Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new House[153];
- House[0] = CreateObject(2528, 1441.4477, -755.6483, 102.2284, 0.0000, 0.0000, 0.0000); //CJ_TOILET3
- House[1] = CreateObject(18981, 1438.0091, -752.8350, 101.7369, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
- SetObjectMaterial(House[1], 0, 10765, "airportgnd_sfse", "white", 0xFF7B0A2A);
- House[2] = CreateObject(18762, 1433.4896, -740.8474, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[2], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[3] = CreateObject(18762, 1449.9957, -748.4589, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[3], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[4] = CreateObject(18762, 1426.0196, -756.4946, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[4], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[5] = CreateObject(19325, 1446.1473, -765.2088, 104.0847, 0.0000, 0.0000, 89.9999); //lsmall_window01
- House[6] = CreateObject(19325, 1438.1291, -765.3173, 104.0847, 0.0000, 0.0000, 89.9999); //lsmall_window01
- House[7] = CreateObject(18762, 1441.4095, -758.2907, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[7], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[8] = CreateObject(18980, 1426.0279, -764.8206, 93.7228, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
- SetObjectMaterial(House[8], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[9] = CreateObject(19325, 1429.8341, -765.3137, 104.0847, 0.0000, 0.0000, 89.9999); //lsmall_window01
- House[10] = CreateObject(18981, 1438.0091, -752.8350, 93.4309, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
- SetObjectMaterial(House[10], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[11] = CreateObject(18762, 1442.7285, -764.8206, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[11], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[12] = CreateObject(18981, 1438.0091, -752.8350, 106.0158, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
- SetObjectMaterial(House[12], 0, 8391, "ballys01", "ws_floortiles4", 0xFFFFFFFF);
- House[13] = CreateObject(19325, 1425.5753, -761.0617, 104.0000, 0.0000, 0.0000, 0.0000); //lsmall_window01
- House[14] = CreateObject(18762, 1426.0555, -757.4223, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[14], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[15] = CreateObject(18762, 1426.0240, -749.1765, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[15], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[16] = CreateObject(19325, 1425.5327, -752.9348, 104.0000, 0.0000, 0.0000, 0.0000); //lsmall_window01
- House[17] = CreateObject(18762, 1426.0233, -748.1892, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[17], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[18] = CreateObject(18980, 1426.0455, -740.8469, 93.7228, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
- SetObjectMaterial(House[18], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[19] = CreateObject(19325, 1425.6057, -744.4052, 104.0000, 0.0000, 0.0000, 0.0000); //lsmall_window01
- House[20] = CreateObject(19325, 1429.7043, -740.3405, 104.0000, 0.0000, 0.0000, 90.0000); //lsmall_window01
- House[21] = CreateObject(18762, 1435.3996, -740.8654, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[21], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[22] = CreateObject(18980, 1449.9631, -740.8582, 93.7228, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
- SetObjectMaterial(House[22], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[23] = CreateObject(19325, 1446.2447, -740.3621, 104.0000, 0.0000, 0.0000, 90.0000); //lsmall_window01
- House[24] = CreateObject(18762, 1442.5445, -740.8695, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[24], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[25] = CreateObject(19325, 1450.4451, -744.6403, 104.0000, 0.0000, 0.0000, 0.0000); //lsmall_window01
- House[26] = CreateObject(18762, 1449.9991, -749.3765, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[26], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[27] = CreateObject(18762, 1449.9886, -756.8167, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[27], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[28] = CreateObject(19325, 1450.4864, -753.0399, 104.0000, 0.0000, 0.0000, 0.0000); //lsmall_window01
- House[29] = CreateObject(18762, 1449.9986, -757.7415, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[29], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[30] = CreateObject(18980, 1449.9807, -764.7376, 93.7227, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
- SetObjectMaterial(House[30], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[31] = CreateObject(19325, 1450.4296, -761.4990, 104.0000, 0.0000, 0.0000, 0.0000); //lsmall_window01
- House[32] = CreateObject(18762, 1441.5615, -740.8847, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[32], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[33] = CreateObject(18762, 1440.6811, -740.8817, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[33], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[34] = CreateObject(18762, 1436.2800, -740.8684, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[34], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[35] = CreateObject(18762, 1439.7010, -740.8806, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[35], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[36] = CreateObject(19632, 1439.1042, -758.9379, 102.8404, 0.0000, 0.0000, 88.6800); //FireWood1
- House[37] = CreateObject(1557, 1439.5799, -740.4395, 102.2322, 0.0000, 0.0000, 180.0000); //Gen_doorEXT19
- House[38] = CreateObject(19325, 1437.9851, -740.3969, 104.0000, 0.0000, 0.0000, 90.0000); //lsmall_window01
- House[39] = CreateObject(18762, 1433.6120, -764.8289, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[39], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[40] = CreateObject(2140, 1433.5924, -763.9155, 102.0333, 0.0000, 0.0000, -95.2798); //CJ_K3_TALL_UNIT1
- SetObjectMaterial(House[40], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[41] = CreateObject(2138, 1433.7318, -761.9774, 102.0333, 0.0000, 0.0000, -94.3199); //CJ_K3_LOW_UNIT1
- SetObjectMaterial(House[41], 3, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[42] = CreateObject(2138, 1433.8680, -760.0385, 102.0333, 0.0000, 0.0000, -94.3199); //CJ_K3_LOW_UNIT1
- SetObjectMaterial(House[42], 3, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[43] = CreateObject(2138, 1433.8000, -761.0181, 102.0333, 0.0000, 0.0000, -94.3199); //CJ_K3_LOW_UNIT1
- SetObjectMaterial(House[43], 3, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[44] = CreateObject(2136, 1434.0295, -758.0629, 102.0333, 0.0000, 0.0000, -94.3199); //CJ_K3_SINK
- SetObjectMaterial(House[44], 4, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[45] = CreateObject(2163, 1434.4820, -758.1906, 103.8032, 0.0000, 0.0000, -94.4999); //MED_OFFICE_UNIT_2
- SetObjectMaterial(House[45], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[45], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[46] = CreateObject(2137, 1434.0914, -757.0689, 102.0333, 0.0000, 0.0000, -94.3199); //CJ_K3_LOW_UNIT3
- SetObjectMaterial(House[46], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[46], 3, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[47] = CreateObject(2140, 1433.6676, -762.9384, 102.0333, 0.0000, 0.0000, -95.2798); //CJ_K3_TALL_UNIT1
- SetObjectMaterial(House[47], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[48] = CreateObject(19326, 1435.1003, -763.2728, 103.4054, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[48], "IRSamp.Tv", 0, 140, "Arial", 30, 1, 0xFF2A77A1, 0x0, 1);
- House[49] = CreateObject(2435, 1434.0832, -754.6807, 102.2341, 0.0000, 0.0000, 180.0000); //CJ_FF_CONTER_2
- SetObjectMaterial(House[49], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[49], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[49], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[50] = CreateObject(2435, 1432.2220, -754.6807, 102.2341, 0.0000, 0.0000, 180.0000); //CJ_FF_CONTER_2
- SetObjectMaterial(House[50], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[50], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[50], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[51] = CreateObject(2435, 1431.3016, -754.6807, 102.2341, 0.0000, 0.0000, 180.0000); //CJ_FF_CONTER_2
- SetObjectMaterial(House[51], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[51], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[51], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[52] = CreateObject(2435, 1430.3811, -754.6807, 102.2341, 0.0000, 0.0000, 180.0000); //CJ_FF_CONTER_2
- SetObjectMaterial(House[52], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[52], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[52], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[53] = CreateObject(2123, 1428.2513, -761.6840, 102.8395, 0.0000, 0.0000, -133.3800); //SWANK_DIN_CHAIR_4
- SetObjectMaterial(House[53], 0, 10765, "airportgnd_sfse", "white", 0xFF2A77A1);
- House[54] = CreateObject(2350, 1433.7275, -753.6524, 102.5351, 0.0000, 0.0000, 0.0000); //CJ_BARSTOOL_2
- SetObjectMaterial(House[54], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[54], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[55] = CreateObject(2350, 1432.5145, -753.6754, 102.5351, 0.0000, 0.0000, 0.0000); //CJ_BARSTOOL_2
- SetObjectMaterial(House[55], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[55], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[56] = CreateObject(2434, 1429.4510, -754.6834, 102.2341, 0.0000, 0.0000, 180.0000); //CJ_FF_CONTER_2b
- SetObjectMaterial(House[56], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[56], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[56], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[57] = CreateObject(2350, 1429.8503, -753.6287, 102.5351, 0.0000, 0.0000, 0.0000); //CJ_BARSTOOL_2
- SetObjectMaterial(House[57], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[57], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[58] = CreateObject(2118, 1428.3126, -761.0086, 102.2358, 0.0000, 0.0000, -42.2400); //SWANK_DINNING_6
- SetObjectMaterial(House[58], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- House[59] = CreateObject(2123, 1428.9775, -760.8322, 102.8395, 0.0000, 0.0000, 48.7798); //SWANK_DIN_CHAIR_4
- SetObjectMaterial(House[59], 0, 10765, "airportgnd_sfse", "white", 0xFF2A77A1);
- House[60] = CreateObject(19786, 1434.9464, -763.2869, 103.9878, 0.0000, 0.0000, 87.0220); //LCDTVBig1
- SetObjectMaterial(House[60], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[61] = CreateObject(2566, 1438.8125, -761.7448, 102.7850, 0.0000, 0.0000, -90.0000); //HOTEL_S_BEDSET_3
- SetObjectMaterial(House[61], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[61], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[61], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[61], 3, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[62] = CreateObject(2491, 1439.2093, -740.8759, 102.2332, 0.0000, 0.0000, 0.0000); //MODEL_STAND
- House[63] = CreateObject(2491, 1437.2672, -740.8875, 102.2332, 0.0000, 0.0000, 0.0000); //MODEL_STAND
- House[64] = CreateObject(2135, 1434.1556, -756.1129, 102.0333, 0.0000, 0.0000, -94.3199); //CJ_K3_COOKER
- SetObjectMaterial(House[64], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[64], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[64], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[64], 3, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[64], 4, 10765, "airportgnd_sfse", "white", 0xFF840410);
- House[65] = CreateObject(2350, 1431.3415, -753.6292, 102.5351, 0.0000, 0.0000, 0.0000); //CJ_BARSTOOL_2
- SetObjectMaterial(House[65], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[65], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[66] = CreateObject(18762, 1439.9204, -758.8319, 104.9132, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[66], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[67] = CreateObject(18762, 1440.3458, -754.8043, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[67], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[68] = CreateObject(18762, 1438.6678, -754.8919, 105.1032, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[68], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[69] = CreateObject(18762, 1437.0299, -754.8831, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[69], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[70] = CreateObject(18762, 1436.0511, -754.8538, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[70], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[71] = CreateObject(18766, 1434.7806, -759.3151, 103.9654, 0.0000, 0.0000, -93.1200); //Concrete10mx1mx5m
- SetObjectMaterial(House[71], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[72] = CreateObject(18762, 1440.8293, -758.2946, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[72], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[73] = CreateObject(18762, 1438.8856, -758.3131, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[73], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[74] = CreateObject(18762, 1437.8105, -758.3173, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[74], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[75] = CreateObject(19393, 1439.0217, -759.3173, 103.2500, 0.0000, 0.0000, 89.0400); //wall041
- SetObjectMaterial(House[75], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[76] = CreateObject(18762, 1437.9608, -754.8831, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[76], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[77] = CreateObject(18075, 1443.4742, -760.0131, 105.5131, 0.0000, 0.0000, 0.0000); //lightD
- House[78] = CreateObject(18762, 1441.3260, -754.8114, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[78], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[79] = CreateObject(19393, 1439.2008, -759.3156, 103.2500, 0.0000, 0.0000, 89.0400); //wall041
- SetObjectMaterial(House[79], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[80] = CreateObject(18762, 1437.9093, -758.7235, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[80], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[81] = CreateObject(19632, 1438.5860, -758.9893, 102.2357, 0.0000, 0.0000, -91.0799); //FireWood1
- House[82] = CreateObject(19632, 1438.9245, -758.9417, 102.2357, 0.0000, 0.0000, 88.6800); //FireWood1
- House[83] = CreateObject(19632, 1439.2656, -758.9744, 102.2357, 0.0000, 0.0000, 88.6800); //FireWood1
- House[84] = CreateObject(19632, 1439.4648, -758.9500, 102.2357, 0.0000, 0.0000, 88.6800); //FireWood1
- House[85] = CreateObject(19632, 1439.1041, -758.9179, 102.4408, 0.0000, 0.0000, 88.6800); //FireWood1
- House[86] = CreateObject(19632, 1438.7447, -758.9456, 102.4408, 0.0000, 0.0000, 88.6800); //FireWood1
- House[87] = CreateObject(19632, 1439.4449, -758.9508, 102.4408, 0.0000, 0.0000, 88.6800); //FireWood1
- House[88] = CreateObject(19632, 1438.9438, -758.9014, 102.6407, 0.0000, 0.0000, 88.6800); //FireWood1
- House[89] = CreateObject(19632, 1439.2645, -758.9345, 102.6407, 0.0000, 0.0000, 88.6800); //FireWood1
- House[90] = CreateObject(2141, 1433.3603, -764.8214, 102.0830, 0.0000, 0.0000, -90.0000); //CJ_KITCH2_L
- SetObjectMaterial(House[90], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[90], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[90], 2, 10765, "airportgnd_sfse", "white", 0xFF000000);
- House[91] = CreateObject(5822, 1434.0373, -741.0603, 96.9381, 0.0000, 0.0000, 3.0000); //lhroofst14
- SetObjectMaterial(House[91], 0, 6056, "venice_law", "stonewalls2", 0xFFFFFFFF);
- SetObjectMaterial(House[91], 1, 13691, "bevcunto2_lahills", "stonewall3_la", 0xFFFFFFFF);
- SetObjectMaterial(House[91], 2, 6487, "councl_law2", "stonewall2_la", 0xFFFFFFFF);
- House[92] = CreateObject(18762, 1440.1267, -758.8225, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[92], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[93] = CreateObject(18762, 1439.8691, -758.3004, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[93], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[94] = CreateObject(19393, 1439.0167, -759.3026, 103.2500, 0.0000, 180.0000, 89.0000); //wall041
- SetObjectMaterial(House[94], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[95] = CreateObject(18762, 1441.7331, -764.8164, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[95], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[96] = CreateObject(2562, 1435.5882, -764.8703, 102.1753, 0.0000, 0.0000, 86.8796); //Hotel_dresser_2
- House[97] = CreateObject(2161, 1435.1689, -761.2415, 102.1921, 0.0000, 0.0000, 87.6054); //MED_OFFICE_UNIT_4
- SetObjectMaterial(House[97], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[97], 2, 10765, "airportgnd_sfse", "white", 0xFF000000);
- House[98] = CreateObject(19619, 1441.4758, -760.3178, 102.4944, 0.0000, 0.0000, -92.3395); //SafeDoor1
- House[99] = CreateObject(2745, 1441.1799, -758.9682, 103.2376, 0.0000, 0.0000, 0.0000); //CJ_STAT_3
- House[100] = CreateObject(18762, 1437.8094, -758.7440, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[100], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[101] = CreateObject(18766, 1442.0504, -759.3331, 103.9654, 0.0000, 0.0000, -93.1200); //Concrete10mx1mx5m
- SetObjectMaterial(House[101], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[102] = CreateObject(18762, 1437.8996, -758.3231, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[102], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[103] = CreateObject(19806, 1438.2480, -761.4227, 105.3149, 0.0000, 0.0000, 0.0000); //Chandelier1
- House[104] = CreateObject(18075, 1443.4747, -748.2904, 105.5131, 0.0000, 0.0000, 0.0000); //lightD
- House[105] = CreateObject(18075, 1433.8790, -748.1209, 105.5131, 0.0000, 0.0000, 0.0000); //lightD
- House[106] = CreateObject(1499, 1438.4083, -754.5111, 102.1231, 0.0000, 0.0000, 0.0000); //Gen_doorINT05
- SetObjectMaterial(House[106], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[106], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[107] = CreateObject(19393, 1438.9144, -759.3098, 103.2500, 0.0000, 0.0000, 89.0400); //wall041
- SetObjectMaterial(House[107], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[108] = CreateObject(2523, 1440.3487, -755.8176, 102.2304, 0.0000, 0.0000, 0.0000); //CJ_B_SINK3
- House[109] = CreateObject(2522, 1441.1689, -757.3776, 102.1807, 0.0000, 0.0000, 180.0000); //CJ_BATH3
- House[110] = CreateObject(18762, 1434.5045, -764.8341, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[110], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[111] = CreateObject(18981, 1438.0389, -764.8250, 81.4207, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
- SetObjectMaterial(House[111], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[112] = CreateObject(18981, 1426.0172, -752.8344, 81.4309, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
- SetObjectMaterial(House[112], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[113] = CreateObject(18981, 1438.0272, -741.1245, 81.6007, 0.0000, 0.0000, -90.0000); //Concrete1mx25mx25m
- SetObjectMaterial(House[113], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFFFFFFF);
- House[114] = CreateObject(1557, 1436.5594, -740.4384, 102.2322, 0.0000, 0.0000, 0.0000); //Gen_doorEXT19
- House[115] = CreateObject(19279, 1449.9864, -740.2244, 101.8199, 0.0000, 0.0000, 0.0000); //LCSmallLight1
- House[116] = CreateObject(19279, 1450.5570, -740.8842, 101.8199, 0.0000, 0.0000, -90.0000); //LCSmallLight1
- House[117] = CreateObject(19279, 1450.5570, -749.0247, 101.8199, 0.0000, 0.0000, -90.0000); //LCSmallLight1
- House[118] = CreateObject(19279, 1450.5570, -757.2553, 101.8199, 0.0000, 0.0000, -90.0000); //LCSmallLight1
- House[119] = CreateObject(19279, 1450.5570, -764.7158, 101.8199, 0.0000, 0.0000, -90.0000); //LCSmallLight1
- House[120] = CreateObject(19279, 1449.9924, -765.4251, 101.8199, 0.0000, 0.0000, 180.0000); //LCSmallLight1
- House[121] = CreateObject(19279, 1442.2722, -765.4251, 101.8199, 0.0000, 0.0000, 180.0000); //LCSmallLight1
- House[122] = CreateObject(19279, 1434.0616, -765.4251, 101.8199, 0.0000, 0.0000, 180.0000); //LCSmallLight1
- House[123] = CreateObject(19279, 1426.0710, -765.4251, 101.8199, 0.0000, 0.0000, 180.0000); //LCSmallLight1
- House[124] = CreateObject(19279, 1425.3918, -764.8048, 101.8199, 0.0000, 0.0000, 90.0000); //LCSmallLight1
- House[125] = CreateObject(19279, 1425.3918, -757.0346, 101.8199, 0.0000, 0.0000, 90.0000); //LCSmallLight1
- House[126] = CreateObject(19279, 1425.3918, -748.6947, 101.8199, 0.0000, 0.0000, 90.0000); //LCSmallLight1
- House[127] = CreateObject(19279, 1425.3918, -740.9542, 101.8199, 0.0000, 0.0000, 90.0000); //LCSmallLight1
- House[128] = CreateObject(19279, 1426.0124, -740.2343, 101.8199, 0.0000, 0.0000, 0.0000); //LCSmallLight1
- House[129] = CreateObject(2435, 1433.1529, -754.6807, 102.2341, 0.0000, 0.0000, 180.0000); //CJ_FF_CONTER_2
- SetObjectMaterial(House[129], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[129], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[129], 2, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[130] = CreateObject(19326, 1435.0931, -763.4229, 104.1854, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[130], "Grand", 0, 140, "Arial", 60, 1, 0xFFFFFFFF, 0x0, 1);
- House[131] = CreateObject(19326, 1435.1356, -762.5537, 104.4754, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[131], "Mr_Hamid(Hamid007)", 0, 140, "Arial", 30, 1, 0xFF2E5B20, 0x0, 1);
- House[132] = CreateObject(19326, 1435.0980, -763.3228, 104.0854, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[132], "Theft", 0, 140, "Courier New", 60, 1, 0xFFFFFFFF, 0x0, 1);
- House[133] = CreateObject(19326, 1435.0902, -763.4827, 104.0054, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[133], "Auto", 0, 140, "Courier New", 60, 1, 0xFFFFFFFF, 0x0, 1);
- House[134] = CreateObject(19326, 1435.0948, -763.3828, 103.8654, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[134], "SanAndreas", 0, 140, "Courier New", 70, 1, 0xFFD78E10, 0x0, 1);
- House[135] = CreateObject(19326, 1435.1086, -763.1032, 104.4754, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[135], "Scripter :", 0, 140, "Arial", 40, 1, 0xFF2A77A1, 0x0, 1);
- House[136] = CreateObject(19326, 1435.0415, -764.2717, 104.5854, 0.0000, 0.0000, 87.1998); //7_11_sign01
- SetObjectMaterialText(House[136], "LED 3D", 0, 140, "Arial", 30, 1, 0xFF000000, 0x0, 1);
- House[137] = CreateObject(2173, 1442.9940, -759.9805, 102.2001, 0.0000, 0.0000, 88.0000); //MED_OFFICE_DESK_3
- SetObjectMaterial(House[137], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- SetObjectMaterial(House[137], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
- House[138] = CreateObject(1714, 1444.3823, -759.4968, 102.2649, 0.0000, 0.0000, -90.0000); //kb_swivelchair1
- SetObjectMaterial(House[138], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
- SetObjectMaterial(House[138], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[139] = CreateObject(19786, 1442.4455, -759.4561, 103.7617, 0.0000, 0.0000, 88.0000); //LCDTVBig1
- SetObjectMaterial(House[139], 0, 10765, "airportgnd_sfse", "white", 0xFF2A77A1);
- House[140] = CreateObject(2267, 1442.5965, -759.4581, 103.7546, 0.0000, 0.0000, 88.0000); //Frame_WOOD_3
- SetObjectMaterial(House[140], 0, 10765, "airportgnd_sfse", "white", 0xFF840410);
- SetObjectMaterial(House[140], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
- House[141] = CreateObject(19326, 1442.5268, -759.4854, 103.9749, -5.1999, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterial(House[141], 0, 10765, "airportgnd_sfse", "white", 0xFFBDBEC6);
- House[142] = CreateObject(19326, 1442.6511, -758.0584, 103.5738, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[142], "X", 0, 140, "Arial", 20, 1, 0xFF000000, 0x0, 0);
- House[143] = CreateObject(19326, 1442.6147, -758.5479, 103.4638, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[143], "45 En/Fa", 0, 140, "Arial", 15, 1, 0xFF000000, 0x0, 0);
- House[144] = CreateObject(18762, 1434.4145, -740.8491, 103.7929, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
- SetObjectMaterial(House[144], 0, 3820, "boxhses_sfsx", "stonewall_la", 0xFFBDBEC6);
- House[145] = CreateObject(19326, 1442.6496, -758.0985, 103.5940, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[145], "_", 0, 140, "Arial", 20, 1, 0xFF000000, 0x0, 0);
- House[146] = CreateObject(19326, 1442.6142, -758.5578, 103.5240, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[146], "Ping Language", 0, 140, "Arial", 15, 1, 0xFF000000, 0x0, 0);
- House[147] = CreateObject(19326, 1442.5837, -759.4370, 103.5240, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[147], "SerVeR Name Players", 0, 140, "Arial", 15, 1, 0xFF000000, 0x0, 0);
- House[148] = CreateObject(19326, 1442.6069, -758.7675, 103.5240, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[148], "Mode", 0, 140, "Arial", 15, 1, 0xFF000000, 0x0, 0);
- House[149] = CreateObject(19326, 1442.6069, -758.7675, 103.4638, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[149], "V 2.0.5", 0, 140, "Arial", 15, 1, 0xFF000000, 0x0, 0);
- House[150] = CreateObject(19326, 1442.5821, -759.4771, 103.4638, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[150], "IRanSamp : RPG SerVeR 25", 0, 140, "Arial", 15, 1, 0xFF000000, 0x0, 0);
- House[151] = CreateObject(19326, 1442.6071, -759.0272, 102.5939, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[151], "Toch Pad 3D", 0, 140, "Arial", 40, 1, 0xFF000000, 0x0, 0);
- House[152] = CreateObject(19326, 1442.5744, -759.9461, 103.7738, 0.0000, 0.0000, 88.0000); //7_11_sign01
- SetObjectMaterialText(House[152], "LED", 0, 140, "Arial", 40, 1, 0xFF000000, 0x0, 0);
Advertisement
Add Comment
Please, Sign In to add comment