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  1. .ULCFG > zzzzzzzzzz
  2. {
  3. "Aimbot 0": {
  4. "All": {
  5. "AimKey": "Mouse Left",
  6. "Autoshoot": "false",
  7. "Bone Preference": "Neck",
  8. "Smooth-X": 9550,
  9. "Smooth-Y": 9632,
  10. "FOV": 1,
  11. "Max Distance": 1000,
  12. "Flick": "false",
  13. "Lock Mouse": "false",
  14. "Block Game Action": "false",
  15. "Trace Condition": "Strict",
  16. "Unlock Condition": "Anytime",
  17. "Lock Time": 200,
  18. "Smooth Variation": 0,
  19. "Smooth Type": "Constant Speed",
  20. "Max Head Distance": 200,
  21. "Target Priority": "Lowest FOV",
  22. "Target Team": "Enemies"
  23. }
  24. },
  25. "Aimbot 1": {
  26. "All": {
  27. "AimKey": "Mouse Left",
  28. "Autoshoot": "false",
  29. "Bone Preference": "Head",
  30. "Smooth-X": 9140,
  31. "Smooth-Y": 9350,
  32. "FOV": 3,
  33. "Max Distance": 1000,
  34. "Flick": "false",
  35. "Lock Mouse": "false",
  36. "Block Game Action": "false",
  37. "Trace Condition": "Strict",
  38. "Unlock Condition": "Anytime",
  39. "Lock Time": 200,
  40. "Smooth Variation": 0,
  41. "Smooth Type": "Constant Speed",
  42. "Max Head Distance": 200,
  43. "Target Priority": "Lowest FOV",
  44. "Target Team": "Enemies"
  45. }
  46. },
  47. "Aimbot 2": {
  48. "All": {
  49. "AimKey": "Undefined",
  50. "Autoshoot": "false",
  51. "Bone Preference": "Head",
  52. "Smooth-X": 9500,
  53. "Smooth-Y": 9700,
  54. "FOV": 6,
  55. "Max Distance": 1000,
  56. "Flick": "false",
  57. "Lock Mouse": "false",
  58. "Block Game Action": "false",
  59. "Trace Condition": "Strict",
  60. "Unlock Condition": "Anytime",
  61. "Lock Time": 200,
  62. "Smooth Variation": 0,
  63. "Smooth Type": "Constant Speed",
  64. "Max Head Distance": 250,
  65. "Target Priority": "Lowest FOV",
  66. "Target Team": "Enemies"
  67. },
  68. "All Shotgun": {
  69. "AimKey": "Mouse Right",
  70. "Bone Preference": "Closest"
  71. }
  72. },
  73. "Aimbot 3": {
  74. "All": {
  75. "AimKey": "Mouse X4",
  76. "Autoshoot": "false",
  77. "Bone Preference": "Closest",
  78. "Smooth-X": 9222,
  79. "Smooth-Y": 9099,
  80. "FOV": 10,
  81. "Max Distance": 296,
  82. "Flick": "false",
  83. "Lock Mouse": "false",
  84. "Block Game Action": "false",
  85. "Trace Condition": "Strict",
  86. "Unlock Condition": "Anytime",
  87. "Lock Time": 0,
  88. "Smooth Variation": 0,
  89. "Smooth Type": "Constant Speed",
  90. "Max Head Distance": 300,
  91. "Target Priority": "Lowest FOV",
  92. "Target Team": "Enemies"
  93. },
  94. "Kraber": {
  95. "Autoshoot": "true",
  96. "Bone Preference": "Head",
  97. "Smooth-X": 8894,
  98. "Smooth-Y": 8894
  99. },
  100. "Tripple Take": {
  101. "Smooth-X": 8894,
  102. "Smooth-Y": 8894
  103. },
  104. "Charge Rifle": {
  105. "Smooth-X": 8894,
  106. "Smooth-Y": 8894
  107. }
  108. },
  109. "Aimbot 4": {
  110. "All": {
  111. "AimKey": "Undefined",
  112. "Autoshoot": "true",
  113. "Bone Preference": "Head",
  114. "Smooth-X": 8500,
  115. "Smooth-Y": 8500,
  116. "FOV": 10,
  117. "Max Distance": 1000,
  118. "Flick": "false",
  119. "Lock Mouse": "false",
  120. "Block Game Action": "true",
  121. "Trace Condition": "Strict",
  122. "Unlock Condition": "Anytime",
  123. "Lock Time": 200,
  124. "Smooth Variation": 0,
  125. "Smooth Type": "Constant Speed",
  126. "Max Head Distance": 1000,
  127. "Target Priority": "Lowest FOV",
  128. "Target Team": "Enemies"
  129. },
  130. "Prowler": {
  131. "Smooth-X": 5000,
  132. "Smooth-Y": 5000
  133. }
  134. },
  135. "Triggerbot": {
  136. "All": {
  137. "Enabled": "false",
  138. "Hotkey": "Mouse X4",
  139. "Draw Hitboxes": "true",
  140. "Target Bones": "All",
  141. "Reaction Time": 0,
  142. "Hitbox Scale": 100,
  143. "Max Distance": 1000
  144. }
  145. },
  146. "RCS": {
  147. "All": {
  148. "X-Compensation": 0,
  149. "Y-Compensation": 0
  150. }
  151. },
  152. "PlayerVisuals": {
  153. "Features": {
  154. "Box ESP": "true",
  155. "Healthbar": "true",
  156. "Damage Text": "false",
  157. "Lines": "false",
  158. "Radar": "false",
  159. "Distance": "true"
  160. },
  161. "Damage Text": {
  162. "Floating Distance": 440,
  163. "Display Time": 1000
  164. },
  165. "Lines": {
  166. "Closest Only": "false",
  167. "Distance Scale": "false",
  168. "Line Power": 3,
  169. "Position": 51
  170. },
  171. "Filters": {
  172. "Hide Team": "true",
  173. "Show Team On Radar": "true",
  174. "Hide Invisible Text": "false",
  175. "Hide Invisible Healthbar": "false",
  176. "Max Distance": 301,
  177. "Max Text Distance": 301
  178. }
  179. },
  180. "Theme": {
  181. "Colors": {
  182. "Player ESP Team": "FFFFFFFF",
  183. "Player ESP Team Invisible": "FFAE00FF",
  184. "Player ESP Enemy": "FF00BAFF",
  185. "Player ESP Enemy Invisible": "FFFF00E5",
  186. "Player Radar Team": "FFFFFFFF",
  187. "Player Radar Team Invisible": "FFFFFFFF",
  188. "Player Radar Enemy": "FF00FF00",
  189. "Player Radar Enemy Invisible": "FFFF0000",
  190. "Player Lines Team": "FFFFFFFF",
  191. "Player Lines Team Invisible": "FFFFFFFF",
  192. "Player Lines Enemy": "FF00FF00",
  193. "Player Lines Enemy Invisible": "FFFF0000",
  194. "Player Distance Text Team": "FFFFF600",
  195. "Player Distance Text Team Invisible": "FFB200FF",
  196. "Player Distance Text Enemy": "FF00E5FF",
  197. "Player Distance Text Enemy Invisible": "FFFF00FE",
  198. "Player ESP Fill": "14000000",
  199. "Player ESP Inner Border": "00000000",
  200. "Player ESP Outer Border": "F0000000",
  201. "Damage Text Color": "FFFF0000",
  202. "Damage Text Heal Color": "FF00A2E8",
  203. "Healthbar Healing": "FF00A2E8",
  204. "Healthbar Damage": "FFDCDCDC",
  205. "Healthbar Health": "FFFF00AE",
  206. "Healthbar Background": "FF3A3A3A",
  207. "Healthbar Tick": "9D000000",
  208. "Healthbar Shield": "FF008CFF",
  209. "Radar Background": "D2141414",
  210. "Radar Dist Lines": "FF00A2E8",
  211. "Aimbot FOV 1": "00000000",
  212. "Aimbot FOV 2": "00000000",
  213. "Aimbot FOV 3": "00000000",
  214. "Aimbot FOV 4": "00000000",
  215. "Aimbot FOV 5": "00000000",
  216. "Triggerbot Hitboxes": "00000000"
  217. },
  218. "Fonts": {
  219. "Damage Text": { "Font": "Verdana", "MinSize": 15, "MaxSize": 15, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  220. "Player Name": { "Font": "Verdana", "MinSize": 15, "MaxSize": 15, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  221. "Player Weapon": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  222. "Player Distance": { "Font": "Verdana", "MinSize": 15, "MaxSize": 15, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  223. "Aimbot Target": { "Font": "Verdana", "MinSize": 15, "MaxSize": 15, "WorldSize": 25, "Style": "Border", "Bold": "true" }
  224. },
  225. "Radar": {
  226. "Screen Size": 12,
  227. "Position X": 93,
  228. "Position Y": 12,
  229. "World Range": 150,
  230. "Step Range": 50
  231. },
  232. "Healthbar": {
  233. "Size": 5,
  234. "Min Size": 3,
  235. "Max Size": 8,
  236. "Reverse Values": "false",
  237. "Tick Rate": 25,
  238. "Tick Size": 65,
  239. "Reverse Ticks": "false",
  240. "Rounding": 35,
  241. "Reverse Rounding": "false",
  242. "Reverse Side": "true",
  243. "Horizontal": "true",
  244. "Box Distance": 2
  245. }
  246. }
  247. }
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