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- Mono path[0] = 'C:/Program Files/Pimax/PVRHome/PVRHome_Data/Managed'
- Mono config path = 'C:/Program Files/Pimax/PVRHome/MonoBleedingEdge/etc'
- Initialize engine version: 2019.3.7f1 (6437fd74d35d)
- [Subsystems] Discovering subsystems at path C:/Program Files/Pimax/PVRHome/PVRHome_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
- Vendor:
- VRAM: 11049 MB
- Driver: 27.21.14.5167
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.061 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.653000 ms
- ArgumentNullException: Value cannot be null.
- Parameter name: shader
- at (wrapper managed-to-native) UnityEngine.Material.CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
- at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00008] in <73b499366e5241bda47e5da76897738b>:0
- at LaserPointerController.Awake () [0x00166] in <2838025df8564ebb8af5244592a0434b>:0
- (Filename: <73b499366e5241bda47e5da76897738b> Line: 0)
- 2020-08-30 10:56:07:826 :[Debug] Awake() Initialization started...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:828 :[Debug] Searching for SteamVR Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:830 :[Debug] Steam install path found (64 bit Windows): C:\Program Files (x86)\Steam
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:831 :[Debug] Searching for Oculus Home Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:831 :[Debug] Oculus install path found (64 bit Windows): C:\Program Files\Oculus\
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:831 :[Debug] Searching for VivePort Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:833 :[Debug] Starting import of new SteamVR games...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:07:931 :[Debug] OK! New SteamVR game found and imported: PAYDAY 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:241 :[Debug] OK! New SteamVR game found and imported: Pixel Ripped 1989 VR
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:241 :[Debug] SteamVR game import finished! Imported 209 new SteamVR games to library.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:242 :[Debug] Starting import of new VivePort games...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:242 :[Debug] WARNING: VivePort games cannot be imported because the manifest file (with an index of all installed VivePort games) is missing: C:\Users\bysty\AppData\Local\HTC\Viveport\installed_apps.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:242 :[Debug] VivePort game import finished! Imported 0 new VivePort games to library.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:243 :[Debug] User settings file found, now reading file...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:253 :[Debug] File Validation OK: User settings profile C:/Users/bysty/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json is validated and OK. Now proceeding...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:257 :[Debug] OK! Double-checked Config File values (due to new VRHome version) and if needed, added new values to Config File. Settings saved to: C:/Users/bysty/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:259 :[Debug] Attempting to change UI Theme...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:260 :[Debug] Changing UI Theme...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:385 :[Debug] Default UI Theme selected...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:385 :[Debug] Changing view mode Basic/Advanced...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:385 :[Debug] View mode changed to Advanced!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:387 :[Debug] Left Side Panel set to Hidden!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:393 :[Debug] Awake() Initialization finished!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:08:402 :[Debug] Listing all games in steam category...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:09:344 :[Debug] Start() Initialization begins...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:09:346 :[Debug] Checking if all games have profiles...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:09:399 :[Debug] Checking if all SteamVR/VivePort/Imported games have a SteamVR profile...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:09:454 :[Debug] Waiting 2 seconds to retrieve all values before continuing...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:09:457 :[PVR-Unity] Starting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 10f4 -> priority: 1
- Thread -> id: 57a0 -> priority: 1
- Thread -> id: 57a4 -> priority: 1
- Thread -> id: 5d40 -> priority: 1
- Thread -> id: 5798 -> priority: 1
- Thread -> id: 5054 -> priority: 1
- Thread -> id: 5644 -> priority: 1
- Thread -> id: 481c -> priority: 1
- 2020-08-30 10:56:10:982 :Leap Service not connected; attempting to reconnect for try 1/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:139 :[Debug] PiTool Connection: Values sent to PiTool...Awaiting response...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:139 :[Debug] Values sent to PiTool: {
- "message":0
- }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:140 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:140 :[Debug] PiTool responded! Active settings: {
- "backBrightness": 1,
- "blackEnable": false,
- "brightnessleft": 0,
- "brightnessleft_B": 0,
- "brightnessleft_G": 0,
- "brightnessleft_R": 0,
- "brightnessright": 0,
- "brightnessright_B": 0,
- "brightnessright_G": 0,
- "brightnessright_R": 0,
- "colorChannelValue": 0,
- "comboFov1": 0,
- "comparapro": false,
- "contrastleft": 0,
- "contrastleft_B": 0,
- "contrastleft_G": 0,
- "contrastleft_R": 0,
- "contrastright": 0,
- "contrastright_B": 0,
- "contrastright_G": 0,
- "contrastright_R": 0,
- "currentRefreshIndex": 0,
- "displayName": "Pimax 5K Plus",
- "displayquality": 1,
- "foveated": true,
- "foveatedSupport": true,
- "foveatedcom": 0,
- "headTracked": false,
- "hiddenarea": false,
- "homeSupport": true,
- "ipd": 0,
- "refreshValues": "144 120 90 72 64",
- "smartfill": false,
- "startalone": true,
- "suppervivegame": false,
- "supportFoveated": true,
- "title": "Common Setting",
- "verticalOffsetLeft": 0,
- "verticalOffsetRight": 0
- }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:144 :[Debug] Updating SysInfo values...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:144 :[Debug] Initializing HMD values from PiTool...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:145 :[Debug] Init HMD values done!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:11:146 :[Debug] Active Advanced Image Adjustments loaded from active profile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:12:139 :[Debug] Loading all Main-Settings + Quick-Settings...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:12:139 :[Debug] Changing view mode Basic/Advanced...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:12:139 :[Debug] View mode changed to Advanced!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:12:144 :[Debug] All Main-Settings + Quick-Settings loaded!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:12:302 :[Debug] Start() Initialization finished!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:12:399 :Leap Service not connected; attempting to reconnect for try 2/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:13:656 :Leap Service not connected; attempting to reconnect for try 3/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:14:913 :Leap Service not connected; attempting to reconnect for try 4/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-08-30 10:56:16:170 :Leap Service not connected; attempting to reconnect for try 5/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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