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Feb 12th, 2017
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  1. fixed_time=1
  2. iterations=10000
  3. #calculate_scale_factors=1
  4. #scale_only=int,crit,haste,mastery,vers
  5. html=thingy.html
  6.  
  7. mage="Thingy"
  8. level=110
  9. race=draenei
  10. region=us
  11. server=blackhand
  12. role=
  13. professions=herbalism=800/engineering=700
  14. talents=2132121
  15. spec=frost
  16. artifact=53:0:0:0:0:783:1:784:3:785:3:786:3:787:3:788:3:789:3:790:3:791:3:792:3:793:1:794:1:795:1:796:1:797:1:798:1:1296:1:1373:20
  17.  
  18. head=,id=138312,bonus_id=3516/1487/1813
  19. neck=,id=140898,enchant_id=5439,bonus_id=3444/1808/1487/3336,gem_id=130248
  20. shoulder=,id=138321,enchant_id=5442,bonus_id=3514/1492/3337
  21. back=,id=138365,enchant_id=5436,bonus_id=3518/1502/1813
  22. chest=,id=134413,bonus_id=3510/1808/1542/3337,gem_id=130219
  23. wrist=,id=138140,bonus_id=3458/3455
  24. hands=,id=132411,enchant_id=5444,bonus_id=3458/3455
  25. waist=,id=144404,bonus_id=3444/1502/3337
  26. legs=,id=138315,bonus_id=3516/1487/1813
  27. feet=,id=140885,bonus_id=3516/1502/3337
  28. finger1=,id=139238,enchant_id=5427,bonus_id=1806/1808/1502,gem_id=130219
  29. finger2=,id=142520,enchant_id=5427,bonus_id=3469/1507
  30. trinket1=,id=140809,bonus_id=3517/1492/1813
  31. #trinket2=,id=137398,bonus_id=3536/1552/3337
  32.  
  33. trinket2=,id=140800,bonus_id=3516/1487/1813
  34.  
  35. main_hand=,id=128862,bonus_id=731,relic_id=3516:1487:1813/3444:1482:1813/3444:1487:3336,gem_id=140832/140812/140831/0
  36.  
  37.  
  38.  
  39. # This default action priority list is automatically created based on your character.
  40. # It is a attempt to provide you with a action list that is both simple and practicable,
  41. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  42. # Feel free to edit, adapt and improve it to your own needs.
  43. # SimulationCraft is always looking for updates and improvements to the default action lists.
  44.  
  45. # Executed before combat begins. Accepts non-harmful actions only.
  46. actions.precombat=flask,type=flask_of_the_whispered_pact
  47. actions.precombat+=/food,type=azshari_salad
  48. actions.precombat+=/augmentation,type=defiled
  49. actions.precombat+=/water_elemental
  50. actions.precombat+=/snapshot_stats
  51. actions.precombat+=/mirror_image
  52. actions.precombat+=/potion,name=prolonged_power
  53. actions.precombat+=/ebonbolt
  54.  
  55. # Executed every time the actor is available.
  56. actions=counterspell,if=target.debuff.casting.react
  57. actions+=/variable,name=time_until_fof,value=10-(time-variable.iv_start-floor((time-variable.iv_start)%10)*10)
  58. actions+=/variable,name=fof_react,value=buff.fingers_of_frost.react>0|buff.icy_veins.up&variable.time_until_fof>9&buff.fingers_of_frost.stack>0
  59. actions+=/ice_lance,if=!variable.fof_react&prev_gcd.1.flurry
  60. actions+=/time_warp,if=(time=0&buff.bloodlust.down)|(buff.bloodlust.down&equipped.132410&(cooldown.icy_veins.remains<1|target.time_to_die<50))
  61. actions+=/call_action_list,name=cooldowns
  62. actions+=/call_action_list,name=aoe,if=active_enemies>=4
  63. actions+=/call_action_list,name=single
  64.  
  65. actions.aoe=frostbolt,if=prev_off_gcd.water_jet
  66. actions.aoe+=/blizzard
  67. actions.aoe+=/frozen_orb
  68. actions.aoe+=/comet_storm
  69. actions.aoe+=/ice_nova
  70. actions.aoe+=/water_jet,if=prev_gcd.1.frostbolt&buff.fingers_of_frost.stack<(2+artifact.icy_hand.enabled)&buff.brain_freeze.react=0
  71. actions.aoe+=/flurry,if=(buff.brain_freeze.react|prev_gcd.1.ebonbolt)&buff.fingers_of_frost.react=0
  72. actions.aoe+=/frost_bomb,if=debuff.frost_bomb.remains<action.ice_lance.travel_time&buff.fingers_of_frost.react>0
  73. actions.aoe+=/ice_lance,if=buff.fingers_of_frost.react>0
  74. actions.aoe+=/ebonbolt,if=buff.brain_freeze.react=0
  75. actions.aoe+=/glacial_spike
  76. actions.aoe+=/frostbolt
  77.  
  78. actions.cooldowns+=/use_item,slot=trinket2
  79. actions.cooldowns=rune_of_power,if=cooldown.icy_veins.remains<cast_time|charges_fractional>1.9&cooldown.icy_veins.remains>10|buff.icy_veins.up|target.time_to_die.remains+5<charges_fractional*10
  80. actions.cooldowns+=/potion,name=prolonged_power,if=cooldown.icy_veins.remains<1
  81. actions.cooldowns+=/variable,name=iv_start,value=time,if=cooldown.icy_veins.ready&buff.icy_veins.down
  82. actions.cooldowns+=/icy_veins,if=buff.icy_veins.down
  83. actions.cooldowns+=/mirror_image
  84. actions.cooldowns+=/blood_fury
  85. actions.cooldowns+=/berserking
  86. actions.cooldowns+=/arcane_torrent
  87.  
  88. actions.single=ice_nova,if=debuff.winters_chill.up
  89. actions.single+=/flurry,if=time=0
  90. actions.single+=/frostbolt,if=prev_off_gcd.water_jet
  91. actions.single+=/water_jet,if=prev_gcd.1.frostbolt&buff.fingers_of_frost.stack<(2+artifact.icy_hand.enabled)&buff.brain_freeze.react=0
  92. actions.single+=/ray_of_frost,if=buff.icy_veins.up|(cooldown.icy_veins.remains>action.ray_of_frost.cooldown&buff.rune_of_power.down)
  93. actions.single+=/flurry,if=buff.brain_freeze.react&!variable.fof_react&variable.time_until_fof>gcd.max&variable.time_until_fof<=gcd.max+action.frostbolt.cast_time
  94. actions.single+=/flurry,if=prev_gcd.1.frostbolt&buff.brain_freeze.react&!variable.fof_react&variable.time_until_fof>gcd.max
  95. actions.single+=/flurry,if=prev_gcd.1.ebonbolt
  96. actions.single+=/frost_bomb,if=debuff.frost_bomb.remains<action.ice_lance.travel_time&buff.fingers_of_frost.react>0
  97. actions.single+=/ice_lance,if=variable.fof_react
  98. actions.single+=/frozen_orb
  99. actions.single+=/ice_nova
  100. actions.single+=/comet_storm
  101. actions.single+=/blizzard,if=talent.arctic_gale.enabled|active_enemies>1|(buff.zannesu_journey.stack=5&buff.zannesu_journey.remains>cast_time)
  102. actions.single+=/ebonbolt,if=buff.brain_freeze.react=0
  103. actions.single+=/glacial_spike
  104. actions.single+=/frostbolt
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