Vernlage

new bunny Roblox script

Mar 29th, 2018
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  1. -- Edited By .... (Vernlage,Enjoy ...)
  2. Player=game:GetService("Players").LocalPlayer
  3. Character=Player.Character
  4. PlayerGui=Player.PlayerGui
  5. Backpack=Player.Backpack
  6. Torso=Character.Torso
  7. Head=Character.Head
  8. Humanoid=Character.Humanoid
  9. m=Instance.new('Model',Character)
  10. LeftArm=Character["Left Arm"]
  11. LeftLeg=Character["Left Leg"]
  12. RightArm=Character["Right Arm"]
  13. RightLeg=Character["Right Leg"]
  14. LS=Torso["Left Shoulder"]
  15. LH=Torso["Left Hip"]
  16. RS=Torso["Right Shoulder"]
  17. RH=Torso["Right Hip"]
  18. for i,v in pairs(Character:children()) do
  19. if v:IsA("Hat") then
  20. v:Destroy()
  21. end
  22. end
  23. for i,v in pairs(Character:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. Character.Head.face.Texture = ""
  29. Character.Shirt.ShirtTemplate = ""
  30. Character.Pants.PantsTemplate = ""
  31. Character["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  32. Character["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  33. Character["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  34. Character["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  35. Character["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  36. Character["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  37. Face = Instance.new("Decal",Character.Head)
  38. Face.Texture = ""
  39. Face.Face = "Front"
  40. Face.Transparency = 0
  41. Face.Name = "Blood"
  42. spawn(function()
  43. chatfunc("Edited by Vernlage")
  44. wait(3)
  45. chatfunc("Now You're Going To Be Happy :D")
  46. end)
  47. function chatfunc(text)
  48. local chat = coroutine.wrap(function()
  49. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  50. Character:FindFirstChild("TalkingBillBoard"):destroy()
  51. end
  52. local naeeym2 = Instance.new("BillboardGui",Character)
  53. naeeym2.Size = UDim2.new(0,100,0,40)
  54. naeeym2.StudsOffset = Vector3.new(0,3,0)
  55. naeeym2.Adornee = Character.Head
  56. naeeym2.Name = "TalkingBillBoard"
  57. local tecks2 = Instance.new("TextLabel",naeeym2)
  58. tecks2.BackgroundTransparency = 1
  59. tecks2.BorderSizePixel = 0
  60. tecks2.Text = ""
  61. tecks2.Font = "SciFi"
  62. tecks2.TextSize = 30
  63. tecks2.TextStrokeTransparency = 0
  64. tecks2.TextColor3 = Color3.new(0,255,255)
  65. tecks2.TextStrokeColor3 = Color3.new(0,255,255)
  66. tecks2.Size = UDim2.new(1,0,0.5,0)
  67. local tecks3 = Instance.new("TextLabel",naeeym2)
  68. tecks3.BackgroundTransparency = 1
  69. tecks3.BorderSizePixel = 0
  70. tecks3.Text = ""
  71. tecks3.Font = "SciFi"
  72. tecks3.TextSize = 30
  73. tecks3.TextStrokeTransparency = 0
  74. tecks3.TextColor3 = Color3.new(0,255,255)
  75. tecks3.TextStrokeColor3 = Color3.new(0,255,255)
  76. tecks3.Size = UDim2.new(1,0,0.5,0)
  77. for i = 1,string.len(text),1 do
  78. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  79. tecks2.Text = string.sub(text,1,i)
  80. tecks3.Text = string.sub(text,1,i)
  81. wait(0.01)
  82. end
  83. wait(2)
  84. for i = 1, 50 do
  85. swait()
  86. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  87. tecks2.Rotation = tecks2.Rotation - .8
  88. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  89. tecks2.TextTransparency = tecks2.TextTransparency + .04
  90. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  91. tecks3.Rotation = tecks2.Rotation + .8
  92. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  93. tecks3.TextTransparency = tecks2.TextTransparency + .04
  94. end
  95. naeeym2:Destroy()
  96. end)
  97. chat()
  98. end
  99. function onChatted(msg)
  100. chatfunc(msg)
  101. end
  102. Player.Chatted:connect(onChatted)
  103.  
  104. function chatfunc(text)
  105. local chat = coroutine.wrap(function()
  106. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  107. Character:FindFirstChild("TalkingBillBoard"):destroy()
  108. end
  109. local naeeym2 = Instance.new("BillboardGui",Character)
  110. naeeym2.Size = UDim2.new(0,100,0,40)
  111. naeeym2.StudsOffset = Vector3.new(0,3,0)
  112. naeeym2.Adornee = Character.Head
  113. naeeym2.Name = "TalkingBillBoard"
  114. local tecks2 = Instance.new("TextLabel",naeeym2)
  115. tecks2.BackgroundTransparency = 100
  116. tecks2.BorderSizePixel = 0
  117. tecks2.Text = ""
  118. tecks2.Font = "SciFi"
  119. tecks2.TextSize = 30
  120. tecks2.TextStrokeTransparency = 0
  121. tecks2.TextColor3 = Color3.new(0,255,255)
  122. tecks2.TextStrokeColor3 = Color3.new(0,255,255)
  123. tecks2.Size = UDim2.new(1,0,0.5,0)
  124. local tecks3 = Instance.new("TextLabel",naeeym2)
  125. tecks3.BackgroundTransparency = 1
  126. tecks3.BorderSizePixel = 0
  127. tecks3.Text = "Snow Goddess"
  128. tecks3.Font = "SciFi"
  129. tecks3.TextSize = 30
  130. tecks3.TextStrokeTransparency = 0
  131. tecks3.TextColor3 = Color3.new(0,255,255)
  132. tecks3.TextStrokeColor3 = Color3.new(0,255,255)
  133. tecks3.Size = UDim2.new(1,0,0.5,0)
  134. for i = 1,string.len(text),1 do
  135. tecks2.Text = string.sub(text,1,i)
  136. tecks3.Text = string.sub(text,1,i)
  137. wait(0.01)
  138.  
  139. CV="Blue"
  140. p = game.Players.LocalPlayer
  141. char = p.Character
  142. local txt = Instance.new("BillboardGui", char)
  143. txt.Adornee = char .Head
  144. txt.Name = "_status"
  145. txt.Size = UDim2.new(2, 0, 1.2, 0)
  146. txt.StudsOffset = Vector3.new(-9, 8, 0)
  147. local text = Instance.new("TextLabel", txt)
  148. text.Size = UDim2.new(10, 0, 7, 0)
  149. text.FontSize = "Size24"
  150. text.TextScaled = true
  151. text.TextTransparency = 0
  152. text.BackgroundTransparency = 1
  153. text.TextTransparency = 0
  154. text.TextStrokeTransparency = 0
  155. text.Font = "SciFi"
  156. text.TextStrokeColor3 = Color3.new(0,255,255)
  157.  
  158. v=Instance.new("Part")
  159. v.Name = "ColorBrick"
  160. v.Parent=p.Character
  161. v.FormFactor="Symmetric"
  162. v.Anchored=true
  163. v.CanCollide=false
  164. v.BottomSurface="Smooth"
  165. v.TopSurface="Smooth"
  166. v.Size=Vector3.new(10,5,3)
  167. v.Transparency=1
  168. v.CFrame=char.Torso.CFrame
  169. v.BrickColor=BrickColor.new(CV)
  170. v.Transparency=1
  171. text.TextColor3 = Color3.new(0,255,255)
  172. v.Shape="Block"
  173. text.Text = "Snow Goddess"
  174.  
  175. end
  176. wait(2)
  177. for i = 1, 50 do
  178. wait(0.0000000000000000000001)
  179. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  180. tecks2.Rotation = tecks2.Rotation - .8
  181. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  182. tecks2.TextTransparency = tecks2.TextTransparency + .04
  183. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  184. tecks3.Rotation = tecks2.Rotation + .8
  185. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  186. tecks3.TextTransparency = tecks2.TextTransparency + .04
  187. end
  188. naeeym2:Destroy()
  189. end)
  190. chat()
  191. end
  192. function onChatted(msg)
  193. chatfunc(msg)
  194. end
  195. Face = Head.face
  196. Neck=Torso.Neck
  197. it=Instance.new
  198. attacktype=1
  199. vt=Vector3.new
  200. cf=CFrame.new
  201. euler=CFrame.fromEulerAnglesXYZ
  202. angles=CFrame.Angles
  203. cloaked=false
  204. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  205. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  206. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  207. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  208. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  209. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  210. RootPart=Character.HumanoidRootPart
  211. RootJoint=RootPart.RootJoint
  212. RootCF=euler(-1.57,0,3.14)
  213. attack = false
  214. attackdebounce = false
  215. deb=false
  216. equipped=true
  217. hand=false
  218. MMouse=nil
  219. combo=0
  220. mana=0
  221. trispeed=1
  222. pathtrans=.7
  223. attackmode='none'
  224. local idle=0
  225. local Anim="Idle"
  226. local Effects={}
  227. local gun=false
  228. local shoot=false
  229. player=nil
  230. cloak=false
  231. lightcolor='Institutional white'
  232.  
  233. local Color1=Torso.BrickColor
  234.  
  235. warn'Edited by Vernlage,Enjoy'
  236. local p = game.Players.LocalPlayer
  237. local char = p.Character
  238. local hed = char.Head
  239. local hes = game.Players.LocalPlayer.Character.Humanoid
  240. for i,v in pairs(char:children()) do
  241. if v:IsA("Hat") then
  242. v:Destroy()
  243. end
  244. end
  245. for i,v in pairs(hed:children()) do
  246. if v:IsA("Sound") then
  247. v:Destroy()
  248. end
  249. end
  250. local Part = Instance.new("Part",hed)
  251. Part.BrickColor = BrickColor.new('Institutional white')
  252. Part.Size = Vector3.new(1,1,1)
  253. Part.CanCollide = false
  254. Part.Material = "Neon"
  255. local M = Instance.new("SpecialMesh",Part)
  256. M.MeshId = "rbxassetid://227430350"
  257. M.Scale = Vector3.new(3,3,3)
  258. local Part2 = Instance.new("Weld",Part)
  259. Part2.Part0 = hed
  260. Part2.Part1 = Part
  261. Part2.C0 = CFrame.new(0, 1, -0.5)
  262. hes.MaxHealth = math.huge
  263. plr = game.Players.LocalPlayer
  264. chr = plr.Character
  265. chr.Head.face.Texture = "rbxassetid://648887959"
  266. local plr = game:service'Players'.LocalPlayer
  267. local char = plr.Character
  268. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  269. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  270. local Part = Instance.new("Part",chr)
  271. Part.BrickColor = BrickColor.new("Institutional white")
  272. Part.Size = Vector3.new(1,1,1)
  273. Part.CanCollide = false
  274. Part.Material = "Neon"
  275. local M = Instance.new("SpecialMesh",Part)
  276. M.MeshId = "rbxassetid://0"
  277. M.Scale = Vector3.new(1.2,1.2,1.2)
  278. M.TextureId = "rbxassetid://0"
  279. local Part2 = Instance.new("Weld",Part)
  280. Part2.Part0 = chr.Head
  281. Part2.Part1 = Part
  282. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  283. local Part1 = Instance.new("Part",chr)
  284. Part1.BrickColor = BrickColor.new("Institutional white")
  285. Part1.Size = Vector3.new(1,1,1)
  286. Part1.CanCollide = false
  287. Part1.Material = "Neon"
  288. local M1 = Instance.new("SpecialMesh",Part1)
  289. M1.MeshId = "rbxassetid://430440803"
  290. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  291. local Part21 = Instance.new("Weld",Part1)
  292. Part21.Part0 = chr.Head
  293. Part21.Part1 = Part1
  294. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  295. local Part = Instance.new("Part",Character)
  296. Part.BrickColor = BrickColor.new("Institutional white")
  297. Part.Size = Vector3.new(1,1,1)
  298. Part.CanCollide = false
  299. Part.Material = "Neon"
  300. local M = Instance.new("SpecialMesh",Part)
  301. M.MeshId = "rbxassetid://0"
  302. M.TextureId = "rbxassetid://0"
  303. M.Scale = Vector3.new(1,1,1.1)
  304. local Part2 = Instance.new("Weld",Part)
  305. Part2.Part0 = Character.Head
  306. Part2.Part1 = Part
  307. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  308. Effects = { }
  309. wait(1/60)
  310. wait(3)
  311. local sky = game.Lighting
  312. game.Lighting.TimeOfDay = "12:00:00"
  313.  
  314. CV="Really black"
  315.  
  316. mouse=Player:GetMouse()
  317. --save shoulders
  318. RSH, LSH=nil, nil
  319. --welds
  320. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  321. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  322. LH=Torso["Left Hip"]
  323. RH=Torso["Right Hip"]
  324. TorsoColor=Torso.BrickColor
  325. function NoOutline(Part)
  326. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  327. end
  328.  
  329.  
  330.  
  331. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  332. local fp=it("Part")
  333. fp.formFactor=formfactor
  334. fp.Parent=parent
  335. fp.Reflectance=reflectance
  336. fp.Transparency=transparency
  337. fp.CanCollide=false
  338. fp.Locked=true
  339. fp.BrickColor=brickcolor
  340. fp.Name=name
  341. fp.Size=size
  342. fp.Position=Torso.Position
  343. NoOutline(fp)
  344. fp.Material="Neon"
  345. fp:BreakJoints()
  346. return fp
  347. end
  348.  
  349. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  350. local mesh=it(Mesh)
  351. mesh.Parent=part
  352. if Mesh=="SpecialMesh" then
  353. mesh.MeshType=meshtype
  354. if meshid~="nil" then
  355. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  356. end
  357. end
  358. mesh.Offset=offset
  359. mesh.Scale=scale
  360. return mesh
  361. end
  362.  
  363. function weld(parent,part0,part1,c0)
  364. local weld=it("Weld")
  365. weld.Parent=parent
  366. weld.Part0=part0
  367. weld.Part1=part1
  368. weld.C0=c0
  369. return weld
  370. end
  371.  
  372. local Color1=Torso.BrickColor
  373.  
  374.  
  375.  
  376.  
  377.  
  378. Player=game:GetService('Players').LocalPlayer
  379. Character=Player.Character
  380. Mouse=Player:GetMouse()
  381. m=Instance.new('Model',Character)
  382.  
  383.  
  384. local function weldBetween(a, b)
  385. local weldd = Instance.new("ManualWeld")
  386. weldd.Part0 = a
  387. weldd.Part1 = b
  388. weldd.C0 = CFrame.new()
  389. weldd.C1 = b.CFrame:inverse() * a.CFrame
  390. weldd.Parent = a
  391. return weldd
  392. end
  393.  
  394. it=Instance.new
  395.  
  396. function nooutline(part)
  397. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  398. end
  399.  
  400. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  401. local fp=it("Part")
  402. fp.formFactor=formfactor
  403. fp.Parent=parent
  404. fp.Reflectance=reflectance
  405. fp.Transparency=transparency
  406. fp.CanCollide=false
  407. fp.Locked=true
  408. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  409. fp.Name=name
  410. fp.Size=size
  411. fp.Position=Character.Torso.Position
  412. nooutline(fp)
  413. fp.Material=material
  414. fp:BreakJoints()
  415. return fp
  416. end
  417.  
  418. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  419. local mesh=it(Mesh)
  420. mesh.Parent=part
  421. if Mesh=="SpecialMesh" then
  422. mesh.MeshType=meshtype
  423. mesh.MeshId=meshid
  424. end
  425. mesh.Offset=offset
  426. mesh.Scale=scale
  427. return mesh
  428. end
  429.  
  430. function weld(parent,part0,part1,c0,c1)
  431. local weld=it("Weld")
  432. weld.Parent=parent
  433. weld.Part0=part0
  434. weld.Part1=part1
  435. weld.C0=c0
  436. weld.C1=c1
  437. return weld
  438. end
  439.  
  440.  
  441.  
  442.  
  443.  
  444.  
  445.  
  446.  
  447.  
  448. --------------------------------
  449. local p = game.Players.LocalPlayer
  450. local char = p.Character
  451. local mouse = p:GetMouse()
  452. local larm = char["Left Arm"]
  453. local rarm = char["Right Arm"]
  454. local lleg = char["Left Leg"]
  455. local rleg = char["Right Leg"]
  456. local hed = char.Head
  457. local torso = char.Torso
  458. local hum = char.Humanoid
  459. local cam = game.Workspace.CurrentCamera
  460. local root = char.HumanoidRootPart
  461. local deb = false
  462. local shot = 0
  463. local debris=game:service"Debris"
  464. local l = game:GetService("Lighting")
  465. local rs = game:GetService("RunService").RenderStepped
  466. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  467. math.randomseed(os.time())
  468. for i,v in pairs(char:children()) do
  469. if v:IsA("Hat") then
  470. v:Destroy()
  471. end
  472. end
  473. for i,v in pairs (hed:GetChildren()) do
  474. if v:IsA("Sound") then
  475. v:Destroy()
  476. end
  477. end
  478. ----------------------------------------------------
  479. z = Instance.new("Sound", torso)
  480. z.SoundId = "rbxassetid://1325589003" -- Put Music ID Here.
  481. z.Looped = true
  482. z.Volume = 10
  483. wait(.1)
  484. z:Play()
  485. -----------------------------------------------------
  486. Debounces = {
  487. CanAttack = true;
  488. NoIdl = false;
  489. Slashing = false;
  490. Slashed = false;
  491. RPunch = false;
  492. RPunched = false;
  493. LPunch = false;
  494. LPunched = false;
  495. }
  496. local Touche = {char.Name, }
  497. ----------------------------------------------------
  498. ----------------------------------------------------
  499. ----------------------------------------------------
  500. local LocalPlayer = game:GetService("Players").LocalPlayer
  501. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  502.  
  503. ------------------------------------------------------
  504. local sw = Instance.new("Part",torso)
  505. sw.CanCollide = false
  506. sw.BrickColor = BrickColor.new("Toothpaste")
  507.  
  508. local m = Instance.new("SpecialMesh",sw)
  509. m.MeshId = "rbxassetid://0"
  510. m.TextureId = "rbxassetid://0"
  511. m.Scale = Vector3.new(2.1,2.1,2.1)
  512. local w1 = Instance.new("Weld")
  513.  
  514. w1.Part1 = sw
  515. w1.Part0 = larm
  516. w1.Parent = char
  517. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  518. --------------------------------------------------------
  519. local h = Instance.new("Trail",Character.Head)
  520. h.Name = "Cat"
  521. h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  522. h.LightEmission = 0.6
  523. h.Transparency = NumberSequence.new(0.6,1)
  524. h.Lifetime = 0.5
  525. --------------------------------------------------------
  526. local hl = Instance.new("Trail",Character.Head)
  527. hl.Name = "Cat"
  528. hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  529. hl.LightEmission = 0.6
  530. hl.Transparency = NumberSequence.new(0.6,1)
  531. hl.Lifetime = 0.5
  532. --------------------------------------------------------
  533. local Link1 = Instance.new("Attachment",Character.Head)
  534. Link1.Name = "Trail1"
  535. ----------------------------------------------------------------------
  536. local Link2 = Instance.new("Attachment",Character.Head)
  537. Link2.Name = "Trail2"
  538. ----------------------------------------------------------------------
  539. local Link3 = Instance.new("Attachment",Character.Head)
  540. Link3.Name = "Trail3"
  541. ----------------------------------------------------------------------
  542. local Link4 = Instance.new("Attachment",Character.Head)
  543. Link4.Name = "Trail4"
  544. -----------------------------------------------------
  545. h.Attachment0 = Link1
  546. h.Attachment1 = Link2
  547. hl.Attachment0 = Link3
  548. hl.Attachment1 = Link4
  549. ----------------------------------------------------------------------
  550. Link1.Position = Vector3.new(0.15,0.20,-0.8)
  551. Link2.Position = Vector3.new(0.20,0.25,-0.8)
  552. Link3.Position = Vector3.new(-0.15,0.20,-0.8)
  553. Link4.Position = Vector3.new(-0.20,0.25,-0.8)
  554. ----------------------------------------------------------------------
  555. local LocalPlayer = game:GetService("Players").LocalPlayer
  556. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  557.  
  558. ----------------------------------------
  559. local p = game.Players.LocalPlayer
  560. local char = p.Character
  561. local mouse = p:GetMouse()
  562. local larm = char["Left Arm"]
  563. local rarm = char["Right Arm"]
  564. local lleg = char["Left Leg"]
  565. local rleg = char["Right Leg"]
  566. local hed = char.Head
  567. local torso = char.Torso
  568. local hum = char.Humanoid
  569. local cam = game.Workspace.CurrentCamera
  570. local root = char.HumanoidRootPart
  571. local rj = root.RootJoint
  572. local deb = false
  573. local shot = 0
  574. local stanceToggle = "Idle1"
  575. local l = game:GetService("Lighting")
  576. local rs = game:GetService("RunService").RenderStepped
  577. local hb = game:GetService("RunService").Heartbeat
  578. local Stepped = game:GetService("RunService").Stepped
  579. math.randomseed(os.time())
  580. ----------------------------------------------------
  581. fat = Instance.new("BindableEvent",script)
  582. fat.Name = "Heartbeat"
  583.  
  584. script:WaitForChild("Heartbeat")
  585.  
  586. frame = 1/30
  587. tf = 0
  588. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  589. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  590. lastframe = tick()
  591. script.Heartbeat:Fire() --ayy lmao
  592.  
  593. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  594. tf = tf + s
  595. if tf >= frame then
  596. if allowframeloss then
  597. script.Heartbeat:Fire()
  598. lastframe=tick()
  599. else
  600. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  601. for i=1, math.floor(tf/frame) do
  602. script.Heartbeat:Fire()
  603. end
  604. lastframe=tick()
  605. end
  606. if tossremainder then
  607. tf = 0
  608. else
  609. tf = tf - frame * math.floor(tf/frame)
  610. end
  611. end
  612. end)
  613. ----------------------------------------------------
  614. for i,v in pairs(char:children()) do
  615. if v:IsA("Hat") then
  616. v:Destroy()
  617. end
  618. end
  619. for i,v in pairs (hed:GetChildren()) do
  620. if v:IsA("Sound") then
  621. v:Destroy()
  622. end
  623. end
  624. ----------------------------------------------------
  625. Debounces = {
  626. CanAttack = true;
  627. CanJoke = true;
  628. NoIdl = false;
  629. Slashing = false;
  630. Slashed = false;
  631. ks = false;
  632. }
  633. ----------------------------------------------------
  634. function weld5(part0, part1, c0, c1)
  635. weeld=Instance.new("Weld", part0)
  636. weeld.Part0=part0
  637. weeld.Part1=part1
  638. weeld.C0=c0
  639. weeld.C1=c1
  640. return weeld
  641. end
  642. ----------------------------------------------------
  643. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  644. local prt=Instance.new("Part")
  645. prt.Parent=prnt
  646. prt.Name="Part"
  647. prt.Size=siz
  648. prt.CanCollide=false
  649. prt.Anchored=anc
  650. prt.Locked=true
  651. prt.Transparency = trans
  652. prt.TopSurface=10
  653. prt.BottomSurface=10
  654. prt.FrontSurface=10
  655. prt.BackSurface=10
  656. prt.LeftSurface=10
  657. prt.RightSurface=10
  658. prt:BreakJoints()
  659. prt.CFrame=cf or CFrame.new(30,10,30)
  660. prt.Material=mat
  661. prt.BrickColor=BrickColor.new(col)
  662. m=Instance.new("SpecialMesh",prt)
  663. m.MeshType=6
  664. return prt
  665. end
  666. ----------------------------------------------------
  667. function lerp(a, b, t) -- Linear interpolation
  668. return a + (b - a)*t
  669. end
  670.  
  671. function slerp(a, b, t) --Spherical interpolation
  672. dot = a:Dot(b)
  673. if dot > 0.99999 or dot < -0.99999 then
  674. return t <= 0.5 and a or b
  675. else
  676. r = math.acos(dot)
  677. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  678. end
  679. end
  680.  
  681. function matrixInterpolate(a, b, t)
  682. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  683. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  684. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  685. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  686. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  687. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  688. local t = v1:Dot(v2)
  689. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  690. return CFrame.new()
  691. end
  692. return CFrame.new(
  693. v0.x, v0.y, v0.z,
  694. v1.x, v1.y, v1.z,
  695. v2.x, v2.y, v2.z,
  696. v3.x, v3.y, v3.z)
  697. end
  698. ----------------------------------------------------
  699. function genWeld(a,b)
  700. local w = Instance.new("Weld",a)
  701. w.Part0 = a
  702. w.Part1 = b
  703. return w
  704. end
  705. function weld(a, b)
  706. local weld = Instance.new("Weld")
  707. weld.Name = "W"
  708. weld.Part0 = a
  709. weld.Part1 = b
  710. weld.C0 = a.CFrame:inverse() * b.CFrame
  711. weld.Parent = a
  712. return weld;
  713. end
  714. ----------------------------------------------------
  715. function Lerp(c1,c2,al)
  716. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  717. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  718. for i,v in pairs(com1) do
  719. com1[i] = v+(com2[i]-v)*al
  720. end
  721. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  722. end
  723. ----------------------------------------------------
  724. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  725. local wld = Instance.new("Weld", wp1)
  726. wld.Part0 = wp0
  727. wld.Part1 = wp1
  728. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  729. end
  730. ----------------------------------------------------
  731. newWeld(torso, larm, -1.5, 0.5, 0)
  732. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  733. newWeld(torso, rarm, 1.5, 0.5, 0)
  734. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  735. newWeld(torso, hed, 0, 1.5, 0)
  736. newWeld(torso, lleg, -0.5, -1, 0)
  737. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  738. newWeld(torso, rleg, 0.5, -1, 0)
  739. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  740. newWeld(root, torso, 0, -1, 0)
  741. torso.Weld.C1 = CFrame.new(0, -1, 0)
  742. ----------------------------------------------------
  743. z = Instance.new("Sound",char) --Smile: print(".-.")
  744. z.SoundId = "rbxassetid://0"--410761150, 411368002
  745. z.Looped = true
  746. z.Pitch = 1
  747. z.Volume = 1
  748. wait(0.1)
  749. z:Play()
  750. ----------------------------------------------------
  751. New = function(Object, Parent, Name, Data)
  752. local Object = Instance.new(Object)
  753. for Index, Value in pairs(Data or {}) do
  754. Object[Index] = Value
  755. end
  756. Object.Parent = Parent
  757. Object.Name = Name
  758. return Object
  759. end
  760. ----------------------------------------------------
  761. --Left Arm
  762. m = Instance.new("Model")
  763. m.Name = "LeftArm"
  764.  
  765. p4 = Instance.new("Part", m)
  766. p4.BrickColor = BrickColor.new("Toothpaste")
  767. p4.Material = Enum.Material.Neon
  768. p4.Name = "LeftArmPlate"
  769. p4.Size = Vector3.new(1, 2, 1)
  770. p4.Transparency = 1
  771. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  772. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  773. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  774. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  775. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  776. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  777. b4 = Instance.new("SpecialMesh", p4)
  778. b4.MeshType = Enum.MeshType.Brick
  779. b4.Name = "Mesh"
  780. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  781.  
  782.  
  783.  
  784.  
  785.  
  786. w1 = Instance.new("Weld", p4)
  787. w1.Name = "Part_Weld"
  788. w1.Part0 = p4
  789. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  790. w1.Part1 = p4
  791. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  792. w2 = Instance.new("Weld", p4)
  793. w2.Name = "Part_Weld"
  794. w2.Part0 = p4
  795. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  796. w2.Part1 = p4
  797. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  798. w3 = Instance.new("Weld", p4)
  799. w3.Name = "LeftArmPlate_Weld"
  800. w3.Part0 = p4
  801. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. w3.Part1 = p4
  803. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  804. w4 = Instance.new("Weld", p4)
  805. w4.Name = "Part_Weld"
  806. w4.Part0 = p4
  807. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  808. w4.Part1 = p4
  809. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  810. w5 = Instance.new("Weld", p4)
  811. w5.Name = "Part_Weld"
  812. w5.Part0 = p4
  813. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  814. w5.Part1 = p4
  815. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  816. w6 = Instance.new("Weld", p4)
  817. w6.Name = "Part_Weld"
  818. w6.Part0 = p4
  819. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  820. w6.Part1 = p7
  821. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  822. w7 = Instance.new("Weld", p7)
  823. w7.Name = "Part_Weld"
  824. w7.Part0 = p7
  825. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  826. w7.Part1 = p4
  827. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  828. w8 = Instance.new("Weld", p4)
  829. w8.Name = "Part_Weld"
  830. w8.Part0 = p4
  831. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. w8.Part1 = p4
  833. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. w9 = Instance.new("Weld", p4)
  835. w9.Name = "Part_Weld"
  836. w9.Part0 = p4
  837. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  838. w9.Part1 = p4
  839. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  840. w10 = Instance.new("Weld", p4)
  841. w10.Name = "Part_Weld"
  842. w10.Part0 = p4
  843. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  844. w10.Part1 = p4
  845. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  846. w11 = Instance.new("Weld", p4)
  847. w11.Name = "Part_Weld"
  848. w11.Part0 = p4
  849. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  850. w11.Part1 = p4
  851. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  852. w12 = Instance.new("Weld", p4)
  853. w12.Name = "Part_Weld"
  854. w12.Part0 = p4
  855. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. w12.Part1 = p4
  857. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  858. w13 = Instance.new("Weld", p4)
  859. w13.Name = "Part_Weld"
  860. w13.Part0 = p4
  861. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  862. w13.Part1 = p4
  863. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  864. w14 = Instance.new("Weld", p4)
  865. w14.Name = "Part_Weld"
  866. w14.Part0 = p4
  867. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  868. w14.Part1 = p4
  869. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  870. w15 = Instance.new("Weld", p4)
  871. w15.Name = "Part_Weld"
  872. w15.Part0 = p4
  873. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. w15.Part1 = p16
  875. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  876.  
  877. m.Parent = larm
  878. m:MakeJoints()
  879. ----------------------------------------------------
  880. local cor = Instance.new("Part", larm.LeftArm)
  881. cor.Name = "Thingy"
  882. cor.Locked = true
  883. cor.BottomSurface = 0
  884. cor.CanCollide = false
  885. cor.Size = Vector3.new(1, 1, 1)
  886. cor.Transparency = 1
  887. cor.TopSurface = 0
  888. corw = Instance.new("Weld", cor)
  889. corw.Part0 = larm
  890. corw.Part1 = cor
  891. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  892. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  893. weld1 = Instance.new("Weld", larm.LeftArm)
  894. weld1.Part0 = cor
  895. weld1.Part1 = larm.LeftArm.LeftArmPlate
  896. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  897. --Right Arm
  898. m2 = Instance.new("Model")
  899. m2.Name = "RightArm"
  900.  
  901. p7 = Instance.new("Part", m2)
  902. p7.BrickColor = BrickColor.new("Toothpaste")
  903. p7.Material = Enum.Material.Neon
  904. p7.Transparency = 1
  905. p7.Name = "RightArmPlate"
  906. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  907. p7.FormFactor = Enum.FormFactor.Symmetric
  908. p7.Size = Vector3.new(1, 2, 1)
  909. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  910. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  911. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  912. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  913. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  914. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  915. b7 = Instance.new("SpecialMesh", p7)
  916. b7.MeshType = Enum.MeshType.Brick
  917. b7.Name = "Mesh"
  918. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  919.  
  920.  
  921. w1 = Instance.new("Weld", p4)
  922. w1.Name = "Part_Weld"
  923. w1.Part0 = p4
  924. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  925. w1.Part1 = p4
  926. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  927. w2 = Instance.new("Weld", p4)
  928. w2.Name = "Part_Weld"
  929. w2.Part0 = p4
  930. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  931. w2.Part1 = p4
  932. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  933. w3 = Instance.new("Weld", p4)
  934. w3.Name = "Part_Weld"
  935. w3.Part0 = p4
  936. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. w3.Part1 = p4
  938. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  939. w4 = Instance.new("Weld", p4)
  940. w4.Name = "Part_Weld"
  941. w4.Part0 = p4
  942. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  943. w4.Part1 = p4
  944. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  945. w5 = Instance.new("Weld", p4)
  946. w5.Name = "Part_Weld"
  947. w5.Part0 = p4
  948. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  949. w5.Part1 = p4
  950. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  951. w6 = Instance.new("Weld", p4)
  952. w6.Name = "RightArmPlate_Weld"
  953. w6.Part0 = p4
  954. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  955. w6.Part1 = p7
  956. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  957. w7 = Instance.new("Weld", p7)
  958. w7.Name = "Part_Weld"
  959. w7.Part0 = p7
  960. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  961. w7.Part1 = p4
  962. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  963. w8 = Instance.new("Weld", p4)
  964. w8.Name = "Part_Weld"
  965. w8.Part0 = p4
  966. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. w8.Part1 = p4
  968. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  969. w9 = Instance.new("Weld", p4)
  970. w9.Name = "Part_Weld"
  971. w9.Part0 = p4
  972. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  973. w9.Part1 = p4
  974. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  975. w10 = Instance.new("Weld", p4)
  976. w10.Name = "Part_Weld"
  977. w10.Part0 = p4
  978. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  979. w10.Part1 = p4
  980. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  981. w11 = Instance.new("Weld", p4)
  982. w11.Name = "Part_Weld"
  983. w11.Part0 = p4
  984. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  985. w11.Part1 = p4
  986. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  987. w12 = Instance.new("Weld", p4)
  988. w12.Name = "Part_Weld"
  989. w12.Part0 = p4
  990. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991. w12.Part1 = p4
  992. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  993. w13 = Instance.new("Weld", p4)
  994. w13.Name = "Part_Weld"
  995. w13.Part0 = p4
  996. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  997. w13.Part1 = p4
  998. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  999. w14 = Instance.new("Weld", p4)
  1000. w14.Name = "Part_Weld"
  1001. w14.Part0 = p4
  1002. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1003. w14.Part1 = p4
  1004. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1005. w15 = Instance.new("Weld", p4)
  1006. w15.Name = "Part_Weld"
  1007. w15.Part0 = p4
  1008. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1009. w15.Part1 = p16
  1010. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1011. w16 = Instance.new("Weld", p16)
  1012. w16.Name = "Part_Weld"
  1013. w16.Part0 = p16
  1014. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1015. w16.Part1 = p4
  1016. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1017. w17 = Instance.new("Weld", p4)
  1018. w17.Name = "Part_Weld"
  1019. w17.Part0 = p4
  1020. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1021. w17.Part1 = p4
  1022. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1023. w18 = Instance.new("Weld", p4)
  1024. w18.Name = "Part_Weld"
  1025. w18.Part0 = p4
  1026. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1027. w18.Part1 = p4
  1028. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1029. m2.Parent = rarm
  1030. m2:MakeJoints()
  1031. ----------------------------------------------------
  1032. local cor2 = Instance.new("Part", rarm.RightArm)
  1033. cor2.Name = "Thingy"
  1034. cor2.Locked = true
  1035. cor2.BottomSurface = 0
  1036. cor2.CanCollide = false
  1037. cor2.Size = Vector3.new(1, 1, 1)
  1038. cor2.Transparency = 1
  1039. cor2.TopSurface = 0
  1040. corw2 = Instance.new("Weld", cor2)
  1041. corw2.Part0 = rarm
  1042. corw2.Part1 = cor2
  1043. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1044. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1045. weld2 = Instance.new("Weld", rarm.RightArm)
  1046. weld2.Part0 = cor2
  1047. weld2.Part1 = rarm.RightArm.RightArmPlate
  1048. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1049.  
  1050.  
  1051. --Zyrodoxa
  1052. m8 = Instance.new("Model")
  1053. m8.Name = "Zyrodoxa"
  1054.  
  1055. p16 = Instance.new("Part", m8)
  1056. p16.BrickColor = BrickColor.new("Toothpaste")
  1057. p16.Material = Enum.Material.Metal
  1058. p16.Name = "Handle"
  1059. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  1060. p16.CanCollide = false
  1061. p16.Locked = true
  1062. p16.FormFactor = Enum.FormFactor.Custom
  1063. p16.Size = Vector3.new(0, 0, 0)
  1064. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. b16 = Instance.new("BlockMesh", p16)
  1071. b16.Name = "Mesh"
  1072. b16.Scale = Vector3.new(0, 0, 0)
  1073.  
  1074. w16 = Instance.new("Weld", p16)
  1075. w16.Name = "Block_Weld"
  1076. w16.Part0 = p16
  1077. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  1078. w16.Part1 = p17
  1079. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  1080.  
  1081. m8.Parent = rarm
  1082. m8:MakeJoints()
  1083. ----------------------------------------------------
  1084. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  1085. cor8.Name = "Thingy"
  1086. cor8.Locked = true
  1087. cor8.BottomSurface = 0
  1088. cor8.CanCollide = false
  1089. cor8.Size = Vector3.new(1, 1, 1)
  1090. cor8.Transparency = 1
  1091. cor8.TopSurface = 0
  1092. corw8 = Instance.new("Weld", cor8)
  1093. corw8.Part0 = rarm
  1094. corw8.Part1 = cor8
  1095. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  1096. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1097. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  1098. weld8.Part0 = cor8
  1099. weld8.Part1 = rarm.Zyrodoxa.Handle
  1100. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1101. ----------------------------------------------------
  1102. models = {m,m2,m8}
  1103. parts = {}
  1104. Stepped:connect(function()
  1105. for i,v in pairs(models) do
  1106. for _, a in pairs(v:GetChildren()) do
  1107. if v:IsA("Part") and v.Name ~= "Thingy" then
  1108. table.insert(parts, a)
  1109. for i,v in pairs(parts) do
  1110. v.CanCollide = false
  1111. end
  1112. end
  1113. end
  1114. end
  1115. end)
  1116. ----------------------------------------------------
  1117. local animpose = "Idle1"
  1118. local lastanimpose = "Idle1"
  1119. local grab = false
  1120. local Smooth = 1
  1121. local sine = 0
  1122. local change = 1
  1123. local val = 0
  1124. local ffing = false
  1125. ----------------------------------------------------
  1126. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1127.  
  1128. function FindHumanoids()
  1129. local function c_region(Position, Size)
  1130. local SizeOffset = Size/2
  1131. local Point1 = Position - SizeOffset
  1132. local Point2 = Position + SizeOffset
  1133. local a = Instance.new("Part", workspace)
  1134. a.Anchored = true
  1135. a.Size = Size
  1136. a.Position = Position
  1137. print("Hey!, I'm making a part!")
  1138. return Region3.new(Point1, Point2)
  1139. end
  1140.  
  1141. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1142. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1143. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1144. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1145.  
  1146. local regions = {a, b, c, d}
  1147.  
  1148. local found_humanoids = {}
  1149. local already_found = {char.Name}
  1150.  
  1151. for _, region in pairs(regions) do
  1152. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1153. print(part, part.Parent, part.Name) ---nope
  1154. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1155. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1156. local name = humanoid.Parent.Name
  1157. local exists = false
  1158. for _, n in pairs(already_found) do
  1159. if n == name then
  1160. exists = true
  1161. end
  1162. end
  1163. if not exists then
  1164. table.insert(already_found, name)
  1165. table.insert(found_humanoids, humanoid)
  1166. end
  1167. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1168. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1169. local name = humanoid.Parent.Parent.Name
  1170. local exists = false
  1171. for _, n in pairs(already_found) do
  1172. if n == name then
  1173. exists = true
  1174. end
  1175. end
  1176. if not exists then
  1177. table.insert(already_found, name)
  1178. table.insert(found_humanoids, humanoid)
  1179. end
  1180. end
  1181. end
  1182. end
  1183. return found_humanoids
  1184. end
  1185.  
  1186. local humanoids = FindHumanoids()
  1187. if #humanoids == 0 then
  1188. for i, v in pairs(humanoids) do
  1189. print(v.Parent.Name)
  1190. if Debounces.Slashing == true then
  1191. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 100000000000 damage?
  1192. elseif Debounces.Slashing == false then
  1193. wait()
  1194. end
  1195. end
  1196. wait(0.3)
  1197. end]]--
  1198. ----------------------------------------------------
  1199. --[[mouse.KeyDown:connect(function(key)
  1200. if key == "f" then
  1201. if Debounces.CanAttack == true then
  1202. Debounces.CanAttack = false
  1203. Debounces.NoIdl = true
  1204. Debounces.on = true
  1205. for i = 1, 20 do
  1206. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1207. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1208. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1209. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1210. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1211. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1212. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1214. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1216. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1218. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1220. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1222. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1223. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1224. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1225. if Debounces.on == false then
  1226. break
  1227. end
  1228. fat.Event:wait()
  1229. end
  1230. end
  1231. end
  1232. end)]]--
  1233. ----------------------------------------------------
  1234. mod4 = Instance.new("Model",char)
  1235.  
  1236. ptez = {0.7, 0.8, 0.9, 1}
  1237.  
  1238. function FindNearestTorso(Position,Distance,SinglePlayer)
  1239. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1240. local List = {}
  1241. for i,v in pairs(workspace:GetChildren())do
  1242. if v:IsA("Model")then
  1243. if v:findFirstChild("Torso")then
  1244. if v ~= char then
  1245. if(v.Torso.Position -Position).magnitude <= Distance then
  1246. table.insert(List,v)
  1247. end
  1248. end
  1249. end
  1250. end
  1251. end
  1252. return List
  1253. end
  1254.  
  1255. function Slam()
  1256. local part=Instance.new('Part',mod4)
  1257. part.Anchored=true
  1258. part.CanCollide=false
  1259. part.FormFactor='Custom'
  1260. part.Size=Vector3.new(.2,.2,.2)
  1261. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1262. part.Transparency=.7
  1263. part.BrickColor=BrickColor.new('Toothpaste')
  1264. mesh=Instance.new('SpecialMesh',part)
  1265. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1266. mesh.Scale=Vector3.new(10,10,10)
  1267. local part2=Instance.new('Part',mod4)
  1268. part2.Anchored=true
  1269. part2.CanCollide=false
  1270. part2.FormFactor='Custom'
  1271. part2.Size=Vector3.new(.2,.2,.2)
  1272. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1273. part2.Transparency=.7
  1274. part2.BrickColor=BrickColor.new('Toothpaste')
  1275. mesh2=Instance.new('SpecialMesh',part2)
  1276. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1277. mesh2.Scale=Vector3.new(9,1.5,9)
  1278. x = Instance.new("Sound",larm)
  1279. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1280. x.Pitch = ptez[math.random(1,#ptez)]
  1281. x.Volume = 1
  1282. wait(.1)
  1283. x1 = Instance.new("Sound",larm)
  1284. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1285. x1.Pitch = ptez[math.random(1,#ptez)]
  1286. x1.Volume = 1
  1287. wait(.1)
  1288. x:Play()
  1289. x1:Play()
  1290. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1291. if v:FindFirstChild('Humanoid') then
  1292. v.Humanoid:TakeDamage(math.random(30,45))
  1293. end
  1294. end
  1295. coroutine.resume(coroutine.create(function()
  1296. for i=0,0.62,0.13 do
  1297. wait()
  1298. part.CFrame=part.CFrame
  1299. part.Transparency=i
  1300. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1301. part2.CFrame=part2.CFrame
  1302. part2.Transparency=i
  1303. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1304. end
  1305. part.Parent=nil
  1306. part2.Parent=nil
  1307. x:Destroy()
  1308. end))
  1309. end
  1310. ----------------------------------------------------
  1311. wPart = function(x,y,z,color,tr,cc,an,parent)
  1312. local wp = Instance.new('WedgePart',parent or Weapon)
  1313. wp.formFactor = 'Custom'
  1314. wp.Size = Vector3.new(x,y,z)
  1315. wp.BrickColor = BrickColor.new(color)
  1316. wp.CanCollide = cc
  1317. wp.Transparency = tr
  1318. wp.Anchored = an
  1319. wp.TopSurface,wp.BottomSurface = 0,0
  1320. return wp
  1321. end
  1322.  
  1323. Mesh = function(par,num,x,y,z)
  1324. local msh = _
  1325. if num == 1 then
  1326. msh = Instance.new("CylinderMesh",par)
  1327. elseif num == 2 then
  1328. msh = Instance.new("SpecialMesh",par)
  1329. msh.MeshType = 3
  1330. elseif num == 3 then
  1331. msh = Instance.new("BlockMesh",par)
  1332. elseif num == 4 then
  1333. msh = Instance.new("SpecialMesh",par)
  1334. msh.MeshType = "Torso"
  1335. elseif type(num) == 'string' then
  1336. msh = Instance.new("SpecialMesh",par)
  1337. msh.MeshId = num
  1338. end
  1339. msh.Scale = Vector3.new(x,y,z)
  1340. return msh
  1341. end
  1342.  
  1343. local function CFrameFromTopBack(at, top, back)
  1344. local right = top:Cross(back)
  1345. return CFrame.new(at.x, at.y, at.z,
  1346. right.x, top.x, back.x,
  1347. right.y, top.y, back.y,
  1348. right.z, top.z, back.z)
  1349. end
  1350.  
  1351. function Triangle(a, b, c)
  1352. local edg1 = (c-a):Dot((b-a).unit)
  1353. local edg2 = (a-b):Dot((c-b).unit)
  1354. local edg3 = (b-c):Dot((a-c).unit)
  1355. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1356. a, b, c = a, b, c
  1357. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1358. a, b, c = b, c, a
  1359. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1360. a, b, c = c, a, b
  1361. else
  1362. print("unreachable")
  1363. end
  1364. local len1 = (c-a):Dot((b-a).unit)
  1365. local len2 = (b-a).magnitude - len1
  1366. local width = (a + (b-a).unit*len1 - c).magnitude
  1367. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1368. local list = {}
  1369. if len1 > 0.01 then
  1370. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1371. local sz = Vector3.new(0.2, width, len1)
  1372. w1.Size = sz
  1373. local sp = Mesh(w1,2,0,0,0)
  1374. sp.MeshType='Wedge'
  1375. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1376. w1:BreakJoints()
  1377. w1.Anchored = true
  1378. w1.Transparency = 0.7
  1379. Spawn(function()
  1380. for i=0,1,0.1 do
  1381. fat.Event:wait()
  1382. w1.Transparency=w1.Transparency+0.03
  1383. end
  1384. end)
  1385. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1386. table.insert(list,w1)
  1387. end
  1388. if len2 > 0.01 then
  1389. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1390. local sz = Vector3.new(0.2, width, len2)
  1391. w2.Size = sz
  1392. local sp = Mesh(w2,2,0,0,0)
  1393. sp.MeshType='Wedge'
  1394. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1395. w2:BreakJoints()
  1396. w2.Anchored = true
  1397. w2.Transparency = 0.7
  1398. Spawn(function()
  1399. for i=0,1,0.1 do
  1400. fat.Event:wait()
  1401. w2.Transparency=w2.Transparency+0.03
  1402. end
  1403. end)
  1404. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1405. table.insert(list,w2)
  1406. end
  1407. return unpack(list)
  1408. end
  1409.  
  1410. function trail(p,t,h)
  1411. Spawn(function()
  1412. local blcf = p.CFrame
  1413. local scfr = blcf
  1414. for i=1,t do
  1415. local blcf = p.CFrame
  1416. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1417. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1418. if a then game.Debris:AddItem(a,1) end
  1419. if b then game.Debris:AddItem(b,1) end
  1420. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1421. if a then game.Debris:AddItem(a,1) end
  1422. if b then game.Debris:AddItem(b,1) end
  1423. scfr = blcf
  1424. elseif not scfr then
  1425. scfr = blcf
  1426. end
  1427. fat.Event:wait()
  1428. end
  1429. scfr=nil
  1430. end)
  1431. end
  1432. --trail(char.Sword.Blade,1e1000,5)
  1433. ----------------------------------------------------
  1434. function Dmg()
  1435. local partofdeath = rarm.Zyrodoxa.Hitbox
  1436. local function CreateRegion3FromLocAndSize(Position, Size)
  1437. local SizeOffset = Size/2
  1438. local Point1 = Position - SizeOffset
  1439. local Point2 = Position + SizeOffset
  1440. return Region3.new(Point1, Point2)
  1441. end
  1442. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1443. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1444. Spawn(function()
  1445. if Debounces.Slashing == true and Debounces.Slashed == false then
  1446. Debounces.Slashed = true
  1447. ypcall(function()
  1448. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1449. humanoid:TakeDamage(math.random(10,18))
  1450. end)
  1451. wait(.4)
  1452. Debounces.Slashed = false
  1453. end
  1454. end)
  1455. end
  1456. end
  1457. ----------------------------------------------------
  1458. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1459. ptz = {0.7, 0.8, 0.9, 1}
  1460. idz = {"161006212", "161006195"}
  1461. function attackone()
  1462. for i = 1, 13 do
  1463. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1464. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1466. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1468. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1470. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1472. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1474. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1476. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1477. if Debounces.on == false then
  1478. break
  1479. end
  1480. fat.Event:wait()
  1481. end
  1482. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1483. Debounces.Slashing = true
  1484. wait(0.2)
  1485. --[[z = Instance.new("Sound", hed)
  1486. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1487. z.Pitch = ptz[math.random(1,#ptz)]
  1488. z.Volume = 1
  1489. wait(.01)
  1490. z:Play()]]--
  1491. for i = 1, 14 do
  1492. Dmg()
  1493. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1494. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1496. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1498. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1500. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1502. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1504. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1506. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1507. if Debounces.on == false then break end
  1508. rs:wait()
  1509. end
  1510. Debounces.Slashing = false
  1511. end
  1512. function attacktwo()
  1513. Debounces.Slashing = true
  1514. for i = 1, 14 do
  1515. Dmg()
  1516. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1517. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1519. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1521. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1523. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1525. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1527. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1529. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1530. if Debounces.on == false then
  1531. break
  1532. end
  1533. rs:wait()
  1534. end
  1535. end
  1536. ----------------------------------------------------
  1537.  
  1538. ----------------------------------------------------
  1539. definition = 5
  1540. bc = {}
  1541. bezierparts = {}
  1542. function NoOutline(Part)
  1543. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1544. end
  1545. function draw(p,d)
  1546. for i=1,d do
  1547. local t = i/d
  1548. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1549. end
  1550.  
  1551. Spawn(function() fat.Event:wait()
  1552. for i,v in pairs(bezierparts) do
  1553. v.Transparency = 1
  1554. end
  1555. end)
  1556. end
  1557. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1558. --draw(points,definition)
  1559.  
  1560. fat.Event:wait()
  1561.  
  1562. rpart = Instance.new("Part",rarm)
  1563. NoOutline(rpart)
  1564. rpart.Anchored = false
  1565. rpart.Size = Vector3.new(1,1,1)
  1566. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1567. rpart.Transparency = 1
  1568. newWeld(rarm, rpart, 0, 0, 0)
  1569. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1570. lpart = Instance.new("Part",larm)
  1571. NoOutline(lpart)
  1572. lpart.Anchored = false
  1573. lpart.Size = Vector3.new(1,1,1)
  1574. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1575. lpart.Transparency = 1
  1576. newWeld(larm, lpart, 0, 0, 0)
  1577. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1578. invisipart = Instance.new("Part",torso)
  1579. NoOutline(invisipart)
  1580. invisipart.Anchored = false
  1581. invisipart.Size = Vector3.new(1,1,1)
  1582. invisipart.Transparency = 1
  1583. invisipart.CFrame = torso.CFrame
  1584. newWeld(torso, invisipart, 0, 0, 0)
  1585. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1586. table.insert(bezierparts, rpart)
  1587. table.insert(bezierparts, lpart)
  1588. table.insert(bezierparts, invisipart)
  1589. for i = 1, 40 do
  1590. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1591. draw(points,definition)
  1592. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1594. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1596. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1598. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1600. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1602. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1604. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1605. if Debounces.on == false then
  1606. break
  1607. end
  1608. fat.Event:wait()
  1609. end
  1610. for i,v in pairs(bezierparts) do
  1611. v:Destroy()
  1612. end
  1613. --draw(points,definition)
  1614. if Debounces.CanAttack == false then
  1615. Debounces.CanAttack = true
  1616. Debounces.NoIdl = false
  1617. Debounces.on = false
  1618. end
  1619.  
  1620. ----------------------------------------------------
  1621. ----------------------------------------------------
  1622. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1623. mouse.KeyDown:connect(function(key)
  1624. if key == "q" then
  1625. if Debounces.CanJoke == true then
  1626. Debounces.CanJoke = false
  1627. u = Instance.new("Sound",char)
  1628. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1629. u.Pitch = pt[math.random(1,#pt)]
  1630. u.Volume = 0.3
  1631. u2 = Instance.new("Sound",char)
  1632. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1633. u2.Pitch = u.Pitch
  1634. u2.Volume = 0.3
  1635. u3 = Instance.new("Sound",char)
  1636. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1637. u3.Pitch = u.Pitch
  1638. u3.Volume = 0.3
  1639. wait(.01)
  1640. u:Play()
  1641. u2:Play()
  1642. u3:Play()
  1643. wait(1.5)
  1644. u:Destroy()
  1645. u2:Destroy()
  1646. u3:Destroy()
  1647. if Debounces.CanJoke == false then
  1648. Debounces.CanJoke = true
  1649. end
  1650. end
  1651. end
  1652. end)
  1653. -----------------------------------------------------
  1654. mouse.KeyDown:connect(function(key)
  1655. if key == "l" then
  1656. Debounces.on = true
  1657. Debounces.NoIdl = true
  1658. Debounces.ks = true
  1659. for i = 1, 20 do
  1660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1661. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1663. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1664. if Debounces.on == false then break end
  1665. fat.Event:wait()
  1666. end
  1667. handleweld:remove()
  1668. local Weld = Instance.new("Weld",handle)
  1669. Weld.Part0 = Character["Right Arm"]
  1670. Weld.Part1 = handle
  1671. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1672. Debounces.on = false
  1673. Debounces.NoIdl = false
  1674. Debounces.ks = false
  1675. WOW:disconnect()
  1676. WOW2:disconnect()
  1677. WOW3:disconnect()
  1678. WOW4:disconnect()
  1679. mouse.Button1Down:connect(function()
  1680. print("IT WORKS LAZY")
  1681. end)
  1682. end
  1683. end)
  1684. ----------------------------------------------------
  1685. WOW = mouse.KeyDown:connect(function(key)
  1686. if key == "x" then
  1687. Character.Humanoid.WalkSpeed = 50
  1688. Debounces.on = true
  1689. Debounces.NoIdl = true
  1690. Debounces.ks = true
  1691. for i = 1, 20 do
  1692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1693. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1695. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1696. if Debounces.on == false then break end
  1697. fat.Event:wait()
  1698. end
  1699. local HitBox = Instance.new("Part",Character["Right Arm"])
  1700. HitBox.Size = Vector3.new(3,3,3)
  1701. HitBox.Transparency = 1
  1702. HitBox.CanCollide = false
  1703. local HitBox2 = Instance.new("Weld",HitBox)
  1704. HitBox2.Part0 = Character["Right Arm"]
  1705. HitBox2.Part1 = HitBox
  1706. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1707. HitBox.Touched:connect(function(hit)
  1708. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1709. HitBox:remove()
  1710. hit.Parent.Head.Transparency = 1e9
  1711. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1712. SFXZ.SoundId = "rbxassetid://206082273"
  1713. SFXZ.Volume = 1
  1714. SFXZ.Pitch = 1
  1715. SFXZ.Looped = false
  1716. wait(0.01)
  1717. SFXZ:Play()
  1718. local HitBox = Instance.new("Part",Character["Right Arm"])
  1719. HitBox.Transparency = 0
  1720. HitBox.Size = Vector3.new(1,1,1)
  1721. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1722. HitBox.CanCollide = false
  1723. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1724. HitBoxM.MeshType = "Head"
  1725. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1726. local HitBox2 = Instance.new("Weld",HitBox)
  1727. HitBox2.Part0 = Character["Right Arm"]
  1728. HitBox2.Part1 = HitBox
  1729. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1730. local D = Instance.new("Decal",HitBox)
  1731. D.Face = "Front"
  1732. D.Texture = hit.Parent.Head.face.Texture
  1733. hit.Parent.Head.face:remove()
  1734. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1735. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1736. partasdeff.LightEmission = .1
  1737. partasdeff.Size = NumberSequence.new(0.2)
  1738. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1739. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1740. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1741. partasdeff.Transparency = bbb
  1742. partasdeff.Size = aaa
  1743. partasdeff.ZOffset = .9
  1744. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1745. partasdeff.LockedToPart = false
  1746. partasdeff.EmissionDirection = "Top"
  1747. partasdeff.Lifetime = NumberRange.new(1, 2)
  1748. partasdeff.Rate = 1000
  1749. partasdeff.Rotation = NumberRange.new(-100, 100)
  1750. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1751. partasdeff.Speed = NumberRange.new(10)
  1752. partasdeff.VelocitySpread = 20
  1753. partasdeff.Enabled=true
  1754. hit.Parent.Head:remove()
  1755. wait(1)
  1756. for i = 1, 20 do
  1757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1758. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1760. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1761. if Debounces.on == false then break end
  1762. fat.Event:wait()
  1763. end
  1764. chatfunc("Bitch.")
  1765. for i = 1,14 do
  1766. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1767. game:GetService("RunService").RenderStepped:wait()
  1768. end
  1769. HitBox:remove()
  1770. wait(0.5)
  1771. partasdeff.Enabled = false
  1772. HitBox:remove()
  1773. Debounces.on = false
  1774. Debounces.NoIdl = false
  1775. Debounces.ks = false
  1776. Character.Humanoid.WalkSpeed = 50
  1777. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1778. a.Transparency = 1
  1779. a.Size = Vector3.new(.2,.2,.2)
  1780. local b = Instance.new("Weld",a.Parent.Parent)
  1781. b.Part0 = a
  1782. b.Part1 = a.Parent
  1783. b.C0 = CFrame.new(0,.3,0.65)
  1784. local p2mit = Instance.new("ParticleEmitter",a)
  1785. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1786. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(0.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(0.6,0,0))})
  1787. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1788. p2mit.Lifetime = NumberRange.new(1)
  1789. p2mit.Rate = 10
  1790. p2mit.VelocitySpread = 10
  1791. p2mit.Acceleration = Vector3.new(0,-10,0)
  1792. p2mit.Speed = NumberRange.new(0)
  1793. coroutine.wrap(function()
  1794. wait(15)
  1795. p2mit.Enabled=false
  1796. game:service'Debris':AddItem(a,2)
  1797. end)()
  1798. end
  1799. end)
  1800. for i = 1, 20 do
  1801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1802. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1804. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1805. if Debounces.on == false then break end
  1806. fat.Event:wait()
  1807. end
  1808. wait(0.5)
  1809. HitBox:remove()
  1810. wait(3)
  1811. Debounces.on = false
  1812. Debounces.NoIdl = false
  1813. Debounces.ks = false
  1814. Character.Humanoid.WalkSpeed = 50
  1815. end
  1816. end)
  1817. ----------------------------------------------------
  1818. WOW2 = mouse.KeyDown:connect(function(key)
  1819. if key == "z" then
  1820. Character.Humanoid.WalkSpeed = 50
  1821. Debounces.on = true
  1822. Debounces.NoIdl = true
  1823. Debounces.ks = true
  1824. for i = 1, 20 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1826. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1828. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1829. if Debounces.on == false then break end
  1830. fat.Event:wait()
  1831. end
  1832. local HitBox = Instance.new("Part",Character["Right Arm"])
  1833. HitBox.Size = Vector3.new(3,3,3)
  1834. HitBox.Transparency = 1
  1835. HitBox.CanCollide = false
  1836. local HitBox2 = Instance.new("Weld",HitBox)
  1837. HitBox2.Part0 = Character["Right Arm"]
  1838. HitBox2.Part1 = HitBox
  1839. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1840. HitBox.Touched:connect(function(hit)
  1841. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1842. HitBox:remove()
  1843. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1844. SFXZ.SoundId = "rbxassetid://743886825"
  1845. SFXZ.Volume = 1
  1846. SFXZ.Pitch = 1
  1847. SFXZ.Looped = false
  1848. SFXZ:Play()
  1849. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1850. wait(1.5)
  1851. hit.Parent.Torso.Anchored = true
  1852. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1853. Head.Anchored = true
  1854. hit.Parent.Head.Anchored = true
  1855. wait(0.01)
  1856. for i = 1, 20 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1858. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1860. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1862. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1864. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1866. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1867. if Debounces.on == false then break end
  1868. fat.Event:wait()
  1869. end
  1870. wait(1.2)
  1871. chatfunc("Rekt!!")
  1872. for i = 1, 20 do
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1874. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1876. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1877. if Debounces.on == false then break end
  1878. fat.Event:wait()
  1879. end
  1880. wait(2.5)
  1881. hit.Parent:BreakJoints()
  1882. wait(2.5)
  1883. Head.Anchored = false
  1884. Debounces.on = false
  1885. Debounces.NoIdl = false
  1886. Debounces.ks = false
  1887. Character.Humanoid.WalkSpeed = 50
  1888. end
  1889. end)
  1890. for i = 1, 20 do
  1891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1892. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1894. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1895. if Debounces.on == false then break end
  1896. fat.Event:wait()
  1897. end
  1898. end
  1899. end)
  1900. ----------------------------------------------------
  1901. WOW3 = mouse.KeyDown:connect(function(key)
  1902. if key == "r" then
  1903. Debounces.on = true
  1904. Debounces.NoIdl = true
  1905. Debounces.ks = true
  1906. for i = 1, 20 do
  1907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1908. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1910. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1911. if Debounces.on == false then break end
  1912. fat.Event:wait()
  1913. end
  1914. local HitBox = Instance.new("Part",Character["Right Arm"])
  1915. HitBox.Size = Vector3.new(3,3,3)
  1916. HitBox.Transparency = 1
  1917. HitBox.CanCollide = false
  1918. local HitBox2 = Instance.new("Weld",HitBox)
  1919. HitBox2.Part0 = Character["Right Arm"]
  1920. HitBox2.Part1 = HitBox
  1921. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1922. HitBox.Touched:connect(function(hit)
  1923. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1924. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1925. SFXZ.SoundId = "rbxassetid://283674624"
  1926. SFXZ.Volume = 1
  1927. SFXZ.Pitch = 1
  1928. SFXZ.Looped = false
  1929. SFXZ:Play()
  1930. HitBox:remove()
  1931. hit.Parent.Humanoid:TakeDamage(math.huge)
  1932. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1933. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1934. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1935. wait(0.1)
  1936. Fl:remove()
  1937. coroutine.resume(coroutine.create(function()
  1938. for i = 1,30 do
  1939. local H = Instance.new("Part",hit.Parent.Head)
  1940. H.Size = Vector3.new(1,1,1)
  1941. H.BrickColor = BrickColor.new("Toothpaste")
  1942. H.CanCollide = false
  1943. H.Anchored = true
  1944. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1945. local H2 = Instance.new("SpecialMesh",H)
  1946. H2.MeshId = "rbxassetid://3270017"
  1947. coroutine.resume(coroutine.create(function()
  1948. for i = 1,200 do
  1949. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1950. H.Transparency = H.Transparency + 0.09
  1951. wait(0.00000000001)
  1952. end
  1953. end))
  1954. wait(0.0000000000001)
  1955. end
  1956. end))
  1957. end
  1958. end)
  1959. for i = 1, 20 do
  1960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1961. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1963. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1964. if Debounces.on == false then break end
  1965. fat.Event:wait()
  1966. end
  1967. HitBox:remove()
  1968. Debounces.on = false
  1969. Debounces.NoIdl = false
  1970. Debounces.ks = false
  1971.  
  1972. end
  1973. end)
  1974. ----------------------------------------------------
  1975. mouse.KeyDown:connect(function(key)
  1976. if key == "c" then
  1977. if Debounces.CanJoke == true then
  1978. Debounces.CanJoke = false
  1979. z = Instance.new("Sound",hed)
  1980. z.SoundId = "rbxassetid://153317147"
  1981. z.Pitch = 1
  1982. z.Volume = 50
  1983. wait()
  1984. z:Play()
  1985. wait(5.5)
  1986. z:Destroy()
  1987. if Debounces.CanJoke == false then
  1988. Debounces.CanJoke = true
  1989. end
  1990. end
  1991. end
  1992. end)
  1993. ----------------------------------------------------
  1994. Grab = false
  1995. WOW4 = mouse.KeyDown:connect(function(key)
  1996. if key == "e" then
  1997. Debounces.on = true
  1998. Debounces.NoIdl = true
  1999. Debounces.ks = true
  2000. if Grab == false then
  2001. gp = nil
  2002. for i = 1, 20 do
  2003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2004. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  2006. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  2008. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  2010. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2012. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2014. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2015. if Debounces.on == false then break end
  2016. fat.Event:wait()
  2017. end
  2018. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  2019. ht = hit.Parent
  2020. for i,v in pairs(ht:GetChildren()) do
  2021. if v:IsA("Part") then
  2022. v.CanCollide = false
  2023. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  2024. end
  2025. end
  2026. hum1=ht:FindFirstChild('Humanoid')
  2027. if hum1 ~= nil then
  2028. if Debounces.ks==true then
  2029. z = Instance.new("Sound",hed)
  2030. z.SoundId = "rbxassetid://169380525"
  2031. z.Volume = 1
  2032. z:Play()
  2033. Debounces.ks=false
  2034. end
  2035. hum1.PlatformStand=true
  2036. hum1:ChangeState'Physics'
  2037. gp = ht
  2038. Grab = true
  2039. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  2040. asd.Parent = larm
  2041. asd.Name = "asd"
  2042. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2043. stanceToggle = "Grabbed"
  2044. --[[elseif hum1 == nil then
  2045. con1:disconnect()
  2046. wait() return]]--
  2047. end
  2048. end)
  2049. for i = 1, 20 do
  2050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2051. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2053. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2055. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  2057. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2059. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2061. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2062. if Debounces.on == false then break end
  2063. fat.Event:wait()
  2064. end
  2065. con1:disconnect()
  2066. Debounces.on = false
  2067. Debounces.NoIdl = false
  2068. elseif Grab == true then
  2069. Grab = false
  2070. for i = 1, 16 do
  2071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  2072. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  2073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  2074. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2076. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2077. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  2078. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2080. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2082. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2083. if Debounces.on == false then end
  2084. rs:wait()
  2085. end
  2086. for i = 1, 12 do
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2088. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2090. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2092. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2094. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2096. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2098. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2099. if Debounces.on == false then end
  2100. rs:wait()
  2101. end
  2102. Slam()
  2103. if gp ~= nil then
  2104. for i,v in pairs(larm:GetChildren()) do
  2105. if v.Name == "asd" and v:IsA("Weld") then
  2106. v:Remove()
  2107. end
  2108. if v:IsA("Part") then
  2109. v.CanCollide = true
  2110. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2111. end
  2112. end
  2113. end
  2114. stanceToggle = "Idle1"
  2115. Debounces.on = false
  2116. Debounces.NoIdl = false
  2117. elseif ht == nil then wait()
  2118. Grab = false
  2119. Debounces.on = false
  2120. Debounces.NoIdl = false
  2121. end
  2122. end
  2123. end)
  2124. ----------------------------------------------------
  2125. Change = false
  2126. mouse.KeyDown:connect(function(key)
  2127. if key == "n" then
  2128. if Change == false then
  2129. Change = true
  2130. stanceToggle = "Idle2"
  2131. elseif Change == true then
  2132. Change = false
  2133. stanceToggle = "Idle1"
  2134. end
  2135. end
  2136. end)
  2137. ----------------------------------------------------
  2138. mouse.KeyDown:connect(function(key)
  2139. if string.byte(key) == 48 then
  2140. Swing = 2
  2141. char.Humanoid.WalkSpeed = 200
  2142. end
  2143. end)
  2144. mouse.KeyUp:connect(function(key)
  2145. if string.byte(key) == 48 then
  2146. Swing = 1
  2147. char.Humanoid.WalkSpeed = 50
  2148. end
  2149. end)
  2150. ----------------------------------------------------
  2151.  
  2152. jump = false
  2153. rs:connect(function()
  2154. if char.Humanoid.Jump == true then
  2155. jump = true
  2156. else
  2157. jump = false
  2158. end
  2159. char.Humanoid.FreeFalling:connect(function(f)
  2160. if f then
  2161. ffing = true
  2162. else
  2163. ffing = false
  2164. end
  2165. end)
  2166. sine = sine + change
  2167. if jump == true then
  2168. animpose = "Jumping"
  2169. elseif ffing == true then
  2170. animpose = "Freefalling"
  2171. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2172. animpose = "Idle"
  2173. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2174. animpose = "Walking"
  2175. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2176. animpose = "Running"
  2177. end
  2178. RightLeg = CFrame.new(0.5,-1,0)
  2179. LeftLeg = CFrame.new(-0.5,-1,0)
  2180.  
  2181. lefth = (torso.CFrame*LeftLeg)
  2182. righth = (torso.CFrame*RightLeg)
  2183.  
  2184. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2185.  
  2186. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2187.  
  2188. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2189. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2190. if animpose ~= lastanimpose then
  2191. sine = 0
  2192. if Debounces.NoIdl == false then
  2193. if stanceToggle == "Idle1" then
  2194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2200. elseif stanceToggle == "Idle2" then
  2201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2207. end
  2208. fat.Event:wait()
  2209. end
  2210. else
  2211. end
  2212. lastanimpose = animpose
  2213. if Debounces.NoIdl == false then
  2214. if animpose == "Idle" then
  2215. change = 0.5
  2216. if stanceToggle == "Idle1" then
  2217. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2218. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2219.  
  2220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2221. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2223. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2225. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2227. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2229. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2231. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2232. elseif stanceToggle == "Idle2" then
  2233.  
  2234. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2236. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2238. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2240. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2242. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2243. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2245. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2247. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2248. elseif stanceToggle == "Grabbed" then
  2249. grab = true
  2250. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2251. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2253. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2255. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2257. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2259. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2261. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2263. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2264. end
  2265. elseif animpose == "Walking" then
  2266. if stanceToggle == "Grabbed" then
  2267. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2268. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2270. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2272. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2274. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2276. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2277. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2278. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2279. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2280. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2281. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2282. elseif stanceToggle ~= "Grabbed" then
  2283. change = 1
  2284. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2285. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2286.  
  2287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2288. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2290. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2292. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2294. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2295. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2296. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2297. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2298. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2299. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2300. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2301. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2302. end
  2303. elseif animpose == "Running" then
  2304. change = 1
  2305. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2306. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2307.  
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2309. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2311. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2313. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2315. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2317. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2319. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2320. elseif animpose == "Jumping" then
  2321.  
  2322. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2323. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2325. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2327. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2330. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2332. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2334. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2335. elseif animpose == "Freefalling" then
  2336.  
  2337. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2338. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2340. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2342. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2345. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2347. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2349. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2350. end
  2351. end
  2352. end)
  2353. hum.MaxHealth = math.huge
  2354. wait(3)
  2355. hum.Health = math.huge
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