olystice

TMC - text table

Aug 14th, 2015
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  1. THESE ARE RANDOM DISCOVERIES/THEORIES I CAME UP WITH WHEN MESSING WITH THE MINISH CAP US ROM
  2. SOME (OR MOST) OF IT IS LIKELY WORDED WRONG
  3. --------------------------------------------------------------------------------------------
  4.  
  5. 9cdaf4 - text start (US version)
  6. 9c339c - text start (JP version)
  7.  
  8.  
  9. 02 00 - white
  10. 02 01 - red
  11. 02 02 - green
  12. 02 03 - blue
  13. 02 04 - ??????
  14. 02 05 - transparent?
  15. 02 06 - red background
  16. 02 07 - red bg/red text
  17. 02 08 - nothing?
  18. 02 09 - red text (no bg?)
  19. 02 0a - green text
  20. 02 0b - blue text
  21. 02 0c - ??????
  22. 02 0d - transparent bg
  23.  
  24.  
  25. 06 00 - player name (green)
  26.  
  27. 0A - Line break
  28.  
  29. 0b XX - Minish language?
  30.  
  31. 0c 00 - A button
  32. 0c 01 - B button
  33. 0c 02 - L button
  34. 0c 03 - R button
  35. 0c 04 - D Pad Up
  36. 0c 05 - D pad Down
  37. 0c 06 - D Pad Left
  38. 0c 07 - D pad right
  39. 0c 08 - D Pad Neutral
  40. 0c 09 - ???
  41. 0c 0a - Blue/Green Swirl
  42. 0c 0b - Spiral thing?
  43. 0c oc - <START JAP CHARACTERS, GREEN OUTLINE>
  44. 0c 0d -
  45. 0c 0e -
  46. 0c 0f -
  47. 0c 2a - Japanese !
  48. 0c 2b - "
  49. 0c 30 - '
  50. 0c 31 - (
  51. oc 32 - )
  52. 0c 35 - ,
  53. 0c 36 - --
  54. 0c 37 - .
  55. 0c 39 - 0
  56. thru
  57. 0c 42 - 9
  58. 0c 43 - :
  59. 0c 44 - <START JAP CHARACTERS, GREEN OUTLINE>
  60. ---
  61. 0c 48 - ?
  62. oc 49 - Jap character
  63. 0c 4a - START ENGLISH CAPITAL LETTERS - A
  64. 0c 63 - END ENGLISH CAPITAL LETTERS - Z
  65. 0c 64 - jp
  66. 0c 65 - jp
  67. 0c 66 - jp
  68. 0c 67 - kanji
  69. 0c 68 - kanji
  70. 0c 69 - `
  71. 0c 6a - START ENGLISH lowercase LETTERS - a
  72. 0c 83 - END ENGLISH lowercase LETTERS - z
  73. 0c 84 - kanji
  74. thru
  75. 0c 92
  76. 0c 93 - s with an arrow pointing down(?????)
  77. 0c 94 - kanji
  78. 0c 95 - CE
  79. 0c 9c - "
  80. 0c 9d-9f -kanji
  81. 0c a3 - s with arrow pointing down (lowercase)
  82. 0c a5 - lowercase ce
  83. 0c a8 - Y with 2 dots above
  84. 0c b3 - middle-script a
  85.  
  86.  
  87.  
  88.  
  89. 0d XX - Kanji
  90.  
  91. 0f 01 - arrow head (pointing right)
  92. 0f 02 - top left bracket
  93. 0f 03 - bot-right bracket
  94. 0f 04 - multiplication sign
  95. 0f 05 - quote (start)
  96. 0f 06 - middle dot
  97. 0f 07 - up arrow
  98. 0f 08 - down arrow
  99. 0f 09 - left arrow
  100. 0f 0a - right arrow
  101. 0f 0b - music note
  102. 0f 0c - heart
  103. 0f 0d - &
  104. 0f 0e - "
  105. 0f 0f - degree symbol
  106. 0f 10 - #
  107. 0f 11 - $
  108. 0f 12 - %
  109. 0f 13 - *
  110. 0f 14 - +
  111. 0f 15 - /
  112. 0f 16 - ;
  113. 0f 17 - <
  114. 0f 18 - =
  115. 0f 19 - >
  116. 0f 1a - @
  117. 0f 1b - [
  118. 0f 1c - yen symbol
  119. 0f 1d - ]
  120. 0f 1e - ^
  121. 0f 1f - _
  122. 0f 20 - {
  123. 0f 21 - |
  124. 0f 22 - }
  125. 0f 23 - upperscore
  126. 0f 24 - [ designed
  127. 0f 25 - ] designed
  128. 0f 26 - ,
  129. 0f 27 - ,,
  130. 0f 28 - middle elipses
  131.  
  132.  
  133. 00 03 00 c2 - ends line?
  134.  
  135.  
  136. 20 20 20 05 ff - Yes
  137. 20 20 20 05 1f 13
  138.  
  139.  
  140. 06 05 06 06 06 07 06 08 06 09 06 0A 06 0B 06 0C 06 0D 06 0E 44 0F
  141. SOMEHOW points to:
  142. 9b94da (9b94d0)
  143. 4E 6F 20 62 6F 6D 62 20 74 68 72 6F 77 69 6E 67 21 - No bomb throwing!
  144.  
  145.  
  146.  
  147.  
  148. 06 05 06 06 - No bomb throwing!
  149. 06 05 06 05 - Syrup the Witch's House
  150.  
  151. 06 05 05 06 - you got the four sword blah blah kill vaati blah blah
  152. 06 05 05 05 = the power of the wind element has infused with your blade
  153.  
  154. 06 05 seems to break out and/or point to a different area.
  155.  
  156. 1f xx - let me know if you find it useful
  157. 1d xx - welcome goro small goron
  158. 17 xx - I grant to you this Kinstone
  159. 16 xx - vaati text (DHC)
  160. 15 xx - merging first time
  161. 14 xx - after ice cavern
  162. 13 xx - after merging 2 elements
  163. 12 xx - hyrule 2
  164. 06 05 11 xx - saving ezlo
  165. 06 05 10 xx - starting dialog
  166. 06 05 0f xx - with wisdom and xxx the hero drove out the darkness (intro?)
  167. 06 05 0e xx - dialogue
  168. 06 05 0d xx - ezlo text
  169. 06 05 0c xx - ezlo text
  170. 06 05 0b xx - ezlo text
  171. 06 05 0a xx - nothing(??)
  172. 06 05 09 xx - character descriptions(?)
  173. 06 05 08 xx - hatless/ezlo and <name>
  174. 06 05 07 xx - kinstone fusion/place names
  175. 06 05 06 xx - signage
  176. 06 05 05 xx - sword stuff(?)
  177. 06 05 04 xx - item name/desc
  178. 06 05 03 xx - swordsman newsletters
  179. 06 05 02 xx - NPC names
  180. 06 05 01 xx - credits
  181.  
  182. 9b1d90
  183.  
  184. 9c2d32
  185.  
  186.  
  187.  
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196.  
  197.  
  198. FF FF FF FF FF FF FF FF FF 98 01 00 00 30 02 00 00 80 02 00 00 CC 02 00 00 EF 02 00 00 54 03 00 00 B7 03 00 00 8D 04 00 00 A3 04 00 00 00 05 00 00 2A 05 00 00 AB 05 00 00 FB 05 00 00 1A 06 00 00 35 06 00 00 6B 06 00 00 92 06 00 00 34 07 00 00 4F 07 00 00 D0 07 00 00 1E 08 00 00 71 08 00 00 C1 08 00 00 08 09 00 00 30 09 00 00 B0 09 00 00 FF 09 00 00 1B 0A 00 00 41 0A 00 00 81 0A 00 00 A5 0A 00 00 1D 0B 00 00 78 0B 00 00 EF 0B 00 00 40 0C 00 00 68 0C 00 00 A8 0C 00 00 1E 0D 00 00 63 0D 00 00 93 0D 00 00 C1 0D 00 00 14 0E 00 00 66 0E 00 00 19 0F 00 00 75 0F 00 00 DF 0F 00 00 07 10 00 00 2C 10 00 00 52 10 00 00 E6 10 00 00 49 11 00 00 6C 11 00 00 94 11 00 00 F2 11 00 00 44 12 00 00 ED 12 00 00 6E 13 00 00 D2 13 00 00 03 14 00 00 1A 14 00 00 56 14 00 00 E3 14 00 00 3F 15 00 00 53 15 00 00 90 15 00 00 06 16 00 00 24 16 00 00 BA 16 00 00 0E 17 00 00 8E 17 00 00 DB 17 00 00 6D 18 00 00 CE 18 00 00 E5 18 00 00 0F 19 00 00 98 19 00 00 C5 19 00 00 00 1A 00 00 84 1A 00 00 FE 1A 00 00 45 1B 00 00 46 1B 00 00 C5 1B 00 00 48 1C 00 00 C5 1C 00 00 21 1D 00 00 B4 1D 00 00 4C 1E 00 00 1F 1F 00 00 AE 1F 00 00 92 20 00 00 64 21 00 00 DD 21 00 00 2B 22 00 00 9E 22 00 00 55 23 00 00 56 23 00 00 57 23 00 00 58 23 00 00 59 23 00 00 5A 23 00 00 5B 23 00 00
  199. - end of a block ?? -
  200.  
  201.  
  202. FF FF FF FF D0 00 00 00 D1 00 00 00 0F 01 00 00 43 01 00 00 4B 01 00 00 7B 01 00 00 C8 01 00 00 01 02 00 00 ED 02 00 00 AD 03 00 00 45 04 00 00 90 05 00 00 F5 05 00 00 F6 05 00 00 F7 05 00 00 49 06 00 00 67 06 00 00 CC 06 00 00 80 07 00 00 81 07 00 00 8C 07 00 00 97 07 00 00 BA 07 00 00 0C 08 00 00 20 08 00 00 2A 08 00 00 7F 08 00 00 B7 08 00 00 E6 08 00 00 33 09 00 00 B0 09 00 00 03 0A 00 00 47 0A 00 00 88 0A 00 00 D0 0A 00 00 41 0B 00 00 76 0B 00 00 C0 0B 00 00 2B 0C 00 00 80 0C 00 00 19 0D 00 00 81 0D 00 00 82 0D 00 00 83 0D 00 00 C1 0D 00 00 F9 0D 00 00 0D 0E 00 00 3A 0E 00 00 7A 0E 00 00 C8 0E 00 00 26 0F 00 00 76 0F 00 00 00
  203. - end of a block ?? -
  204.  
  205.  
  206.  
  207. END OF ALL GAME TEXT - 9fb760
  208.  
  209.  
  210.  
  211.  
  212.  
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221.  
  222. Empty space: 82bb00 thru 82e2ff
  223.  
  224.  
  225.  
  226.  
  227.  
  228.  
  229. 9b1d90 - START OF -ANY- TEXT, AND START OF TEXT REFERENCING/OFFSETS
  230.  
  231.  
  232.  
  233.  
  234. 02017655 - memory address of current room (?)
  235.  
  236. 30 32 0f 08 - start room [0f3230 - rom address of first room?]
  237. 64 2e 0f 08 - 2nd room
  238.  
  239.  
  240. [0f3230 - contains 4 parts of a room, probably layers]
  241. [98 31 0F 08 F8 31 0F 08 18 32 0F 08 28 32 0F 08]
  242. [98 31 0F 08] [F8 31 0F 08] [18 32 0F 08] [28 32 0F 08]
  243. [08] is likely escape character. end of room/layer address
  244.  
  245. 09 00 0A 00 00 00 52 0B 02 03 07 01 C9 00 00 00 09 00 0A 00 00 00 52 0B 06 02 01 01 C9 00 00 00 09 00 0A 00 00 00 53 0B 02 07 01 01 CA 00 00 00 FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 4F 69 00 00 00 00 00 00 00 00 00 EC 9D 00 08 FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 - FIRST ROOM (P1)
  246.  
  247. 06 0F 4F 01 00 00 00 00 58 00 08 00 00 00 00 00 FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 - FIRST ROOM (P2)
  248.  
  249. FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 - FIRST ROOM (P3)
  250.  
  251. 00 00 00 00 00 00 00 00 - FIRST ROOM (P4)
  252.  
  253.  
  254.  
  255.  
  256. 4e7d9
  257. 4e7dd
  258.  
  259.  
  260.  
  261. 07 4F 29 00 00 00 00 00 78 00 70 00 38 95 00 08 07 4F 2A 00 00 00 00 00 38 00 88 00 74 95 00 08 07 4F 2A 01 00 00 00 00 58 00 88 00 74 95 00 08 07 4F 2A 03 00 00 00 00 98 00 88 00 74 95 00 08
  262.  
  263.  
  264.  
  265.  
  266.  
  267.  
  268. 20 70 47 70 47 00 00
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