  57. == Many x86 systems allocate the framebuffer in the GPU memory, ==
  58. == accessible for the CPU via a relatively slow PCI-E bus. Moreover, ==
  59. == PCI-E is asymmetric and handles reads a lot worse than writes. ==
  60. == ==
  61. == If uncached framebuffer reads are reasonably fast (at least 100 MB/s ==
  62. == or preferably >300 MB/s), then using the shadow framebuffer layer ==
  63. == is not necessary in Xorg DDX drivers, resulting in a nice overall ==
  64. == performance improvement. For example, the xf86-video-fbturbo DDX ==
  65. == uses this trick. ==
  66. ==========================================================================
  67.  
  68. NEON LDP/STP copy (from framebuffer) : 217.9 MB/s
  69. NEON LDP/STP 2-pass copy (from framebuffer) : 209.7 MB/s
  70. NEON LD1/ST1 copy (from framebuffer) : 56.6 MB/s
  71. NEON LD1/ST1 2-pass copy (from framebuffer) : 56.1 MB/s
  72. ARM LDP/STP copy (from framebuffer) : 110.6 MB/s
  73. ARM LDP/STP 2-pass copy (from framebuffer) : 108.2 MB/s
  74.  
  75. ==========================================================================
  76. == Memory latency test ==
  77. == ==
  78. == Average time is measured for random memory accesses in the buffers ==
  79. == of different sizes. The larger is the buffer, the more significant ==
  80. == are relative contributions of TLB, L1/L2 cache misses and SDRAM ==
  81. == accesses. For extremely large buffer sizes we are expecting to see ==
  82. == page table walk with several requests to SDRAM for almost every ==
  83. == memory access (though 64MiB is not nearly large enough to experience ==
  84. == this effect to its fullest). ==
  85. == ==
  86. == Note 1: All the numbers are representing extra time, which needs to ==
  87. == be added to L1 cache latency. The cycle timings for L1 cache ==
  88. == latency can be usually found in the processor documentation. ==
  89. == Note 2: Dual random read means that we are simultaneously performing ==
  90. == two independent memory accesses at a time. In the case if ==
  91. == the memory subsystem can't handle multiple outstanding ==
  92. == requests, dual random read has the same timings as two ==
  93. == single reads performed one after another. ==
  94. ==========================================================================
  95.  
  96. block size : single random read / dual random read
  97. 1024 : 0.0 ns / 0.0 ns
  98. 2048 : 0.0 ns / 0.0 ns
  99. 4096 : 0.0 ns / 0.0 ns
  100. 8192 : 0.0 ns / 0.0 ns
  101. 16384 : 0.0 ns / 0.0 ns
  102. 32768 : 0.0 ns / 0.0 ns
  103. 65536 : 3.8 ns / 6.4 ns
  104. 131072 : 5.8 ns / 8.9 ns
  105. 262144 : 6.9 ns / 10.2 ns
  106. 524288 : 8.0 ns / 11.1 ns
  107. 1048576 : 74.7 ns / 115.1 ns
  108. 2097152 : 110.0 ns / 148.5 ns
  109. 4194304 : 132.3 ns / 164.9 ns
  110. 8388608 : 144.7 ns / 174.3 ns
  111. 16777216 : 152.0 ns / 179.4 ns
  112. 33554432 : 156.3 ns / 182.9 ns
  113. 67108864 : 158.5 ns / 184.9 ns
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