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Jan 19th, 2018
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  1. plr = game.Players.LocalPlayer
  2. char = plr.Character
  3. torso = char.Torso
  4. head = char.Head
  5. hed = char.Head
  6. neck = torso.Neck
  7. mouse = plr:GetMouse()
  8. larm = char["Left Arm"]
  9. rarm = char["Right Arm"]
  10. lleg = char["Left Leg"]
  11. rleg = char["Right Leg"]
  12. local Player = game:service("Players").LocalPlayer
  13. local Char = Player.Character
  14. local mouse = Player:GetMouse()
  15. local Humanoid = Char:findFirstChild("Humanoid")
  16. local Torso = Char:findFirstChild("Torso")
  17. head.face:Destroy()
  18. ypcall(function()
  19. local shirt = Char:FindFirstChild("Shirt") or Instance.new("Shirt", Char)
  20. local pants = Char:FindFirstChild("Pants") or Instance.new("Pants", Char)
  21. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181769528"
  22. pants.PantsTemplate = "http://www.roblox.com/asset/?id=167384966"
  23. end)
  24. Humanoid.MaxHealth = math.huge
  25. wait()
  26. Humanoid.Health = math.huge
  27. for i, v in pairs(char:GetChildren()) do
  28. if v:IsA("Hat") then
  29. v.Handle.Transparency = 1
  30. v:Destroy()
  31. end
  32. end
  33. char["Body Colors"].HeadColor = BrickColor.new("Toothpaste")
  34. char["Body Colors"].TorsoColor = BrickColor.new("Really blue")
  35. char["Body Colors"].LeftArmColor = BrickColor.new("Toothpaste")
  36. char["Body Colors"].RightArmColor = BrickColor.new("Toothpaste")
  37. local Head = Char.Head
  38. local ra = Char:findFirstChild("Right Arm")
  39. local la = Char:findFirstChild("Left Arm")
  40. local rl = Char:findFirstChild("Right Leg")
  41. local ll = Char:findFirstChild("Left Leg")
  42. local rs = Torso:findFirstChild("Right Shoulder")
  43. local ls = Torso:findFirstChild("Left Shoulder")
  44. local rh = Torso:findFirstChild("Right Hip")
  45. local lh = Torso:findFirstChild("Left Hip")
  46. local neck = Torso:findFirstChild("Neck")
  47. local rp = Char:findFirstChild("HumanoidRootPart")
  48. rp.Archivable = true
  49. local rj = rp:findFirstChild("RootJoint")
  50. rj.Archivable = true
  51. local animate = Char:findFirstChild("Animate")
  52. local rootpart = Char:findFirstChild("HumanoidRootPart")
  53. local Camera = workspace.CurrentCamera
  54. local CF = CFrame.new
  55. local components = CF().components
  56. rootpart.CanCollide = false
  57. Humanoid:findFirstChild("Animator"):Destroy()
  58. local debounce = false
  59. function Random(num)
  60. local section = num % 1 * 3
  61. local secondary = 0.5 * math.pi * (section % 1)
  62. if section < 1 then
  63. return 1, 1 - math.cos(secondary), 1 - math.sin(secondary)
  64. elseif section < 2 then
  65. return 1 - math.sin(secondary), 1, 1 - math.cos(secondary)
  66. else
  67. return 1 - math.cos(secondary), 1 - math.sin(secondary), 1
  68. end
  69. end
  70. local txtfag = Instance.new("BillboardGui", head)
  71. txtfag.Adornee = suckadick
  72. txtfag.Name = "kys nigga"
  73. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  74. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  75. local textfag = Instance.new("TextLabel", txtfag)
  76. textfag.Size = UDim2.new(6, 0, 1, 0)
  77. textfag.FontSize = "Size8"
  78. textfag.TextScaled = true
  79. textfag.TextTransparency = 0
  80. textfag.BackgroundTransparency = 1
  81. textfag.TextTransparency = 0
  82. textfag.TextStrokeTransparency = 0
  83. textfag.Font = "SciFi"
  84. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  85. textfag.Text = "420"
  86. v = Instance.new("Part")
  87. v.Name = "ColorBrick"
  88. v.Parent = part
  89. v.FormFactor = "Symmetric"
  90. v.Anchored = true
  91. v.CanCollide = false
  92. v.BottomSurface = "Smooth"
  93. v.TopSurface = "Smooth"
  94. v.Size = Vector3.new(10, 5, 3)
  95. v.Transparency = 0.7
  96. v.CFrame = head.CFrame
  97. v.BrickColor = BrickColor.new("Really black")
  98. v.Transparency = 1
  99. textfag.TextColor3 = v.BrickColor.Color
  100. textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
  101. v.Shape = "Block"
  102. game:GetService("RunService").RenderStepped:connect(function()
  103. textfag.TextColor = BrickColor.new(Random(tick()))
  104. end)
  105. sine = 100
  106. angle = 100
  107. anglespeed = 100
  108. local anim = false
  109. local walking = false
  110. local sprinting = false
  111. local superspeed = false
  112. local superspeed2 = false
  113. local debounce = false
  114. function Lerp(a, b, c)
  115. return a + (b - a) * c
  116. end
  117. function phaseclone()
  118. Char.Archivable = true
  119. local Clone1 = Char:Clone()
  120. Clone1.Parent = game.Workspace
  121. for i, v in pairs(Clone1:GetChildren()) do
  122. if v.ClassName == "BodyColors" then
  123. B = "Really red"
  124. v.HeadColor = BrickColor.new(B)
  125. v.LeftArmColor = BrickColor.new(B)
  126. v.RightArmColor = BrickColor.new(B)
  127. v.TorsoColor = BrickColor.new(B)
  128. v.LeftLegColor = BrickColor.new(B)
  129. v.RightLegColor = BrickColor.new(B)
  130. elseif not v:IsA("Part") then
  131. v:Destroy()
  132. end
  133. if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then
  134. v:Destroy()
  135. end
  136. if v:IsA("Part") then
  137. v.Transparency = 0.5
  138. v.TopSurface = "Smooth"
  139. v.BottomSurface = "Smooth"
  140. v.LeftSurface = "Smooth"
  141. v.RightSurface = "Smooth"
  142. Bl = "New Yeller"
  143. v.BrickColor = BrickColor.new(Bl)
  144. v.Anchored = true
  145. v.CanCollide = false
  146. end
  147. end
  148. for i, v in pairs(Clone1:GetChildren()) do
  149. if v:FindFirstChild("roblox") then
  150. v.roblox:Destroy()
  151. end
  152. if v:FindFirstChild("face") then
  153. v.face:Destroy()
  154. end
  155. if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then
  156. v:Remove()
  157. end
  158. end
  159. wait(0.3)
  160. for i = 1, 5 do
  161. for _, v in pairs(Clone1:GetChildren()) do
  162. if v:IsA("Part") then
  163. v.Transparency = 0.5 + i / 5
  164. wait()
  165. end
  166. end
  167. end
  168. Clone1:Destroy()
  169. end
  170. function ctlerp(c1, c2, al)
  171. local com1 = {
  172. c1:components()
  173. }
  174. local com2 = {
  175. c2:components()
  176. }
  177. for i, v in pairs(com1) do
  178. com1[i] = Lerp(v, com2[i], al)
  179. end
  180. return CF(unpack(com1))
  181. end
  182. do
  183. local QuaternionFromCFrame = function(cf)
  184. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  185. local trace = m00 + m11 + m22
  186. if trace > 0 then
  187. local s = math.sqrt(1 + trace)
  188. local recip = 0.5 / s
  189. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  190. else
  191. local i = 0
  192. if m00 < m11 then
  193. i = 1
  194. end
  195. if m22 > (i == 0 and m00 or m11) then
  196. i = 2
  197. end
  198. if i == 0 then
  199. local s = math.sqrt(m00 - m11 - m22 + 1)
  200. local recip = 0.5 / s
  201. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  202. elseif i == 1 then
  203. local s = math.sqrt(m11 - m22 - m00 + 1)
  204. local recip = 0.5 / s
  205. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  206. elseif i == 2 then
  207. local s = math.sqrt(m22 - m00 - m11 + 1)
  208. local recip = 0.5 / s
  209. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  210. end
  211. end
  212. end
  213. local function QuaternionToCFrame(px, py, pz, x, y, z, w)
  214. local xs, ys, zs = x + x, y + y, z + z
  215. local wx, wy, wz = w * xs, w * ys, w * zs
  216. local xx = x * xs
  217. local xy = x * ys
  218. local xz = x * zs
  219. local yy = y * ys
  220. local yz = y * zs
  221. local zz = z * zs
  222. return CF(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  223. end
  224. local QuaternionSlerp = function(a, b, t)
  225. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  226. local startInterp, finishInterp
  227. if cosTheta >= 1.0E-4 then
  228. if 1 - cosTheta > 1.0E-4 then
  229. local theta = math.acos(cosTheta)
  230. local invSinTheta = 1 / math.sin(theta)
  231. startInterp = math.sin((1 - t) * theta) * invSinTheta
  232. finishInterp = math.sin(t * theta) * invSinTheta
  233. else
  234. startInterp = 1 - t
  235. finishInterp = t
  236. end
  237. elseif 1 + cosTheta > 1.0E-4 then
  238. local theta = math.acos(-cosTheta)
  239. local invSinTheta = 1 / math.sin(theta)
  240. startInterp = math.sin((t - 1) * theta) * invSinTheta
  241. finishInterp = math.sin(t * theta) * invSinTheta
  242. else
  243. startInterp = t - 1
  244. finishInterp = t
  245. end
  246. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  247. end
  248. function clerp(a, b, t)
  249. local qa = {
  250. QuaternionFromCFrame(a)
  251. }
  252. local qb = {
  253. QuaternionFromCFrame(b)
  254. }
  255. local ax, ay, az = a.x, a.y, a.z
  256. local bx, by, bz = b.x, b.y, b.z
  257. local _t = 1 - t
  258. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  259. end
  260. end
  261. rm = Instance.new("Weld", Torso)
  262. rm.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  263. rm.C1 = CFrame.new(0, 0.5, 0)
  264. rm.Part0 = Torso
  265. rm.Part1 = ra
  266. lm = Instance.new("Weld", Torso)
  267. lm.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  268. lm.C1 = CFrame.new(0, 0.5, 0)
  269. lm.Part0 = Torso
  270. lm.Part1 = la
  271. rlegm = Instance.new("Weld", Torso)
  272. rlegm.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  273. rlegm.C1 = CFrame.new(0, 1, 0)
  274. rlegm.Part0 = Torso
  275. rlegm.Part1 = rl
  276. llegm = Instance.new("Weld", Torso)
  277. llegm.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  278. llegm.C1 = CFrame.new(0, 1, 0)
  279. llegm.Part0 = Torso
  280. llegm.Part1 = ll
  281. neck.C0 = CFrame.new(0, 1, 0)
  282. neck.C1 = CFrame.new(0, -0.5, 0)
  283. game:GetService("RunService").Stepped:connect(function()
  284. angle = angle % 100 + anglespeed / 10
  285. rootpart.CanCollide = false
  286. local speed = Vector3.new(rootpart.Velocity.X, 0, rootpart.Velocity.Z).magnitude
  287. if Humanoid.Jump and Torso.Velocity.Y > 1 and speed < 2 then
  288. animpose = "Jump"
  289. elseif speed < 1 then
  290. animpose = "Idle"
  291. elseif sprinting == true then
  292. animpose = "Sprinting"
  293. elseif superspeed == true then
  294. animpose = "SuperSpeed"
  295. elseif superspeed2 == true then
  296. animpose = "SuperSpeed2"
  297. elseif speed > 2 then
  298. walking = true
  299. animpose = "Moving"
  300. end
  301. if animpose == "Idle" and anim == false then
  302. anglespeed = 0.5
  303. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(-80) + math.sin(angle) * 0.02), 0.1)
  304. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  305. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  306. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  307. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  308. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  309. elseif animpose == "Moving" and anim == false and walking == true then
  310. anglespeed = 0.5
  311. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + -math.sin(angle * 3), math.rad(12) + math.sin(angle) * 0.02, math.rad(8)), 0.1)
  312. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(0), math.rad(-15) + -math.sin(angle) * 0.02), 0.1)
  313. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + math.sin(angle * 3), math.rad(0), 0), 0.1)
  314. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + -math.sin(angle * 3), math.rad(0), 0), 0.1)
  315. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(5), Head.RotVelocity.Y / 25, 0), 0.1)
  316. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), -rootpart.RotVelocity.Y / 25, math.rad(180)), 0.1)
  317. Humanoid.WalkSpeed = 20
  318. elseif animpose == "Sprinting" and anim == false then
  319. anglespeed = 0.5
  320. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  321. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  322. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + math.sin(angle * 10), math.rad(0), 0), 0.1)
  323. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + -math.sin(angle * 10), math.rad(0), 0), 0.1)
  324. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  325. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  326. Humanoid.WalkSpeed = 50
  327. elseif animpose == "SuperSpeed" and anim == false then
  328. anglespeed = 0.5
  329. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  330. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  331. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  332. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  333. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  334. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  335. Humanoid.WalkSpeed = 80
  336. elseif animpose == "SuperSpeed2" and anim == false then
  337. anglespeed = 0.5
  338. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  339. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  340. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  341. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  342. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  343. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  344. Humanoid.WalkSpeed = 300
  345. elseif animpose == "Smoke" and anim == false then
  346. anglespeed = 0.5
  347. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(80) + math.sin(angle) * 0.02), 0.1)
  348. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  349. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  350. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  351. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  352. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  353. end
  354. end)
  355. function part(name, parent, size, brickcolor, material)
  356. local part = Instance.new("Part")
  357. part.Name = name
  358. part.Parent = parent
  359. part.Size = size
  360. part.BrickColor = brickcolor
  361. part.Material = material
  362. part.CanCollide = false
  363. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  364. part:BreakJoints()
  365. return part
  366. end
  367. function weld(parent, part0, part1, c0)
  368. local weld = Instance.new("Weld")
  369. weld.Parent = parent
  370. weld.Part0 = part0
  371. weld.Part1 = part1
  372. weld.C0 = c0
  373. return weld
  374. end
  375. Hat = part("", torso, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Black"), "Slate")
  376. Weld = weld(torso, head, Hat, CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  377. local HatMesh = Instance.new("SpecialMesh", Hat)
  378. HatMesh.MeshId = "rbxassetid://1029012"
  379. HatMesh.TextureId = "rbxassetid://259418230"
  380. HatMesh.Scale = Vector3.new(1, 1, 1)
  381. Cig = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Bronze"), "Slate")
  382. Cig.FormFactor = "Custom"
  383. local Mesh = Instance.new("CylinderMesh", Cig)
  384. Cig.Mesh.Scale = Vector3.new(0.1, 0.7, 0.7)
  385. Weld = weld(head, rarm, Cig, CFrame.new(0.4, -1, -0.3) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)))
  386. Cig2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Camo"), "Grass")
  387. Cig2.FormFactor = "Custom"
  388. local Mesh = Instance.new("CylinderMesh", Cig2)
  389. Cig2.Mesh.Scale = Vector3.new(0.1, 0.01, 0.7)
  390. Weld = weld(head, Cig, Cig2, CFrame.new(0, -0.35, 0))
  391. Cig3 = part("", head, Vector3.new(0.001, 0.001, 0.001), BrickColor.new("Really red"), "SmoothPlastic")
  392. Cig3.Transparency = 1
  393. Weld = weld(head, Cig, Cig3, CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(20)))
  394. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  395. local Mesh = Instance.new("SpecialMesh", Eye1)
  396. Mesh.MeshType = Enum.MeshType.Sphere
  397. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  398. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  399. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  400. local Mesh = Instance.new("SpecialMesh", Eye1)
  401. Mesh.MeshType = Enum.MeshType.Sphere
  402. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  403. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  404. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  405. local Mesh = Instance.new("SpecialMesh", Eye1)
  406. Mesh.MeshType = Enum.MeshType.Sphere
  407. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  408. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  409. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  410. local Mesh = Instance.new("SpecialMesh", Eye1)
  411. Mesh.MeshType = Enum.MeshType.Sphere
  412. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  413. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  414. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Gold"), "SmoothPlastic")
  415. Jetpack.FormFactor = "Custom"
  416. local Mesh = Instance.new("CylinderMesh", Jetpack)
  417. Jetpack.Mesh.Scale = Vector3.new(1, 2, 1)
  418. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  419. Jetpack2 = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  420. Jetpack2.FormFactor = "Custom"
  421. local Mesh = Instance.new("SpecialMesh", Jetpack2)
  422. Mesh.MeshId = "rbxassetid://1778999"
  423. Mesh.Scale = Vector3.new(0.8, 0.6, 0.8)
  424. Weld = weld(head, Jetpack, Jetpack2, CFrame.new(0, -0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  425. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  426. Jetpack.FormFactor = "Custom"
  427. local Mesh = Instance.new("CylinderMesh", Jetpack)
  428. Jetpack.Mesh.Scale = Vector3.new(1.2, 1.8, 1.2)
  429. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  430. JetpackHold = part("", torso, Vector3.new(0.8, 1.9, 1), BrickColor.new("Really black"), "SmoothPlastic")
  431. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0, 0.05) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  432. JetpackHold = part("", torso, Vector3.new(2.02, 0.8, 1.02), BrickColor.new("Really black"), "SmoothPlastic")
  433. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  434. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  435. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  436. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  437. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  438. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  439. Weld = weld(head, torso, JetpackHolder, CFrame.new(0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  440. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  441. Weld = weld(head, torso, JetpackHolder, CFrame.new(-0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  442. Bag = part("", torso, Vector3.new(0.3, 0.3, 0.9), BrickColor.new("Bronze"), "Plastic")
  443. Weld = weld(torso, torso, Bag, CFrame.new(-1, -0.8, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(30)))
  444. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  445. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(55)))
  446. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  447. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.2) * CFrame.Angles(math.rad(-65), math.rad(0), math.rad(70)))
  448. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  449. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(25)))
  450. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  451. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(20)))
  452. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  453. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.3) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(80)))
  454. function SmokeDamage()
  455. if debounce == false then
  456. debounce = true
  457. part = Instance.new("Part")
  458. game.Debris:AddItem(part, 3)
  459. part.Size = Vector3.new(3, 3, 1)
  460. part.CFrame = torso.CFrame * CFrame.new(0, 1, -2)
  461. part.Transparency = 1
  462. part.CanCollide = false
  463. part.Parent = head
  464. local v = Instance.new("BodyVelocity", part)
  465. v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  466. v.Velocity = torso.CFrame.lookVector * 5
  467. part.Touched:connect(function(hit)
  468. if hit.Parent:FindFirstChild("Humanoid") then
  469. cough = Instance.new("Sound", hit.Parent.Head)
  470. cough.SoundId = "rbxassetid://289001712"
  471. cough.Volume = 3
  472. while wait() do
  473. hit.Parent.Humanoid:TakeDamage(1)
  474. if hit.Parent.Humanoid.Health <= 5 then
  475. cough:Play()
  476. break
  477. end
  478. end
  479. bg:Destroy()
  480. end
  481. end)
  482. wait()
  483. debounce = false
  484. end
  485. end
  486. local CigSmoke = Instance.new("ParticleEmitter", Cig3)
  487. CigSmoke.VelocitySpread = 5
  488. CigSmoke.Size = NumberSequence.new({
  489. NumberSequenceKeypoint.new(0, 0.01),
  490. NumberSequenceKeypoint.new(1, 1)
  491. })
  492. CigSmoke.Rate = math.huge
  493. CigSmoke.Speed = NumberRange.new(4, 4)
  494. CigSmoke.Lifetime = NumberRange.new(1, 1)
  495. CigSmoke.Transparency = NumberSequence.new({
  496. NumberSequenceKeypoint.new(0, 0.9),
  497. NumberSequenceKeypoint.new(1, 1)
  498. })
  499. CigSmoke.Rotation = NumberRange.new(0, 360)
  500. CigSmoke.Name = "Smoke"
  501. CigSmoke.LightEmission = 999
  502. CigSmoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  503. CigSmoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  504. CigSmoke.LockedToPart = false
  505. RunSmoke1 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  506. RunSmoke1.Transparency = 0
  507. Weld = weld(head, rleg, RunSmoke1, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  508. local RunSmokee = Instance.new("ParticleEmitter", RunSmoke1)
  509. RunSmokee.VelocitySpread = 0
  510. RunSmokee.Size = NumberSequence.new({
  511. NumberSequenceKeypoint.new(0, 0.01),
  512. NumberSequenceKeypoint.new(1, 10)
  513. })
  514. RunSmokee.Rate = 0
  515. RunSmokee.Speed = NumberRange.new(0, 0)
  516. RunSmokee.Lifetime = NumberRange.new(2, 2)
  517. RunSmokee.Transparency = NumberSequence.new({
  518. NumberSequenceKeypoint.new(0, 0.9),
  519. NumberSequenceKeypoint.new(1, 1)
  520. })
  521. RunSmokee.Rotation = NumberRange.new(0, 360)
  522. RunSmokee.Name = "Smoke"
  523. RunSmokee.LightEmission = 999
  524. RunSmokee.Texture = "http://www.roblox.com/asset/?id=243728104"
  525. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  526. RunSmokee.LockedToPart = false
  527. RunSmoke2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  528. RunSmoke2.Transparency = 0
  529. Weld = weld(head, lleg, RunSmoke2, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  530. local RunSmokeee = Instance.new("ParticleEmitter", RunSmoke2)
  531. RunSmokeee.VelocitySpread = 0
  532. RunSmokeee.Size = NumberSequence.new({
  533. NumberSequenceKeypoint.new(0, 0.01),
  534. NumberSequenceKeypoint.new(1, 10)
  535. })
  536. RunSmokeee.Rate = 0
  537. RunSmokeee.Speed = NumberRange.new(0, 0)
  538. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  539. RunSmokeee.Transparency = NumberSequence.new({
  540. NumberSequenceKeypoint.new(0, 0.9),
  541. NumberSequenceKeypoint.new(1, 1)
  542. })
  543. RunSmokeee.Rotation = NumberRange.new(0, 360)
  544. RunSmokeee.Name = "Smoke"
  545. RunSmokeee.LightEmission = 999
  546. RunSmokeee.Texture = "http://www.roblox.com/asset/?id=243728104"
  547. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  548. RunSmokeee.LockedToPart = false
  549. FlyFire = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  550. FlyFire.Transparency = 1
  551. Weld = weld(head, rleg, FlyFire, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  552. FlyFire2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  553. FlyFire2.Transparency = 1
  554. Weld = weld(head, lleg, FlyFire2, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  555. if sprinting == true then
  556. RunSmokee.Rate = math.huge
  557. RunSmokeee.Rate = math.huge
  558. end
  559. Smokee = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  560. Smokee.Transparency = 0
  561. Weld = weld(head, head, Smokee, CFrame.new(0, -0.25, -0.1) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)))
  562. local Smoke = Instance.new("ParticleEmitter", Smokee)
  563. Smoke.VelocitySpread = 10
  564. Smoke.Size = NumberSequence.new({
  565. NumberSequenceKeypoint.new(0, 0.01),
  566. NumberSequenceKeypoint.new(1, 2)
  567. })
  568. Smoke.Rate = 0
  569. Smoke.Speed = NumberRange.new(8, 8)
  570. Smoke.Lifetime = NumberRange.new(2, 2)
  571. Smoke.Transparency = NumberSequence.new({
  572. NumberSequenceKeypoint.new(0, 0.6),
  573. NumberSequenceKeypoint.new(1, 1)
  574. })
  575. Smoke.Rotation = NumberRange.new(0, 360)
  576. Smoke.Name = "Smoke"
  577. Smoke.LightEmission = 999
  578. Smoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  579. Smoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  580. Smoke.LockedToPart = false
  581. Smokee2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Cyan"), "Neon")
  582. Smokee2.Transparency = 0
  583. local Mesh = Instance.new("SpecialMesh", Smokee2)
  584. Mesh.MeshType = Enum.MeshType.Sphere
  585. Mesh.Scale = Vector3.new(0.6, 0.25, 0.6)
  586. Weld = weld(head, Jetpack2, Smokee2, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  587. Smokee3 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  588. Smokee3.Transparency = 0
  589. local Mesh = Instance.new("SpecialMesh", Smokee3)
  590. Mesh.MeshType = Enum.MeshType.Sphere
  591. Mesh.Scale = Vector3.new(0.7, 0.2, 0.7)
  592. Weld = weld(head, Jetpack2, Smokee3, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  593. local JetFire = Instance.new("ParticleEmitter", Smokee2)
  594. JetFire.VelocitySpread = 0
  595. JetFire.Size = NumberSequence.new({
  596. NumberSequenceKeypoint.new(0, 1),
  597. NumberSequenceKeypoint.new(1, 0.5)
  598. })
  599. JetFire.Rate = 40
  600. JetFire.Speed = NumberRange.new(2, 2)
  601. JetFire.Lifetime = NumberRange.new(0.5, 0.5)
  602. JetFire.Transparency = NumberSequence.new({
  603. NumberSequenceKeypoint.new(0, 0.9),
  604. NumberSequenceKeypoint.new(1, 1)
  605. })
  606. JetFire.Rotation = NumberRange.new(0, 360)
  607. JetFire.Name = "Smoke"
  608. JetFire.LightEmission = 999
  609. JetFire.Texture = "http://www.roblox.com/asset/?id=243728104"
  610. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  611. JetFire.LockedToPart = true
  612. local Exhale = Instance.new("Sound", head)
  613. Exhale.SoundId = "rbxassetid://267313517"
  614. Exhale.Pitch = 0.7
  615. Exhale.Volume = 3
  616. function smoke()
  617. if animpose == "Idle" and debounce == false then
  618. debounce = true
  619. Exhale:Play()
  620. rs = game:GetService("RunService")
  621. con = rs.Stepped:connect(function()
  622. textfag.Text = "Blaze It"
  623. Smoke.Rate = math.huge
  624. anglespeed = 0.2
  625. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(40), math.rad(90) + -math.sin(angle) * 0.02), 0.1)
  626. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(30), Head.RotVelocity.Y / 15, 0), 0.1)
  627. wait(2)
  628. con:disconnect()
  629. end)
  630. wait(2.1)
  631. debounce = false
  632. Smoke.Rate = 0
  633. textfag.Text = "420"
  634. end
  635. end
  636. mouse.KeyDown:connect(function(key)
  637. if key == string.char(50) and sprinting == false then
  638. sprinting = true
  639. Humanoid.WalkSpeed = 50
  640. RunSmokee.Rate = 50
  641. RunSmokeee.Rate = 50
  642. RunSmokee.Size = NumberSequence.new({
  643. NumberSequenceKeypoint.new(0, 0.01),
  644. NumberSequenceKeypoint.new(1, 10)
  645. })
  646. RunSmokeee.Size = NumberSequence.new({
  647. NumberSequenceKeypoint.new(0, 0.01),
  648. NumberSequenceKeypoint.new(1, 10)
  649. })
  650. RunSmokee.Size = NumberSequence.new({
  651. NumberSequenceKeypoint.new(0, 0.01),
  652. NumberSequenceKeypoint.new(1, 10)
  653. })
  654. RunSmokeee.Size = NumberSequence.new({
  655. NumberSequenceKeypoint.new(0, 0.01),
  656. NumberSequenceKeypoint.new(1, 10)
  657. })
  658. RunSmokee.Lifetime = NumberRange.new(2, 2)
  659. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  660. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  661. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  662. RunSmokee.LockedToPart = false
  663. RunSmokeee.LockedToPart = false
  664. RunSmokee.Parent = RunSmoke1
  665. RunSmokeee.Parent = RunSmoke2
  666. RunSmokee.Speed = NumberRange.new(0, 0)
  667. RunSmokeee.Speed = NumberRange.new(0, 0)
  668. end
  669. end)
  670. mouse.KeyUp:connect(function(key)
  671. if key == string.char(50) and sprinting == true then
  672. sprinting = false
  673. Humanoid.WalkSpeed = 20
  674. RunSmokee.Rate = 0
  675. RunSmokeee.Rate = 0
  676. end
  677. end)
  678. mouse.KeyDown:connect(function(key)
  679. if key == "x" and superspeed == false then
  680. superspeed = true
  681. RunSmokee.Rate = math.huge
  682. RunSmokeee.Rate = math.huge
  683. RunSmokee.Size = NumberSequence.new({
  684. NumberSequenceKeypoint.new(0, 1),
  685. NumberSequenceKeypoint.new(1, 0.5)
  686. })
  687. RunSmokeee.Size = NumberSequence.new({
  688. NumberSequenceKeypoint.new(0, 1),
  689. NumberSequenceKeypoint.new(1, 0.5)
  690. })
  691. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  692. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  693. RunSmokee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  694. RunSmokeee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  695. RunSmokee.LockedToPart = true
  696. RunSmokeee.LockedToPart = true
  697. RunSmokee.Parent = FlyFire
  698. RunSmokeee.Parent = FlyFire2
  699. RunSmokee.Speed = NumberRange.new(5, 5)
  700. RunSmokeee.Speed = NumberRange.new(5, 5)
  701. JetFire.Rate = math.huge
  702. JetFire.Speed = NumberRange.new(5, 5)
  703. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  704. end
  705. end)
  706. mouse.KeyUp:connect(function(key)
  707. if key == "x" and superspeed == true then
  708. superspeed = false
  709. RunSmokee.Rate = 0
  710. RunSmokeee.Rate = 0
  711. JetFire.Rate = 40
  712. JetFire.Speed = NumberRange.new(2, 2)
  713. end
  714. end)
  715. mouse.KeyDown:connect(function(key)
  716. if key == "c" and superspeed2 == false then
  717. superspeed2 = true
  718. RunSmokee.Rate = math.huge
  719. RunSmokeee.Rate = math.huge
  720. RunSmokee.Size = NumberSequence.new({
  721. NumberSequenceKeypoint.new(0, 1),
  722. NumberSequenceKeypoint.new(1, 0.5)
  723. })
  724. RunSmokeee.Size = NumberSequence.new({
  725. NumberSequenceKeypoint.new(0, 1),
  726. NumberSequenceKeypoint.new(1, 0.5)
  727. })
  728. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  729. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  730. RunSmokee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  731. RunSmokeee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  732. RunSmokee.LockedToPart = true
  733. RunSmokeee.LockedToPart = true
  734. RunSmokee.Parent = FlyFire
  735. RunSmokeee.Parent = FlyFire2
  736. RunSmokee.Speed = NumberRange.new(5, 5)
  737. RunSmokeee.Speed = NumberRange.new(5, 5)
  738. JetFire.Rate = math.huge
  739. JetFire.Speed = NumberRange.new(7, 7)
  740. JetFire.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  741. end
  742. end)
  743. mouse.KeyUp:connect(function(key)
  744. if key == "c" and superspeed2 == true then
  745. superspeed2 = false
  746. Humanoid.WalkSpeed = 20
  747. RunSmokee.Rate = 0
  748. RunSmokeee.Rate = 0
  749. JetFire.Rate = 40
  750. JetFire.Speed = NumberRange.new(2, 2)
  751. end
  752. end)
  753. mouse.KeyDown:connect(function(key)
  754. if key == "e" and animpose == "Idle" then
  755. SmokeDamage()
  756. smoke()
  757. end
  758. end)
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