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- if (!ENTITY::DOES_ENTITY_EXIST(iLocal_3277))
- {
- if (STREAMING::HAS_MODEL_LOADED(joaat("carbonizzare")))
- {
- MISC::CLEAR_AREA(vLocal_3294, 5f, 1, 0, 0, false);
- iLocal_3277 = VEHICLE::CREATE_VEHICLE(joaat("carbonizzare"), -1033.938f, -489.7475f, 35.8323f, 207.1758f, true, true, false);
- VEHICLE::SET_VEHICLE_COLOURS(iLocal_3277, 89, 89);
- ENTITY::SET_ENTITY_HEALTH(iLocal_3277, 3000, 0);
- VEHICLE::SET_VEHICLE_STRONG(iLocal_3277, true);
- STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(joaat("carbonizzare"));
- VEHICLE::SET_VEHICLE_MODEL_IS_SUPPRESSED(joaat("carbonizzare"), true);
- VEHICLE::SET_VEHICLE_HAS_STRONG_AXLES(iLocal_3277, true);
- colour: 89 Metallic Race Yellow #fbe212 251, 226, 18
- ---------------------------------------------------------------------------------------------------------------------------------------
- gang money thing
- case 6:
- if (!PED::IS_PED_INJURED(iLocal_68))
- {
- if (ENTITY::IS_ENTITY_PLAYING_ANIM(iLocal_68, "veh@drivebystd_ds_grenades", "drop_grenade", 3))
- {
- if (ENTITY::GET_ENTITY_ANIM_CURRENT_TIME(iLocal_68, "veh@drivebystd_ds_grenades", "drop_grenade") > 0.436f && PED::IS_PED_IN_ANY_VEHICLE(iLocal_68, false))
- {
- OBJECT::CREATE_MONEY_PICKUPS(ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(PED::GET_VEHICLE_PED_IS_IN(iLocal_68, false), -1f, 0f, 0f), 1000, 1, 0);
- iLocal_48++;
- }
- }
- }
- break;
- CREATE_MONEY_PICKUPS(float x, float y, float z, int value, int amount, Hash model);
- OBJECT::CREATE_MONEY_PICKUPS(ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(PED::GET_VEHICLE_PED_IS_IN(iLocal_68, false), -1f, 0f, 0f), 1000, 1, 0);
- ---------------------------------------------------------------------------------------------------------------------------------------
- #gang vehicle thing
- iLocal_76 = VEHICLE::CREATE_VEHICLE(joaat("PICADOR"/*Picador*/), 915.7905f, 3603.449f, 31.9111f, 111.9593f, true, true, false);
- VEHICLE::SET_VEHICLE_COLOURS(iLocal_76, 37, 0);
- VEHICLE::SET_VEHICLE_EXTRA_COLOURS(iLocal_76, 4, 0);
- VEHICLE::SET_VEHICLE_PROVIDES_COVER(iLocal_76, 1);
- VEHICLE::SET_VEHICLE_NUMBER_PLATE_TEXT(iLocal_76, "WDU 696");
- SET_VEHICLE_COLOURS(Vehicle vehicle, int colorPrimary, int colorSecondary);
- VEHICLE::SET_VEHICLE_COLOURS(iLocal_76, 37, 0);
- Gold:99
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