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- VAL:
- Item_Information:
- Item_Name: "&5AS-VAL"
- Item_Type: 273
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7A+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7セミオート狙撃銃 |&7制御がしやすく扱いが容易|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 9
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.8
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 160
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.1
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&5&lAS-VAL&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 8"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- KNIFE:
- Item_Information:
- Item_Name: "&8Survival Knife"
- Item_Type: 267
- Item_Lore: "&7Type &8: &7ThirdWeapon|&7・攻撃 &8: &7C|&7・装填 &8: &7A|&7---------------&c説明&7---------------|&7サバイバーの必需アイテム |&7最悪これで戦う羽目になる...|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 4-true
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 20
- Reload_Shoot_Delay: 0
- Destroy_When_Empty: false
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&8&lSurvival Knife&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- BARRET:
- Item_Information:
- Item_Name: "&7Barret-M82A1"
- Item_Type: 278
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7C|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 5
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 13
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1.5-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 220
- Reload_Shoot_Delay: 30
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.22
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lBarret-M82A1&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 12"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- M1911:
- Item_Information:
- Item_Name: "&6M1911"
- Item_Type: 292
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A+|&7・制御 &8: &7A+|&7・BackStab &8: &7+2|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- MAC:
- Item_Information:
- Item_Name: "&3MAC-10"
- Item_Type: 405
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 70
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.45
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 32
- Reload_With_Mouse: false
- Starting_Amount: 32
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lMac-10&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- M16:
- Item_Information:
- Item_Name: "&9M16"
- Item_Type: 271
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7A|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 12
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lM16&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- MP5:
- Item_Information:
- Item_Name: "&3MP5"
- Item_Type: 406
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.22
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP5&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- DESERT:
- Item_Information:
- Item_Name: "&6Desert Eagle"
- Item_Type: 294
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.42
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_With_Mouse: false
- Starting_Amount: 7
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- SPAS:
- Item_Information:
- Item_Name: "&cSPAS-15"
- Item_Type: 280
- Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7A+|&7・射程 &8: &7A|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 2
- Projectile_Amount: 7
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 7-true
- Projectile_Speed: 35
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&c&lSPAS-15&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 6"
- Particles:
- Enable: true
- Particle_Terrain: true
- STRIKER:
- Item_Information:
- Item_Name: "&cStriker-12"
- Item_Type: 256
- Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 6
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 30
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.6
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.4
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_With_Mouse: false
- Starting_Amount: 12
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 25
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&c&lStriker-12&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- MG3:
- Item_Information:
- Item_Name: "&aMG3"
- Item_Type: 293
- Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7C |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.4
- Sneak_Before_Shooting: false
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 120
- Reload_With_Mouse: false
- Starting_Amount: 120
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 260
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&a&lMG3&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- WA2000:
- Item_Information:
- Item_Name: "&6WA2000"
- Item_Type: 285
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &6S|&7・連射 &8: &7B+|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 120
- Projectile_Damage: 12
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1.8-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 160
- Reload_Shoot_Delay: 30
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.2
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lWA2000&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 15"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- MK5:
- Item_Information:
- Item_Name: "&9MK5"
- Item_Type: 291
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_With_Mouse: false
- Starting_Amount: 15
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lMK5&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Particles:
- Enable: true
- Particle_Terrain: true
- AK:
- Item_Information:
- Item_Name: "&6AK-47"
- Item_Type: 284
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 48
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.75
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.40
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lAK-47&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- STRIKER2:
- Item_Information:
- Item_Name: "&cStriker-12 Dual"
- Item_Type: 256
- Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 1
- Projectile_Amount: 6
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 30
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.9
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.7
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_With_Mouse: false
- Starting_Amount: 12
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 35
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&c&lStriker-12 Dual&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- GALIL:
- Item_Information:
- Item_Name: "&9Galil"
- Item_Type: 409
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 50
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.65
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lGalil&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- F2000:
- Item_Information:
- Item_Name: "&9F2000"
- Item_Type: 2266
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 43
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.25
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Sneak:
- Enable: false
- No_Recoil: true
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 110
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lF2000&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- M870:
- Item_Information:
- Item_Name: "&eM870"
- Item_Type: 2256
- Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7・射程 &8: &7B|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 2
- Projectile_Amount: 9
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 50
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 25
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&e&lM870&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 7"
- Particles:
- Enable: true
- Particle_Terrain: true
- APS:
- Item_Information:
- Item_Name: "&6StechkinAPS"
- Item_Type: 338
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A+|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.45
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 22
- Reload_With_Mouse: false
- Starting_Amount: 22
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 85
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lStechkinAPS&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- M40A3:
- Item_Information:
- Item_Name: "&7M40A3"
- Item_Type: 269
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 85
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 180
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.3
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lM40A3&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 12"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- PYTHON:
- Item_Information:
- Item_Name: "&5Python"
- Item_Type: 2257
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・HeadShot &8: &7+2|&7・Critical &8: &720%&8/&7+3|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 35
- Projectile_Damage: 9
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.3
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 25
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lPython&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 8"
- Particles:
- Enable: true
- Particle_Terrain: true
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 20
- Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
- DSR:
- Item_Information:
- Item_Name: "&aDSR-1"
- Item_Type: 2258
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7C+ |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+5|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 6
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 15
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1.2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_With_Mouse: false
- Starting_Amount: 4
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 210
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.25
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&a&lDSR-1&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 6
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 15"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- SVD:
- Item_Information:
- Item_Name: "&aSVD"
- Item_Type: 2259
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 7
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 3
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_With_Mouse: false
- Starting_Amount: 10
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 160
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.15
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&a&lSVD&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 8"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- AUG:
- Item_Information:
- Item_Name: "&3Aug"
- Item_Type: 415
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7B|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・Critical &8: &715%&8/&7+2|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.55
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lAug&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 15
- Message_Shooter: "&8CriticalHit &c- &8+2 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- BUMBLEBEE:
- Item_Information:
- Item_Name: "&3Bumblebee"
- Item_Type: 2261
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 2
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lBumblebee&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- M1:
- Item_Information:
- Item_Name: "&6M1 Garand"
- Item_Type: 2262
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B|&7・弾速 &8: &7A+|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7・Critical &8: &725%&8/&73|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.15
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 180
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.12
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1-Garand&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 6"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 25
- Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- VECTOR:
- Item_Information:
- Item_Name: "&6Kriss-Vector"
- Item_Type: 336
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &6S|&7・精度 &8: &7D|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.45
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lKriss-Vector&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 4"
- Particles:
- Enable: true
- Particle_Terrain: true
- WINCHESTER:
- Item_Information:
- Item_Name: "&9Winchester ShotGun"
- Item_Type: 337
- Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・射程 &8: &7C|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 3
- Projectile_Amount: 10
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 50
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.6
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_With_Mouse: false
- Starting_Amount: 2
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 45
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lWinchester Shotgun&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 9"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- RAIL:
- Item_Information:
- Item_Name: "&3RailGun"
- Item_Type: 277
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6S+|&7・装填 &8: &7D |&7・弾速 &8: &6S|&7・連射 &8: &7D|&7・精度 &8: &6S|&7・制御 &8: &7C|&7・特殊 &8: &7範囲攻撃 2x2&8/&7貫通|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた電磁砲 |&7超長いリロードの代わりに一撃で撃破可能。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 6
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 20-2-2-0
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 80
- Projectile_Damage: 100
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,BLOCK_ANVIL_PLACE-1-0.5-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 30
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 560
- Reload_Shoot_Delay: 40
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lRailGun&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 10
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 15"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 49"
- Particles:
- Enable: true
- Particle_Terrain: true
- M19112:
- Item_Information:
- Item_Name: "&6M1911-Dual"
- Item_Type: 292
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・BackStab &8: &7+2|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7威力を引き換えに精度が少し低下した。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 40
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_With_Mouse: false
- Starting_Amount: 8
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 60
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lM1911 Dual&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- MP7:
- Item_Information:
- Item_Name: "&3MP7"
- Item_Type: 410
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.30
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 70
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lMP7&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Knockback: 0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- AKS:
- Item_Information:
- Item_Name: "&6AKS-74U"
- Item_Type: 2267
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lAKS-74U&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- GLOCK:
- Item_Information:
- Item_Name: "&7Glock17"
- Item_Type: 290
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7S |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7A+|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 50
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_With_Mouse: false
- Starting_Amount: 10
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 5
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lGlock17&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Particles:
- Enable: true
- Particle_Terrain: true
- PPSH:
- Item_Information:
- Item_Name: "&6PPSh-41"
- Item_Type: 2263
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.45
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.38
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 71
- Reload_With_Mouse: false
- Starting_Amount: 71
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lPPSH-41&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- MG34:
- Item_Information:
- Item_Name: "&cMG34"
- Item_Type: 288
- Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7反動が大きいが高性能である。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.25
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_With_Mouse: false
- Starting_Amount: 50
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 130
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&c&lMG34&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- HINAWA:
- Item_Information:
- Item_Name: "&6火縄銃"
- Item_Type: 348
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6S|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7C+|&7・精度 &8: &7A+|&7・制御 &8: &7B|&7・HeadShot &8: &7+10|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 75
- Projectile_Damage: 18
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.8
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 140
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.15
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&l火縄銃&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Extras:
- Run_Console_Command: "hoge <shooter> 7"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- BOW:
- Item_Information:
- Item_Name: "&9X-Bow"
- Item_Type: 279
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A+|&7・精度 &8: &6S|&7・制御 &8: &7B+|&7・HeadShot &8: &7+5|&7・Critical &8: &735%&8/&7+6|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 25
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Extras:
- Run_Console_Command: "hoge <shooter> 7"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 5
- Chance: 35
- Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- SHORTY:
- Item_Information:
- Item_Name: "&5Super-Shorty"
- Item_Type: 2264
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・射程 &8: &7C+|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 2
- Projectile_Amount: 6
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 3-true
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.75
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_With_Mouse: false
- Starting_Amount: 3
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 50
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&5&lSuper-Shorty&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- scar:
- Item_Information:
- Item_Name: "&9SCAR-L"
- Item_Type: 296
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 43
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lScar-L&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- M79:
- Item_Information:
- Item_Name: "&9M79 Granado-Launcher"
- Item_Type: 258
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7D|&7・連射 &8: &7C|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 15
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.05
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lM79 Granado-Launcher&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 12"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 9"
- Explosions:
- Enable: true
- Knockback: 1
- Ignite_Victims: 0
- Damage_Multiplier: 65
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 10
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- UZI:
- Item_Information:
- Item_Name: "&7UZI-Dual"
- Item_Type: 289
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7BB|&7・弾速 &8: &7B+|&7・連射 &8: &7A+|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.9
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.72
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 0
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 32
- Reload_With_Mouse: false
- Starting_Amount: 32
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 86
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Dual_Wield:
- Single_Reload_Duration: 80
- Sounds_Single_Reload: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lUZI-Dual&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- BARRET2:
- Item_Information:
- Item_Name: "&8Barret-M82"
- Item_Type: 257
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &6S|&7・装填 &8: &7C |&7・弾速 &8: &7A+|&7・連射 &8: &7C+|&7・精度 &8: &7A+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7・Critical &8: &710%&8/&7+5|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 50
- Recoil_Amount: 6
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 85
- Projectile_Damage: 16
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 220
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.05
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lBarret-M82&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 7
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 15"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 5
- Chance: 10
- Message_Shooter: "&8CriticalHit &c- &8+5 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- P90:
- Item_Information:
- Item_Name: "&3P90"
- Item_Type: 2260
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B|&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・Critical &8: &75%&8/&7+2|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 75
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.65
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.45
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_With_Mouse: false
- Starting_Amount: 50
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 105
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&3&lP90&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 2"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 5
- Message_Shooter: "&8CriticalHit &c- &8+2 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- CAMRS:
- Item_Information:
- Item_Name: "&7CAMRS"
- Item_Type: 275
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+|&7・弾速 &8: &6S|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7C+|&7・Critical &8: &78%&8/&7+3|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 100
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.15
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 140
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.15
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lCAMRS&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 4"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 8
- Message_Shooter: "&8CriticalHit &c- &8+3 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- BOW2:
- Item_Information:
- Item_Name: "&9X-Bow.Mk2"
- Item_Type: 279
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Hit時 鈍化Ⅰ 5sec|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_With_Mouse: false
- Starting_Amount: 2
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.2&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Extras:
- Run_Console_Command: "hoge <shooter> 7"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 4
- Chance: 30
- Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-100-1
- BOW3:
- Item_Information:
- Item_Name: "&9X-Bow.Mk3"
- Item_Type: 279
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Hit時 毒Ⅱ 5sec|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_With_Mouse: false
- Starting_Amount: 4
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.3&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Extras:
- Run_Console_Command: "hoge <shooter> 7"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 4
- Chance: 30
- Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-120-2
- war:
- Item_Information:
- Item_Name: "&9War-Machine"
- Item_Type: 263
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &6SS|&7・装填 &8: &7D |&7・弾速 &8: &7C|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7C+|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 12
- Projectile_Damage: 30
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.05
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 170
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lWar-Machine&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 12"
- Explosions:
- Enable: true
- Knockback: 1
- Ignite_Victims: 0
- Damage_Multiplier: 350
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 10
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 46
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Particle_Player_Shoot: SMOKE
- M134:
- Item_Information:
- Item_Name: "&5M134"
- Item_Type: 419
- Item_Lore: "&7Type &8: &7HeavyMachineGun|&7・攻撃 &8: &7A|&7・装填 &8: &7D |&7・弾速 &8: &7A+|&7・連射 &8: &6S+|&7・精度 &8: &7B+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Skip_Name_Check: true
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 14
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.48
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 500
- Reload_With_Mouse: false
- Starting_Amount: 500
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 280
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&5&lM134&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Extras:
- Run_Console_Command: "hoge <shooter> 1"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- RPG:
- Item_Information:
- Item_Name: "&6RPG-7"
- Item_Type: 418
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A+|&7・装填 &8: &7C+|&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7B|&7・特殊 &8: &7Explode|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 110
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lRPG-7&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 6
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 3
- Extras:
- Run_Console_Command: "hoge <shooter> 12"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 6
- Chance: 35
- Message_Shooter: "&8CriticalHit &c- &8+6 Damage"
- Explosions:
- Enable: true
- Knockback: 3
- Ignite_Victims: 0
- Damage_Multiplier: 85
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- katana:
- Item_Information:
- Item_Name: "&8日本刀"
- Item_Type: 283
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7A |&7・Critical &8: &720%&8/&7+12|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 30
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: falsee
- Reload_Duration: 20
- Reload_Shoot_Delay: 0
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&8&l日本刀&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Extras:
- Run_Console_Command: "hoge <shooter> 8"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 12
- Chance: 20
- Message_Shooter: "&8CriticalHit &c- &8+12 Damage"
- flame:
- Item_Information:
- Item_Name: "&4火&c炎&4放&c射&4器"
- Item_Type: 417
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7A+ |&7・弾速 &8: &7C|&7・連射 &8: &7A+|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・特殊 &8: &7燃焼|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: false
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: false
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 20-true
- Projectile_Speed: 10
- Projectile_Damage: 4
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 60
- Bullet_Spread: 2.1
- Reset_Fall_Distance: true
- Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.5
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: true
- Reload_Duration: 2
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Extras:
- Run_Console_Command: "hoge <shooter> 4"
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&4&l火&c&l炎&4&l放&c&l射&4&l器&7&l] &6&l》&r&c<victim> "
- Particles:
- Enable: true
- Particle_Terrain: true
- Bizon:
- Item_Information:
- Item_Name: "&5PP-19 Bizon"
- Item_Type: 2265
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7C+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &7B+|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 1
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.60
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.40
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 64
- Reload_With_Mouse: false
- Starting_Amount: 64
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 85
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&5&lPP-19 Bizon&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 1"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 5
- Message_Shooter: "&8CriticalHit &c- &8+1 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- SFW:
- Item_Information:
- Item_Name: "&6C8-SFW"
- Item_Type: 270
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
- Attachments:
- Type: main
- Info: "under"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 50
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.45
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.20
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 95
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.20
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lC8-SFW&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Critical_Hits:
- Enable: false
- Bonus_Damage: 2
- Chance: 5
- Message_Shooter: "&6Critical!"
- Particles:
- Enable: true
- Particle_Terrain: true
- under:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 5
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 4-true
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.6
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lU-ShotGun &6&l(C8-SFW)&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Particle_Player_Shoot: SMOKE
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 4"
- mosin:
- Item_Information:
- Item_Name: "&6Mosin-Nagant"
- Item_Type: 433
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・HeadShot &8: &7+4|&7・BackStab &8: &7+10|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 80
- Projectile_Damage: 10
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 40
- Reload_Shoot_Delay: 30
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.05
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lMosin-Nagant&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 10"
- Backstab:
- Enable: true
- Bonus_Damage: 10
- Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- 64:
- Item_Information:
- Item_Name: "&d64式小銃"
- Item_Type: 334
- Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7B+ |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7C+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Skip_Name_Check: true
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 4
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.15
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 110
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&d&l64式小銃&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Backstab:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- X95:
- Item_Information:
- Item_Name: "&9X95"
- Item_Type: 287
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7C|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・BackStab &8: &7+9|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 65
- Projectile_Damage: 0
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.8
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.45
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 75
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lX95&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Backstab:
- Enable: true
- Bonus_Damage: 8
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- M249:
- Item_Information:
- Item_Name: "&8M249"
- Item_Type: 281
- Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A+|&7・装填 &8: &7C|&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7C+|&7・制御 &8: &7C+|&7・HeadShot &8: &7+2|&7---------------&c説明&7---------------|&7装弾数が売りの軽機関銃 |&7リロードが長いのが欠点。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.65
- Sneak_Before_Shooting: false
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_With_Mouse: false
- Starting_Amount: 100
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 300
- Reload_Shoot_Delay: 10
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&8&lM249&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 4"
- Particles:
- Enable: true
- Particle_Terrain: true
- BOW4:
- Item_Information:
- Item_Name: "&9X-Bow.Mk4"
- Item_Type: 279
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &6S|&7・制御 &8: &7A|&7・特殊 &8: &7Explode|&7・HeadShot &8: &7+5|&7・Critical &8: &730%&8/&7+4|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 20
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_With_Mouse: false
- Starting_Amount: 2
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 55
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lX-Bow.Mk.4&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Extras:
- Run_Console_Command: "hoge <shooter> 7"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 5"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 4
- Chance: 30
- Message_Shooter: "&8CriticalHit &c- &8+4 Damage"
- Particles:
- Enable: true
- Particle_Terrain: true
- Explosions:
- Enable: true
- Knockback: 1
- Ignite_Victims: 0
- Damage_Multiplier: 50
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Excutionner:
- Item_Information:
- Item_Name: "&7Excutionner"
- Item_Type: 359
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B|&7・精度 &8: &7C+|&7・制御 &8: &7B+|&7・射程 &8: &7C|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 2-true
- Projectile_Speed: 45
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 12
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.9
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_With_Mouse: false
- Starting_Amount: 6
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 35
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lExcutionner&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- Riotshield:
- Item_Information:
- Item_Name: "&8&lRiot Shield"
- Item_Type: 274
- Item_Lore: "&7Type &8: &7Special|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Do_Not_Block_Projectiles: true
- Do_Not_Block_Melee_Attacks: true
- Durability_Based_On_Damage: true
- Durability_Loss_Per_Hit: 30
- Forcefield_Mode: false
- Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
- Sounds_Break: ENTITY.ITEM.BREAK
- rod:
- Item_Information:
- Item_Name: "&5Curse Rod"
- Item_Type: 369
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7C+|&7・弾速 &8: &7C|&7・連射 &8: &7B|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・特殊 &8: &7呪縛|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 6
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_With_Mouse: false
- Starting_Amount: 10
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "scoreboard players add <shooter> hoge 8"
- Particles:
- Enable: true
- Particle_Terrain: true
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
- M9:
- Item_Information:
- Item_Name: "&79mm機関拳銃"
- Item_Type: 329
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7C+|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &6S|&7・精度 &8: &7C|&7・制御 &8: &7B|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 1
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.85
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_With_Mouse: false
- Starting_Amount: 25
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&l9mm機関拳銃&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- RPK:
- Item_Information:
- Item_Name: "&6RPK"
- Item_Type: 286
- Item_Lore: "&7Type &8: &7LightMachineGun|&7・攻撃 &8: &7A|&7・装填 &8: &7C+ |&7・弾速 &8: &7A+|&7・連射 &8: &7B|&7・精度 &8: &7B+|&7・制御 &8: &7B|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Skip_Name_Check: true
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.25
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 75
- Reload_With_Mouse: false
- Starting_Amount: 75
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 180
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lRPK&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- hahen:
- Item_Information:
- Item_Name: "&6星の破片"
- Item_Type: 426
- Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Enchantment_To_Check: KNOCKBACK-1
- Ballista:
- Item_Information:
- Item_Name: "&6FN Ballista"
- Item_Type: 318
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &6S|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7B+|&7・特殊 &8: &7HeadShot時 鈍化Ⅴ 5sec|&7・HeadShot &8: &7+16|&7---------------&c説明&7---------------|&7特殊弾を使用したスナイパーライフル |&7HeadShotで高ダメージが期待できる。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 100
- Projectile_Damage: 7
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.8
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_With_Mouse: false
- Starting_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 75
- Reload_Shoot_Delay: 20
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lFN Ballista&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 16
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- Particles:
- Enable: false
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- Potion_Effects:
- Activation: head
- Potion_Effect_Victim: SLOW-100-20
- Five-seveN:
- Item_Information:
- Item_Name: "&9Five-seveN"
- Item_Type: 420
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7B+|&7・装填 &8: &7B |&7・弾速 &8: &7B+|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7A|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 60
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.55
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.35
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lFive-seveN&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- SCAR2:
- Item_Information:
- Item_Name: "&9SCAR-L &6+Custom&9"
- Item_Type: 265
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7B|&7・制御 &8: &7B|&7・特殊 &8: &7グレネードランチャー|&7---------------&c説明&7---------------|&7グレネードランチャーが付属した。 |&7反動が大きいが威力が高い。|&7----------------------------------"
- Attachments:
- Type: main
- Info: "granado"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 43
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.35
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lSCAR-L &6&l+Custom&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 4"
- Particles:
- Enable: true
- Particle_Terrain: true
- granado:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 15
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.05
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Sneak:
- Enable: false
- No_Recoil: false
- Bullet_Spread: 0.05
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 130
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lU-Launcher&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 8"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 6"
- Explosions:
- Enable: true
- Knockback: 1
- Ignite_Victims: 0
- Damage_Multiplier: 55
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Incendiary: false
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 10
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- M162:
- Item_Information:
- Item_Name: "&9M16 &6+Custom&9"
- Item_Type: 266
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B+|&7・特殊 &8: &7グレネードランチャー|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7グレネードランチャー搭載。|&7----------------------------------"
- Attachments:
- Type: main
- Info: "granado"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 12
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&9&lM16 &6&l+Custom&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- kuuki:
- Item_Information:
- Item_Name: "&6空気砲"
- Item_Type: 369
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7E|&7・装填 &8: &7D|&7・弾速 &8: &6S|&7・連射 &8: &7C|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・特殊 &8: &7範囲攻撃|&7---------------&c説明&7---------------|&7某アニメから出てきたネタ武器 |&7空気砲!ドカーン!|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 20-2-2-1
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 100
- Projectile_Damage: 0
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.8-1.5-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 300
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0.15
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&l空気砲&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 8
- Extras:
- Run_Console_Command: "hoge <shooter> 0"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- DESERT2:
- Item_Information:
- Item_Name: "&6Desert Eagle Dual"
- Item_Type: 294
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7A+|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7C|&7・制御 &8: &7B|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃Dual仕様 |&7精度が下がるが連射が上がった。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.55
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_With_Mouse: false
- Starting_Amount: 7
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 100
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Dual_Wield:
- Single_Reload_Duration: 90
- Sounds_Single_Reload: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle Dual&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 5"
- Particles:
- Enable: true
- Particle_Terrain: true
- FAMAS:
- Item_Information:
- Item_Name: "&5FA-MAS"
- Item_Type: 377
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7B|&7・装填 &8: &7B |&7・弾速 &8: &7A+|&7・連射 &8: &7A|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7連射力と弾速が優れている。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 90
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.2
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&5&lFAMAS&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 4
- Message_Shooter: "&8CriticalHit &c- &8+1 Damage"
- GLOCK18:
- Item_Information:
- Item_Name: "&7Glock18c"
- Item_Type: 290
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7C+|&7・装填 &8: &7A |&7・弾速 &8: &7B+|&7・連射 &8: &7A|&7・精度 &8: &6S|&7・制御 &8: &7A|&7---------------&c説明&7---------------|&7Glock拳銃フルオート仕様 |&7安定した性能を誇る。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 50
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.4
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 17
- Reload_With_Mouse: false
- Starting_Amount: 17
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 65
- Reload_Shoot_Delay: 5
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&7&lGlock18c&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Particles:
- Enable: true
- Particle_Terrain: true
- 89:
- Item_Information:
- Item_Name: "&d89式小銃"
- Item_Type: 380
- Item_Lore: "&7Type &8: &7AssaultRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7B+|&7・BackStab &8: &7+5|&7---------------&c説明&7---------------|&764式の後継・日本製の小銃 |&7照準器搭載でスコープ射撃が可能|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Skip_Name_Check: true
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.85
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.45
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_With_Mouse: false
- Starting_Amount: 20
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 130
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&d&l89式小銃&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 2
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Backstab:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- KSG:
- Item_Information:
- Item_Name: "&cKSG"
- Item_Type: 352
- Item_Lore: "&7Type &8: &7ShotGun|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7C+|&7・連射 &8: &7B|&7・精度 &8: &7A+|&7・制御 &8: &7B|&7・射程 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7ポンプアクションショットガン |&7しゃがみ射撃で恐ろしい集弾性を誇る。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 2
- Projectile_Amount: 5
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 35
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 1.65
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.55
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_With_Mouse: false
- Starting_Amount: 7
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 25
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&c&lSPAS-12&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 4"
- Particles:
- Enable: true
- Particle_Terrain: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- katana2:
- Item_Information:
- Item_Name: "&5妖刀村正&8"
- Item_Type: 283
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A+|&7・装填 &8: &7A |&7・特殊 &8: &7加速|&7・Critical &8: &712%&8/&7+9|&7---------------&c説明&7---------------|&7古来名家より代々伝わる刀 |&7呪いがかけられてるとも言われる|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: egg
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 30
- Projectile_Damage: 6
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_With_Mouse: false
- Starting_Amount: 3
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: falsee
- Reload_Duration: 20
- Reload_Shoot_Delay: 0
- Destroy_When_Empty: false
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter> &6》&7&l[&5&l妖刀村正&7&l] &6》&r&2<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Extras:
- Run_Console_Command: "hoge <shooter> 9"
- Critical_Hits:
- Enable: true
- Bonus_Damage: 9
- Chance: 12
- Message_Shooter: "&8CriticalHit &c- &8+9 Damage"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Shooter: SPEED-60-2
- arrow:
- Item_Information:
- Item_Name: "&aA&cr&br&do&9w&aC&cr&aa&bc&dk&9e&ar"
- Item_Type: 352
- Item_Lore: "&7Type &8: &7Special|&7・攻撃 &8: &7A|&7・装填 &8: &7C |&7・弾速 &8: &7B|&7・連射 &8: &7C+|&7・精度 &8: &7E|&7・制御 &8: &7C|&7---------------&c説明&7---------------|&7超拡散式特殊銃|&7大量の矢をまき散らす。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 2
- Projectile_Amount: 10
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 8
- Projectile_Damage: 8
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 3.5
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 2.8
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_With_Mouse: false
- Starting_Amount: 1
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 50
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&aA&cr&br&do&9w&aC&cr&aa&bc&dk&9e&ar&7&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 4"
- Run_Command:
- "@clear <shooter> minecraft:gold_nugget 0 3"
- Particles:
- Enable: true
- Particle_Terrain: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Walther P1:
- Item_Information:
- Item_Name: "&5Walther P1"
- Item_Type: 351~2
- Item_Lore: "&7Type &8: &7SubWeapon|&7・攻撃 &8: &7B+|&7・装填 &8: &7B+|&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &7A|&7・制御 &8: &7B|&7・HeadShot &8: &7+3|&7---------------&c説明&7---------------|&7ワルサー社に開発された軍用拳銃 |&7反動が少なく扱いやすい。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 45
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.52
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.16
- Sneak_Before_Shooting: false
- Burstfire:
- Enable:
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_With_Mouse: false
- Starting_Amount: 12
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 75
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lWalther P1&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Particles:
- Enable: true
- Particle_Terrain: true
- USC:
- Item_Information:
- Item_Name: "&6USC"
- Item_Type: 351~4
- Item_Lore: "&7Type &8: &7SubMachineGun|&7・攻撃 &8: &7B|&7・装填 &8: &7B+ |&7・弾速 &8: &7A|&7・連射 &8: &7B+|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7扱いやすい短機関銃 |&7近距離で本領を発揮する|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.9
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.32
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_With_Mouse: false
- Starting_Amount: 25
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 80
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lUSC&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Message_Shooter: "&3HeadShot!"
- Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -1
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Berreta:
- Item_Information:
- Item_Name: "&9Berretta M92"
- Item_Type: 351~3
- Item_Lore: "&7Type &8: &7HandGun|&7・攻撃 &8: &7B|&7・装填 &8: &7A |&7・弾速 &8: &7B|&7・連射 &8: &7B+|&7・精度 &8: &6S|&7・制御 &8: &7A+|&7・HeadShot &8: &7+1|&7---------------&c説明&7---------------|&7全世界で信頼を置かれた拳銃 |&7精度にとても優れている。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 30
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.15
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: slide
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_With_Mouse: false
- Starting_Amount: 12
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 65
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lDesert Eagle&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Extras:
- Run_Console_Command: "hoge <shooter> 2"
- Particles:
- Enable: true
- Particle_Terrain: true
- G36C:
- Item_Information:
- Item_Name: "&aG36C"
- Item_Type: 351~1
- Item_Lore: "&7Type &8: &7SniperRifle|&7・攻撃 &8: &7A|&7・装填 &8: &7B |&7・弾速 &8: &7A|&7・連射 &8: &7B|&7・精度 &8: &7B|&7・制御 &8: &7B+|&7---------------&c説明&7---------------|&7HK社が開発した軍用小銃 |&7攻撃・弾速で高い水準である。|&7----------------------------------"
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 52
- Projectile_Damage: 3
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.65
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.30
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 120
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &6&l》&7&l[&6&lG39C&7&l] &6&l》&r&c<victim> "
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Extras:
- Run_Console_Command: "hoge <shooter> 3"
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