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  1. Log uploaded on Wednesday, January 23, 2019, 4:09:03 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  5. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  6. Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.4.6953.34813)
  7. Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
  8. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
  9. Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6955.36568)
  10. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  11. ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.7.1.224)
  12. Dual Wield: $HugsLibChecker(0.5.0.0), DualWield(1.0.0.0)
  13. Giddy-up! Battle Mounts[ov:1.0.2]: (no assemblies)
  14. RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
  15. Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
  16. [CP] Metal Gear Solid - Incident Sounds (1.0): (no assemblies)
  17. [CP] Rimmu-Nation - Weapons (1.0): 0Harmony(1.0.9.1), CPWeaponExt(1.0.0.0), RNPortalTurret(1.0.0.0)
  18. [CP] Red Horse Furniture (1.0): 0Harmony(1.0.9.1), GraphicApparelDetour(1.19.0.0), RedHorse(0.0.0.0), ReinforcementCall(1.0.0.0)
  19. [CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
  20. [CP] Detailed Body Textures II (1.0): (no assemblies)
  21. [CP] Rimmu-Nation - Clothing (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
  22. [CP] Portable Power Generator (1.0): (no assemblies)
  23.  
  24. Active Harmony patches:
  25. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  26. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  27. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  28. Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
  29. DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
  30. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  31. EditWindow_DebugInspector.CurrentDebugString: post: DubsBadHygiene.MapComponent_Hygiene+Harmony_AmountCanAccept.Postfix
  32. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  33. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
  34. FloatMenuMakerMap.AddHumanlikeOrders: post: DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix
  35. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  36. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  37. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  38. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  39. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
  40. InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
  41. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  42. JobDriver_Wait.CheckForAutoAttack: TRANS: DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
  43. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  44. MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  45. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  46. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  47. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  48. MassUtility.Capacity: post: CPBackpacks.HarmonyBackpacks.Capacity_PostFix
  49. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  50. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  51. ModsConfig.Save: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_Save.Postfix
  52. MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
  53. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  54. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  55. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  56. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+VersionIterationLoop.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+ExpandScrollViewHeight.Transpiler
  57. Page_ModsConfig.PostClose: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Transpiler
  58. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  59. Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  60. Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
  61. Pawn.Tick: post: DualWield.Harmony.Pawn_Tick.Postfix
  62. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  63. Pawn.TryStartAttack: post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
  64. Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
  65. PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
  66. PawnRenderer.DrawEquipmentAiming: PRE: DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix
  67. PawnRenderer.RenderPawnAt: post: DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix
  68. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix
  69. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  70. PawnWeaponGenerator.TryGenerateWeaponFor: post: DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
  71. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
  72. Pawn_DraftController.set_Drafted: post: SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
  73. Pawn_EquipmentTracker.AddEquipment: post: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
  74. Pawn_EquipmentTracker.MakeRoomFor: PRE: DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix
  75. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
  76. Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  77. Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
  78. Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
  79. Pawn_NeedsTracker.ShouldHaveNeed: post: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix
  80. Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler
  81. Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HamonyPatches+Patch_SetupMoveIntoNextCell.Postfix
  82. Pawn_RotationTracker.UpdateRotation: post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix
  83. PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
  84. PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
  85. PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
  86. PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
  87. PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
  88. PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
  89. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  90. Projectile.CanHit: post: CPWeaponExt.HarmonyRailgun.CanHit_PostFix
  91. Projectile.Launch: PRE: DualWield.Harmony.Projectile_Launch.Prefix post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
  92. RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
  93. RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
  94. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
  95. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  96. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  97. SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
  98. Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
  99. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  100. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  101. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  102. Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix
  103. ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
  104. ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
  105. ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
  106. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  107. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  108. Verb.CanHitCellFromCellIgnoringRange: PRE: CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix
  109. Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler, [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
  110. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix post: DualWield.Harmony.Verb_TryStartCastOn.Postfix
  111. VerbProperties.AdjustedAccuracy: post: DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  112. VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
  113. VerbTracker.CreateVerbTargetCommand: PRE: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Prefix
  114. VerbTracker.GetVerbsCommands: post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
  115. Verb_MeleeAttack.TryCastShot: TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
  116. Verb_TryCastNextBurstShot.SetStanceRunAndGun: post: DualWield.Harmony.RunAndGun.Postfix
  117. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  118. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, io.github.ratysz.madskills, DoctorVanGogh.ModSwitch, Dubwise.DubsBadHygiene, HugsLib.DualWield, Dubwise.Rimatomics, HugsLib.DefensivePositions, HugsLib.SearchAndDestroy, HugsLib.RunAndGun; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.cpwallshot, rimworld.cpbackpacks
  119.  
  120. Platform information: (hidden, hold Shift while publishing to include)
  121.  
  122. Log file contents:
  123. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  124. GfxDevice: [Renderer information redacted]
  125. Begin MonoManager ReloadAssembly
  126. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  127. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  128. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  129. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  130. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  133. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  134. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  135. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  136. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  137. RimWorld 1.0.2150 rev801
  138.  
  139. Translation data for language Simplified Chinese has 125 errors. Generate translation report for more info.
  140.  
  141. Setting up 4 worker threads for Enlighten.
  142. Thread -> id: 25c8 -> priority: 1
  143. Thread -> id: 2a5c -> priority: 1
  144. Thread -> id: dbc -> priority: 1
  145. Thread -> id: 2864 -> priority: 1
  146. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  147. GfxDevice: creating device client; threaded=1
  148. Direct3D:
  149. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  150. Renderer: NVIDIA GeForce GTX 1060 6GB
  151. Vendor: NVIDIA
  152. VRAM: 6052 MB (via DXGI)
  153. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  154. Begin MonoManager ReloadAssembly
  155. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  156. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  157. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  158. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  159. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  160. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  161. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  162. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  163. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  164. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  165. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  166. RimWorld 1.0.2150 rev801
  167.  
  168. [HugsLib] version 6.1.1
  169.  
  170. Translation data for language Simplified Chinese has 125 errors. Generate translation report for more info.
  171.  
  172. Setting up 4 worker threads for Enlighten.
  173. Thread -> id: 11bc -> priority: 1
  174. Thread -> id: 2f6c -> priority: 1
  175. Thread -> id: 83c -> priority: 1
  176. Thread -> id: 6f4 -> priority: 1
  177. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  178. GfxDevice: creating device client; threaded=1
  179. Direct3D:
  180. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  181. Renderer: NVIDIA GeForce GTX 1060 6GB
  182. Vendor: NVIDIA
  183. VRAM: 6052 MB (via DXGI)
  184. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  185. Begin MonoManager ReloadAssembly
  186. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  187. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  188. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  189. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  190. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  191. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  192. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  193. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  194. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  195. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  196. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  197. RimWorld 1.0.2150 rev801
  198.  
  199. [HugsLib] version 6.1.1
  200.  
  201. BadHygiene 2.4.648
  202.  
  203. Rimatomics 1.6.689
  204.  
  205. [MadSkills]: changed behavior of Great Memory trait.
  206.  
  207. d3d: failed to create 2D texture id=2147 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  208. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  209.  
  210. Dubs Rimkit 1.4.652
  211.  
  212. Setting up 4 worker threads for Enlighten.
  213. Thread -> id: d4c -> priority: 1
  214. Thread -> id: 47c -> priority: 1
  215. Thread -> id: 644 -> priority: 1
  216. Thread -> id: 1fe8 -> priority: 1
  217. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  218. GfxDevice: creating device client; threaded=1
  219. Direct3D:
  220. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  221. Renderer: NVIDIA GeForce GTX 1060 6GB
  222. Vendor: NVIDIA
  223. VRAM: 6052 MB (via DXGI)
  224. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  225. Begin MonoManager ReloadAssembly
  226. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  227. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  228. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  232. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  233. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  234. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  235. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  236. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  237. RimWorld 1.0.2150 rev801
  238.  
  239. [HugsLib] version 6.1.1
  240.  
  241. BadHygiene 2.4.648
  242.  
  243. Rimatomics 1.6.689
  244.  
  245. ModSwitch 1.7.1.224 - initialized patches...
  246.  
  247. [MadSkills]: changed behavior of Great Memory trait.
  248.  
  249. d3d: failed to create 2D texture id=2147 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  250. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  251.  
  252. Dubs Rimkit 1.4.652
  253.  
  254. Setting up 4 worker threads for Enlighten.
  255. Thread -> id: 644 -> priority: 1
  256. Thread -> id: 300c -> priority: 1
  257. Thread -> id: 2fe0 -> priority: 1
  258. Thread -> id: 2f40 -> priority: 1
  259. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  260. GfxDevice: creating device client; threaded=1
  261. Direct3D:
  262. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  263. Renderer: NVIDIA GeForce GTX 1060 6GB
  264. Vendor: NVIDIA
  265. VRAM: 6052 MB (via DXGI)
  266. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  267. Begin MonoManager ReloadAssembly
  268. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  269. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  270. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  271. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  272. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  273. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  274. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  275. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  276. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  277. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  278. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  279. RimWorld 1.0.2150 rev801
  280.  
  281. ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  282. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  283. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  284. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  285.  
  286. Loader exceptions:
  287. => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  288. => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  289.  
  290.  
  291. [HugsLib] version 6.1.1
  292.  
  293. BadHygiene 2.4.648
  294.  
  295. Rimatomics 1.6.689
  296.  
  297. ModSwitch 1.7.1.224 - initialized patches...
  298.  
  299. Dubs Skylight 1.4.651
  300.  
  301. Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
  302.  
  303. Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
  304.  
  305. Knowledge data was missing key DW_Penalties. Adding it...
  306.  
  307. Knowledge data was missing key DW_Settings. Adding it...
  308.  
  309. Knowledge data was missing key BM_Mounting. Adding it...
  310.  
  311. Knowledge data was missing key BM_Enemy_Mounting. Adding it...
  312.  
  313. Knowledge data was missing key DW_Penalties. Adding it...
  314.  
  315. Knowledge data was missing key DW_Settings. Adding it...
  316.  
  317. Knowledge data was missing key BM_Mounting. Adding it...
  318.  
  319. Knowledge data was missing key BM_Enemy_Mounting. Adding it...
  320.  
  321. [MadSkills]: changed behavior of Great Memory trait.
  322.  
  323. d3d: failed to create 2D texture id=2147 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  324. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  325.  
  326. Dubs Rimkit 1.4.652
  327.  
  328. [HugsLib] initializing DefensivePositions, DualWield, RunAndGun
  329.  
  330. [DefensivePositions] Cleared 'toggle beauty display' key binding
  331.  
  332. Setting up 4 worker threads for Enlighten.
  333. Thread -> id: 1b00 -> priority: 1
  334. Thread -> id: 30d0 -> priority: 1
  335. Thread -> id: 1b18 -> priority: 1
  336. Thread -> id: 332c -> priority: 1
  337. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  338. GfxDevice: creating device client; threaded=1
  339. Direct3D:
  340. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  341. Renderer: NVIDIA GeForce GTX 1060 6GB
  342. Vendor: NVIDIA
  343. VRAM: 6052 MB (via DXGI)
  344. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  345. Begin MonoManager ReloadAssembly
  346. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  347. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  348. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  349. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  350. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  351. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  352. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  353. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  354. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  355. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  356. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  357. RimWorld 1.0.2150 rev801
  358.  
  359. ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  360. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  361. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  362. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  363.  
  364. Loader exceptions:
  365. => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  366. => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  367.  
  368.  
  369. [HugsLib] version 6.1.1
  370.  
  371. BadHygiene 2.4.648
  372.  
  373. Rimatomics 1.6.689
  374.  
  375. ModSwitch 1.7.1.224 - initialized patches...
  376.  
  377. Dubs Skylight 1.4.651
  378.  
  379. Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
  380.  
  381. Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
  382.  
  383. [MadSkills]: changed behavior of Great Memory trait.
  384.  
  385. d3d: failed to create 2D texture id=2169 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  386. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  387.  
  388. Dubs Rimkit 1.4.652
  389.  
  390. [HugsLib] initializing DefensivePositions, DualWield, RunAndGun
  391.  
  392. Setting up 4 worker threads for Enlighten.
  393. Thread -> id: 1ca4 -> priority: 1
  394. Thread -> id: 1e48 -> priority: 1
  395. Thread -> id: 336c -> priority: 1
  396. Thread -> id: 840 -> priority: 1
  397. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  398. GfxDevice: creating device client; threaded=1
  399. Direct3D:
  400. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  401. Renderer: NVIDIA GeForce GTX 1060 6GB
  402. Vendor: NVIDIA
  403. VRAM: 6052 MB (via DXGI)
  404. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  405. Begin MonoManager ReloadAssembly
  406. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  407. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  408. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  409. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  410. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  411. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  412. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  413. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  414. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  415. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  416. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  417. RimWorld 1.0.2150 rev801
  418.  
  419. [HugsLib] version 6.1.1
  420.  
  421. BadHygiene 2.4.648
  422.  
  423. Rimatomics 1.6.689
  424.  
  425. ModSwitch 1.7.1.224 - initialized patches...
  426.  
  427. Dubs Skylight 1.4.651
  428.  
  429. Could not resolve cross-reference to RimWorld.ConceptDef named DW_Penalties (wanter=knowledge)
  430.  
  431. Could not resolve cross-reference to RimWorld.ConceptDef named DW_Settings (wanter=knowledge)
  432.  
  433. Could not resolve cross-reference to RimWorld.ConceptDef named BM_Mounting (wanter=knowledge)
  434.  
  435. Could not resolve cross-reference to RimWorld.ConceptDef named BM_Enemy_Mounting (wanter=knowledge)
  436.  
  437. Failed to load key/value pair: , 0
  438.  
  439. Failed to load key/value pair: , 0
  440.  
  441. Failed to load key/value pair: , 0
  442.  
  443. Failed to load key/value pair: , 0
  444.  
  445. Could not resolve cross-reference to RimWorld.ConceptDef named DW_Penalties (wanter=knowledge)
  446.  
  447. Could not resolve cross-reference to RimWorld.ConceptDef named DW_Settings (wanter=knowledge)
  448.  
  449. Could not resolve cross-reference to RimWorld.ConceptDef named BM_Mounting (wanter=knowledge)
  450.  
  451. Could not resolve cross-reference to RimWorld.ConceptDef named BM_Enemy_Mounting (wanter=knowledge)
  452.  
  453. Failed to load key/value pair: , 0
  454.  
  455. Failed to load key/value pair: , 0
  456.  
  457. Failed to load key/value pair: , 0
  458.  
  459. Failed to load key/value pair: , 0
  460.  
  461. [MadSkills]: changed behavior of Great Memory trait.
  462.  
  463. d3d: failed to create 2D texture id=2169 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  464. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  465.  
  466. Dubs Rimkit 1.4.652
  467.  
  468. [HugsLib] initializing DefensivePositions
  469.  
  470. Setting up 4 worker threads for Enlighten.
  471. Thread -> id: 1b88 -> priority: 1
  472. Thread -> id: 2270 -> priority: 1
  473. Thread -> id: 1630 -> priority: 1
  474. Thread -> id: 219c -> priority: 1
  475. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  476. GfxDevice: creating device client; threaded=1
  477. Direct3D:
  478. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  479. Renderer: NVIDIA GeForce GTX 1060 6GB
  480. Vendor: NVIDIA
  481. VRAM: 6052 MB (via DXGI)
  482. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  483. Begin MonoManager ReloadAssembly
  484. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  485. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  486. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  487. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  488. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  489. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  490. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  491. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  492. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  493. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  494. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  495. RimWorld 1.0.2150 rev801
  496.  
  497. [HugsLib] version 6.1.1
  498.  
  499. BadHygiene 2.4.648
  500.  
  501. Rimatomics 1.6.689
  502.  
  503. ModSwitch 1.7.1.224 - initialized patches...
  504.  
  505. [MadSkills]: changed behavior of Great Memory trait.
  506.  
  507. d3d: failed to create 2D texture id=2173 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  508. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  509.  
  510. Dubs Rimkit 1.4.652
  511.  
  512. [HugsLib] initializing DefensivePositions
  513.  
  514. Setting up 4 worker threads for Enlighten.
  515. Thread -> id: 3348 -> priority: 1
  516. Thread -> id: 2a0c -> priority: 1
  517. Thread -> id: 1ed4 -> priority: 1
  518. Thread -> id: 3218 -> priority: 1
  519. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  520. GfxDevice: creating device client; threaded=1
  521. Direct3D:
  522. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  523. Renderer: NVIDIA GeForce GTX 1060 6GB
  524. Vendor: NVIDIA
  525. VRAM: 6052 MB (via DXGI)
  526. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  527. Begin MonoManager ReloadAssembly
  528. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  529. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  530. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  531. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  532. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  533. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  534. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  535. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  536. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  537. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  538. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  539. RimWorld 1.0.2150 rev801
  540.  
  541. ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  542. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  543. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  544. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  545.  
  546. Loader exceptions:
  547. => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  548. => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  549.  
  550.  
  551. [HugsLib] version 6.1.1
  552.  
  553. BadHygiene 2.4.648
  554.  
  555. Rimatomics 1.6.689
  556.  
  557. ModSwitch 1.7.1.224 - initialized patches...
  558.  
  559. Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
  560.  
  561. Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
  562.  
  563. Knowledge data was missing key DW_Penalties. Adding it...
  564.  
  565. Knowledge data was missing key DW_Settings. Adding it...
  566.  
  567. Knowledge data was missing key BM_Mounting. Adding it...
  568.  
  569. Knowledge data was missing key BM_Enemy_Mounting. Adding it...
  570.  
  571. Knowledge data was missing key DW_Penalties. Adding it...
  572.  
  573. Knowledge data was missing key DW_Settings. Adding it...
  574.  
  575. Knowledge data was missing key BM_Mounting. Adding it...
  576.  
  577. Knowledge data was missing key BM_Enemy_Mounting. Adding it...
  578.  
  579. [MadSkills]: changed behavior of Great Memory trait.
  580.  
  581. d3d: failed to create 2D texture id=2201 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  582. Translation data for language Simplified Chinese has 176 errors. Generate translation report for more info.
  583.  
  584. Dubs Rimkit 1.4.652
  585.  
  586. [HugsLib] initializing DefensivePositions, DualWield, RunAndGun, SearchAndDestroy
  587.  
  588. Apparel Stuff Color detours loaded, hopefully correct
  589.  
  590. Setting up 4 worker threads for Enlighten.
  591. Thread -> id: 3458 -> priority: 1
  592. Thread -> id: 3f4 -> priority: 1
  593. Thread -> id: 36e8 -> priority: 1
  594. Thread -> id: 1b94 -> priority: 1
  595. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  596. GfxDevice: creating device client; threaded=1
  597. Direct3D:
  598. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  599. Renderer: NVIDIA GeForce GTX 1060 6GB
  600. Vendor: NVIDIA
  601. VRAM: 6052 MB (via DXGI)
  602. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  603. Begin MonoManager ReloadAssembly
  604. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  605. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  606. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  607. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  608. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  609. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  610. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  611. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  612. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  613. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  614. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  615. RimWorld 1.0.2150 rev801
  616.  
  617. ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  618. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  619. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  620. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  621.  
  622. Loader exceptions:
  623. => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  624. => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
  625.  
  626.  
  627. [HugsLib] version 6.1.1
  628.  
  629. BadHygiene 2.4.648
  630.  
  631. Rimatomics 1.6.689
  632.  
  633. ModSwitch 1.7.1.224 - initialized patches...
  634.  
  635. Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
  636.  
  637. Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
  638.  
  639. [MadSkills]: changed behavior of Great Memory trait.
  640.  
  641. d3d: failed to create 2D texture id=2201 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  642. Translation data for language Simplified Chinese has 175 errors. Generate translation report for more info.
  643.  
  644. Dubs Rimkit 1.4.652
  645.  
  646. [HugsLib] initializing DefensivePositions, DualWield, RunAndGun, SearchAndDestroy
  647.  
  648. Apparel Stuff Color detours loaded, hopefully correct
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