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- public class MyService extends Service {
- private final Handler handler = new Handler();
- private int numIntent;
- // It's the code we want our Handler to execute to send data
- private Runnable sendData = new Runnable() {
- // the specific method which will be executed by the handler
- public void run() {
- numIntent++;
- // sendIntent is the object that will be broadcast outside our app
- Intent sendIntent = new Intent();
- // We add flags for example to work from background
- sendIntent.addFlags(Intent.FLAG_ACTIVITY_NO_ANIMATION|Intent.FLAG_FROM_BACKGROUND|Intent.FLAG_INCLUDE_STOPPED_PACKAGES );
- // SetAction uses a string which is an important name as it identifies the sender of the itent and that we will give to the receiver to know what to listen.
- // By convention, it's suggested to use the current package name
- sendIntent.setAction("com.test.sendintent.IntentToUnity");
- // Here we fill the Intent with our data, here just a string with an incremented number in it.
- sendIntent.putExtra(Intent.EXTRA_TEXT, "Intent "+numIntent);
- // And here it goes ! our message is send to any other app that want to listen to it.
- sendBroadcast(sendIntent);
- // In our case we run this method each second with postDelayed
- handler.removeCallbacks(this);
- handler.postDelayed(this, 1000);
- }
- };
- // When service is started
- @Override
- public void onStart(Intent intent, int startid) {
- numIntent = 0;
- // We first start the Handler
- handler.removeCallbacks(sendData);
- handler.postDelayed(sendData, 1000);
- }
- }
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