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Oct 19th, 2019
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  1. -Added Nightmode Amount (0-100)
  2. -Added Chicken ESP
  3. -Added NoScope
  4. -Added Skybox Changer (kind of messy at the moment because its a long dropdown)
  5. -Added Slidewalk
  6. -Added Grenade Damage List (similiar to spectators list but for grenades, this is meant mostly for HE grenades but it does work with other grenades to indicate it will land close to whoever)
  7. -Added a box esp distance option (smaller box based on distance)
  8. -Modified spectator list so it shows who is spectating who
  9. -Moved backtrack amount to aimbot tab because the menu is taller now and has space
  10. -Renamed Position Adjustment to Backtrack to not cause confusion
  11. -Removed radar range and made it 31 always since it does not matter and it just took space for no reason
  12. -Fully fixed when spectator list is out of bounds so no more issues with that
  13. -Added Hitchance % which is the hitchance for the aimbot
  14. -Added Fakewalk (bindable to key)
  15. -Added Fakelag with options Normal, Lagbreak(Adaptive), In air, On land, Random amount
  16. -Added a Resolver option to aimbot so now its toggle-able whereas before it was automatic
  17. -Added a Custom option to anti aim pitch and anti aim yaw, after it is set you go to Other tab and under AA small tab you can set it up (custom fake, custom jitter, custom spin)
  18. -Added LBY Indicator (to indicate you if LBY is being faked)
  19. -Added ESP Resolver to indicate what resolving method is being used on player
  20. -Added FakeAngle Chams (to indicate current fake angles and also toggle-able LBY indicator chams with LBY angle displayed)
  21. -Added Auto-Cock for revolver (this will get improved to provide instant shots while standing in the future)
  22. -Reworked the anti-aim system (removed some, changed some, added some) - mainly to provide faking lowerbody yaw - my recommendation is FakeLBY AA or PJITTER or RealBack with fakewalk and on walldtc fakedge
  23. -Improved hitchance for more accuracy
  24. -Thirdperson now shows real angle instead of fake one
  25. -Removed Autoshoot options because hitchance is now its own value
  26. -Changed Hitchance for triggerbot to accept a % value instead of a preset
  27. -Made Items ESP work with distance in mind (if using the "Close" option)
  28. -Fixed auto-accept
  29. -Optimized any entity related ESP (bomb, grenades, weapons)
  30. -Trimmed entity esp names down to the name of the gun/nade only to avoid massive text clutter on the screen
  31. -Re-organized the COLOR BIND tab so colors are now inside one small tab so there is more space for the future
  32. -Added ENT_GLOW which will glow weapons/nades/bomb on the ground
  33. -Added ENT_CHAMS which will cham weapons/nades/bomb (colors customizable)
  34. -Added PROP_CHAMS which will cham static props around the map (doors, boxes, other objects) - color customizable
  35. -Added ALPHA_PROPS which will make static props transparent (for wallbangs through doors and whatnot)
  36. -Not sure why this wasnt a thing yet but unicode characters should be fixed now in the playerlist + esp
  37. -Added ESP Clan
  38. -Added Position Adjustment as a toggle so it can be used outside of nospread hvh (before it was autoon in nospread hvh now its a full toggle)
  39. -Enabled ESP for local player if thirdperson is on (+enemyonly esp is off)
  40. -Added a 'steal clan' button to playerlist so you can steal anyone's clan that you select (playerlist already shows full name clan + playername so its easier)
  41. -StatTrak on skins now shows 1337 all the time without saying UNKNWN
  42. -Glove changer re-added
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