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- import room
- #from room import manuel_room
- from game_state import manual_state as game_state
- from class_exit import manuel_exit
- from dungeon import manual_Dungeon
- game_state_instance = game_state()
- def test_dungeon_build():
- dungeonName = "Test Dungeon"
- roomOneExits = ()
- roomTwoExits = ()
- roomOne = room.manuel_room("Entry Room","The first room in the test dungeon",roomOneExits)
- roomTwo = manuel_room("second Room","The second room of the test dungeon",roomTwoExits)
- exit1 = manuel_exit("n",roomOne,roomTwo)
- exit2 = manuel_exit("s",roomTwo,roomOne)
- roomOne.addExit(exit1)
- roomTwo.addExit(exit2)
- testDungeon = manual_Dungeon(dungeonName,roomOne)
- testDungeon.addRoom(roomTwo)
- return manual_Dungeon(dungeonName,roomOne)
- def interpreter():
- testDungeon = test_dungeon_build()
- print(f"\nWelcome to {testDungeon.title}")
- print(game_state_instance)
- interpreter()
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