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- CoD.Zombie.CommonHudRequire()
- CoD.CustomPerkIcons = InheritFrom(LUI.UIElement)
- function CoD.CustomPerkIcons.return_array()
- local array =
- {
- quick_revive = "i_t7_specialty_quickrevive",
- doubletap2 = "i_t7_specialty_doubletap2",
- juggernaut = "i_t7_specialty_armorvest",
- sleight_of_hand = "i_t7_specialty_fastreload",
- dead_shot = "i_t7_specialty_deadshot",
- phdflopper = "i_t7_specialty_phdflopper",
- marathon = "i_t7_specialty_staminup",
- additional_primary_weapon = "i_t7_specialty_additionalprimaryweapon",
- tombstone = "i_t7_specialty_tombstone",
- whoswho = "i_t7_specialty_whoswho",
- electric_cherry = "i_t7_specialty_electriccherry",
- vultureaid = "i_t7_specialty_vultureaid",
- widows_wine = "i_t7_specialty_widowswine",
- madgaz_moonshine = "i_madgaz_moonshine", --Madgaz
- banana_colada = "i_madgaz_banana_colada", --Madgaz
- bull_ice_blast = "i_madgaz_bull_ice_blast", --Madgaz
- crusaders_ale = "i_madgaz_crusader_ale", --Madgaz
- salvage_shake = "i_t7_specialty_shake", --Kaizokuroof
- atomic_liqueur = "i_t7_specialty_atomic", --Kaizokuroof
- snails_pace = "i_snails_pace_shader", --Abnormal202
- cryo_slide = "i_cryo_shader", --Abnormal202
- wind_runner = "i_wind_shader", --Abnormal202
- bloodwolf = "i_specialty_bloodwolf_zombies",
- perception = "i_specialty_perception_zombies",
- winterwail = "i_specialty_winterwail_zombies",
- razor = "i_specialty_razor_zombies",
- bandolier = "i_specialty_bandolier_zombies",
- blazephase = "i_specialty_blazephase_zombies",
- stronghold = "i_specialty_stronghold_zombies",
- victorious = "i_specialty_victorious_zombies",
- zombshell = "i_specialty_zombshell_zombies",
- slider = "i_specialty_slider_zombies",
- dyingwish = "i_specialty_dyingwish_zombies",
- timeslip = "i_specialty_timeslip_zombies"
- }
- return array
- end
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