MrBlue

toolsmith-1.1.4

May 9th, 2025 (edited)
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  1. 9.5.2025 18:02:48 [Notification] Found 88 mods (0 disabled)
  2. 9.5.2025 18:02:48 [Notification] Mods, sorted by dependency: allsideshaveresin, barkbeetle, bedrespawn, bf, betterloot, bettersticks, bettertraders, chiseltools, clickuptorches, fastersailboat, fieldsandplateaus, floralzonescaperegion, floralzonescaribbeanregion, floralzonescentralaustralianregion, floralzonescosmopolitanregion, floralzoneseastasiaticregion, floralzonesmediterraneanregion, floralzonesneozeylandicregion, forestsymphony, bovinae, caninae, capreolinae, casuariidae, dinornithidae, elephantidae, felinae, iniidae, machairodontinae, manidae, meiolaniidae, pantherinae, rhinocerotidae, sirenia, spheniscidae, thylacinidae, viverridae, vombatidae, geoaddons, grasstoropes, juicyores, linenreturn, abelisauridae, ankylosauria, ceratopsidae, dromaeosauridae, hadrosauroidea, macronaria, mosasauridae, pachycephalosauria, spinosauridae, tyrannosauridae, plainsandvalleys, prospecttogether, resregrow2, rlmoonsun, sortablestorage, spyglass, stackmore, superlogs, swifttime, terraprety, vintageengineering, game, vsimgui, betterfirepit, betterruins, carryon, commonlib, configlib, craftableresin, extrainfo, grasstoflax, hudclockpatch, improvedhandbookrecipes, minimalcompass, nocharcoallost, rivers, smithingplus, th3dungeon, toolsmith, vanillamoremolds, creative, survival, xlib, extraoverlays, playercorpse, stonequarry, xskills
  3. 9.5.2025 18:02:49 [Notification] [bedrespawn] Successfully compiled 1 source files
  4. 9.5.2025 18:02:49 [Notification] Instantiated 185 mod systems from 87 enabled mods
  5. 9.5.2025 18:02:49 [Notification] [commonlib] Config ExtraOverlays.HealthBarRenderConfig from ExtraOverlays v1.5.0.0 loaded successfully
  6. 9.5.2025 18:02:49 [Notification] [commonlib] Config PlayerCorpse.Config from PlayerCorpse v1.11.1.0 loaded successfully
  7. 9.5.2025 18:02:49 [Notification] [commonlib] Config StoneQuarry.Config from StoneQuarry v3.4.3.0 loaded successfully
  8. 9.5.2025 18:02:49 [Event] started 'CarryOn' mod
  9. 9.5.2025 18:02:49 [Error] [toolsmith] Could not load config, using default settings instead!
  10. 9.5.2025 18:02:49 [Error] [toolsmith] Exception: Object reference not set to an instance of an object.
  11. at Toolsmith.ToolsmithModSystem.TryToLoadConfig(ICoreAPI api) in D:\Vintage Story\Modding\Toolsmith\Toolsmith\ToolsmithModSystem.cs:line 229 at Toolsmith.ToolsmithModSystem.TryToLoadConfig(ICoreAPI api) in D:\Vintage Story\Modding\Toolsmith\Toolsmith\ToolsmithModSystem.cs:line 229
  12. at Toolsmith.ToolsmithModSystem.StartPre(ICoreAPI api) in D:\Vintage Story\Modding\Toolsmith\Toolsmith\ToolsmithModSystem.cs:line 58
  13. at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 623
  14. at Vintagestory.Common.ModLoader.RunModPhase(List`1& enabledSystems, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 575
  15. at Vintagestory.Common.ModLoader.RunModPhase(ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 564
  16. at Vintagestory.Client.NoObf.SystemModHandler.PreStartMods() in VintagestoryLib\Client\Systems\ModHandler.cs:line 211
  17. at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Initial() in VintagestoryLib\Client\Systems\Startup.cs:line 342
  18. at Vintagestory.Client.NoObf.ClientSystemStartup.<HandleWorldMetaData>b__23_0() in VintagestoryLib\Client\Systems\Startup.cs:line 325
  19. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 756
  20. at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 296
  21. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 753
  22. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 656
  23. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 120
  24. at OpenTK.Windowing.Desktop.GameWindow.Run()
  25. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
  26. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  27. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  28. at Vintagestory.Client.ClientProgram..ctor(String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 130
  29. at Vintagestory.Client.ClientProgram.Main(String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 48
  30. at Vintagestory.ClientWindows.Main(String[] args) in VintagestoryClient\Windows\ClientWindows.cs:line 9
  31. 9.5.2025 18:02:49 [Notification] Done loading and pre-starting client side mods.
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