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AxeuerAlt

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Aug 10th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. local rp = RealPlayer
  6. script.Parent = rp.Character
  7.  
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. local function fakeEvent()
  12. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  13. t.connect = t.Connect
  14. return t
  15. end
  16.  
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  20. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  21. end}
  22. CAS.UnbindAction = CAS.BindAction
  23. local function te(self,ev,...)
  24. local t = m[ev]
  25. if t and t._fakeEvent then
  26. for _,f in pairs(t.Functions) do
  27. f(...)
  28. end
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33.  
  34. Event.OnServerEvent:Connect(function(plr,io)
  35. if plr~=rp then return end
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. if not io.isMouse then
  39. local b = io.UserInputState == Enum.UserInputState.Begin
  40. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  41. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  42. end
  43. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  44. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  45. end
  46. for _,t in pairs(CAS.Actions) do
  47. for _,k in pairs(t.Keys) do
  48. if k==io.KeyCode then
  49. t.Function(t.Name,io.UserInputState,io)
  50. end
  51. end
  52. end
  53. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  54. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  55. end
  56. end)
  57. Event.Parent = NLS([==[
  58. local Player = game:GetService("Players").LocalPlayer
  59. local Event = script:WaitForChild("UserInput_Event")
  60. local Mouse = Player:GetMouse()
  61. local UIS = game:GetService("UserInputService")
  62. local input = function(io,a)
  63. if a then return end
  64. --Since InputObject is a client-side instance, we create and pass table instead
  65. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  66. end
  67. UIS.InputBegan:Connect(input)
  68. UIS.InputEnded:Connect(input)
  69. local h,t
  70. while wait(1/30) do
  71. if h~=Mouse.Hit or t~=Mouse.Target then
  72. h,t=Mouse.Hit,Mouse.Target
  73. Event:FireServer({isMouse=true,Target=t,Hit=h})
  74. end
  75. end]==],Player.Character)
  76.  
  77. local _rg = game
  78.  
  79. local fsmt = {
  80. __index = function(self,k)
  81. local s = rawget(self,"_RealService")
  82. if s then
  83. return typeof(s[k])=="function"
  84. and function(_,...)return s[k](s,...)end or s[k]
  85. end
  86. end,
  87. __newindex = function(self,k,v)
  88. local s = rawget(self,"_RealService")
  89. if s then s[k]=v end
  90. end
  91. }
  92. local function FakeService(t,RealService)
  93. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  94. return setmetatable(t,fsmt)
  95. end
  96. local g = {
  97. GetService = function(self,s)
  98. return rawget(self,s) or _rg:GetService(s)
  99. end,
  100. Players = FakeService({
  101. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  102. },"Players"),
  103. UserInputService = FakeService(UIS,"UserInputService"),
  104. ContextActionService = FakeService(CAS,"ContextActionService"),
  105. RunService = FakeService({
  106. _btrs = {},
  107. RenderStepped = _rg:GetService("RunService").Heartbeat,
  108. BindToRenderStep = function(self,name,_,fun)
  109. self._btrs[name] = self.Heartbeat:Connect(fun)
  110. end,
  111. UnbindFromRenderStep = function(self,name)
  112. self._btrs[name]:Disconnect()
  113. end,
  114. },"RunService")
  115. }
  116. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  117. g.service = g.GetService
  118. FakeService(g,game)
  119. game,owner = g,g.Players.LocalPlayer
  120. end
  121.  
  122. wait(2.0)
  123. local char = owner.Character
  124. for i,v in pairs(char:children()) do
  125. if v:IsA("Accessory") then
  126. v:Destroy()
  127. end
  128. end
  129. local aura = Instance.new("ParticleEmitter",owner.Character.Torso)
  130. aura.Size = NumberSequence.new(0)
  131. aura.Lifetime = NumberRange.new(0)
  132. aura.LightEmission = 0
  133. local jun = owner
  134. local p = owner
  135. local char = p.Character
  136. local mouse = p:GetMouse()
  137. local larm = char["Left Arm"]
  138. local rarm = char["Right Arm"]
  139. local lleg = char["Left Leg"]
  140. local rleg = char["Right Leg"]
  141. local hed = char.Head
  142. local torso = char.Torso
  143. local hum = char.Humanoid
  144. local cam = game.Workspace.CurrentCamera
  145. local root = char.HumanoidRootPart
  146. local deb = false
  147. local shot = 0
  148. local debris=game:service"Debris"
  149. local l = game:GetService("Lighting")
  150. local rs = game:GetService("RunService").RenderStepped
  151.  
  152. ypcall(function()
  153. shirt = Instance.new("Shirt", char)
  154. shirt.Name = "Shirt"
  155. pants = Instance.new("Pants", char)
  156. pants.Name = "Pants"
  157. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  158. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  159. end)
  160. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  161. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  162. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  163. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  164. Hair99 = Instance.new("Part")
  165.  
  166. Hair99.Parent = jun.Character
  167. Hair99.Name = "Hair"
  168. Hair99.formFactor = "Symmetric"
  169. Hair99.Size = Vector3.new(1, 1, 1)
  170. Hair99.CFrame = jun.Character.Head.CFrame
  171. Hair99:BreakJoints()
  172. Hair99.CanCollide = false
  173. Hair99.TopSurface = "Smooth"
  174. Hair99.BottomSurface = "Smooth"
  175. Hair99.BrickColor = BrickColor.new("New Yeller")
  176. Hair99.Transparency = 1
  177.  
  178. Weld = Instance.new("Weld")
  179. Weld.Part0 = jun.Character.Head
  180. Weld.Part1 = Hair99
  181. Weld.Parent = jun.Character.Head
  182. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  183.  
  184. Hair7 = Instance.new("Part")
  185. Hair7.Parent = jun.Character
  186. Hair7.Name = "Hair"
  187. Hair7.CanCollide = false
  188. Hair7.Locked = true
  189. Hair7.TopSurface = "Smooth"
  190. Hair7.BottomSurface = "Smooth"
  191. Hair7.formFactor = "Symmetric"
  192. Hair7.Material = "Neon"
  193. Hair7.BrickColor = BrickColor.new("Black")
  194. Hair7.CFrame = jun.Character.Torso.CFrame
  195. Hair7.Size = Vector3.new(1, 1, 1)
  196. Hair7.Transparency = 1
  197.  
  198. Mesh = Instance.new("SpecialMesh")
  199. Mesh.Parent = Hair99
  200. Mesh.MeshType = "Sphere"
  201. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  202. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  203.  
  204.  
  205. Weld = Instance.new("Weld")
  206. Weld.Parent = jun.Character.Head
  207. Weld.Part0 = jun.Character.Head
  208. Weld.Part1 = Hair7
  209. Weld.C0 = CFrame.new(0, 1, 0)
  210.  
  211. Mesh = Instance.new("SpecialMesh")
  212. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  213. Mesh.Parent = Hair7
  214. Mesh.Scale = Vector3.new(1, 1, 1)
  215. Mesh.MeshType = "FileMesh"
  216. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  217. Mesh.TextureId = ""
  218.  
  219.  
  220. for i = 1, 6 do
  221. Hair99.Transparency = Hair99.Transparency - .2
  222. Hair7.Transparency = Hair7.Transparency - .2
  223. wait(0)
  224. end
  225. local m = Instance.new("Model")
  226. owner.Character.Head.face.Texture = "rbxassetid://0"
  227. local p = owner
  228. local char = p.Character
  229. local mouse = p:GetMouse()
  230. local larm = char["Left Arm"]
  231. local rarm = char["Right Arm"]
  232. local lleg = char["Left Leg"]
  233. local rleg = char["Right Leg"]
  234. local hed = char.Head
  235. local torso = char.Torso
  236. local hum = char.Humanoid
  237. local cam = game.Workspace.CurrentCamera
  238. local root = char.HumanoidRootPart
  239. local deb = false
  240. local shot = 0
  241. local debris=game:service"Debris"
  242. local l = game:GetService("Lighting")
  243. local rs = game:GetService("RunService").RenderStepped
  244.  
  245.  
  246. local p = owner
  247. local char = p.Character
  248. z = Instance.new("Sound", char)
  249. z.SoundId = "rbxassetid://740161429"
  250. z.Pitch = 1
  251. z.Volume = 999
  252. wait(.1)
  253. z:Play()
  254. Vegeta = Instance.new("Model",owner.Character.Torso)
  255. Vegeta.Name = "Vegeta"
  256. humanoid = Instance.new("Humanoid",owner.Character.Torso.Vegeta)
  257. shirt = Instance.new("Shirt",owner.Character.Torso.Vegeta)
  258. shirt.Name = "Shirt"
  259. pants = Instance.new("Pants",owner.Character.Torso.Vegeta)
  260. pants.Name = "Pants"
  261. torso = Instance.new("Part",owner.Character.Torso.Vegeta)
  262. torso.Size = Vector3.new(2,2,1)
  263. torso.Rotation = Vector3.new(0,180,0)
  264. torso.Position = Vector3.new(0,4,0)
  265. torso.BrickColor = BrickColor.new("Pastel brown")
  266. torso.Name = "Torso"
  267. head = Instance.new("Part",owner.Character.Torso.Vegeta)
  268. head.Size = Vector3.new(1.25,1.25,1.25)
  269. head.BrickColor = BrickColor.new("Pastel brown")
  270. head.Name = "Head"
  271. head.Position = Vector3.new(0,6,0)
  272. headmesh = Instance.new("SpecialMesh",head)
  273. headmesh.MeshType = "Head"
  274. larm = Instance.new("Part",owner.Character.Torso.Vegeta)
  275. larm.Size = Vector3.new(1,2,1)
  276. larm.BrickColor = BrickColor.new("Pastel brown")
  277. larm.Name = "Left Arm"
  278. larm.Position = Vector3.new(-2,4,0)
  279. rarm = Instance.new("Part",owner.Character.Torso.Vegeta)
  280. rarm.Size = Vector3.new(1,2,1)
  281. rarm.BrickColor = BrickColor.new("Pastel brown")
  282. rarm.Name = "Right Arm"
  283. rarm.Position = Vector3.new(2,4,0)
  284. lleg = Instance.new("Part",owner.Character.Torso.Vegeta)
  285. lleg.Size = Vector3.new(1,2,1)
  286. lleg.Name = "Left Leg"
  287. lleg.Position = Vector3.new(1,2,0)
  288. rleg = Instance.new("Part",owner.Character.Torso.Vegeta)
  289. rleg.Size = Vector3.new(1,2,1)
  290. rleg.Name = "Right Leg"
  291. rleg.Position = Vector3.new(-1,2,0)
  292. headweld = Instance.new("Weld",owner.Character.Torso.Vegeta.Head)
  293. headweld.Part0 = owner.Character.Torso.Vegeta.Head
  294. headweld.Part1 = torso
  295. headweld.C0 = CFrame.new(0, -1.5, 0)
  296. larmweld = Instance.new("Weld",owner.Character.Torso.Vegeta.Torso)
  297. larmweld.Part0 = owner.Character.Torso.Vegeta.Torso
  298. larmweld.Part1 = larm
  299. larmweld.C0 = CFrame.new(1.5, 0, 0)
  300. rarmweld = Instance.new("Weld",owner.Character.Torso.Vegeta.Torso)
  301. rarmweld.Part0 = owner.Character.Torso.Vegeta.Torso
  302. rarmweld.Part1 = rarm
  303. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  304. rlegweld = Instance.new("Weld",owner.Character.Torso.Vegeta.Torso)
  305. rlegweld.Part0 = owner.Character.Torso.Vegeta.Torso
  306. rlegweld.Part1 = rleg
  307. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  308. llegweld = Instance.new("Weld",owner.Character.Torso.Vegeta.Torso)
  309. llegweld.Part0 = owner.Character.Torso.Vegeta.Torso
  310. llegweld.Part1 = lleg
  311. llegweld.C0 = CFrame.new(0.5, -2, 0)
  312. modelhair = Instance.new("Model",owner.Character.Torso.Vegeta)
  313. modelhair.Name = "Hair"
  314. hair = Instance.new("Part",owner.Character.Torso.Vegeta.Hair)
  315. hair.Name = "hair"
  316. hair.BrickColor = BrickColor.new("Black")
  317. hairmesh = Instance.new("SpecialMesh",hair)
  318. hairmesh.Scale = Vector3.new(7,7,7)
  319. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  320. hairmesh.MeshType = "FileMesh"
  321. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  322. hairweld = Instance.new("Weld",owner.Character.Torso.Vegeta.Hair)
  323. hairweld.Part0 = owner.Character.Torso.Vegeta.Head
  324. hairweld.Part1 = hair
  325. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  326. npctoplayer = Instance.new("Weld",owner.Character.Torso)
  327. npctoplayer.Part0 = owner.Character.Torso
  328. npctoplayer.Part1 = torso
  329. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  330. owner.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  331. owner.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  332. hum.WalkSpeed = 0
  333.  
  334.  
  335. earring1 = Instance.new("Part",owner.Character.Head)
  336. earring1.Size = Vector3.new(2,2,2)
  337. earring1.CanCollide = false
  338. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  339. earring1.BrickColor = BrickColor.new("New Yeller")
  340. earmesh1 = Instance.new("SpecialMesh",earring1)
  341. earmesh1.MeshType = "Sphere"
  342. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  343. earweld1 = Instance.new("Weld",owner.Character.Head)
  344. earweld1.Part0 = owner.Character.Torso.Vegeta.Head
  345. earweld1.Part1 = earring1
  346. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  347. earring2 = Instance.new("Part",owner.Character.Torso.Vegeta.Head)
  348. earring2.Size = Vector3.new(2,2,2)
  349. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  350. earring2.CanCollide = false
  351. earring2.BrickColor = BrickColor.new("New Yeller")
  352. earmesh2 = Instance.new("SpecialMesh",earring2)
  353. earmesh2.MeshType = "Sphere"
  354. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  355. earweld2 = Instance.new("Weld",owner.Character.Head)
  356. earweld2.Part0 = owner.Character.Head
  357. earweld2.Part1 = earring2
  358. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  359. wait(3)
  360. game:GetService("Chat"):Chat(owner.Character,"Lets Go","Red")
  361. wait(2.0)
  362. earring5 = Instance.new("Part",owner.Character.Head)
  363. earring5.Size = Vector3.new(2,2,2)
  364. earring5.CanCollide = false
  365. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  366. earring5.BrickColor = BrickColor.new("White")
  367. earmesh5 = Instance.new("SpecialMesh",earring5)
  368. earmesh5.MeshType = "Sphere"
  369. earring5.TopSurface = "Smooth"
  370. earring5.BottomSurface = "Smooth"
  371. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  372. earweld5 = Instance.new("Weld",owner.Character.Head)
  373. earweld5.Part0 = owner.Character.Torso
  374. earweld5.Part1 = earring5
  375. earweld5.C0 = CFrame.new(2.5, 1, 0)
  376.  
  377. for i=1,5 do
  378. wait(0.1)
  379. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  380. end
  381.  
  382. wait(0.1)
  383.  
  384. owner.Character.Torso.Vegeta:Destroy()
  385.  
  386.  
  387. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  388. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  389. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  390. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  391. local p = owner
  392. local char = p.Character
  393. local mouse = p:GetMouse()
  394. local larm = char["Left Arm"]
  395. local rarm = char["Right Arm"]
  396. local lleg = char["Left Leg"]
  397. local rleg = char["Right Leg"]
  398. local hed = char.Head
  399. local torso = char.Torso
  400. local hum = char.Humanoid
  401. local cam = game.Workspace.CurrentCamera
  402. local root = char.HumanoidRootPart
  403. local deb = false
  404. local shot = 0
  405. local debris=game:service"Debris"
  406. local l = game:GetService("Lighting")
  407. local rs = game:GetService("RunService").RenderStepped
  408. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  409. function lerp(a, b, t) -- Linear interpolation
  410. return a + (b - a)*t
  411. end
  412.  
  413. function slerp(a, b, t) --Spherical interpolation
  414. dot = a:Dot(b)
  415. if dot > 0.99999 or dot < -0.99999 then
  416. return t <= 0.5 and a or b
  417. else
  418. r = math.acos(dot)
  419. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  420. end
  421. end
  422. function matrixInterpolate(a, b, t)
  423. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  424. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  425. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  426. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  427. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  428. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  429. local t = v1:Dot(v2)
  430. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  431. return CFrame.new()
  432. end
  433. return CFrame.new(
  434. v0.x, v0.y, v0.z,
  435. v1.x, v1.y, v1.z,
  436. v2.x, v2.y, v2.z,
  437. v3.x, v3.y, v3.z)
  438. end
  439. ----------------------------------------------------
  440. function genWeld(a,b)
  441. local w = Instance.new("Weld",a)
  442. w.Part0 = a
  443. w.Part1 = b
  444. return w
  445. end
  446. function weld(a, b)
  447. local weld = Instance.new("Weld")
  448. weld.Name = "W"
  449. weld.Part0 = a
  450. weld.Part1 = b
  451. weld.C0 = a.CFrame:inverse() * b.CFrame
  452. weld.Parent = a
  453. return weld;
  454. end
  455. ----------------------------------------------------
  456. function Lerp(c1,c2,al)
  457. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  458. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  459. for i,v in pairs(com1) do
  460. com1[i] = v+(com2[i]-v)*al
  461. end
  462. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  463. end
  464. ----------------------------------------------------
  465. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  466. local wld = Instance.new("Weld", wp1)
  467. wld.Part0 = wp0
  468. wld.Part1 = wp1
  469. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  470. end
  471. ----------------------------------------------------
  472. function weld5(part0, part1, c0, c1)
  473. weeld=Instance.new("Weld", part0)
  474. weeld.Part0=part0
  475. weeld.Part1=part1
  476. weeld.C0=c0
  477. weeld.C1=c1
  478. return weeld
  479. end
  480. ----------------------------------------------------
  481. function HasntTouched(plrname)
  482. local ret = true
  483. for _, v in pairs(Touche) do
  484. if v == plrname then
  485. ret = false
  486. end
  487. end
  488. return ret
  489. end
  490. newWeld(torso, larm, -1.5, 0.5, 0)
  491. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  492. newWeld(torso, rarm, 1.5, 0.5, 0)
  493. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  494. newWeld(torso, hed, 0, 1.5, 0)
  495. newWeld(torso, lleg, -0.5, -1, 0)
  496. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  497. newWeld(torso, rleg, 0.5, -1, 0)
  498. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  499. newWeld(root, torso, 0, -1, 0)
  500. torso.Weld.C1 = CFrame.new(0, -1, 0)
  501. hum.MaxHealth = math.huge
  502. wait(1)
  503. hum.Health = math.huge
  504. ----------------------------------------------------
  505. local p = owner
  506. local char = p.Character
  507. local mouse = p:GetMouse()
  508. local larm = char["Left Arm"]
  509. local rarm = char["Right Arm"]
  510. local lleg = char["Left Leg"]
  511. local rleg = char["Right Leg"]
  512. local hed = char.Head
  513. local torso = char.Torso
  514. local hum = char.Humanoid
  515. local cam = game.Workspace.CurrentCamera
  516. local root = char.HumanoidRootPart
  517. local deb = false
  518. local shot = 0
  519. local debris=game:service"Debris"
  520. local l = game:GetService("Lighting")
  521. local rs = game:GetService("RunService").RenderStepped
  522. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  523. math.randomseed(os.time())
  524. for i,v in pairs(char:children()) do
  525. if v:IsA("Hat") then
  526. v:Destroy()
  527. end
  528. end
  529. for i,v in pairs (hed:GetChildren()) do
  530. if v:IsA("Sound") then
  531. v:Destroy()
  532. end
  533. end
  534. ----------------------------------------------------
  535. Debounces = {
  536. CanAttack = true;
  537. NoIdl = false;
  538. Slashing = false;
  539. Slashed = false;
  540. RPunch = false;
  541. RPunched = false;
  542. LPunch = false;
  543. LPunched = false;
  544. }
  545. local Touche = {char.Name, }
  546. ----------------------------------------------------
  547.  
  548. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  549. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  550. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  551. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  552. ----------------------------------------------------
  553.  
  554. ----------------------------------------------------
  555. function lerp(a, b, t) -- Linear interpolation
  556. return a + (b - a)*t
  557. end
  558.  
  559. function slerp(a, b, t) --Spherical interpolation
  560. dot = a:Dot(b)
  561. if dot > 0.99999 or dot < -0.99999 then
  562. return t <= 0.5 and a or b
  563. else
  564. r = math.acos(dot)
  565. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  566. end
  567. end
  568.  
  569. function matrixInterpolate(a, b, t)
  570. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  571. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  572. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  573. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  574. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  575. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  576. local t = v1:Dot(v2)
  577. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  578. return CFrame.new()
  579. end
  580. return CFrame.new(
  581. v0.x, v0.y, v0.z,
  582. v1.x, v1.y, v1.z,
  583. v2.x, v2.y, v2.z,
  584. v3.x, v3.y, v3.z)
  585. end
  586. ----------------------------------------------------
  587. function genWeld(a,b)
  588. local w = Instance.new("Weld",a)
  589. w.Part0 = a
  590. w.Part1 = b
  591. return w
  592. end
  593. function weld(a, b)
  594. local weld = Instance.new("Weld")
  595. weld.Name = "W"
  596. weld.Part0 = a
  597. weld.Part1 = b
  598. weld.C0 = a.CFrame:inverse() * b.CFrame
  599. weld.Parent = a
  600. return weld;
  601. end
  602. ----------------------------------------------------
  603. function Lerp(c1,c2,al)
  604. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  605. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  606. for i,v in pairs(com1) do
  607. com1[i] = v+(com2[i]-v)*al
  608. end
  609. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  610. end
  611. ----------------------------------------------------
  612. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  613. local wld = Instance.new("Weld", wp1)
  614. wld.Part0 = wp0
  615. wld.Part1 = wp1
  616. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  617. end
  618. ----------------------------------------------------
  619. function weld5(part0, part1, c0, c1)
  620. weeld=Instance.new("Weld", part0)
  621. weeld.Part0=part0
  622. weeld.Part1=part1
  623. weeld.C0=c0
  624. weeld.C1=c1
  625. return weeld
  626. end
  627. ----------------------------------------------------
  628. function HasntTouched(plrname)
  629. local ret = true
  630. for _, v in pairs(Touche) do
  631. if v == plrname then
  632. ret = false
  633. end
  634. end
  635. return ret
  636. end
  637. ----------------------------------------------------
  638.  
  639. ----------------------------------------------------
  640.  
  641. ----------------------------------------------------
  642. local Transforming = true
  643.  
  644.  
  645.  
  646.  
  647. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  648. if c.className == "Hat" then -- base form hair.
  649. c.Handle.Transparency = 0 -- Put after transformation
  650. end
  651. if c.Name == "Hair" then
  652. c:Remove()
  653. end
  654. end
  655. wait(1.0)
  656. ypcall(function()
  657.  
  658. shirt = Instance.new("Shirt", char)
  659. shirt.Name = "Shirt"
  660. pants = Instance.new("Pants", char)
  661. pants.Name = "Pants"
  662. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  663. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  664. end)
  665. ----------------------------------------------------
  666. local m = Instance.new("Model")
  667. m.Name = "Hair"
  668. b1 = Instance.new("SpecialMesh", p)
  669. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  670. b1.TextureId = ""
  671. b1.MeshType = Enum.MeshType.FileMesh
  672. b1.Name = "Mesh"
  673. b1.VertexColor = Vector3.new(0, 0, 0)
  674. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  675. p2 = Instance.new("Part", m)
  676. p2.BrickColor = BrickColor.new("Pastel brown")
  677. p2.Transparency = 1
  678. p2.Name = "Head"
  679. p2.FormFactor = Enum.FormFactor.Symmetric
  680. p2.Size = Vector3.new(2, 1, 1)
  681. p2.CFrame = CFrame.new(9,9,9)
  682. p2.CanCollide = false
  683. p2.Locked = true
  684. p2.TopSurface = Enum.SurfaceType.Smooth
  685. b2 = Instance.new("SpecialMesh", p2)
  686. b2.MeshType = Enum.MeshType.Head
  687. b2.Name = "Mesh"
  688. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  689. p3 = Instance.new("Part", m)
  690. p3.BrickColor = BrickColor.new("Dark red")
  691. p3.FormFactor = Enum.FormFactor.Symmetric
  692. p3.Size = Vector3.new(3,3,3)
  693. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  694. p3.CanCollide = false
  695. p3.Locked = true
  696. p3.BottomSurface = Enum.SurfaceType.Smooth
  697. p3.TopSurface = Enum.SurfaceType.Smooth
  698. b3 = Instance.new("SpecialMesh", p3)
  699. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  700. b3.TextureId = ""
  701. b3.MeshType = Enum.MeshType.FileMesh
  702. b3.Name = "Mesh"
  703. b3.VertexColor = Vector3.new(0, 0, 0)
  704. b3.Scale = Vector3.new(6.2,6.2,6.2)
  705. w1 = Instance.new("Weld", p1)
  706. w1.Name = "Head_Weld"
  707. w1.Part0 = p1
  708. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  709. w1.Part1 = p2
  710. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  711. w2 = Instance.new("Weld", p2)
  712. w2.Name = "Part_Weld"
  713. w2.Part0 = p2
  714. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  715. w2.Part1 = p3
  716. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  717. w3 = Instance.new("Weld", p3)
  718. w3.Name = "Part_Weld"
  719. w3.Part0 = p3
  720. w3.C0 = CFrame.new()
  721. w3.Part1 = p4
  722. w3.C1 = CFrame.new()
  723.  
  724. m.Parent = char
  725. m:MakeJoints()
  726. ----------------------------------------------------
  727. local cor = Instance.new("Part", char.Hair)
  728. cor.Name = "Link"
  729. cor.Locked = true
  730. cor.BottomSurface = 0
  731. cor.CanCollide = false
  732. cor.Size = Vector3.new(1, 9, 1)
  733. cor.Transparency = 1
  734. cor.TopSurface = 0
  735. corw = Instance.new("Weld", cor)
  736. corw.Part0 = hed
  737. corw.Part1 = cor
  738. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  739. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  740. weld1 = Instance.new("Weld", char.Hair)
  741. weld1.Part0 = cor
  742. weld1.Part1 = char.Hair.Head
  743. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  744. ----------------------------------------------------
  745. GroundWave1 = function()
  746. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  747. local Colors = {"New Yeller", "New Yeller"}
  748. local wave = Instance.new("Part", torso)
  749. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  750. wave.Anchored = true
  751. wave.CanCollide = false
  752. wave.Locked = true
  753. wave.Size = Vector3.new(1, 1, 1)
  754. wave.TopSurface = "Smooth"
  755. wave.BottomSurface = "Smooth"
  756. wave.Transparency = 0.35
  757. wave.CFrame = HandCF
  758. wm = Instance.new("SpecialMesh", wave)
  759. wm.MeshId = "rbxassetid://3270017"
  760. coroutine.wrap(function()
  761. for i = 1, 30, 1 do
  762. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  763. wave.Size = wm.Scale
  764. wave.CFrame = HandCF
  765. wave.Transparency = i/30
  766. wait()
  767. end
  768. wait()
  769. wave:Destroy()
  770. end)()
  771. end
  772. ----------------------------------------------------
  773. GroundWave = function()
  774. if Transforming == true then
  775. local wave = Instance.new("Part", torso)
  776. wave.BrickColor = BrickColor.new("Teal")
  777. wave.Anchored = true
  778. wave.CanCollide = false
  779. wave.Locked = true
  780. wave.Size = Vector3.new(1, 1, 1)
  781. wave.TopSurface = "Smooth"
  782. wave.BottomSurface = "Smooth"
  783. wave.Transparency = 0.35
  784. wm = Instance.new("SpecialMesh", wave)
  785. wm.MeshType = "Sphere"
  786. wm.Scale = Vector3.new(1,1,1)
  787. coroutine.wrap(function()
  788.  
  789. wait()
  790. wave:Destroy()
  791. end)()
  792. elseif Transforming == false then
  793. wait()
  794. end
  795. end
  796.  
  797.  
  798.  
  799. spawn(function()
  800. while wait(1) do
  801. GroundWave()
  802. end
  803. end)
  804.  
  805. wait(4)
  806.  
  807. Transforming = false
  808. earring1 = Instance.new("Part",owner.Character.Head)
  809. earring1.Size = Vector3.new(2,2,2)
  810. earring1.CanCollide = false
  811. earring1.Position = Vector3.new(999,999,999)
  812. earring1.BrickColor = BrickColor.new("New Yeller")
  813. earmesh1 = Instance.new("SpecialMesh",earring1)
  814. earmesh1.MeshType = "Sphere"
  815. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  816. earweld1 = Instance.new("Weld",owner.Character.Head)
  817. earweld1.Part0 = owner.Character.Head
  818. earweld1.Part1 = earring1
  819. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  820. earring2 = Instance.new("Part",owner.Character.Head)
  821. earring2.Size = Vector3.new(2,2,2)
  822. earring2.CanCollide = false
  823. earring2.Position = Vector3.new(999,999,999)
  824. earring2.BrickColor = BrickColor.new("New Yeller")
  825. earmesh2 = Instance.new("SpecialMesh",earring2)
  826. earmesh2.MeshType = "Sphere"
  827. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  828. earweld2 = Instance.new("Weld",owner.Character.Head)
  829. earweld2.Part0 = owner.Character.Head
  830. earweld2.Part1 = earring2
  831. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  832. earring5:Destroy()
  833. game:GetService("Chat"):Chat(owner.Character,"Alright!","Red")
  834. hum.Jump = true
  835. burst = Instance.new("BodyThrust",torso)
  836. burst.Force = Vector3.new(0,5000,-8000)
  837. for i = 1,20 do
  838.  
  839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  844. end
  845. wait(1)
  846. for i = 1,20 do
  847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  850.  
  851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  853.  
  854. end
  855. burst:Destroy()
  856. wait(11)
  857. game:GetService("Chat"):Chat(owner.Character,"I am the one that will defeat you","Red")
  858. wait(4.5)
  859. game:GetService("Chat"):Chat(owner.Character,"Im the fusion between vegeta and kakarot","Red")
  860. wait(3.2)
  861. game:GetService("Chat"):Chat(owner.Character,"Vegito","Red")
  862. wait(2)
  863. game:GetService("Chat"):Chat(owner.Character,"And This Is","Red")
  864. wait(1.3)
  865. for i = 1,20 do
  866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  867.  
  868. end
  869. wait(0.4)
  870. for i = 1,20 do
  871.  
  872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  873. end
  874. wait(0.8)
  875. for i = 1,20 do
  876. wait()
  877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  882. end
  883. wait(0.5)
  884. for i = 1,20 do
  885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  888.  
  889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  891.  
  892. end
  893. wait()
  894. game:GetService("Chat"):Chat(owner.Character,"Vegito Blue!","Red")
  895. bomb = Instance.new("Explosion",torso)
  896. bomb.BlastRadius = 0
  897. bomb.DestroyJointRadiusPercent = 100
  898. bomb.ExplosionType = "CratersAndDebris"
  899. bomb = Instance.new("Explosion",torso)
  900. bomb.BlastRadius = 0
  901. bomb.DestroyJointRadiusPercent = 100
  902. bomb.ExplosionType = "CratersAndDebris"
  903. bomb = Instance.new("Explosion",torso)
  904. bomb.BlastRadius = 0
  905. bomb.DestroyJointRadiusPercent = 100
  906. bomb.ExplosionType = "CratersAndDebris"
  907. bomb = Instance.new("Explosion",torso)
  908. bomb.BlastRadius = 0
  909. bomb.DestroyJointRadiusPercent = 100
  910. bomb.ExplosionType = "CratersAndDebris"
  911. wait()
  912.  
  913. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  914. if c.className == "Hat" then -- base form hair.
  915. c.Handle.Transparency = 0 -- Put after transformation
  916. end
  917. if c.Name == "Hair" then
  918. c:Remove()
  919. end
  920. end
  921. wait(0.00001)
  922. local m = Instance.new("Model")
  923. m.Name = "Hair"
  924. b1 = Instance.new("SpecialMesh", p)
  925. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  926. b1.TextureId = ""
  927. b1.MeshType = Enum.MeshType.FileMesh
  928. b1.Name = "Mesh"
  929. b1.VertexColor = Vector3.new(0, 0, 0)
  930. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  931. p2 = Instance.new("Part", m)
  932. p2.BrickColor = BrickColor.new("Pastel brown")
  933. p2.Transparency = 1
  934. p2.Name = "Head"
  935. p2.FormFactor = Enum.FormFactor.Symmetric
  936. p2.Size = Vector3.new(2, 1, 1)
  937. p2.CFrame = CFrame.new(9,9,9)
  938. p2.CanCollide = false
  939. p2.Locked = true
  940. p2.TopSurface = Enum.SurfaceType.Smooth
  941. b2 = Instance.new("SpecialMesh", p2)
  942. b2.MeshType = Enum.MeshType.Head
  943. b2.Name = "Mesh"
  944. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  945. p3 = Instance.new("Part", m)
  946. p3.BrickColor = BrickColor.new("Teal")
  947. p3.FormFactor = Enum.FormFactor.Symmetric
  948. p3.Size = Vector3.new(3,3,3)
  949. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  950. p3.CanCollide = false
  951. p3.Locked = true
  952. p3.BottomSurface = Enum.SurfaceType.Smooth
  953. p3.TopSurface = Enum.SurfaceType.Smooth
  954. b3 = Instance.new("SpecialMesh", p3)
  955. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  956. b3.TextureId = ""
  957. b3.MeshType = Enum.MeshType.FileMesh
  958. b3.Name = "Mesh"
  959. b3.VertexColor = Vector3.new(0, 0, 0)
  960. b3.Scale = Vector3.new(6.2,6.2,6.2)
  961. w1 = Instance.new("Weld", p1)
  962. w1.Name = "Head_Weld"
  963. w1.Part0 = p1
  964. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  965. w1.Part1 = p2
  966. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  967. w2 = Instance.new("Weld", p2)
  968. w2.Name = "Part_Weld"
  969. w2.Part0 = p2
  970. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  971. w2.Part1 = p3
  972. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  973. w3 = Instance.new("Weld", p3)
  974. w3.Name = "Part_Weld"
  975. w3.Part0 = p3
  976. w3.C0 = CFrame.new()
  977. w3.Part1 = p4
  978. w3.C1 = CFrame.new()
  979.  
  980. m.Parent = char
  981. m:MakeJoints()
  982. ----------------------------------------------------
  983. local cor = Instance.new("Part", char.Hair)
  984. cor.Name = "Link"
  985. cor.Locked = true
  986. cor.BottomSurface = 0
  987. cor.CanCollide = false
  988. cor.Size = Vector3.new(1, 9, 1)
  989. cor.Transparency = 1
  990. cor.TopSurface = 0
  991. corw = Instance.new("Weld", cor)
  992. corw.Part0 = hed
  993. corw.Part1 = cor
  994. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  995. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  996. weld1 = Instance.new("Weld", char.Hair)
  997. weld1.Part0 = cor
  998. weld1.Part1 = char.Hair.Head
  999. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1000.  
  1001. local torso = owner.Character.Torso
  1002. local block = Instance.new("Part",torso)
  1003. block.Size = Vector3.new(0.1,0.1,0.1)
  1004. block.Position = block.Position + Vector3.new(2,2,2)
  1005. block.Transparency = 1
  1006. local weld = Instance.new("Weld",torso)
  1007. weld.Part0 = torso
  1008. weld.Part1 = block
  1009. weld.C0 = CFrame.new(0,5,0)
  1010. local tables = {5,4,3,2,1}
  1011. local part = Instance.new("ParticleEmitter")
  1012. part.Parent = owner.Character.Torso
  1013. part.LockedToPart = true
  1014.  
  1015. part.Texture = "rbxassetid://300899323"
  1016. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1017. part.Transparency = NumberSequence.new(0.7)
  1018. part.Lifetime = NumberRange.new(2)
  1019. part.Rate = 30
  1020. local part2 = Instance.new("ParticleEmitter",block)
  1021. part2.Lifetime = NumberRange.new(5)
  1022. part2.Speed = NumberRange.new(0)
  1023. part2.Size = NumberSequence.new(18)
  1024. part2.LockedToPart = true
  1025. part2.Transparency = NumberSequence.new(0.5)
  1026. part2.Rate = 3
  1027. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  1028. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1029. local model = Instance.new("Model",torso)
  1030.  
  1031. local ball0 = Instance.new("Part",model)
  1032. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1033. ball0.Transparency = 0.5
  1034. ball0.BrickColor = BrickColor.new("Teal")
  1035. ball0.Size = Vector3.new(1,1,1)
  1036. ball0mesh = Instance.new("SpecialMesh",ball0)
  1037. ball0mesh.MeshType = "Sphere"
  1038. ball0mesh.Scale = Vector3.new(1,1,1)
  1039. ballweld = Instance.new("Weld",model)
  1040. ballweld.Part0 = torso
  1041. ballweld.Part1 = ball0
  1042. for i = 1,15 do
  1043. wait(0.1)
  1044. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1045. part2.Size = NumberSequence.new(15)
  1046. for i = 1 , 3 do
  1047. wait()
  1048. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1049.  
  1050. end
  1051.  
  1052. wait(0.1)
  1053. part2.Size = NumberSequence.new(8)
  1054. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1055. ball0mesh.Scale = Vector3.new(1,1,1)
  1056.  
  1057. end
  1058.  
  1059. hum.WalkSpeed = 16
  1060. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1061. local wave = Instance.new("Part", torso)
  1062. wave.BrickColor = BrickColor.new("Institutional white")
  1063. wave.Anchored = true
  1064. wave.CanCollide = false
  1065. wave.Locked = true
  1066. wave.Size = Vector3.new(1, 1, 1)
  1067. wave.TopSurface = "Smooth"
  1068. wave.BottomSurface = "Smooth"
  1069. wave.Transparency = 0.35
  1070. wave.CFrame = HandCF
  1071. wm = Instance.new("SpecialMesh", wave)
  1072. wm.MeshId = "rbxassetid://3270017"
  1073. coroutine.wrap(function()
  1074. for i = 1, 14, 1 do
  1075. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1076. wave.Size = wm.Scale
  1077. wave.CFrame = HandCF
  1078. wave.Transparency = i/14
  1079. wait()
  1080. end
  1081. wait()
  1082. wave:Destroy()
  1083. end)()
  1084.  
  1085.  
  1086. z1 = Instance.new("Sound", char)
  1087. z1.SoundId = "rbxassetid://600060450"
  1088. z1.Pitch = 1
  1089. z1.Volume = 1
  1090. z1.Looped = true
  1091. wait(.1)
  1092. z1:Play()
  1093. ----------------------------------------------------
  1094. Blast = function()
  1095. local Colors = {"New Yeller", "New Yeller"}
  1096. local wave = Instance.new("Part", torso)
  1097. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1098. wave.Anchored = true
  1099. wave.CanCollide = false
  1100. wave.Locked = true
  1101. wave.Size = Vector3.new(1, 1, 1)
  1102. wave.TopSurface = "Smooth"
  1103. wave.BottomSurface = "Smooth"
  1104. wave.Transparency = 0.35
  1105. wave.CFrame = rarm.CFrame
  1106. wm = Instance.new("SpecialMesh", wave)
  1107. wm.MeshType = "Sphere"
  1108. wm.Scale = Vector3.new(1,1,1)
  1109. z = Instance.new("Sound",wave)
  1110. z.SoundId = "rbxassetid://237035051"
  1111. z.Volume = 1
  1112. z.Pitch = .9
  1113. z:Play()
  1114. coroutine.wrap(function()
  1115. for i = 1, 30, 1 do
  1116. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1117. --wave.Size = wm.Scale
  1118. wave.CFrame = rarm.CFrame
  1119. wave.Transparency = (1/14)
  1120. rs:wait()
  1121. end
  1122. rs:wait()
  1123. wave:Destroy()
  1124. z:Destroy()
  1125. end)()
  1126. end
  1127. ----------------------------------------------------
  1128. rarm.Touched:connect(function(ht)
  1129. hit = ht.Parent
  1130. if ht and hit:IsA("Model") then
  1131. if hit:FindFirstChild("Humanoid") then
  1132. if hit.Name ~= p.Name then
  1133. if Debounces.RPunch == true and Debounces.RPunched == false then
  1134. Debounces.RPunched = true
  1135. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1136. if Debounces.ks==true then
  1137. z = Instance.new("Sound",hed)
  1138. z.SoundId = "rbxassetid://169380525"
  1139. z.Pitch = ptz[math.random(1,#ptz)]
  1140. z.Volume = 1
  1141. z:Play()
  1142. end
  1143. wait(.2)
  1144. Debounces.RPunched = false
  1145. end
  1146. end
  1147. end
  1148. elseif ht and hit:IsA("Hat") then
  1149. if hit.Parent.Name ~= p.Name then
  1150. if hit.Parent:FindFirstChild("Humanoid") then
  1151. if Debounces.RPunch == true and Debounces.RPunched == false then
  1152. Debounces.RPunched = true
  1153. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1154. if Debounces.ks==true then
  1155. z = Instance.new("Sound",hed)
  1156. z.SoundId = "rbxassetid://169380525"
  1157. z.Pitch = ptz[math.random(1,#ptz)]
  1158. z.Volume = 1
  1159. z:Play()
  1160. end
  1161. wait(.2)
  1162. Debounces.RPunched = false
  1163. end
  1164. end
  1165. end
  1166. end
  1167. end)
  1168. larm.Touched:connect(function(ht)
  1169. hit = ht.Parent
  1170. if ht and hit:IsA("Model") then
  1171. if hit:FindFirstChild("Humanoid") then
  1172. if hit.Name ~= p.Name then
  1173. if Debounces.LPunch == true and Debounces.LPunched == false then
  1174. Debounces.LPunched = true
  1175. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1176. if Debounces.ks2==true then
  1177. z = Instance.new("Sound",hed)
  1178. z.SoundId = "rbxassetid://169380525"
  1179. z.Pitch = ptz[math.random(1,#ptz)]
  1180. z.Volume = 1
  1181. z:Play()
  1182. end
  1183. wait(.2)
  1184. Debounces.LPunched = false
  1185. end
  1186. end
  1187. end
  1188. elseif ht and hit:IsA("Hat") then
  1189. if hit.Parent.Name ~= p.Name then
  1190. if hit.Parent:FindFirstChild("Humanoid") then
  1191. if Debounces.LPunch == true and Debounces.LPunched == false then
  1192. Debounces.LPunched = true
  1193. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1194. if Debounces.ks2==true then
  1195. z = Instance.new("Sound",hed)
  1196. z.SoundId = "rbxassetid://169380525"
  1197. z.Pitch = ptz[math.random(1,#ptz)]
  1198. z.Volume = 1
  1199. z:Play()
  1200. end
  1201. wait(.2)
  1202. Debounces.LPunched = false
  1203. end
  1204. end
  1205. end
  1206. end
  1207. end)
  1208. ----------------------------------------------------
  1209. mod4 = Instance.new("Model",char)
  1210.  
  1211. ptez = {0.7, 0.8, 0.9, 1}
  1212.  
  1213. function FindNearestTorso(Position,Distance,SinglePlayer)
  1214. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1215. local List = {}
  1216. for i,v in pairs(workspace:GetChildren())do
  1217. if v:IsA("Model")then
  1218. if v:findFirstChild("Torso")then
  1219. if v ~= char then
  1220. if(v.Torso.Position -Position).magnitude <= Distance then
  1221. table.insert(List,v)
  1222. end
  1223. end
  1224. end
  1225. end
  1226. end
  1227. return List
  1228. end
  1229.  
  1230. function Punch()
  1231. part=Instance.new('Part',mod4)
  1232. part.Anchored=true
  1233. part.CanCollide=false
  1234. part.FormFactor='Custom'
  1235. part.Size=Vector3.new(.2,.2,.2)
  1236. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1237. part.Transparency=.7
  1238. part.BrickColor=BrickColor.new('New Yeller')
  1239. mesh=Instance.new('SpecialMesh',part)
  1240. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1241. mesh.Scale=Vector3.new(3,3,3)
  1242. part2=Instance.new('Part',mod4)
  1243. part2.Anchored=true
  1244. part2.CanCollide=false
  1245. part2.FormFactor='Custom'
  1246. part2.Size=Vector3.new(.2,.2,.2)
  1247. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1248. part2.Transparency=.7
  1249. part2.BrickColor=BrickColor.new('New Yeller')
  1250. mesh2=Instance.new('SpecialMesh',part2)
  1251. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1252. mesh2.Scale=Vector3.new(3,1.5,3)
  1253. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1254. if v:FindFirstChild('Humanoid') then
  1255. v.Humanoid:TakeDamage(math.random(9999,9999))
  1256. end
  1257. end
  1258. coroutine.resume(coroutine.create(function()
  1259. for i=0,0.62,0.4 do
  1260. wait()
  1261. part.CFrame=part.CFrame
  1262. part.Transparency=i
  1263. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1264. part2.CFrame=part2.CFrame
  1265. part2.Transparency=i
  1266. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1267. end
  1268. part.Parent=nil
  1269. part2.Parent=nil
  1270. end))
  1271. end
  1272. ----------------------------------------------------
  1273. rarm.Touched:connect(function(ht)
  1274. hit = ht.Parent
  1275. if ht and hit:IsA("Model") then
  1276. if hit:FindFirstChild("Humanoid") then
  1277. if hit.Name ~= p.Name then
  1278. if Debounces.RPunch == true and Debounces.RPunched == false then
  1279. Debounces.RPunched = true
  1280. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1281. if Debounces.ks==true then
  1282. z = Instance.new("Sound",hed)
  1283. z.SoundId = "rbxassetid://169380525"
  1284. z.Pitch = ptz[math.random(1,#ptz)]
  1285. z.Volume = 1
  1286. z:Play()
  1287. end
  1288. wait(.2)
  1289. Debounces.RPunched = false
  1290. end
  1291. end
  1292. end
  1293. elseif ht and hit:IsA("Hat") then
  1294. if hit.Parent.Name ~= p.Name then
  1295. if hit.Parent:FindFirstChild("Humanoid") then
  1296. if Debounces.RPunch == true and Debounces.RPunched == false then
  1297. Debounces.RPunched = true
  1298. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1299. if Debounces.ks==true then
  1300. z = Instance.new("Sound",hed)
  1301. z.SoundId = "rbxassetid://169380525"
  1302. z.Pitch = ptz[math.random(1,#ptz)]
  1303. z.Volume = 1
  1304. z:Play()
  1305. end
  1306. wait(.2)
  1307. Debounces.RPunched = false
  1308. end
  1309. end
  1310. end
  1311. end
  1312. end)
  1313. larm.Touched:connect(function(ht)
  1314. hit = ht.Parent
  1315. if ht and hit:IsA("Model") then
  1316. if hit:FindFirstChild("Humanoid") then
  1317. if hit.Name ~= p.Name then
  1318. if Debounces.LPunch == true and Debounces.LPunched == false then
  1319. Debounces.LPunched = true
  1320. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1321. if Debounces.ks2==true then
  1322. z = Instance.new("Sound",hed)
  1323. z.SoundId = "rbxassetid://169380525"
  1324. z.Pitch = ptz[math.random(1,#ptz)]
  1325. z.Volume = 1
  1326. z:Play()
  1327. end
  1328. wait(.2)
  1329. Debounces.LPunched = false
  1330. end
  1331. end
  1332. end
  1333. elseif ht and hit:IsA("Hat") then
  1334. if hit.Parent.Name ~= p.Name then
  1335. if hit.Parent:FindFirstChild("Humanoid") then
  1336. if Debounces.LPunch == true and Debounces.LPunched == false then
  1337. Debounces.LPunched = true
  1338. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1339. if Debounces.ks2==true then
  1340. z = Instance.new("Sound",hed)
  1341. z.SoundId = "rbxassetid://169380525"
  1342. z.Pitch = ptz[math.random(1,#ptz)]
  1343. z.Volume = 1
  1344. z:Play()
  1345. end
  1346. wait(.2)
  1347. Debounces.LPunched = false
  1348. end
  1349. end
  1350. end
  1351. end
  1352. end)
  1353. ----------------------------------------------------
  1354. local player = owner
  1355. local pchar = player.Character
  1356. local mouse = player:GetMouse()
  1357. local cam = workspace.CurrentCamera
  1358.  
  1359. local rad = math.rad
  1360.  
  1361. local keysDown = {}
  1362. local flySpeed = 0
  1363. local MAX_FLY_SPEED = 150
  1364.  
  1365. local canFly = false
  1366. local flyToggled = false
  1367.  
  1368. local forward, side = 0, 0
  1369. local lastForward, lastSide = 0, 0
  1370.  
  1371. local floatBP = Instance.new("BodyPosition")
  1372. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1373. local flyBV = Instance.new("BodyVelocity")
  1374. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1375. local turnBG = Instance.new("BodyGyro")
  1376. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1377.  
  1378. mouse.KeyDown:connect(function(key)
  1379. keysDown[key] = true
  1380.  
  1381. if key == "f" then
  1382. flyToggled = not flyToggled
  1383.  
  1384. if not flyToggled then
  1385. stanceToggle = "Normal"
  1386. floatBP.Parent = nil
  1387. flyBV.Parent = nil
  1388. turnBG.Parent = nil
  1389. root.Velocity = Vector3.new()
  1390. pchar.Humanoid.PlatformStand = false
  1391. end
  1392. end
  1393.  
  1394. end)
  1395. mouse.KeyUp:connect(function(key)
  1396. keysDown[key] = nil
  1397. end)
  1398.  
  1399. local function updateFly()
  1400.  
  1401. if not flyToggled then return end
  1402.  
  1403. lastForward = forward
  1404. lastSide = side
  1405.  
  1406. forward = 0
  1407. side = 0
  1408.  
  1409. if keysDown.w then
  1410. forward = forward + 1
  1411. end
  1412. if keysDown.s then
  1413. forward = forward - 1
  1414. end
  1415. if keysDown.a then
  1416. side = side - 1
  1417. end
  1418. if keysDown.d then
  1419. side = side + 1
  1420. end
  1421.  
  1422. canFly = (forward ~= 0 or side ~= 0)
  1423.  
  1424. if canFly then
  1425. stanceToggle = "Floating"
  1426. turnBG.Parent = root
  1427. floatBP.Parent = nil
  1428. flyBV.Parent = root
  1429.  
  1430. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1431. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1432. else
  1433. floatBP.position = root.Position
  1434. floatBP.Parent = root
  1435.  
  1436. flySpeed = flySpeed - 1
  1437. if flySpeed < 0 then flySpeed = 0 end
  1438. end
  1439.  
  1440. local camCF = cam.CoordinateFrame
  1441. local in_forward = canFly and forward or lastForward
  1442. local in_side = canFly and side or lastSide
  1443.  
  1444. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1445. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1446.  
  1447. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1448. 0)
  1449. end
  1450.  
  1451. game:service'RunService'.RenderStepped:connect(function()
  1452. if flyToggled then
  1453. pchar.Humanoid.PlatformStand = true
  1454. end
  1455. updateFly()
  1456. end)
  1457. -------------------------------
  1458. mouse.KeyDown:connect(function(key)
  1459. if key == "q" then
  1460.  
  1461. if Debounces.CanAttack == true then
  1462. Debounces.CanAttack = false
  1463. Debounces.NoIdl = true
  1464. Debounces.on = true
  1465. game:GetService("Chat"):Chat(owner.Character,"Here is all of my energy","Red")
  1466. function FindNearestTorso(Position,Distance,SinglePlayer)
  1467. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1468. local List = {}
  1469. for i,v in pairs(workspace:GetChildren())do
  1470. if v:IsA("Model")then
  1471. if v:findFirstChild("Torso")then
  1472. if v ~= char then
  1473. if(v.Torso.Position -Position).magnitude <= Distance then
  1474. table.insert(List,v)
  1475. end
  1476. end
  1477. end
  1478. end
  1479. end
  1480. return List
  1481. end
  1482. z = Instance.new("Sound",hed)
  1483. z.SoundId = "rbxassetid://232213955"
  1484. z.Pitch = 1
  1485. z.Volume = 1
  1486. wait(0.2)
  1487. z:Play()
  1488. sp = Instance.new("Part",hed)
  1489. sp.Anchored = true
  1490. sp.CanCollide = false
  1491. sp.Locked = false
  1492. sp.Transparency = 0
  1493. sp.Material = "Neon"
  1494. sp.Size = Vector3.new(1,1,1)
  1495. sp.TopSurface = "SmoothNoOutlines"
  1496. sp.BottomSurface = "SmoothNoOutlines"
  1497. sp.BrickColor = BrickColor.new("Teal")
  1498. spm = Instance.new("SpecialMesh",sp)
  1499. spm.MeshType = "Sphere"
  1500. spm.Scale = Vector3.new(1,1,1)
  1501. sp2 = Instance.new("Part", rarm)
  1502. sp2.Name = "Energy"
  1503. sp2.BrickColor = BrickColor.new("New Yeller")
  1504. sp2.Size = Vector3.new(1,1,1)
  1505. sp2.Shape = "Ball"
  1506. sp2.CanCollide = false
  1507. sp2.Anchored = true
  1508. sp2.Locked = true
  1509. sp2.TopSurface = 0
  1510. sp2.BottomSurface = 0
  1511. sp2.Transparency = 1
  1512. spm2 = Instance.new("SpecialMesh",sp2)
  1513. spm2.MeshId = "rbxassetid://9982590"
  1514. spm2.Scale = Vector3.new(1,1,1)
  1515. for i = 1, 20 do
  1516. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1517. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1524. if Debounces.on == false then break end
  1525. rs:wait()
  1526. end
  1527. for i = 1, 100, 20 do rs:wait()
  1528. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1529. end
  1530. for i = 1, 20 do
  1531. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1538. if Debounces.on == false then break end
  1539. rs:wait()
  1540. end
  1541. sp.Transparency = 0
  1542. for i = 1, 20 do
  1543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1549. if Debounces.on == false then break end
  1550. rs:wait()
  1551. end
  1552. wait(1)
  1553. sp.Transparency = 0
  1554. sp2.Transparency = 0.84
  1555. for i = 1, 20 do
  1556. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1557. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1558. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1565. if Debounces.on == false then break end
  1566. rs:wait()
  1567. end
  1568. for i = 1, 2880, 50 do
  1569. rs:wait()
  1570. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1571. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1572. rs:wait()
  1573. end
  1574. sp:Destroy()
  1575. sp2:Destroy()
  1576. game:GetService("Chat"):Chat(owner.Character,"TAKE THIS!","Red")
  1577. local X = Instance.new("Part",char)
  1578. local O = Instance.new("ObjectValue",X)
  1579. O.Name = "creator"
  1580. X.Locked = true
  1581. X.Name = "Shell"
  1582. X.Anchored = false
  1583. X.CanCollide = false
  1584. X.Transparency = 0
  1585. X.Reflectance = 0
  1586. X.BottomSurface = 0
  1587. X.TopSurface = 0
  1588. X.Shape = 0
  1589. local V = Instance.new("ObjectValue",X)
  1590. V.Value = char
  1591. V.Name = "creator"
  1592. X.BrickColor = BrickColor.new("Teal")
  1593. X.Size = Vector3.new(1,1,1)
  1594. X.Material = "Neon"
  1595. local Z = Instance.new("SpecialMesh",X)
  1596. Z.MeshType = "Sphere"
  1597. Z.Scale = Vector3.new(15,15,15)
  1598. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1599. local bv = Instance.new("BodyVelocity",X)
  1600. bv.maxForce = Vector3.new(99999,99999,99999)
  1601. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1602. bv.velocity = X.CFrame.lookVector*65
  1603.  
  1604. Explode = X.Touched:connect(function(hit)
  1605.  
  1606. local cf = X.CFrame
  1607. bv:Destroy()
  1608. X.Anchored = true
  1609. Z:Remove()
  1610. Explode:disconnect()
  1611. X.Size = Vector3.new(3,3,3)
  1612. X.Touched:connect(function(hit) end)
  1613. X.CanCollide = false
  1614. local part3 = Instance.new("Part", rarm)
  1615. part3.Anchored=true
  1616. part3.CanCollide=false
  1617. part3.Locked = true
  1618. part3.TopSurface = "SmoothNoOutlines"
  1619. part3.BottomSurface = "SmoothNoOutlines"
  1620. part3.FormFactor='Custom'
  1621. part3.Size=Vector3.new(1,1, 1)
  1622. part3.CFrame=X.CFrame
  1623. part3.Transparency=0
  1624. part3.BrickColor=BrickColor.new("Teal")
  1625. local mesh3 = Instance.new("SpecialMesh",part3)
  1626. mesh3.MeshType = "Sphere"
  1627. mesh3.Scale = Vector3.new(1,1,1)
  1628. --debris:AddItem(X,8)
  1629. local part4 = Instance.new("Part", rarm)
  1630. part4.Material = "Neon"
  1631. part4.Anchored=true
  1632. part4.CanCollide=false
  1633. part4.Locked = true
  1634. part4.TopSurface = "SmoothNoOutlines"
  1635. part4.BottomSurface = "SmoothNoOutlines"
  1636. part4.FormFactor='Custom'
  1637. part4.Size=Vector3.new(1,1, 1)
  1638. part4.CFrame=X.CFrame
  1639. part4.Transparency=0
  1640. part4.BrickColor=BrickColor.new("Teal")
  1641. local mesh4 = Instance.new("SpecialMesh",part4)
  1642. mesh4.MeshType = "Sphere"
  1643. mesh4.Scale = Vector3.new(.5,.5,.5)
  1644. local part7 = Instance.new("Part", rarm)
  1645. part7.Material = "Neon"
  1646. part7.Anchored=true
  1647. part7.CanCollide=false
  1648. part7.Locked = true
  1649. part7.TopSurface = "SmoothNoOutlines"
  1650. part7.BottomSurface = "SmoothNoOutlines"
  1651. part7.FormFactor='Custom'
  1652. part7.Size=Vector3.new(1,1, 1)
  1653. part7.CFrame=X.CFrame
  1654. part7.Transparency=0
  1655. part7.BrickColor=BrickColor.new("Teal")
  1656. local mesh7 = Instance.new("SpecialMesh",part7)
  1657. mesh7.MeshType = "Sphere"
  1658. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1659. --[[X.Touched:connect(function(ht)
  1660. hit = ht.Parent
  1661. if ht and hit:IsA("Model") then
  1662. if hit:FindFirstChild("Humanoid") then
  1663. if hit.Name ~= p.Name then
  1664. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1665. wait(.3)
  1666. end
  1667. end
  1668. elseif ht and hit:IsA("Hat") then
  1669. if hit.Parent.Name ~= p.Name then
  1670. if hit.Parent:FindFirstChild("Humanoid") then
  1671. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1672. wait(.3)
  1673. end
  1674. end
  1675. end
  1676. end)
  1677. part3.Touched:connect(function(ht)
  1678. hit = ht.Parent
  1679. if ht and hit:IsA("Model") then
  1680. if hit:FindFirstChild("Humanoid") then
  1681. if hit.Name ~= p.Name then
  1682. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1683. wait(.3)
  1684. end
  1685. end
  1686. elseif ht and hit:IsA("Hat") then
  1687. if hit.Parent.Name ~= p.Name then
  1688. if hit.Parent:FindFirstChild("Humanoid") then
  1689. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1690. wait(.3)
  1691. end
  1692. end
  1693. end
  1694. end)]]--
  1695. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1696. if v:FindFirstChild('Humanoid') then
  1697. v.Humanoid:TakeDamage(math.random(100,100))
  1698. v.Humanoid.PlatformStand = true
  1699. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1700. end
  1701. end
  1702.  
  1703. local acos = math.acos
  1704. local sqrt = math.sqrt
  1705. local Vec3 = Vector3.new
  1706. local fromAxisAngle = CFrame.fromAxisAngle
  1707.  
  1708. local function toAxisAngle(CFr)
  1709. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1710. local Angle = math.acos((R00+R11+R22-1)/2)
  1711. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1712. A = A == 0 and 0.00001 or A
  1713. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1714. B = B == 0 and 0.00001 or B
  1715. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1716. C = C == 0 and 0.00001 or C
  1717. local x = (R21-R12)/sqrt(A)
  1718. local y = (R02-R20)/sqrt(B)
  1719. local z = (R10-R01)/sqrt(C)
  1720. return Vec3(x,y,z),Angle
  1721. end
  1722.  
  1723. function ApplyTrig(Num,Func)
  1724. local Min,Max = Func(0),Func(1)
  1725. local i = Func(Num)
  1726. return (i-Min)/(Max-Min)
  1727. end
  1728.  
  1729. function LerpCFrame(CFrame1,CFrame2,Num)
  1730. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1731. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1732. end
  1733.  
  1734. function Crater(Torso,Radius)
  1735. Spawn(function()
  1736. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1737. local Ignore = {}
  1738. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1739. if v.Character ~= nil then
  1740. Ignore[#Ignore+1] = v.Character
  1741. end
  1742. end
  1743. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1744. if Hit == nil then return end
  1745. local Parts = {}
  1746. for i = 1,360,10 do
  1747. local P = Instance.new("Part",Torso.Parent)
  1748. P.Anchored = true
  1749. P.FormFactor = "Custom"
  1750. P.BrickColor = Hit.BrickColor
  1751. P.Material = Hit.Material
  1752. P.TopSurface = "Smooth"
  1753. P.BottomSurface = "Smooth"
  1754. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1755. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1756. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1757. if math.random(0,5) == 0 then -- rubble
  1758. local P = Instance.new("Part",Torso.Parent)
  1759. P.Anchored = true
  1760. P.FormFactor = "Custom"
  1761. P.BrickColor = Hit.BrickColor
  1762. P.Material = Hit.Material
  1763. P.TopSurface = "Smooth"
  1764. P.BottomSurface = "Smooth"
  1765. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1766. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1767. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1768. end
  1769. end
  1770. for i = 0,1,0.05 do
  1771. for i2,v in pairs(Parts) do
  1772. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1773. end
  1774. wait(0.02)
  1775. end
  1776. for i,v in pairs(Parts) do
  1777. if v[1].Size.X > 2.1 then
  1778. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1779. end
  1780. v[1].Anchored = false
  1781. end
  1782. for i = 0,1,0.05 do
  1783. for i2,v in pairs(Parts) do
  1784. v[1].Transparency = i
  1785. if i == 1 then
  1786. v[1]:Destroy()
  1787. elseif i >= 0.25 then
  1788. v[1].CanCollide = false
  1789. end
  1790. end
  1791. wait(0.02)
  1792. end
  1793. Parts = nil
  1794. end)
  1795. end
  1796.  
  1797. local ROW = function(out, trans, s, wt, t, ang, plus)
  1798. for i = 1, 360, 360/t do
  1799. local c = Instance.new("Part", game.Workspace)
  1800. c.FormFactor = 3
  1801. c.TopSurface = 0
  1802. c.BottomSurface = 0
  1803. c.Size = s
  1804. c.Anchored = true
  1805. c.CanCollide = wt
  1806. c.Material=workspace.Base.Material
  1807. c.Transparency = trans
  1808. c.BrickColor = workspace.Base.BrickColor
  1809. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1810. c.Locked=true
  1811. game.Debris:AddItem(c,15)
  1812. end
  1813. end
  1814.  
  1815. Part = function(x,y,z,color,tr,cc,an,parent)
  1816. local p = Instance.new('Part',parent or Weapon)
  1817. p.formFactor = 'Custom'
  1818. p.Size = Vector3.new(x,y,z)
  1819. p.BrickColor = BrickColor.new(color)
  1820. p.CanCollide = cc
  1821. p.Transparency = tr
  1822. p.Anchored = an
  1823. p.TopSurface,p.BottomSurface = 0,0
  1824. p.Locked=true
  1825. p:BreakJoints()
  1826. return p end
  1827.  
  1828. Mesh = function(par,num,x,y,z)
  1829. local msh = _
  1830. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1831. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1832. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1833. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1834. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1835. end msh.Scale = Vector3.new(x,y,z)
  1836. return msh end
  1837.  
  1838. function explosion(col1,col2,cfr,sz,rng,dmg)
  1839. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1840. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1841. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1842. v1,v2,v3=sz.x,sz.y,sz.z
  1843. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1844. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1845. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1846. a.CFrame=cfr
  1847. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1848. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1849.  
  1850. spawn(function()
  1851. while wait() do
  1852. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1853. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1854. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1855. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1856. a.Transparency=a.Transparency+0.05
  1857. a2.Transparency=a2.Transparency+0.05
  1858. a3.Transparency=a3.Transparency+0.05
  1859. end
  1860. end)
  1861. end
  1862.  
  1863. Crater(X,20)
  1864. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1865. z = Instance.new("Sound",X)
  1866. z.SoundId = "rbxassetid://231917744"
  1867. z.Pitch = .5
  1868. z.Volume = 10
  1869. z1 = Instance.new("Sound",X)
  1870. z1.SoundId = "rbxassetid://231917744"
  1871. z1.Pitch = .5
  1872. z1.Volume = 10
  1873. z2 = Instance.new("Sound",X)
  1874. z2.SoundId = "rbxassetid://231917744"
  1875. z2.Pitch = .5
  1876. z2.Volume = 10
  1877. z3 = Instance.new("Sound",X)
  1878. z3.SoundId = "rbxassetid://245537790"
  1879. z3.Pitch = .7
  1880. z3.Volume = 1
  1881. z4 = Instance.new("Sound",X)
  1882. z4.SoundId = "rbxassetid://245537790"
  1883. z4.Pitch = .7
  1884. z4.Volume = 1
  1885. wait(0.1)
  1886. z:Play()
  1887. z1:Play()
  1888. z2:Play()
  1889. z3:Play()
  1890. z4:Play()
  1891.  
  1892. local part=Instance.new('Part',rarm)
  1893. part.Anchored=true
  1894. part.CanCollide=false
  1895. part.Locked = true
  1896. part.FormFactor='Custom'
  1897. part.Size=Vector3.new(1,1,1)
  1898. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1899. part.Transparency=0
  1900. part.BrickColor=BrickColor.new('Teal')
  1901. local mesh=Instance.new('SpecialMesh',part)
  1902. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1903. mesh.Scale=Vector3.new(2,2,2)
  1904. local part2=part:clone()
  1905. part2.Parent = rarm
  1906. part2.BrickColor=BrickColor.new("Teal")
  1907. local part5=part:clone()
  1908. part5.Parent = rarm
  1909. part5.BrickColor=BrickColor.new("Teal")
  1910. local part6=part:clone()
  1911. part6.Parent = rarm
  1912. part6.BrickColor=BrickColor.new("Teal")
  1913. local mesh2=mesh:clone()
  1914. mesh2.Parent=part2
  1915. mesh2.Scale=Vector3.new(3, 3, 3)
  1916. local mesh5=mesh:clone()
  1917. mesh5.Parent=part5
  1918. mesh5.Scale=Vector3.new(3, 3, 3)
  1919. local mesh6=mesh:clone()
  1920. mesh6.Parent=part6
  1921. mesh6.Scale=Vector3.new(3, 3, 3)
  1922. local blast = Instance.new("Part", rarm)
  1923. blast.BrickColor = BrickColor.new("New Yeller")
  1924. blast.Anchored = true
  1925. blast.CanCollide = false
  1926. blast.Locked = true
  1927. blast.Size = Vector3.new(1, 1, 1)
  1928. blast.TopSurface = "Smooth"
  1929. blast.BottomSurface = "Smooth"
  1930. blast.Transparency = 0
  1931. blast.CFrame = HandCF
  1932. local bm = Instance.new("SpecialMesh", blast)
  1933. bm.Scale = Vector3.new(5,1,5)
  1934. bm.MeshId = "rbxassetid://3270017"
  1935. local blast2 = Instance.new("Part", rarm)
  1936. blast2.BrickColor = BrickColor.new("New Yeller")
  1937. blast2.Anchored = true
  1938. blast2.CanCollide = false
  1939. blast2.Locked = true
  1940. blast2.Size = Vector3.new(1, 1, 1)
  1941. blast2.TopSurface = "Smooth"
  1942. blast2.BottomSurface = "Smooth"
  1943. blast2.Transparency = 0
  1944. blast2.CFrame = HandCF
  1945. local bm2 = Instance.new("SpecialMesh", blast2)
  1946. bm2.Scale = Vector3.new(3,1,3)
  1947. bm2.MeshId = "rbxassetid://3270017"
  1948. local blast3 = Instance.new("Part", rarm)
  1949. blast3.BrickColor = BrickColor.new("New Yeller")
  1950. blast3.Anchored = true
  1951. blast3.CanCollide = false
  1952. blast3.Locked = true
  1953. blast3.Size = Vector3.new(1, 1, 1)
  1954. blast3.TopSurface = "Smooth"
  1955. blast3.BottomSurface = "Smooth"
  1956. blast3.Transparency = 0
  1957. blast3.CFrame = HandCF
  1958. local bm3 = Instance.new("SpecialMesh", blast3)
  1959. bm3.Scale = Vector3.new(3,1,3)
  1960. bm3.MeshId = "rbxassetid://3270017"
  1961. for i = 1,120 do rs:wait()
  1962.  
  1963. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1964. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1965. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1966. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1967. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1968. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1969. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1970. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1971. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1972. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1973. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1974. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1975. X.CFrame = cf
  1976. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1977. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1978. part3.CFrame=X.CFrame
  1979. part4.CFrame=X.CFrame
  1980. part7.CFrame=X.CFrame
  1981. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1982. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1983. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1984. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1985. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1986. rs:wait()
  1987. end
  1988. X:Destroy()
  1989. part:Destroy()
  1990. part2:Destroy()
  1991. part3:Destroy()
  1992. part4:Destroy()
  1993. part5:Destroy()
  1994. part6:Destroy()
  1995. blast:Destroy()
  1996. blast2:Destroy()
  1997. blast3:Destroy()
  1998. z:Destroy()
  1999. z1:Destroy()
  2000. z2:Destroy()
  2001. z3:Destroy()
  2002. z4:Destroy()
  2003.  
  2004. end)
  2005. for i = 1, 20 do
  2006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2012. if Debounces.on == false then break end
  2013. rs:wait()
  2014. end
  2015. if Debounces.CanAttack == false then
  2016. Debounces.CanAttack = true
  2017. Debounces.NoIdl = false
  2018. Debounces.on = false
  2019. end
  2020. end
  2021. end
  2022. end)
  2023. ----------------------------------------------------
  2024. mouse.KeyDown:connect(function(key)
  2025. if key == "e" then
  2026. if Debounces.CanAttack == true then
  2027. Debounces.CanAttack = false
  2028. Debounces.on = true
  2029. Debounces.NoIdl = true
  2030. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2031. z = Instance.new("Sound", rarm)
  2032. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2033. z.Volume = .6
  2034. z.Pitch = pt[math.random(1,#pt)]
  2035. z.Looped = false
  2036. z:Play()
  2037. Debounces.RPunch = true
  2038. Debounces.LPunch = true
  2039. Debounces.ks = true
  2040. Debounces.ks2 = true
  2041. for i = 1, 3 do
  2042. wait()
  2043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2049.  
  2050. end
  2051. z2 = Instance.new("Sound", larm)
  2052. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2053. z2.Volume = .6
  2054. z2.Pitch = pt[math.random(1,#pt)]
  2055. z2.Looped = false
  2056. z2:Play()
  2057. for i = 1, 3 do
  2058. wait()
  2059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2065.  
  2066. end
  2067. z3 = Instance.new("Sound", rarm)
  2068. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2069. z3.Volume = 0.6
  2070. z3.Pitch = pt[math.random(1,#pt)]
  2071. z3.Looped = false
  2072. z3:Play()
  2073. for i = 1, 3 do
  2074. wait()
  2075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2081.  
  2082. end
  2083. z4 = Instance.new("Sound", larm)
  2084. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2085. z4.Volume = .6
  2086. z4.Pitch = pt[math.random(1,#pt)]
  2087. z4.Looped = false
  2088. z4:Play()
  2089. for i = 1, 3 do
  2090. wait()
  2091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2097.  
  2098. end
  2099. z5 = Instance.new("Sound", rarm)
  2100. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2101. z5.Volume = .6
  2102. z5.Pitch = pt[math.random(1,#pt)]
  2103. z5.Looped = false
  2104. z5:Play()
  2105. for i = 1, 3 do
  2106. wait()
  2107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2113.  
  2114. end
  2115. z6 = Instance.new("Sound", larm)
  2116. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2117. z6.Volume = .6
  2118. z6.Pitch = pt[math.random(1,#pt)]
  2119. z6.Looped = false
  2120. z6:Play()
  2121. for i = 1, 3 do
  2122. wait()
  2123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2129.  
  2130. end
  2131. z7 = Instance.new("Sound", rarm)
  2132. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2133. z7.Volume = .6
  2134. z7.Pitch = pt[math.random(1,#pt)]
  2135. z7.Looped = false
  2136. z7:Play()
  2137. for i = 1, 3 do
  2138. wait()
  2139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2145.  
  2146. end
  2147. z8 = Instance.new("Sound", larm)
  2148. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2149. z8.Volume = .6
  2150. z8.Pitch = pt[math.random(1,#pt)]
  2151. z8.Looped = false
  2152. z8:Play()
  2153. for i = 1, 3 do
  2154. wait()
  2155. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2156. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2157. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2158. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2159. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2161.  
  2162. end
  2163. z9 = Instance.new("Sound", rarm)
  2164. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2165. z9.Volume = 0.6
  2166. z9.Pitch = pt[math.random(1,#pt)]
  2167. z9.Looped = false
  2168. z9:Play()
  2169. for i = 1, 3 do
  2170. wait()
  2171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2177.  
  2178. end
  2179. z10 = Instance.new("Sound", larm)
  2180. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2181. z10.Volume = .6
  2182. z10.Pitch = pt[math.random(1,#pt)]
  2183. z10.Looped = false
  2184. z10:Play()
  2185. for i = 1, 3 do
  2186. wait()
  2187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2193.  
  2194. end
  2195. z11 = Instance.new("Sound", rarm)
  2196. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2197. z11.Volume = .6
  2198. z11.Pitch = pt[math.random(1,#pt)]
  2199. z11.Looped = false
  2200. z11:Play()
  2201. for i = 1, 3 do
  2202. wait()
  2203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2209.  
  2210. end
  2211. z12 = Instance.new("Sound", larm)
  2212. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2213. z12.Volume = .6
  2214. z12.Pitch = pt[math.random(1,#pt)]
  2215. z12.Looped = false
  2216. z12:Play()
  2217. for i = 1, 3 do
  2218. wait()
  2219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2225.  
  2226.  
  2227. end
  2228. z13 = Instance.new("Sound", rarm)
  2229. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2230. z13.Volume = 0.6
  2231. z13.Pitch = pt[math.random(1,#pt)]
  2232. z13.Looped = false
  2233. z13:Play()
  2234. for i = 1, 3 do
  2235. wait()
  2236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2242.  
  2243. end
  2244. z14 = Instance.new("Sound", larm)
  2245. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2246. z14.Volume = .6
  2247. z14.Pitch = pt[math.random(1,#pt)]
  2248. z14.Looped = false
  2249. z14:Play()
  2250. for i = 1, 3 do
  2251. wait()
  2252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2258.  
  2259. end
  2260. z15 = Instance.new("Sound", rarm)
  2261. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2262. z15.Volume = .6
  2263. z15.Pitch = pt[math.random(1,#pt)]
  2264. z15.Looped = false
  2265. z15:Play()
  2266. for i = 1, 3 do
  2267. wait()
  2268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2274.  
  2275. end
  2276. z16 = Instance.new("Sound", larm)
  2277. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2278. z16.Volume = .6
  2279. z16.Pitch = pt[math.random(1,#pt)]
  2280. z16.Looped = false
  2281. z16:Play()
  2282. for i = 1, 3 do
  2283. wait()
  2284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2290.  
  2291. end
  2292. z17 = Instance.new("Sound", rarm)
  2293. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2294. z17.Volume = .6
  2295. z17.Pitch = pt[math.random(1,#pt)]
  2296. z17.Looped = false
  2297. z17:Play()
  2298. for i = 1, 3 do
  2299. wait()
  2300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2306.  
  2307. end
  2308. z18 = Instance.new("Sound", larm)
  2309. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2310. z18.Volume = .6
  2311. z18.Pitch = pt[math.random(1,#pt)]
  2312. z18.Looped = false
  2313. z18:Play()
  2314. for i = 1, 3 do
  2315. wait()
  2316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2322.  
  2323. end
  2324. z19 = Instance.new("Sound", rarm)
  2325. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2326. z19.Volume = 0.6
  2327. z19.Pitch = pt[math.random(1,#pt)]
  2328. z19.Looped = false
  2329. z19:Play()
  2330. for i = 1, 3 do
  2331. wait()
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2338.  
  2339. end
  2340. z20 = Instance.new("Sound", larm)
  2341. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2342. z20.Volume = .6
  2343. z20.Pitch = pt[math.random(1,#pt)]
  2344. z20.Looped = false
  2345. z20:Play()
  2346. for i = 1, 3 do
  2347. wait()
  2348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2354.  
  2355. end
  2356. z:Destroy()
  2357. z2:Destroy()
  2358. z3:Destroy()
  2359. z4:Destroy()
  2360. z5:Destroy()
  2361. z6:Destroy()
  2362. z7:Destroy()
  2363. z8:Destroy()
  2364. z9:Destroy()
  2365. z10:Destroy()
  2366. z11:Destroy()
  2367. z12:Destroy()
  2368. z13:Destroy()
  2369. z14:Destroy()
  2370. z15:Destroy()
  2371. z16:Destroy()
  2372. z17:Destroy()
  2373. z18:Destroy()
  2374. z19:Destroy()
  2375. z20:Destroy()
  2376. Debounces.LPunch = false
  2377. Debounces.RPunch = false
  2378. Debounces.ks = false
  2379. Debounces.ks2 = false
  2380. if Debounces.CanAttack == false then
  2381. Debounces.CanAttack = true
  2382. Debounces.on = false
  2383. Debounces.NoIdl = false
  2384. end
  2385. end
  2386. end
  2387. end)
  2388. -------------------------------
  2389. mouse.KeyDown:connect(function(key)
  2390. if key == "t" then
  2391. if Debounces.CanAttack == true then
  2392. Debounces.CanAttack = false
  2393. Debounces.NoIdl = true
  2394. Debounces.on = true
  2395. Debounces.ks = true
  2396. kik = rleg.Touched:connect(function(ht)
  2397. hit = ht.Parent
  2398. if ht and hit:IsA("Model") then
  2399. if hit:FindFirstChild("Humanoid") then
  2400. if hit.Name ~= p.Name then
  2401. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2402. Debounces.Slashed = true]]--
  2403. if Debounces.ks==true then
  2404. z = Instance.new("Sound",hed)
  2405. z.SoundId = "rbxassetid://169380525"
  2406. z.Volume = 1
  2407. z:Play()
  2408. Debounces.ks=false
  2409. end
  2410. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2411. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2412. --Debounces.Slashed = false
  2413. --end
  2414. end
  2415. end
  2416. elseif ht and hit:IsA("Hat") then
  2417. if hit.Parent.Name ~= p.Name then
  2418. if hit.Parent:FindFirstChild("Humanoid") then
  2419. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2420. Debounces.Slashed = true]]--
  2421. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2422. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2423. --Debounces.Slashed = false
  2424. --end
  2425. end
  2426. end
  2427. end
  2428. end)
  2429. for i = 1,20 do
  2430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2436. if Debounces.on == false then break end
  2437. rs:wait()
  2438. end
  2439. kik:disconnect()
  2440. if Debounces.CanAttack == false then
  2441. Debounces.CanAttack = true
  2442. Debounces.NoIdl = false
  2443. Debounces.on = false
  2444. end
  2445. end
  2446. end
  2447. end)
  2448. ----------------------------------------------------
  2449.  
  2450. mouse.KeyDown:connect(function(key)
  2451. if key == "y" then
  2452.  
  2453.  
  2454.  
  2455. if Debounces.CanAttack == true then
  2456. Debounces.CanAttack = false
  2457. Debounces.on = true
  2458. Debounces.NoIdl = true
  2459. for i = 1, 15 do
  2460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2466. if Debounces.on == false then break end
  2467. rs:wait(7.7)
  2468. end
  2469. game:GetService("Chat"):Chat(owner.Character,"TAKE THIS","Red")
  2470. wait(1.0)
  2471.  
  2472.  
  2473. Debounces.on = false
  2474. Debounces.Here = false
  2475. game:GetService("Chat"):Chat(owner.Character,"KAME","Red")
  2476. wait(1.8)
  2477. game:GetService("Chat"):Chat(owner.Character,"HAME","Red")
  2478. wait(1.8)
  2479. game:GetService("Chat"):Chat(owner.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2480. shot = shot + 1
  2481. for i = 1, 15 do
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2488.  
  2489. rs:wait(7.7)
  2490. end
  2491. local rng = Instance.new("Part", larm)
  2492. rng.Anchored = true
  2493. rng.BrickColor = BrickColor.new("New Yeller")
  2494. rng.CanCollide = false
  2495. rng.FormFactor = 3
  2496. rng.Name = "Ring"
  2497. rng.Size = Vector3.new(1, 1, 1)
  2498. rng.Transparency = 0.35
  2499. rng.TopSurface = 0
  2500. rng.BottomSurface = 0
  2501. rng2 = rng:clone()
  2502. rng3 = rng2:clone()
  2503. rng4 = rng2:clone()
  2504. local rngm = Instance.new("SpecialMesh", rng)
  2505. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2506. rngm.Scale = Vector3.new(10, 10, 1)
  2507. rngm2 = rngm:clone()
  2508. rngm2.Scale = Vector3.new(5, 5, 3)
  2509. rngm3=rngm2:clone()
  2510. rngm3.Parent = rng3
  2511. rngm3.Scale = Vector3.new(8, 8, 1)
  2512. rngm4 = rngm2:clone()
  2513. rngm4.Parent = rng4
  2514. rngm4.Scale = Vector3.new(6, 6, 1)
  2515. local bem = Instance.new("Part", larm)
  2516. bem.Anchored = true
  2517. bem.BrickColor = BrickColor.new("New Yeller")
  2518. bem.CanCollide = false
  2519. bem.FormFactor = 3
  2520. bem.Name = "Beam" .. shot
  2521. bem.Size = Vector3.new(1, 1, 1)
  2522. bem.Transparency = 0.35
  2523. bem.TopSurface = 0
  2524. bem.BottomSurface = 0
  2525. local bemm = Instance.new("SpecialMesh", bem)
  2526. bemm.MeshType = 4
  2527. bemm.Scale = Vector3.new(1, 4, 4)
  2528. local out = Instance.new("Part", larm)
  2529. out.Anchored = true
  2530. out.BrickColor = BrickColor.new("New Yeller")
  2531. out.CanCollide = false
  2532. out.FormFactor = 3
  2533. out.Name = "Out"
  2534. out.Size = Vector3.new(4, 4, 4)
  2535. out.Transparency = 0.35
  2536. out.TopSurface = 0
  2537. out.BottomSurface = 0
  2538. local outm = Instance.new("SpecialMesh", out)
  2539. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2540. outm.Scale = Vector3.new(6, 4, 6)
  2541. local bnd = Instance.new("Part", larm)
  2542. bnd.Anchored = true
  2543. bnd.BrickColor = BrickColor.new("New Yeller")
  2544. bnd.CanCollide = false
  2545. bnd.FormFactor = 3
  2546. bnd.Name = "Bend"
  2547. bnd.Size = Vector3.new(1, 1, 1)
  2548. bnd.Transparency = 1
  2549. bnd.TopSurface = 0
  2550. bnd.BottomSurface = 0
  2551. local bndm = Instance.new("SpecialMesh", bnd)
  2552. bndm.MeshType = 3
  2553. bndm.Scale = Vector3.new(8, 8, 8)
  2554. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2555. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2556. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2557. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2558. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2559. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2560. Debounces.Shewt = true
  2561. coroutine.wrap(function()
  2562. for i = 1, 20, 0.2 do
  2563. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2564. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2565. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2566. rng.Transparency = i/20
  2567. rng3.Transparency = 1/24
  2568. rng4.Transparency = i/26
  2569. wait()
  2570. end
  2571. wait(3.0)
  2572. rng:Destroy()
  2573. end)()
  2574. if Debounces.Shewt == true then
  2575. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2576. hit = ht.Parent
  2577. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2578. if HasntTouched(hit.Name) == true and deb == false then
  2579. deb = true
  2580. coroutine.wrap(function()
  2581. hit:FindFirstChild("Humanoid").PlatformStand = true
  2582. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2583. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2584. end)()
  2585. table.insert(Touche, hit.Name)
  2586. deb = false
  2587. end
  2588. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2589. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2590. deb = true
  2591. coroutine.wrap(function()
  2592. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2593. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2594. wait(1)
  2595. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2596. end)()
  2597. table.insert(Touche, hit.Parent.Name)
  2598. deb = false
  2599. for i, v in pairs(Touche) do
  2600. print(v)
  2601. end
  2602. end
  2603. end
  2604. end)
  2605. end
  2606. for i = 0, 260, 8 do
  2607. bem.Size = Vector3.new(i, 3, 3)
  2608. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2609. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2610. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2611. bnd.Size = Vector3.new(1,1,1)
  2612. bndm.Scale = Vector3.new(8,8,8)
  2613. if i % 10 == 0 then
  2614. local newRng = rng2:Clone()
  2615. newRng.Parent = larm
  2616. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2617. local newRngm = rngm2:clone()
  2618. newRngm.Parent=newRng
  2619. coroutine.wrap(function()
  2620. for i = 1, 10, 0.2 do
  2621. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2622. newRng.Transparency = i/10
  2623. wait()
  2624. end
  2625. wait(3.0)
  2626. newRng:Destroy()
  2627. end)()
  2628. end
  2629. wait()
  2630. end
  2631. wait(3.0)
  2632. Debounces.Shewt = false
  2633. bem:Destroy()
  2634. out:Destroy()
  2635. bnd:Destroy()
  2636. Debounces.Ready = false
  2637. for i, v in pairs(Touche) do
  2638. table.remove(Touche, i)
  2639. end
  2640. wait()
  2641. table.insert(Touche, char.Name)
  2642. Debounces.NoIdl = false
  2643. if Debounces.CanAttack == false then
  2644. Debounces.CanAttack = true
  2645. end
  2646. end
  2647. end
  2648. end)
  2649. ----------------------------------------------------
  2650. --[[mouse.KeyDown:connect(function(key)
  2651. if key == "y" then
  2652. if Debounces.CanAttack == true then
  2653. Debounces.CanAttack = false
  2654. Debounces.NoIdl = true
  2655. Debounces.on = true
  2656. local shell = Instance.new("Part",torso)
  2657. shell.BrickColor = BrickColor.new("New Yeller")
  2658. shell.Anchored = false
  2659. shell.CanCollide = false
  2660. shell.Locked = true
  2661. shell.TopSurface = "SmoothNoOutlines"
  2662. shell.BottomSurface = "SmoothNoOutlines"
  2663. shell.Size = Vector3.new(1.2,1.2,1.2)
  2664. shell.FormFactor = 3
  2665. local shellm = Instance.new("SpecialMesh",shell)
  2666. shellm.MeshType = "Sphere"
  2667. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2668. Omega = function()
  2669. local X = Instance.new("Part",char)
  2670. local O = Instance.new("ObjectValue",X)
  2671. O.Name = "creator"
  2672. X.Locked = true
  2673. X.Name = "Shell"
  2674. X.Anchored = false
  2675. X.CanCollide = false
  2676. X.Transparency = 0.5
  2677. X.Reflectance = 0
  2678. X.BottomSurface = 0
  2679. X.TopSurface = 0
  2680. X.Shape = 0
  2681. local V = Instance.new("ObjectValue",X)
  2682. V.Value = char
  2683. V.Name = "creator"
  2684. X.BrickColor = BrickColor.new("New Yeller")
  2685. X.Size = Vector3.new(40,40,40)
  2686. --X.Material = "Neon"
  2687. local Z = Instance.new("SpecialMesh",X)
  2688. Z.MeshType = "Sphere"
  2689. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2690. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2691. local bv = Instance.new("BodyVelocity",X)
  2692. bv.maxForce = Vector3.new(99999,99999,99999)
  2693. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2694. bv.velocity = root.CFrame.lookVector*10
  2695. Explode = X.Touched:connect(function(hit)
  2696. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2697. local cf = X.CFrame
  2698. bv:Destroy()
  2699. X.Anchored = true
  2700. Z:Remove()
  2701. Explode:disconnect()
  2702. X.Size = Vector3.new(3,3,3)
  2703. X.Touched:connect(function(hit) end)
  2704. X.CanCollide = false
  2705. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2706. if v:FindFirstChild('Humanoid') then
  2707. v.Humanoid:TakeDamage(math.random(9999,9999))
  2708. end
  2709. end
  2710. for i = 1, (40) do rs:wait()
  2711. X.Transparency = X.Transparency + (1/40)
  2712. X.Size = X.Size + Vector3.new(1,1,1)
  2713. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2714. end
  2715. X:Destroy()
  2716. end
  2717. end)
  2718. end
  2719. for i = 1,200 do
  2720. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2727. if Debounces.on == false then break end
  2728. rs:wait()
  2729. end
  2730. for i = 1,30 do
  2731. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2738. if Debounces.on == false then break end
  2739. rs:wait()
  2740. end
  2741. for i = 1,40 do
  2742. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2743. shell.Size = shell.Size + Vector3.new(1,1,1)
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2750. if Debounces.on == false then break end
  2751. rs:wait()
  2752. end
  2753. for i = 1,40 do
  2754. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2761. if Debounces.on == false then break end
  2762. rs:wait()
  2763. end
  2764. for i = 1,60 do
  2765. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2772. if Debounces.on == false then break end
  2773. rs:wait()
  2774. end
  2775. for i = 1,60 do
  2776. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2777. shell.Size = shell.Size + Vector3.new(1,1,1)
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2784. if Debounces.on == false then break end
  2785. rs:wait()
  2786. end
  2787. if Debounces.CanAttack == false then
  2788. Debounces.CanAttack = true
  2789. Debounces.NoIdl = false
  2790. Debounces.on = false
  2791. end
  2792. end
  2793. end
  2794. end)]]
  2795. ----------------------------------------------------
  2796.  
  2797. mouse.KeyDown:connect(function(key)
  2798. if key == "h" then
  2799.  
  2800.  
  2801.  
  2802. if Debounces.CanAttack == true then
  2803. Debounces.CanAttack = false
  2804. Debounces.on = true
  2805. Debounces.NoIdl = true
  2806. for i = 1, 15 do
  2807. wait()
  2808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2814. if Debounces.on == false then break end
  2815.  
  2816. end
  2817. game:GetService("Chat"):Chat(owner.Character,"TAKE THIS","Red")
  2818. wait(1.0)
  2819. game:GetService("Chat"):Chat(owner.Character,"FINAL!","Red")
  2820.  
  2821. local larm = owner.Character["Left Arm"]
  2822. local balls = Instance.new("Part",larm)
  2823. balls.Anchored = false
  2824. local aura = Instance.new("ParticleEmitter",balls)
  2825. aura.Size = NumberSequence.new(2)
  2826. aura.Lifetime = NumberRange.new(0.5)
  2827. aura.LightEmission = 1
  2828. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2829. aura.Speed = NumberRange.new(0)
  2830. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2831. aura.Rate = 20
  2832. balls.Material = "Neon"
  2833. balls.CanCollide = false
  2834. balls.Locked = true
  2835. balls.Transparency = 0
  2836. balls.Material = "SmoothPlastic"
  2837. balls.Size = Vector3.new(1,1,1)
  2838. balls.TopSurface = "SmoothNoOutlines"
  2839. balls.BottomSurface = "SmoothNoOutlines"
  2840. balls.BrickColor = BrickColor.new("Teal")
  2841. ballsm = Instance.new("SpecialMesh",balls)
  2842. ballsm.MeshType = "Sphere"
  2843. ballsm.Scale = Vector3.new(2,2,2)
  2844. local cor = Instance.new("Part", larm)
  2845. cor.Name = "Link"
  2846. cor.Locked = true
  2847. cor.BottomSurface = 0
  2848. cor.CanCollide = false
  2849. cor.Size = Vector3.new(1, 9, 1)
  2850. cor.Transparency = 1
  2851. cor.TopSurface = 0
  2852. corw = Instance.new("Weld",larm)
  2853. corw.Part0 = larm
  2854. corw.Part1 = cor
  2855. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2856. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2857. weld1 = Instance.new("Weld",larm)
  2858. weld1.Part0 = balls
  2859. weld1.Part1 = torso
  2860. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2861.  
  2862. x = Instance.new("Sound",char)
  2863. x.SoundId = "rbxassetid://670166779"
  2864. x.Pitch = 1
  2865. x.Volume = 5
  2866. wait(.0000001)
  2867. x:Play()
  2868. for i = 1, 15 do
  2869. wait()
  2870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2876.  
  2877.  
  2878. end
  2879.  
  2880. wait(0.5)
  2881.  
  2882.  
  2883. Debounces.on = false
  2884. Debounces.Here = false
  2885. game:GetService("Chat"):Chat(owner.Character,"Kameeeeee","Red")
  2886.  
  2887. wait(0.7)
  2888.  
  2889. for i = 1, 15 do
  2890. wait()
  2891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2897. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2898. end
  2899.  
  2900. wait()
  2901. game:GetService("Chat"):Chat(owner.Character,"Hameeeeee","Red")
  2902. wait()
  2903. game:GetService("Chat"):Chat(owner.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2904. balls:Destroy()
  2905. wait()
  2906. for i = 1, 15 do
  2907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2913.  
  2914.  
  2915. end
  2916. wait(1.6)
  2917. shot = shot + 1
  2918.  
  2919.  
  2920. local rng = Instance.new("Part",larm)
  2921. rng.Anchored = true
  2922. rng.BrickColor = BrickColor.new("New Yeller")
  2923. rng.CanCollide = false
  2924. rng.FormFactor = 3
  2925. rng.Name = "Ring"
  2926. rng.Size = Vector3.new(8,8,8)
  2927. rng.Transparency = 0.35
  2928. rng.TopSurface = 0
  2929. rng.BottomSurface = 0
  2930. rng2 = rng:clone()
  2931. rng3 = rng2:clone()
  2932. rng4 = rng2:clone()
  2933. local rngm = Instance.new("SpecialMesh", rng)
  2934. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2935. rngm.Scale = Vector3.new(1,1,1)
  2936. rngm2 = rngm:clone()
  2937. rngm2.Scale = Vector3.new(1,1,1)
  2938. rngm3=rngm2:clone()
  2939. rngm3.Parent = rng3
  2940. rngm3.Scale = Vector3.new(1,1,1)
  2941. rngm4 = rngm2:clone()
  2942. rngm4.Parent = rng4
  2943. rngm4.Scale = Vector3.new(1,1,1)
  2944. local bem = Instance.new("Part",larm)
  2945. bem.Anchored = true
  2946. bem.Position = bem.Position + Vector3.new(0,0,5)
  2947. bem.BrickColor = BrickColor.new("Teal")
  2948. bem.CanCollide = false
  2949. local aura = Instance.new("ParticleEmitter",bem)
  2950. aura.Size = NumberSequence.new(11)
  2951. aura.Lifetime = NumberRange.new(0.5)
  2952. aura.LightEmission = 1
  2953. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2954. aura.Speed = NumberRange.new(0)
  2955. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2956. aura.Rate = 400
  2957. bem.FormFactor = 3
  2958. bem.Name = "Beam" .. shot
  2959. bem.Size = Vector3.new(50,50,50)
  2960. bem.Transparency = 0.35
  2961. bem.TopSurface = 0
  2962. bem.BottomSurface = 0
  2963. local bemm = Instance.new("SpecialMesh", bem)
  2964. bemm.MeshType = 4
  2965. bemm.Scale = Vector3.new(1, 1, 1)
  2966. local out = Instance.new("Part",char)
  2967. out.Anchored = true
  2968. out.BrickColor = BrickColor.new("Teal")
  2969. out.CanCollide = false
  2970. out.FormFactor = 3
  2971. out.Name = "Out"
  2972. out.Size = Vector3.new(1,1,1)
  2973. out.Transparency = 0.35
  2974. out.TopSurface = 0
  2975. out.BottomSurface = 0
  2976. local outm = Instance.new("SpecialMesh", out)
  2977. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2978. outm.Scale = Vector3.new(1, 1, 1)
  2979. local bnd = Instance.new("Part", larm)
  2980. bnd.Anchored = true
  2981. bnd.BrickColor = BrickColor.new("Teal")
  2982. bnd.CanCollide = false
  2983. bnd.FormFactor = 3
  2984. bnd.Name = "Bend"
  2985. bnd.Size = Vector3.new(10,10,10)
  2986. bnd.Transparency = 1
  2987. bnd.TopSurface = 0
  2988. bnd.BottomSurface = 0
  2989. local bndm = Instance.new("SpecialMesh", bnd)
  2990. bndm.MeshType = 3
  2991. bndm.Scale = Vector3.new(1,1,1)
  2992. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2993. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2994. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2995. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2996. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2997. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2998. Debounces.Shewt = true
  2999. coroutine.wrap(function()
  3000. for i = 1, 20, 0.2 do
  3001. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  3002. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  3003. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  3004. rng.Transparency = i/20
  3005. rng3.Transparency = 1/24
  3006. rng4.Transparency = i/26
  3007. wait()
  3008. end
  3009. wait(5.0)
  3010. rng:Destroy()
  3011. end)()
  3012. if Debounces.Shewt == true then
  3013. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3014. hit = ht.Parent
  3015. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3016. if HasntTouched(hit.Name) == true and deb == false then
  3017. deb = true
  3018. coroutine.wrap(function()
  3019. hit:FindFirstChild("Humanoid").PlatformStand = true
  3020. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3021. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  3022. end)()
  3023. table.insert(Touche, hit.Name)
  3024. deb = false
  3025. end
  3026. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3027. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3028. deb = true
  3029. coroutine.wrap(function()
  3030. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3031. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  3032. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3033. wait(1)
  3034. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3035. end)()
  3036. table.insert(Touche, hit.Parent.Name)
  3037. deb = false
  3038. for i, v in pairs(Touche) do
  3039. print(v)
  3040. end
  3041. end
  3042. end
  3043. end)
  3044. end
  3045. for i = 0, 260, 8 do
  3046. bem.Size = Vector3.new(i, 16,16)
  3047. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  3048. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3049. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3050. bnd.Size = Vector3.new(10,10,10)
  3051. bndm.Scale = Vector3.new(10,10,10)
  3052. if i % 10 == 0 then
  3053. local newRng = rng2:Clone()
  3054. newRng.Parent = torso
  3055. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3056. local newRngm = rngm2:clone()
  3057. newRngm.Parent=newRng
  3058. coroutine.wrap(function()
  3059. for i = 1, 10, 0.2 do
  3060. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  3061. newRng.Transparency = i/10
  3062. wait()
  3063. end
  3064. wait(3.0)
  3065. newRng:Destroy()
  3066. pt:Destroy()
  3067. pt2:Destroy()
  3068. end)()
  3069. end
  3070. wait()
  3071. end
  3072. wait(3.0)
  3073. Debounces.Shewt = false
  3074. bem:Destroy()
  3075. out:Destroy()
  3076. bnd:Destroy()
  3077. Debounces.Ready = false
  3078. for i, v in pairs(Touche) do
  3079. table.remove(Touche, i)
  3080. end
  3081. wait()
  3082. table.insert(Touche, char.Name)
  3083. Debounces.NoIdl = false
  3084. if Debounces.CanAttack == false then
  3085. Debounces.CanAttack = true
  3086. end
  3087. end
  3088. end
  3089. end)
  3090. ----------------------------------------------------
  3091. --[[mouse.KeyDown:connect(function(key)
  3092. if key == "h" then
  3093. if Debounces.CanAttack == true then
  3094. Debounces.CanAttack = false
  3095. Debounces.NoIdl = true
  3096. Debounces.on = true
  3097. local shell = Instance.new("Part",torso)
  3098. shell.BrickColor = BrickColor.new("New Yeller")
  3099. shell.Anchored = false
  3100. shell.CanCollide = false
  3101. shell.Locked = true
  3102. shell.TopSurface = "SmoothNoOutlines"
  3103. shell.BottomSurface = "SmoothNoOutlines"
  3104. shell.Size = Vector3.new(1.2,1.2,1.2)
  3105. shell.FormFactor = 3
  3106. local shellm = Instance.new("SpecialMesh",shell)
  3107. shellm.MeshType = "Sphere"
  3108. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3109. Omega = function()
  3110. local X = Instance.new("Part",char)
  3111. local O = Instance.new("ObjectValue",X)
  3112. O.Name = "creator"
  3113. X.Locked = true
  3114. X.Name = "Shell"
  3115. X.Anchored = false
  3116. X.CanCollide = false
  3117. X.Transparency = 0.5
  3118. X.Reflectance = 0
  3119. X.BottomSurface = 0
  3120. X.TopSurface = 0
  3121. X.Shape = 0
  3122. local V = Instance.new("ObjectValue",X)
  3123. V.Value = char
  3124. V.Name = "creator"
  3125. X.BrickColor = BrickColor.new("New Yeller")
  3126. X.Size = Vector3.new(40,40,40)
  3127. --X.Material = "Neon"
  3128. local Z = Instance.new("SpecialMesh",X)
  3129. Z.MeshType = "Sphere"
  3130. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3131. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3132. local bv = Instance.new("BodyVelocity",X)
  3133. bv.maxForce = Vector3.new(99999,99999,99999)
  3134. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3135. bv.velocity = root.CFrame.lookVector*10
  3136. Explode = X.Touched:connect(function(hit)
  3137. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3138. local cf = X.CFrame
  3139. bv:Destroy()
  3140. X.Anchored = true
  3141. Z:Remove()
  3142. Explode:disconnect()
  3143. X.Size = Vector3.new(3,3,3)
  3144. X.Touched:connect(function(hit) end)
  3145. X.CanCollide = false
  3146. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3147. if v:FindFirstChild('Humanoid') then
  3148. v.Humanoid:TakeDamage(math.random(9999,9999))
  3149. end
  3150. end
  3151. for i = 1, (40) do rs:wait()
  3152. X.Transparency = X.Transparency + (1/40)
  3153. X.Size = X.Size + Vector3.new(1,1,1)
  3154. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3155. end
  3156. X:Destroy()
  3157. end
  3158. end)
  3159. end
  3160. for i = 1,200 do
  3161. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3168. if Debounces.on == false then break end
  3169. rs:wait()
  3170. end
  3171. for i = 1,30 do
  3172. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3175. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3177. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3178. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3179. if Debounces.on == false then break end
  3180. rs:wait()
  3181. end
  3182. for i = 1,40 do
  3183. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3184. shell.Size = shell.Size + Vector3.new(1,1,1)
  3185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3191. if Debounces.on == false then break end
  3192. rs:wait()
  3193. end
  3194. for i = 1,40 do
  3195. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3202. if Debounces.on == false then break end
  3203. rs:wait()
  3204. end
  3205. for i = 1,60 do
  3206. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3213. if Debounces.on == false then break end
  3214. rs:wait()
  3215. end
  3216. for i = 1,60 do
  3217. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3218. shell.Size = shell.Size + Vector3.new(1,1,1)
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3225. if Debounces.on == false then break end
  3226. rs:wait()
  3227. end
  3228. if Debounces.CanAttack == false then
  3229. Debounces.CanAttack = true
  3230. Debounces.NoIdl = false
  3231. Debounces.on = false
  3232. end
  3233. end
  3234. end
  3235. end)]]
  3236. ----------------------------------------------------
  3237. Charging = false
  3238. mouse.KeyDown:connect(function(key)
  3239. if key == "r" then
  3240. if Charging == false then
  3241. Charging = true
  3242. if Debounces.CanAttack == true then
  3243. Debounces.CanAttack = false
  3244. Debounces.NoIdl = true
  3245. Debounces.on = true
  3246. for i = 1,20 do
  3247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3253. if Debounces.on == false then break end
  3254. rs:wait()
  3255. end
  3256. --[[for i = 1,20 do
  3257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3263. if Debounces.on == false then break end
  3264. rs:wait()
  3265. end]]--
  3266. pt=Instance.new('Part',torso)
  3267. pt.Anchored=true
  3268. pt.CanCollide=false
  3269. pt.Locked = true
  3270. pt.FormFactor='Custom'
  3271. pt.Size=Vector3.new(1,1,1)
  3272. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3273. pt.Transparency=.6
  3274. pt.BrickColor=BrickColor.new('New Yeller')
  3275. msh=Instance.new('SpecialMesh',pt)
  3276. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3277. msh.Scale=Vector3.new(8,4,8)
  3278. pt2=pt:clone()
  3279. pt2.Parent = torso
  3280. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3281. pt2.BrickColor=BrickColor.new("New Yeller")
  3282. msh2=msh:clone()
  3283. msh2.Parent=pt2
  3284. msh2.Scale=Vector3.new(10,5,10)
  3285.  
  3286. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3287.  
  3288. bl = Instance.new("Part", char)
  3289. bl.Locked = true
  3290. bl.Name = "Shell"
  3291. bl.BrickColor = BrickColor.new("New Yeller")
  3292. bl.Anchored = true
  3293. bl.CanCollide = false
  3294. bl.Transparency = 0
  3295. bl.Reflectance = 0
  3296. bl.BottomSurface = 0
  3297. bl.TopSurface = 0
  3298. bl.Shape = 0
  3299. blm = Instance.new("SpecialMesh",bl)
  3300. blm.MeshType = "Sphere"
  3301. blm.Scale = Vector3.new(1,1,1)
  3302. blm.MeshId = "rbxassetid://9982590"
  3303.  
  3304. coroutine.resume(coroutine.create(function()
  3305. for i=1, math.huge, 4 do
  3306. if Charging == true then
  3307. rs:wait()
  3308. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3309. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3310. bl.Transparency = bl.Transparency + 0.005
  3311. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3312. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3313. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3314. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3315. elseif Charging == false then break
  3316. end
  3317. end
  3318. end))
  3319.  
  3320. repeat
  3321. local p = Instance.new('Part',torso)
  3322. p.formFactor = 'Custom'
  3323. p.Size = Vector3.new(1,1,1)
  3324. p.BrickColor = workspace.Base.BrickColor
  3325. p.CanCollide = false
  3326. p.Transparency = 0
  3327. p.Anchored = true
  3328. p.Locked=true
  3329. p.Material = workspace.Base.Material
  3330. s = math.random(1,40)/10
  3331. local m = Instance.new("BlockMesh",p)
  3332. m.Scale = Vector3.new(s,s,s)
  3333. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3334. --[[coroutine.wrap(function()
  3335. wait(2)
  3336. while Charging == true do
  3337. wait(2)
  3338. GroundWave1()
  3339. wait(2)
  3340. end
  3341. end)()]]--
  3342. Spawn(function()
  3343. while rs:wait() do
  3344. if Charging == true then
  3345. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3346. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3347. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3348. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3349. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3350. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3351. elseif Charging == false then break
  3352. end
  3353. end
  3354. end)
  3355. Spawn(function()
  3356. while rs:wait() do
  3357. if p.Transparency >= 1 then p:Destroy() break end
  3358. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3359. p.Transparency = p.Transparency+0.01
  3360. end
  3361. end)
  3362. wait(.3)
  3363. until Charging == false
  3364. end
  3365. end
  3366. end
  3367. end)
  3368. ----------------------------------------------------
  3369. mouse.KeyUp:connect(function(key)
  3370. if key == "r" then
  3371. if Charging == true then
  3372. Charging = false
  3373. pt:Destroy()
  3374. pt2:Destroy()
  3375. bl:Destroy()
  3376. if Debounces.CanAttack == false then
  3377. Debounces.CanAttack = true
  3378. Debounces.NoIdl = false
  3379. Debounces.on = false
  3380. end
  3381. end
  3382. end
  3383. end)
  3384. ----------------------------------------------------
  3385. mouse.KeyDown:connect(function(key)
  3386. if key == "g" then
  3387. if Debounces.CanAttack == true then
  3388. Debounces.CanAttack = false
  3389. Debounces.NoIdl = true
  3390. Debounces.on = true
  3391. local shell = Instance.new("Part",torso)
  3392. shell.BrickColor = BrickColor.new("New Yeller")
  3393. shell.Anchored = true
  3394. shell.CanCollide = false
  3395. shell.Locked = true
  3396. shell.TopSurface = "SmoothNoOutlines"
  3397. shell.BottomSurface = "SmoothNoOutlines"
  3398. shell.Size = Vector3.new(1,1,1)
  3399. shellm = Instance.new("SpecialMesh",shell)
  3400. shellm.MeshType = "Sphere"
  3401. shellm.Scale = Vector3.new(1,1,1)
  3402. local shell2 = Instance.new("Part",torso)
  3403. shell2.BrickColor = BrickColor.new("New Yeller")
  3404. shell2.Anchored = true
  3405. shell2.CanCollide = false
  3406. shell2.Locked = true
  3407. shell2.TopSurface = "SmoothNoOutlines"
  3408. shell2.BottomSurface = "SmoothNoOutlines"
  3409. shell2.Size = Vector3.new(1,1,1)
  3410. shellm2 = Instance.new("SpecialMesh",shell2)
  3411. shellm2.MeshType = "Sphere"
  3412. shellm2.Scale = Vector3.new(1,1,1)
  3413.  
  3414. function FindNearestTorso(Position,Distance,SinglePlayer)
  3415. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3416. local List = {}
  3417. for i,v in pairs(workspace:GetChildren())do
  3418. if v:IsA("Model")then
  3419. if v:findFirstChild("Torso")then
  3420. if v ~= char then
  3421. if(v.Torso.Position -Position).magnitude <= Distance then
  3422. table.insert(List,v)
  3423. end
  3424. end
  3425. end
  3426. end
  3427. end
  3428. return List
  3429. end
  3430.  
  3431. Shell = function()
  3432. local X = Instance.new("Part",char)
  3433. local O = Instance.new("ObjectValue",X)
  3434. O.Name = "creator"
  3435. X.Locked = true
  3436. X.Name = "Shell"
  3437. X.Anchored = false
  3438. X.CanCollide = false
  3439. X.Transparency = 0
  3440. X.Reflectance = 0
  3441. X.BottomSurface = 0
  3442. X.TopSurface = 0
  3443. X.Shape = 0
  3444. local V = Instance.new("ObjectValue",X)
  3445. V.Value = char
  3446. V.Name = "creator"
  3447. X.BrickColor = BrickColor.new("New Yeller")
  3448. X.Size = Vector3.new(1,1,1)
  3449. --X.Material = "Neon"
  3450. local Z = Instance.new("SpecialMesh",X)
  3451. Z.MeshType = "Sphere"
  3452. Z.Scale = Vector3.new(1,1,1)
  3453. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3454. local bv = Instance.new("BodyVelocity",X)
  3455. bv.maxForce = Vector3.new(99999,99999,99999)
  3456. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3457. bv.velocity = root.CFrame.lookVector*65
  3458. Explode = X.Touched:connect(function(hit)
  3459. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3460. local cf = X.CFrame
  3461. bv:Destroy()
  3462. X.Anchored = true
  3463. Z:Remove()
  3464. Explode:disconnect()
  3465. X.Size = Vector3.new(3,3,3)
  3466. X.Touched:connect(function(hit) end)
  3467. X.CanCollide = false
  3468. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3469. if v:FindFirstChild('Humanoid') then
  3470. v.Humanoid:TakeDamage(math.random(99999,99999))
  3471. end
  3472. end
  3473. for i = 1, (40) do rs:wait()
  3474. X.Transparency = X.Transparency + (1/40)
  3475. X.Size = X.Size + Vector3.new(1,1,1)
  3476. X.CFrame = cf
  3477. end
  3478. X:Destroy()
  3479. end
  3480. end)
  3481. end
  3482. Shell()
  3483. for i = 1, 10 do
  3484. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3485. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3492. if Debounces.on == false then break end
  3493. rs:wait()
  3494. end
  3495. Shell()
  3496. shell.Transparency = 1
  3497. for i = 1, 10 do
  3498. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3499. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3506. if Debounces.on == false then break end
  3507. rs:wait()
  3508. end
  3509. Shell()
  3510. shell.Transparency = 0
  3511. shell2.Transparency = 1
  3512. for i = 1, 10 do
  3513. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3514. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3521. if Debounces.on == false then break end
  3522. rs:wait()
  3523. end
  3524. Shell()
  3525. shell2.Transparency = 0
  3526. shell.Transparency = 1
  3527. for i = 1, 10 do
  3528. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3529. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3536. if Debounces.on == false then break end
  3537. rs:wait()
  3538. end
  3539. Shell()
  3540. shell.Transparency = 0
  3541. shell2.Transparency = 1
  3542. for i = 1, 10 do
  3543. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3544. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3551. if Debounces.on == false then break end
  3552. rs:wait()
  3553. end
  3554. Shell()
  3555. shell2.Transparency = 0
  3556. shell.Transparency = 1
  3557. for i = 1, 10 do
  3558. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3559. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3566. if Debounces.on == false then break end
  3567. rs:wait()
  3568. end
  3569. Shell()
  3570. shell.Transparency = 0
  3571. shell2.Transparency = 1
  3572. for i = 1, 10 do
  3573. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3574. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3581. if Debounces.on == false then break end
  3582. rs:wait()
  3583. end
  3584. Shell()
  3585. shell2.Transparency = 0
  3586. shell.Transparency = 1
  3587. for i = 1, 10 do
  3588. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3589. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3596. if Debounces.on == false then break end
  3597. rs:wait()
  3598. end
  3599. Shell()
  3600. shell.Transparency = 0
  3601. shell2.Transparency = 1
  3602. for i = 1, 10 do
  3603. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3604. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3611. if Debounces.on == false then break end
  3612. rs:wait()
  3613. end
  3614. Shell()
  3615. shell2.Transparency = 0
  3616. shell.Transparency = 1
  3617. for i = 1, 10 do
  3618. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3619. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3626. if Debounces.on == false then break end
  3627. rs:wait()
  3628. end
  3629. Shell()
  3630. shell.Transparency = 0
  3631. shell2.Transparency = 1
  3632. for i = 1, 10 do
  3633. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3634. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3641. if Debounces.on == false then break end
  3642. rs:wait()
  3643. end
  3644. Shell()
  3645. shell2.Transparency = 0
  3646. shell.Transparency = 1
  3647. for i = 1, 10 do
  3648. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3649. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3656. if Debounces.on == false then break end
  3657. rs:wait()
  3658. end
  3659. Shell()
  3660. shell.Transparency = 0
  3661. shell2.Transparency = 1
  3662. for i = 1, 10 do
  3663. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3664. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3671. if Debounces.on == false then break end
  3672. rs:wait()
  3673. end
  3674. shell.Transparency = 1
  3675. if Debounces.CanAttack == false then
  3676. Debounces.CanAttack = true
  3677. Debounces.NoIdl = false
  3678. Debounces.on = false
  3679. end
  3680. end
  3681. end
  3682. end)
  3683. ----------------------------------------------------
  3684. Search = false
  3685. mouse.KeyDown:connect(function(key)
  3686. if key == "n" then
  3687. if Search == false then
  3688. Search = true
  3689. for i,v in pairs(game.Players:getPlayers()) do
  3690. if v.Name~=char.Name then
  3691. for j,k in pairs(v.Character:GetChildren()) do
  3692. if k:IsA("BasePart") and k.Transparency >= 1 then
  3693. bawx=Instance.new("SelectionBox",cam)
  3694. bawx.Color = BrickColor.new("Bright red")
  3695. bawx.Transparency = .5
  3696. bawx.Adornee = k
  3697. end
  3698. end
  3699. end
  3700. end
  3701. elseif Search == true then
  3702. Search = false
  3703. for i, v in pairs(cam:GetChildren()) do
  3704. if v:IsA("SelectionBox") then
  3705. v:Destroy()
  3706. end
  3707. end
  3708. end
  3709. end
  3710. end)
  3711. ----------------------------------------------------
  3712. Grab = false
  3713. mouse.KeyDown:connect(function(key)
  3714. if key == "z" then
  3715. Debounces.on = true
  3716. Debounces.NoIdl = true
  3717. Debounces.ks = true
  3718. if Grab == false then
  3719. gp = nil
  3720. for i = 1, 20 do
  3721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3727. if Debounces.on == false then break end
  3728. rs:wait()
  3729. end
  3730. con1=larm.Touched:connect(function(hit) -- this is grab
  3731. ht = hit.Parent
  3732. hum1=ht:FindFirstChild('Humanoid')
  3733. if hum1 ~= nil then
  3734. if Debounces.ks==true then
  3735. z = Instance.new("Sound",hed)
  3736. z.SoundId = "rbxassetid://169380525"
  3737. z.Volume = 1
  3738. z:Play()
  3739. Debounces.ks=false
  3740. end
  3741. hum1.PlatformStand=true
  3742. gp = ht
  3743. Grab = true
  3744. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3745. asd.Parent = larm
  3746. asd.Name = "asd"
  3747. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3748. --[[elseif hum1 == nil then
  3749. con1:disconnect()
  3750. wait() return]]--
  3751. end
  3752. end)
  3753. for i = 1, 20 do
  3754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3760. if Debounces.on == false then break end
  3761. rs:wait()
  3762. end
  3763. if hum1 == nil then
  3764. Debounces.on = false
  3765. Debounces.NoIdl = false
  3766. end
  3767. con1:disconnect()
  3768. elseif Grab == true then
  3769. Grab = false
  3770. Punch()
  3771. z = Instance.new("Sound",hed)
  3772. z.SoundId = "rbxassetid://169380525"
  3773. z.Pitch = ptz[math.random(1,#ptz)]
  3774. z.Volume = 1
  3775. z:Play()
  3776. for i = 1, 10 do
  3777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3783. if Debounces.on == false then break end
  3784. rs:wait()
  3785. end
  3786. Punch()
  3787. z = Instance.new("Sound",hed)
  3788. z.SoundId = "rbxassetid://169380525"
  3789. z.Pitch = ptz[math.random(1,#ptz)]
  3790. z.Volume = 1
  3791. z:Play()
  3792. for i = 1, 10 do
  3793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3799. if Debounces.on == false then break end
  3800. rs:wait()
  3801. end
  3802. Punch()
  3803. z = Instance.new("Sound",hed)
  3804. z.SoundId = "rbxassetid://169380525"
  3805. z.Pitch = ptz[math.random(1,#ptz)]
  3806. z.Volume = 1
  3807. z:Play()
  3808. for i = 1, 10 do
  3809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3815. if Debounces.on == false then break end
  3816. rs:wait()
  3817. end
  3818. Punch()
  3819. z = Instance.new("Sound",hed)
  3820. z.SoundId = "rbxassetid://169380525"
  3821. z.Pitch = ptz[math.random(1,#ptz)]
  3822. z.Volume = 1
  3823. z:Play()
  3824. for i = 1, 10 do
  3825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3831. if Debounces.on == false then break end
  3832. rs:wait()
  3833. end
  3834. Punch()
  3835. z = Instance.new("Sound",hed)
  3836. z.SoundId = "rbxassetid://169380525"
  3837. z.Pitch = ptz[math.random(1,#ptz)]
  3838. z.Volume = 1
  3839. z:Play()
  3840. for i = 1, 10 do
  3841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3847. if Debounces.on == false then break end
  3848. rs:wait()
  3849. end
  3850. Punch()
  3851. z = Instance.new("Sound",hed)
  3852. z.SoundId = "rbxassetid://169380525"
  3853. z.Pitch = ptz[math.random(1,#ptz)]
  3854. z.Volume = 1
  3855. z:Play()
  3856. for i = 1, 10 do
  3857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3863. if Debounces.on == false then break end
  3864. rs:wait()
  3865. end
  3866. Punch()
  3867. z = Instance.new("Sound",hed)
  3868. z.SoundId = "rbxassetid://169380525"
  3869. z.Pitch = ptz[math.random(1,#ptz)]
  3870. z.Volume = 1
  3871. z:Play()
  3872. for i = 1, 10 do
  3873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3879. if Debounces.on == false then break end
  3880. rs:wait()
  3881. end
  3882. Punch()
  3883. z = Instance.new("Sound",hed)
  3884. z.SoundId = "rbxassetid://169380525"
  3885. z.Pitch = ptz[math.random(1,#ptz)]
  3886. z.Volume = 1
  3887. z:Play()
  3888. for i = 1, 10 do
  3889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3895. if Debounces.on == false then break end
  3896. rs:wait()
  3897. end
  3898. Punch()
  3899. z = Instance.new("Sound",hed)
  3900. z.SoundId = "rbxassetid://169380525"
  3901. z.Pitch = ptz[math.random(1,#ptz)]
  3902. z.Volume = 1
  3903. z:Play()
  3904. for i = 1, 10 do
  3905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3911. if Debounces.on == false then break end
  3912. rs:wait()
  3913. end
  3914. Punch()
  3915. z = Instance.new("Sound",hed)
  3916. z.SoundId = "rbxassetid://169380525"
  3917. z.Pitch = ptz[math.random(1,#ptz)]
  3918. z.Volume = 1
  3919. z:Play()
  3920. for i = 1, 10 do
  3921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3927. if Debounces.on == false then break end
  3928. rs:wait()
  3929. end
  3930. Punch()
  3931. z = Instance.new("Sound",hed)
  3932. z.SoundId = "rbxassetid://169380525"
  3933. z.Pitch = ptz[math.random(1,#ptz)]
  3934. z.Volume = 1
  3935. z:Play()
  3936. for i = 1, 10 do
  3937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3943. if Debounces.on == false then break end
  3944. rs:wait()
  3945. end
  3946. Punch()
  3947. z = Instance.new("Sound",hed)
  3948. z.SoundId = "rbxassetid://169380525"
  3949. z.Pitch = ptz[math.random(1,#ptz)]
  3950. z.Volume = 1
  3951. z:Play()
  3952. for i = 1, 10 do
  3953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3959. if Debounces.on == false then break end
  3960. rs:wait()
  3961. end
  3962. con1:disconnect()
  3963. Debounces.on = false
  3964. Debounces.NoIdl = false
  3965. if gp ~= nil then
  3966. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3967. for i,v in pairs(larm:GetChildren()) do
  3968. if v.Name == "asd" and v:IsA("Weld") then
  3969. v:Remove()
  3970. end
  3971. end
  3972. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3973. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3974. bv.P = 125000
  3975. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3976. hum1=nil
  3977. ht=nil
  3978. Debounces.on = false
  3979. Debounces.NoIdl = false
  3980. elseif ht == nil then wait()
  3981. Grab = false
  3982. Debounces.on = false
  3983. Debounces.NoIdl = false
  3984. end
  3985. end
  3986. end
  3987. end)
  3988. ----------------------------------------------------
  3989. mouse.KeyDown:connect(function(key)
  3990. if string.byte(key) == 52 then
  3991. char.Humanoid.WalkSpeed = 60
  3992. end
  3993. end)
  3994. mouse.KeyUp:connect(function(key)
  3995. if string.byte(key) == 52 then
  3996. char.Humanoid.WalkSpeed = 8
  3997. end
  3998. end)
  3999. -------------------------------
  4000. local animpose = "Idle"
  4001. local lastanimpose = "Idle"
  4002. local sine = 0
  4003. local change = 1
  4004. local val = 0
  4005. local ffing = false
  4006. -------------------------------
  4007. game:GetService("RunService").RenderStepped:connect(function()
  4008. --[[if char.Humanoid.Jump == true then
  4009. jump = true
  4010. else
  4011. jump = false
  4012. end]]
  4013. char.Humanoid.FreeFalling:connect(function(f)
  4014. if f then
  4015. ffing = true
  4016. else
  4017. ffing = false
  4018. end
  4019. end)
  4020. sine = sine + change
  4021. if jumpn == true then
  4022. animpose = "Jumping"
  4023. elseif ffing == true then
  4024. animpose = "Freefalling"
  4025. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4026. animpose = "Idle"
  4027. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4028. animpose = "Walking"
  4029. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4030. animpose = "Running"
  4031. end
  4032. if animpose ~= lastanimpose then
  4033. sine = 0
  4034. if Debounces.NoIdl == false then
  4035. if animpose == "Idle" then
  4036. for i = 1, 2 do
  4037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4043. end
  4044. elseif animpose == "Walking" then
  4045. for i = 1, 2 do
  4046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4052. end
  4053. elseif animpose == "Running" then
  4054. for i = 1, 2 do
  4055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4061. wait()
  4062. end
  4063. end
  4064. else
  4065. end
  4066. end
  4067. lastanimpose = animpose
  4068. if Debounces.NoIdl == false then
  4069. if animpose == "Idle" then
  4070. change = 0.5
  4071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4077. elseif animpose == "Walking" then
  4078. change = 1
  4079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4085. elseif animpose == "Running" then
  4086. change = 1
  4087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4093. end
  4094. end
  4095. end)
  4096.  
  4097. hum.MaxHealth = math.huge
  4098. wait(1)
  4099. hum.Health = math.huge
  4100. local p = owner
  4101. local char = p.Character
  4102. z = Instance.new("Sound", char)
  4103. z.SoundId = "rbxassetid://620889412"
  4104. z.Pitch = 1
  4105. z.Volume = 999
  4106. z.Looped = true
  4107. wait(.1)
  4108. z:Play()
  4109. while true do --Loop
  4110. wait(0.04)
  4111. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4112. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4113. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4114. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4115. wait(0.04)
  4116. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4117. wait(0.04)
  4118. end
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