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- fixed_time=1
- iterations=10000
- #calculate_scale_factors=1
- #scale_only=int,crit,haste,mastery,vers
- html=thingy.html
- mage="Thingy"
- level=110
- race=draenei
- region=us
- server=blackhand
- role=
- professions=herbalism=800/engineering=700
- talents=2132121
- spec=frost
- artifact=53:0:0:0:0:783:1:784:3:785:3:786:3:787:3:788:3:789:3:790:3:791:3:792:3:793:1:794:1:795:1:796:1:797:1:798:1:1296:1:1373:20
- head=,id=138312,bonus_id=3516/1487/1813
- neck=,id=140898,enchant_id=5439,bonus_id=3444/1808/1487/3336,gem_id=130248
- shoulder=,id=138321,enchant_id=5442,bonus_id=3514/1492/3337
- back=,id=138365,enchant_id=5436,bonus_id=3518/1502/1813
- chest=,id=134413,bonus_id=3510/1808/1542/3337,gem_id=130219
- wrist=,id=138140,bonus_id=3458/3455
- hands=,id=132411,enchant_id=5444,bonus_id=3458/3455
- waist=,id=144404,bonus_id=3444/1502/3337
- legs=,id=138315,bonus_id=3516/1487/1813
- feet=,id=140885,bonus_id=3516/1502/3337
- finger1=,id=139238,enchant_id=5427,bonus_id=1806/1808/1502,gem_id=130219
- finger2=,id=142520,enchant_id=5427,bonus_id=3469/1507
- trinket1=,id=140809,bonus_id=3517/1492/1813
- #trinket2=,id=137398,bonus_id=3536/1552/3337
- trinket2=,id=140800,bonus_id=3516/1487/1813
- main_hand=,id=128862,bonus_id=731,relic_id=3516:1487:1813/3444:1482:1813/3444:1487:3336,gem_id=140832/140812/140831/0
- # This default action priority list is automatically created based on your character.
- # It is a attempt to provide you with a action list that is both simple and practicable,
- # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
- # Feel free to edit, adapt and improve it to your own needs.
- # SimulationCraft is always looking for updates and improvements to the default action lists.
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat=flask,type=flask_of_the_whispered_pact
- actions.precombat+=/food,type=azshari_salad
- actions.precombat+=/augmentation,type=defiled
- actions.precombat+=/water_elemental
- actions.precombat+=/snapshot_stats
- actions.precombat+=/mirror_image
- actions.precombat+=/potion,name=prolonged_power
- actions.precombat+=/ebonbolt
- # Executed every time the actor is available.
- actions=counterspell,if=target.debuff.casting.react
- actions+=/variable,name=time_until_fof,value=10-(time-variable.iv_start-floor((time-variable.iv_start)%10)*10)
- actions+=/variable,name=fof_react,value=buff.fingers_of_frost.react>0|buff.icy_veins.up&variable.time_until_fof>9&buff.fingers_of_frost.stack>0
- actions+=/ice_lance,if=!variable.fof_react&prev_gcd.1.flurry
- actions+=/time_warp,if=(time=0&buff.bloodlust.down)|(buff.bloodlust.down&equipped.132410&(cooldown.icy_veins.remains<1|target.time_to_die<50))
- actions+=/call_action_list,name=cooldowns
- actions+=/call_action_list,name=aoe,if=active_enemies>=4
- actions+=/call_action_list,name=single
- actions.aoe=frostbolt,if=prev_off_gcd.water_jet
- actions.aoe+=/blizzard
- actions.aoe+=/frozen_orb
- actions.aoe+=/comet_storm
- actions.aoe+=/ice_nova
- actions.aoe+=/water_jet,if=prev_gcd.1.frostbolt&buff.fingers_of_frost.stack<(2+artifact.icy_hand.enabled)&buff.brain_freeze.react=0
- actions.aoe+=/flurry,if=(buff.brain_freeze.react|prev_gcd.1.ebonbolt)&buff.fingers_of_frost.react=0
- actions.aoe+=/frost_bomb,if=debuff.frost_bomb.remains<action.ice_lance.travel_time&buff.fingers_of_frost.react>0
- actions.aoe+=/ice_lance,if=buff.fingers_of_frost.react>0
- actions.aoe+=/ebonbolt,if=buff.brain_freeze.react=0
- actions.aoe+=/glacial_spike
- actions.aoe+=/frostbolt
- actions.cooldowns+=/use_item,slot=trinket2
- actions.cooldowns=rune_of_power,if=cooldown.icy_veins.remains<cast_time|charges_fractional>1.9&cooldown.icy_veins.remains>10|buff.icy_veins.up|target.time_to_die.remains+5<charges_fractional*10
- actions.cooldowns+=/potion,name=prolonged_power,if=cooldown.icy_veins.remains<1
- actions.cooldowns+=/variable,name=iv_start,value=time,if=cooldown.icy_veins.ready&buff.icy_veins.down
- actions.cooldowns+=/icy_veins,if=buff.icy_veins.down
- actions.cooldowns+=/mirror_image
- actions.cooldowns+=/blood_fury
- actions.cooldowns+=/berserking
- actions.cooldowns+=/arcane_torrent
- actions.single=ice_nova,if=debuff.winters_chill.up
- actions.single+=/flurry,if=time=0
- actions.single+=/frostbolt,if=prev_off_gcd.water_jet
- actions.single+=/water_jet,if=prev_gcd.1.frostbolt&buff.fingers_of_frost.stack<(2+artifact.icy_hand.enabled)&buff.brain_freeze.react=0
- actions.single+=/ray_of_frost,if=buff.icy_veins.up|(cooldown.icy_veins.remains>action.ray_of_frost.cooldown&buff.rune_of_power.down)
- actions.single+=/flurry,if=buff.brain_freeze.react&!variable.fof_react&variable.time_until_fof>gcd.max&variable.time_until_fof<=gcd.max+action.frostbolt.cast_time
- actions.single+=/flurry,if=prev_gcd.1.frostbolt&buff.brain_freeze.react&!variable.fof_react&variable.time_until_fof>gcd.max
- actions.single+=/flurry,if=prev_gcd.1.ebonbolt
- actions.single+=/frost_bomb,if=debuff.frost_bomb.remains<action.ice_lance.travel_time&buff.fingers_of_frost.react>0
- actions.single+=/ice_lance,if=variable.fof_react
- actions.single+=/frozen_orb
- actions.single+=/ice_nova
- actions.single+=/comet_storm
- actions.single+=/blizzard,if=talent.arctic_gale.enabled|active_enemies>1|(buff.zannesu_journey.stack=5&buff.zannesu_journey.remains>cast_time)
- actions.single+=/ebonbolt,if=buff.brain_freeze.react=0
- actions.single+=/glacial_spike
- actions.single+=/frostbolt
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