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Config H

Mar 18th, 2019
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  1. /*
  2. Copyright 2018 REPLACE_WITH_YOUR_NAME
  3.  
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8.  
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13.  
  14. You should have received a copy of the GNU General Public License
  15. along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17.  
  18. #pragma once
  19.  
  20. #include "config_common.h"
  21.  
  22. /* USB Device descriptor parameter */
  23. #define VENDOR_ID 0xFEED
  24. #define PRODUCT_ID 0x0000
  25. #define DEVICE_VER 0x0001
  26. #define MANUFACTURER You
  27. #define PRODUCT numpro
  28. #define DESCRIPTION A custom keyboard
  29.  
  30. /* key matrix size */
  31. #define MATRIX_ROWS 5
  32. #define MATRIX_COLS 15
  33.  
  34. /*
  35. * Keyboard Matrix Assignments
  36. *
  37. * Change this to how you wired your keyboard
  38. * COLS: AVR pins used for columns, left to right
  39. * ROWS: AVR pins used for rows, top to bottom
  40. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  41. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  42. *
  43. */
  44. #define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, }
  45. #define MATRIX_COL_PINS { F7, B6, B5, B4, D7, C7, C6, D3, D2, D0, D1, B7, B3, B2, B1, }
  46. #define UNUSED_PINS
  47.  
  48. /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
  49. #define DIODE_DIRECTION COL2ROW
  50.  
  51. // #define BACKLIGHT_PIN B0
  52. // #define BACKLIGHT_BREATHING
  53. // #define BACKLIGHT_LEVELS 3
  54.  
  55. // #define RGB_DI_PIN E2
  56. // #ifdef RGB_DI_PIN
  57. // #define RGBLED_NUM 16
  58. // #define RGBLIGHT_HUE_STEP 8
  59. // #define RGBLIGHT_SAT_STEP 8
  60. // #define RGBLIGHT_VAL_STEP 8
  61. // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  62. // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  63. // /*== all animations enable ==*/
  64. // #define RGBLIGHT_ANIMATIONS
  65. // /*== or choose animations ==*/
  66. // #define RGBLIGHT_EFFECT_BREATHING
  67. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  68. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  69. // #define RGBLIGHT_EFFECT_SNAKE
  70. // #define RGBLIGHT_EFFECT_KNIGHT
  71. // #define RGBLIGHT_EFFECT_CHRISTMAS
  72. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  73. // #define RGBLIGHT_EFFECT_RGB_TEST
  74. // #define RGBLIGHT_EFFECT_ALTERNATING
  75. // #endif
  76.  
  77. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  78. #define DEBOUNCING_DELAY 5
  79.  
  80. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  81. //#define MATRIX_HAS_GHOST
  82.  
  83. /* number of backlight levels */
  84.  
  85. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  86. #define LOCKING_SUPPORT_ENABLE
  87. /* Locking resynchronize hack */
  88. #define LOCKING_RESYNC_ENABLE
  89.  
  90. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  91. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  92. */
  93. // #define GRAVE_ESC_CTRL_OVERRIDE
  94.  
  95. /*
  96. * Force NKRO
  97. *
  98. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  99. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  100. * makefile for this to work.)
  101. *
  102. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  103. * until the next keyboard reset.
  104. *
  105. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  106. * fully operational during normal computer usage.
  107. *
  108. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  109. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  110. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  111. * power-up.
  112. *
  113. */
  114. //#define FORCE_NKRO
  115.  
  116. /*
  117. * Magic Key Options
  118. *
  119. * Magic keys are hotkey commands that allow control over firmware functions of
  120. * the keyboard. They are best used in combination with the HID Listen program,
  121. * found here: https://www.pjrc.com/teensy/hid_listen.html
  122. *
  123. * The options below allow the magic key functionality to be changed. This is
  124. * useful if your keyboard/keypad is missing keys and you want magic key support.
  125. *
  126. */
  127.  
  128. /* key combination for magic key command */
  129. #define IS_COMMAND() ( \
  130. keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
  131. )
  132.  
  133. /* control how magic key switches layers */
  134. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  135. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  136. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  137.  
  138. /* override magic key keymap */
  139. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  140. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  141. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  142. //#define MAGIC_KEY_HELP1 H
  143. //#define MAGIC_KEY_HELP2 SLASH
  144. //#define MAGIC_KEY_DEBUG D
  145. //#define MAGIC_KEY_DEBUG_MATRIX X
  146. //#define MAGIC_KEY_DEBUG_KBD K
  147. //#define MAGIC_KEY_DEBUG_MOUSE M
  148. //#define MAGIC_KEY_VERSION V
  149. //#define MAGIC_KEY_STATUS S
  150. //#define MAGIC_KEY_CONSOLE C
  151. //#define MAGIC_KEY_LAYER0_ALT1 ESC
  152. //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
  153. //#define MAGIC_KEY_LAYER0 0
  154. //#define MAGIC_KEY_LAYER1 1
  155. //#define MAGIC_KEY_LAYER2 2
  156. //#define MAGIC_KEY_LAYER3 3
  157. //#define MAGIC_KEY_LAYER4 4
  158. //#define MAGIC_KEY_LAYER5 5
  159. //#define MAGIC_KEY_LAYER6 6
  160. //#define MAGIC_KEY_LAYER7 7
  161. //#define MAGIC_KEY_LAYER8 8
  162. //#define MAGIC_KEY_LAYER9 9
  163. //#define MAGIC_KEY_BOOTLOADER PAUSE
  164. //#define MAGIC_KEY_LOCK CAPS
  165. //#define MAGIC_KEY_EEPROM E
  166. //#define MAGIC_KEY_NKRO N
  167. //#define MAGIC_KEY_SLEEP_LED Z
  168.  
  169. /*
  170. * Feature disable options
  171. * These options are also useful to firmware size reduction.
  172. */
  173.  
  174. /* disable debug print */
  175. //#define NO_DEBUG
  176.  
  177. /* disable print */
  178. //#define NO_PRINT
  179.  
  180. /* disable action features */
  181. //#define NO_ACTION_LAYER
  182. //#define NO_ACTION_TAPPING
  183. //#define NO_ACTION_ONESHOT
  184. //#define NO_ACTION_MACRO
  185. //#define NO_ACTION_FUNCTION
  186.  
  187. /*
  188. * MIDI options
  189. */
  190.  
  191. /* Prevent use of disabled MIDI features in the keymap */
  192. //#define MIDI_ENABLE_STRICT 1
  193.  
  194. /* enable basic MIDI features:
  195. - MIDI notes can be sent when in Music mode is on
  196. */
  197. //#define MIDI_BASIC
  198.  
  199. /* enable advanced MIDI features:
  200. - MIDI notes can be added to the keymap
  201. - Octave shift and transpose
  202. - Virtual sustain, portamento, and modulation wheel
  203. - etc.
  204. */
  205. //#define MIDI_ADVANCED
  206.  
  207. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  208. //#define MIDI_TONE_KEYCODE_OCTAVES 1
  209.  
  210. /*
  211. * HD44780 LCD Display Configuration
  212. */
  213. /*
  214. #define LCD_LINES 2 //< number of visible lines of the display
  215. #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
  216.  
  217. #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
  218.  
  219. #if LCD_IO_MODE
  220. #define LCD_PORT PORTB //< port for the LCD lines
  221. #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
  222. #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
  223. #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
  224. #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
  225. #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
  226. #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
  227. #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
  228. #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
  229. #define LCD_RS_PORT LCD_PORT //< port for RS line
  230. #define LCD_RS_PIN 3 //< pin for RS line
  231. #define LCD_RW_PORT LCD_PORT //< port for RW line
  232. #define LCD_RW_PIN 2 //< pin for RW line
  233. #define LCD_E_PORT LCD_PORT //< port for Enable line
  234. #define LCD_E_PIN 1 //< pin for Enable line
  235. #endif
  236. */
  237.  
  238. /* Bootmagic Lite key configuration */
  239. // #define BOOTMAGIC_LITE_ROW 0
  240. // #define BOOTMAGIC_LITE_COLUMN 0
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