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Alienrace problem

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Dec 13th, 2018
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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <Defs>
  3.  
  4.    
  5.     <!-- CHILDHOOD DEFS -->
  6.    
  7.     <AlienRace.BackstoryDef>
  8.     <defName>PFCBackstoryDancer</defName>
  9.     <title>Dancer</title>
  10.     <description>[PAWN_defName] was a very nimble and active kit. [PAWN_pronoun] spent most of [PAWN_posessive] time sneaking into theaters and watching her kin perform in front of amused spacers. [PAWN_posessive] talent for dance was soon noticed and she was taken on as an apprentice by a popular performer.</description>
  11.     <skillGains>
  12.         <li>
  13.             <defName>Artistic</defName>
  14.             <amount>4</amount>
  15.         </li>
  16.         <li>
  17.             <defName>Social</defName>
  18.             <amount>2</amount>
  19.         </li>
  20.         <li>
  21.             <defName>Shooting</defName>
  22.             <amount>-2</amount>
  23.         </li>
  24.         <li>
  25.             <defName>Intellectual</defName>
  26.             <amount>-2</amount>
  27.         </li>
  28.         <li>
  29.             <defName>Mining</defName>
  30.             <amount>-2</amount>
  31.         </li>
  32.     </skillGains>
  33.     <slot>Childhood</slot>
  34.     <spawnCategories>
  35.         <li>PFBackstories</li>
  36.     </spawnCategories>
  37.     <bodyTypeMale>Male</bodyTypeMale>
  38.     <bodyTypeFemale>Female</bodyTypeFemale>
  39.     </AlienRace.BackstoryDef>
  40.    
  41.     <!-- ADULTHOOD DEFS -->
  42.    
  43.     <AlienRace.BackstoryDef>
  44.     <defName>PFABackstoryDancer</defName>
  45.     <title>Dancer</title>
  46.     <description>[PAWN_defName] danced on the streets, in theaters, for money and for free. [PAWN_pronoun] just loved to dance! This passion for the arts didn't go unnoticed, earning him a great deal of respect from his kin as well as lively interest from spacers.</description>
  47.     <skillGains>
  48.         <li>
  49.             <defName>Artistic</defName>
  50.             <amount>4</amount>
  51.         </li>
  52.         <li>
  53.             <defName>Social</defName>
  54.             <amount>2</amount>
  55.         </li>
  56.         <li>
  57.             <defName>Shooting</defName>
  58.             <amount>-2</amount>
  59.         </li>
  60.         <li>
  61.             <defName>Intellectual</defName>
  62.             <amount>-2</amount>
  63.         </li>
  64.         <li>
  65.             <defName>Mining</defName>
  66.             <amount>-2</amount>
  67.         </li>
  68.     </skillGains>
  69.     <slot>Adulthood</slot>
  70.     <spawnCategories>
  71.         <li>PFBackstories</li>
  72.     </spawnCategories>
  73.     <bodyTypeMale>Male</bodyTypeMale>
  74.     <bodyTypeFemale>Female</bodyTypeFemale>
  75.     </AlienRace.BackstoryDef>
  76.  
  77. <PawnKindDef Name="BaseParadiseFoxPawnKind">
  78.         <defName>Paradise_Fox_Pawn</defName>
  79.         <label>colonist</label>
  80.         <combatPower>25</combatPower>
  81.         <baseRecruitDifficulty>0.50</baseRecruitDifficulty>
  82.         <race>Alien_Paradise_Fox</race>
  83.         <defaultFactionType>PlayerColony</defaultFactionType>
  84.         <backstoryCategories>
  85.             <li>PFBackstories</li>
  86.         </backstoryCategories>
  87.         <chemicalAddictionChance>0.06</chemicalAddictionChance>
  88.         <apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
  89.         <apparelTags>
  90.             <li>IndustrialBasic</li>
  91.         </apparelTags>
  92.         <apparelMoney>
  93.             <min>350</min>
  94.             <max>600</max>
  95.         </apparelMoney>
  96.         <backstoryCryptosleepCommonality>1</backstoryCryptosleepCommonality>
  97.         <techHediffsChance>0.05</techHediffsChance>
  98.         <techHediffsMoney>
  99.             <min>2000</min>
  100.             <max>3000</max>
  101.         </techHediffsMoney>
  102.         <techHediffsTags>
  103.             <li>Advanced</li>
  104.         </techHediffsTags>
  105.     </PawnKindDef>
  106.  
  107. </Defs>
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