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Halloween raw data

Oct 8th, 2018
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  1. [Heroes Archive] (Data_61_halloween_02)
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  4. Heroes Message Name: Message
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  7. MDAID_コウモリの耳: Bat Ears
  8. MDAID_H_コウモリの耳: Aren't they cute?
  9. MDAID_悪魔のツノ: Devil Horns
  10. MDAID_H_悪魔のツノ: Equip these for a menacing aura.
  11. MDAID_謎の剣士の仮面・金: Gold Mysterious Mask
  12. MDAID_H_謎の剣士の仮面・金: Proof of victory over Grand Hero Narcian.
  13. MDAID_黄色いアヒル・金: Golden Ducky
  14. MDAID_H_黄色いアヒル・金: Proof of victory over Grand Hero Navarre.
  15. MDAID_温泉手ぬぐい・金: Gold Hand Towel
  16. MDAID_H_温泉手ぬぐい・金: Proof of victory over Grand Hero Robin.
  17. MDAID_花占いの髪飾り・金: Golden Fortune Pin
  18. MDAID_H_花占いの髪飾り・金: Proof of victory over Grand Hero Ursula.
  19. MDAID_令嬢のリボン・金: Gold Damsel's Ribbon
  20. MDAID_H_令嬢のリボン・金: Proof of victory over Grand Hero Lloyd.
  21. MDAID_踊り子のマスク・金: Gold Dancer's Mask
  22. MDAID_H_踊り子のマスク・金: Proof of victory over Grand Hero Michalis.
  23. MDAID_聖職者の帽子・金: Gold Priest's Miter
  24. MDAID_H_聖職者の帽子・金: Proof of victory over Grand Hero Xander.
  25. MID_MISSION_S201810DAISEIATU01_TITLE: Grand Conquests
  26. MID_MISSION_S201810DAISEIATU01_A1: GC: Earn Score
  27. MID_MISSION_H_S201810DAISEIATU01_A1: Earn points in Grand Conquests.
  28. MID_MISSION_S201810DAISEIATU01_A2: GC: Earn Score
  29. MID_MISSION_H_S201810DAISEIATU01_A2: Earn points in Grand Conquests.
  30. MID_MISSION_S201810DAISEIATU01_A3: GC: Earn Score
  31. MID_MISSION_H_S201810DAISEIATU01_A3: Earn points in Grand Conquests.
  32. MID_MISSION_S201810DAISEIATU01_A4: Tower: 2nd Stratum
  33. MID_MISSION_H_S201810DAISEIATU01_A4: Clear the second stratum of the Training Tower.
  34. MID_MISSION_S201810DAISEIATU01_A5: Tower: 8th Stratum
  35. MID_MISSION_H_S201810DAISEIATU01_A5: Clear the eighth stratum of the Training Tower.
  36. MID_MISSION_S201810DAISEIATU01_A6: Win Arena Duels
  37. MID_MISSION_H_S201810DAISEIATU01_A6: Win Arena Duels on any difficulty.
  38. MID_MISSION_S201810HERO01_TITLE: Grand Hero Battles
  39. MID_MISSION_S201810HERO01_A1: Defeat Kana
  40. MID_MISSION_H_S201810HERO01_A1: Clear the Grand Hero Battle against Kana: Dragon Spawn with Anna on your team.
  41. MID_MISSION_S201810HERO01_A2: Defeat Kana
  42. MID_MISSION_H_S201810HERO01_A2: Clear the Grand Hero Battle against Kana: Dragon Spawn on Lunatic or higher difficulty with Kana: Dragon Spawn on your team.
  43. MID_MISSION_S201810HERO01_A3: Defeat Kana
  44. MID_MISSION_H_S201810HERO01_A3: Defeat Kana: Dragon Spawn at level 40 or higher with Anna.
  45. MID_MISSION_S201810HERO01_A4: Defeat Kana
  46. MID_MISSION_H_S201810HERO01_A4: Defeat Kana: Dragon Spawn at level 40 or higher with Kana: Dragon Spawn.
  47. MID_MISSION_S201810HERO01_A5: Defeat Kana
  48. MID_MISSION_H_S201810HERO01_A5: Clear the Grand Hero Battle against Kana: Dragon Spawn on Lunatic or higher difficulty using only armored allies.
  49. MID_MISSION_S201810SENKA01_DAILY_TITLE: Tempest Trials
  50. MID_MISSION_S201810SENKA01_DAILY_A1: Clear Trial
  51. MID_MISSION_H_S201810SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
  52. MID_MISSION_S201810SENKA01_DAILY_A2: Clear Trial
  53. MID_MISSION_H_S201810SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
  54. MID_MISSION_S201810SENKA01_DAILY_A3: Clear Trial
  55. MID_MISSION_H_S201810SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
  56. MID_MISSION_S201810SENKA01_DAILY_A4: Clear Trial
  57. MID_MISSION_H_S201810SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
  58. MID_MISSION_S201810SENKA02_DAILY_TITLE: Tempest Trials
  59. MID_MISSION_S201810SENKA02_DAILY_A1: Clear Trial
  60. MID_MISSION_H_S201810SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
  61. MID_MISSION_S201810SENKA02_DAILY_A2: Clear Trial
  62. MID_MISSION_H_S201810SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
  63. MID_MISSION_S201810SENKA02_DAILY_A3: Clear Trial
  64. MID_MISSION_H_S201810SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
  65. MID_MISSION_S201810SENKA02_DAILY_A4: Clear Trial
  66. MID_MISSION_H_S201810SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
  67. MID_MISSION_S201810STORY01_TITLE: The Land's Bounty
  68. MID_MISSION_S201810STORY01_A1: Clr. P25-1 on Lunatic
  69. MID_MISSION_H_S201810STORY01_A1: Clear Paralogue 25: Part 1 on Lunatic difficulty with a lance ally on your team. All four allies must survive.
  70. MID_MISSION_S201810STORY01_A2: Clr. P25-2 on Lunatic
  71. MID_MISSION_H_S201810STORY01_A2: Clear Paralogue 25: Part 2 on Lunatic difficulty with an axe ally on your team. All four allies must survive.
  72. MID_MISSION_S201810STORY01_A3: Clr. P25-3 on Lunatic
  73. MID_MISSION_H_S201810STORY01_A3: Clear Paralogue 25: Part 3 on Lunatic difficulty with a sword ally on your team. All four allies must survive.
  74. MID_MISSION_S201810TAPBTL01_D01_TITLE: Tap Battle - Daily
  75. MID_MISSION_S201810TAPBTL01_D01_A1: Defeat Leif
  76. MID_MISSION_H_S201810TAPBTL01_D01_A1: Defeat the boss Leif on Floors 16-20 on Normal difficulty in Tap Battle.
  77. MID_MISSION_S201810TAPBTL01_D01_A2: Clear Floors 21-25
  78. MID_MISSION_H_S201810TAPBTL01_D01_A2: Clear floors 21-25 in Tap Battle.
  79. MID_MISSION_S201810TAPBTL01_D01_A3: Clear Stage
  80. MID_MISSION_H_S201810TAPBTL01_D01_A3: Clear a stage in Tap Battle.
  81. MID_MISSION_S201810TAPBTL01_D02_TITLE: Tap Battle - Daily
  82. MID_MISSION_S201810TAPBTL01_D02_A1: Defeat Leif
  83. MID_MISSION_H_S201810TAPBTL01_D02_A1: Defeat the boss Leif on Floors 16-20 on Hard difficulty in Tap Battle.
  84. MID_MISSION_S201810TAPBTL01_D02_A2: Clear Floors 41-45
  85. MID_MISSION_H_S201810TAPBTL01_D02_A2: Clear floors 41-45 in Tap Battle.
  86. MID_MISSION_S201810TAPBTL01_D02_A3: Clear Stage
  87. MID_MISSION_H_S201810TAPBTL01_D02_A3: Clear a stage in Tap Battle.
  88. MID_MISSION_S201810TAPBTL01_D03_TITLE: Tap Battle - Daily
  89. MID_MISSION_S201810TAPBTL01_D03_A1: Defeat Lene
  90. MID_MISSION_H_S201810TAPBTL01_D03_A1: Defeat the boss Lene on Floors 36-40 on Normal difficulty in Tap Battle.
  91. MID_MISSION_S201810TAPBTL01_D03_A2: Clear Floors 61-65
  92. MID_MISSION_H_S201810TAPBTL01_D03_A2: Clear floors 61-65 in Tap Battle.
  93. MID_MISSION_S201810TAPBTL01_D03_A3: Clear Stage
  94. MID_MISSION_H_S201810TAPBTL01_D03_A3: Clear a stage in Tap Battle.
  95. MID_MISSION_S201810TAPBTL01_D04_TITLE: Tap Battle - Daily
  96. MID_MISSION_S201810TAPBTL01_D04_A1: Defeat Lene
  97. MID_MISSION_H_S201810TAPBTL01_D04_A1: Defeat the boss Lene on Floors 36-40 on Hard difficulty in Tap Battle.
  98. MID_MISSION_S201810TAPBTL01_D04_A2: Clear Floors 81-85
  99. MID_MISSION_H_S201810TAPBTL01_D04_A2: Clear floors 81-85 in Tap Battle.
  100. MID_MISSION_S201810TAPBTL01_D04_A3: Clear Stage
  101. MID_MISSION_H_S201810TAPBTL01_D04_A3: Clear a stage in Tap Battle.
  102. MID_MISSION_S201810TAPBTL02_TITLE: Tap Battle
  103. MID_MISSION_S201810TAPBTL02_A1: Clear Boss Stage
  104. MID_MISSION_H_S201810TAPBTL02_A1: Clear a boss stage in Tap Battle.
  105. MID_MISSION_S201810TAPBTL02_A2: Clear Boss Stage
  106. MID_MISSION_H_S201810TAPBTL02_A2: Clear a boss stage in Tap Battle.
  107. MID_MISSION_S201810TAPBTL02_A3: Clear Stage
  108. MID_MISSION_H_S201810TAPBTL02_A3: Clear a stage in Tap Battle.
  109. MID_MISSION_S201810TAPBTL02_A4: Clear Extra Stage 1
  110. MID_MISSION_H_S201810TAPBTL02_A4: Clear Extra Stage 1 in Tap Battle. (Extra Stage 1 is playable after the Extra Stages unlock.)
  111. MPID_ハロワユ: Mia
  112. MPID_ハロミルラ: Myrrh
  113. MPID_ハロカゲロウ: Kagero
  114. MPID_ハロゼロ: Niles
  115. MPID_ハロドルカス: Dorcas
  116. MPID_HONOR_ハロワユ: Moonlit Witch
  117. MPID_HONOR_ハロミルラ: Spooky Monster
  118. MPID_HONOR_ハロカゲロウ: Beverage Ninja
  119. MPID_HONOR_ハロゼロ: Forbidden Tease
  120. MPID_HONOR_ハロドルカス: Pumpkin Smasher
  121. MPID_H_ハロワユ: A mercenary fighting to improve her sword skills. She can't wait to get to the harvest festival. Appears in Fire Emblem: Radiant Dawn.
  122. MPID_H_ハロミルラ: A manakete who is much older than her appearance suggests. She'd like some candy but is a little shy about asking for it. Appears in Fire Emblem: The Sacred Stones.
  123. MPID_H_ハロカゲロウ: A ninja of Hoshido who is ready to lay down her life to obtain some candy. One of Ryoma's retainers. Appears in Fire Emblem Fates.
  124. MPID_H_ハロゼロ: Nohrian scoundrel who wags his saucy tongue at everyone. One of Leo's retainers. Hopes to have a night to remember at the harvest festival. Appears in Fire Emblem Fates.
  125. MPID_H_ハロドルカス: A mercenary trying to earn money for his ill wife's treatment. He'd like to bring her back some treats. Appears in Fire Emblem: The Blazing Blade.
  126. MPID_VOICE_ハロワユ: Lani Minella
  127. MPID_VOICE_ハロミルラ: Erica Lindbeck
  128. MPID_VOICE_ハロカゲロウ: Sarah Blandy
  129. MPID_VOICE_ハロゼロ: Michael Sinterniklaas
  130. MPID_VOICE_ハロドルカス: Kirk Thornton
  131. MPID_ILLUST_ハロワユ: Yoneyama Mai (米山舞)
  132. MPID_ILLUST_ハロミルラ: Amagaitaro (アマガイタロー)
  133. MPID_ILLUST_ハロカゲロウ: cuboon
  134. MPID_ILLUST_ハロゼロ: Yura (由良)
  135. MPID_ILLUST_ハロドルカス: Soeda Ippei (添田一平)
  136. MSID_孤高の剣: Solitary Blade
  137. MSID_第15迷宮の覇者1: Squad Ace O 1
  138. MSID_第15迷宮の覇者2: Squad Ace O 2
  139. MSID_第15迷宮の覇者3: Squad Ace O 3
  140. MSID_カボチャの斧: Hack-o'-Lantern
  141. MSID_カボチャの斧+: Hack-o'-Lantern+
  142. MSID_コウモリの弓: Devilish Bow
  143. MSID_コウモリの弓+: Devilish Bow+
  144. MSID_果汁のボトル: Bottled Juice
  145. MSID_果汁のボトル+: Bottled Juice+
  146. MSID_キャンディの杖: Witchy Wand
  147. MSID_キャンディの杖+: Witchy Wand+
  148. MSID_精霊のブレス: Spirit Breath
  149. MSID_守備魔防1: Def/Res 1
  150. MSID_守備魔防2: Def/Res 2
  151. MSID_攻撃速さの連携1: Atk/Spd Link 1
  152. MSID_攻撃速さの連携2: Atk/Spd Link 2
  153. MSID_攻撃速さの連携3: Atk/Spd Link 3
  154. MSID_攻撃の波・偶数1: Even Atk Wave 1
  155. MSID_攻撃の波・偶数2: Even Atk Wave 2
  156. MSID_攻撃の波・偶数3: Even Atk Wave 3
  157. MSID_H_孤高の剣: Accelerates Special trigger (cooldown count-1).
  158. MSID_H_翼槍ヴィドフニル改: If foe initiates combat and uses sword, lance, axe, or dragonstone, grants Def/Res+7 during combat.
  159. MSID_H_攻撃速さの絆R歩重: If unit is within 2 spaces of an infantry or armored ally, grants Atk/Spd+4 during combat.
  160. MSID_H_反撃抑制R魔竜: Magic and dragon foes cannot counterattack.
  161. MSID_H_第15迷宮の覇者1: Grants Atk+1.
  162. MSID_H_第15迷宮の覇者2: Grants Atk+2.
  163. MSID_H_第15迷宮の覇者3: Grants Atk+3.
  164. MSID_H_カボチャの斧: Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
  165. MSID_H_カボチャの斧+: Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
  166. MSID_H_コウモリの弓: Effective against flying foes. Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
  167. MSID_H_コウモリの弓+: Effective against flying foes. Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
  168. MSID_H_果汁のボトル: Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
  169. MSID_H_果汁のボトル+: Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
  170. MSID_H_キャンディの杖: After combat, if unit attacked, resets Special cooldown of foe, and inflicts the following status on foe through its next action: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)
  171. MSID_H_キャンディの杖+: After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)
  172. MSID_H_精霊のブレス: Grants Def+3. If unit initiates combat and unit’s Def ≥ foe’s Def+5, unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
  173. MSID_H_守備魔防1: Grants Def/Res+1.
  174. MSID_H_守備魔防2: Grants Def/Res+2.
  175. MSID_H_攻撃速さの連携1: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+2 to unit and target ally or unit and targeting ally for 1 turn.
  176. MSID_H_攻撃速さの連携2: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+4 to unit and target ally or unit and targeting ally for 1 turn.
  177. MSID_H_攻撃速さの連携3: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn.
  178. MSID_H_攻撃の波・偶数1: At start of even-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
  179. MSID_H_攻撃の波・偶数2: At start of even-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
  180. MSID_H_攻撃の波・偶数3: At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
  181. MID_CHAPTER_TITLE_CX024: Paralogue 25
  182. MID_CHAPTER_CX024: The Land's Bounty
  183. MID_STAGE_TITLE_X0241: Paralogue 25-1
  184. MID_STAGE_TITLE_X0242: Paralogue 25-2
  185. MID_STAGE_TITLE_X0243: Paralogue 25-3
  186. MID_STAGE_X0241: The Spooky Trio
  187. MID_STAGE_X0242: Two More Horrors
  188. MID_STAGE_X0243: Grab Those Gourds!
  189. MID_STAGE_TITLE_BG_FIRE_0012: Fire 2
  190. MID_STAGE_TITLE_BG_WATER_0013: Water 3
  191. MID_STAGE_TITLE_BG_WIND_0013: Wind 3
  192. MID_STAGE_TITLE_BG_EARTH_0013: Earth 3
  193. MID_STAGE_TITLE_SB_0015: 15th Assault
  194. MID_STAGE_TITLE_PB031: Skill Studies 31
  195. MID_STAGE_PB031: Frelia's Sacred Twins
  196. MID_STAGE_TITLE_PC015: Grandmaster 15
  197. MID_STAGE_PC015: Spurred On
  198. MID_STAGE_HONOR_T0041: Bound Hero Battle
  199. MID_STAGE_T0041: E & M
  200. MID_TAP_BATTLE_DATA_TITLE_0009: Heir of Light
  201. MID_MUSIC_NAME_BGM_MAP_FE04_01: Prologue Birth of a Holy Knight
  202. MID_MUSIC_NAME_BGM_MAP_FE04_05: Chapter 3 Eldigan, the Lionheart
  203. MID_MUSIC_NAME_BGM_MAP_BRAVE_02: The Grandeur of Askr
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