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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
- Vendor: NVIDIA
- VRAM: 2988 MB
- Driver: 24.21.13.9793
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.036 seconds
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.116157 ms
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\AutosortLockers\AutosortLockers.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\BetterScannerBlips\BetterScannerBlips.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\CustomBeacons\CustomBeacons.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\CustomizedStorage\CustomizedStorage.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\CyclopsSolarPower\CyclopsSolarPower.dll (this message is harmless)
- QMOD ERR: Mod is missing a mod.json file
- QMOD INFO: A template for mod.json was generated at D:\Steam Games\steamapps\common\Subnautica\QMods\Disabled\mod.json
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\DockedVehicleStorageAccess\DockedVehicleStorageAccess.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\EasyCraft\EasyCraft.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\FishOverflowDistributor\FishOverflowDistributor.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\MoonpoolVehicleRepair\MoonpoolVehicleRepair.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\MoreQuickSlots\MoreQuickSlots.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\NoWarpersAfterQuarantineShutdown\NoWarpersAfterQuarantineShutdown.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\QPrawnUpgradeAccess\QPrawnUpgradeAccess.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\SubnauticaRP\SubnauticaRP.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\ToggleMachines\ToggleMachines.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\VehicleUpgradesInCyclops\VehicleUpgradesInCyclops.dll (this message is harmless)
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\WhiteLights\WhiteLights.dll (this message is harmless)
- Platform assembly: D:\Steam Games\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortLocker (11110)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTarget (11111)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTargetStanding (11112)
- [AutosortLockers] Patched
- BaseClocks: Config was loaded.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SMLHelper] Loaded TechTypeCache!
- [SMLHelper] Successfully added Tech Type: "ActualTimeAnalogueClock" to Index: "11011" for mod "BaseClocks"
- [SMLHelper] Successfully added Tech Type: "ActualTimeDigitalClock" to Index: "11012" for mod "BaseClocks"
- [BetterScannerBlips] Patched
- [CustomBeacons] Patched
- [CustomizedStorage] Patched
- [SMLHelper] Successfully added Tech Type: "CyclopsSolarCharger" to Index: "11013" for mod "CyclopsSolarPower"
- <BuilderUtils:DockedVehicleStorageAccess> Added builder entry for DockedVehicleStorageAccess (11130)
- [DockedVehicleStorageAccess] Patched
- Non platform assembly: D:\Steam Games\steamapps\common\Subnautica\QMods\FishOverflowDistributor\YamlDotNet.dll (this message is harmless)
- [MoonpoolVehicleRepair] Succesfully loaded config! Repair Amount now: 25
- [MoonpoolVehicleRepair] Successfully patched.
- [MoreQuickSlots] Patched
- [QPrawnUpgradeAccess] Patched
- [SubnauticaMap] Patched
- [ToggleMachines] Successfully patched!
- [WhiteLights] Patched
- [SMLHelper] TechTypePatcher is done.
- [SMLHelper] CraftDataPatcher is done.
- [SMLHelper] CraftTreePatcher is done.
- [SMLHelper] DevConsolePatcher is done.
- [SMLHelper] LanguagePatcher is done.
- [SMLHelper] ResourcesPatcher is done.
- [SMLHelper] PrefabDatabasePatcher is done.
- [SMLHelper] SpritePatcher is done.
- [NoWarpersAfterQuarantineShutdown] Loading... v1.1.0.0
- [NoWarpersAfterQuarantineShutdown] HarmonyInstance created.
- [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.Awake (Post)
- [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.DisableGun (Post)
- [NoWarpersAfterQuarantineShutdown] WarperSpawner.OnEnable (Pre)
- [NoWarpersAfterQuarantineShutdown] WarperSpawner.Update (Pre)
- [NoWarpersAfterQuarantineShutdown] Patched successfully.
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: StartScreen
- Object reference not set to an instance of an object
- [BetterScannerBlips] Adding CustomBlip to blip prefab
- Loaded Scene: MenuEnvironment
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: XMenu
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 60072, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 60072
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = Predator G3-710 (Acer)
- deviceName = DESKTOP-73L82FL
- deviceType = Desktop
- deviceUniqueIdentifier = 6c408c17d69cfc110379c5173066ac787d4d0ae7
- graphicsDeviceID = 7170
- graphicsDeviceName = NVIDIA GeForce GTX 1060 3GB
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 2988
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 3000
- processorType = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 12230
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 7.408962 ms
- <BuilderUtils:AutosortLockers> Adding initially known blueprints to KnownTech
- <BuilderUtils:DockedVehicleStorageAccess> Adding initially known blueprints to KnownTech
- Error: Too many slots specified for QuickSlots. Increase size of slotNames
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- QuickSlots:.ctor(GameObject, Transform, Transform, Inventory, Transform, Int32)
- MoreQuickSlots.Patches.Inventory_Awake_Patch:Postfix(Inventory)
- Inventory:Awake_Patch2(Object)
- (Filename: Line: -1)
- [MoreQuickSlots] Inventory Quick Modified, new slot count: 12
- [SubnauticaMap] Loaded
- Error: Assertion failed. See stack trace.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- UWE.Utils:Assert(Boolean)
- GameInput:SetBinding(Device, Button, BindingSet, String)
- SubnauticaMap.Controller:Load()
- SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
- (Filename: Line: -1)
- Error: Assertion failed. See stack trace.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- UWE.Utils:Assert(Boolean)
- GameInput:SetBinding(Device, Button, BindingSet, String)
- SubnauticaMap.Controller:Load()
- SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
- (Filename: Line: -1)
- Loaded Scene: Main
- Heartbeat CSV, time s,14.55229, GC.GetTotalMemory MB,15.39453, OctNodes MB,7.247925, CompactOctrees MB,0.005409241, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,67, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] QuickSlots Init
- [MoreQuickSlots] GameController Added
- Unloading 2262 unused Assets to reduce memory usage. Loaded Objects now: 11224.
- Total: 66.106544 ms (FindLiveObjects: 1.763323 ms CreateObjectMapping: 2.412537 ms MarkObjects: 59.249512 ms DeleteObjects: 2.680142 ms)
- Loaded Scene: Essentials
- Cyclops::Awake frame 1284
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: Cyclops
- L0: Loading lightmapped prefab scene Cyclops total ms: 5580.255 self ms: 5580.256
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 1284
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: EscapePod
- L0: Loading lightmapped prefab scene EscapePod total ms: 2653.123 self ms: 2653.123
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing prefabs
- <BuilderUtils:DockedVehicleStorageAccess> Initializing prefabs
- Caching tech types for 3323 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing tech mapping
- <BuilderUtils:DockedVehicleStorageAccess> Initializing tech mapping
- Loaded lightmapped prefab EscapePod frame 1446
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for CyclopsThermalReactorModule(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: Aurora
- L0: Loading lightmapped prefab scene Aurora total ms: 2617.126 self ms: 2617.126
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 1588
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 1588
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 2625
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 2627.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 2627
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 2627
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 2627
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 3.0147 self ms: 3.015
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 3.8615 self ms: 3.8618
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 18.2705 self ms: 18.2708
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 0.8953 self ms: 0.8953
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 238.1459 self ms: 211.9029
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 52.7485 self ms: 52.7485
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-high.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.001,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.0,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 1,
- "maxBlockTypes": 2,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CyclopsThermalReactorModule(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadSceneObjects total ms: 4355.974 self ms: 4355.974
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 2629
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 2629
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 2629
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 9,4,3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 20681.22 self ms: 20681.22
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [ToggleMachines] Added FiltrationMachineToggle component to FiltrationMachine!
- [ToggleMachines] Added FiltrationMachineToggle component to FiltrationMachine!
- [ToggleMachines] Added FiltrationMachineToggle component to FiltrationMachine!
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- [ToggleMachines] Added SpotlightToggle component to BaseSpotLight
- WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [ToggleMachines] Added FiltrationMachineHandTarget component to FiltrationMachine!
- [ToggleMachines] Added FiltrationMachineHandTarget component to FiltrationMachine!
- [ToggleMachines] Added FiltrationMachineHandTarget component to FiltrationMachine!
- [ToggleMachines] Deserialize Called for FiltrationMachine
- [ToggleMachines] SetFiltrationMachineToggle called with False
- [ToggleMachines] Deserialize Called for FiltrationMachine
- [ToggleMachines] SetFiltrationMachineToggle called with False
- [ToggleMachines] Deserialize Called for FiltrationMachine
- [ToggleMachines] SetFiltrationMachineToggle called with False
- L0: RefreshExistingBatchesForPlayMode total ms: 59.2386 self ms: 59.2389
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [DockedVehicleStorageAccess] Deserialize
- [DockedVehicleStorageAccess] SetPosition 0
- [DockedVehicleStorageAccess] Serialize
- [[CyclopsVehicleStorageTerminal(Clone)(Clone)]]:
- {
- Components:
- {
- (UnityEngine.Transform)
- (CyclopsVehicleStorageTerminalManager)
- (Common.Mod.CallbackOnDestroy)
- (DockedVehicleStorageAccess.MoonpoolTerminalController)
- }
- Children:
- {
- [[Mesh]]:
- {
- Components:
- {
- (UnityEngine.Transform)
- (UnityEngine.MeshFilter)
- (UnityEngine.MeshRenderer)
- }
- Children:
- {
- }
- }
- [[Collision]]:
- {
- Components:
- {
- (UnityEngine.Transform)
- (UnityEngine.BoxCollider)
- (VFXSurface)
- }
- Children:
- {
- }
- }
- [[Collision]]:
- {
- Components:
- {
- (UnityEngine.Transform)
- (UnityEngine.BoxCollider)
- (VFXSurface)
- (GenericHandTarget)
- }
- Children:
- {
- }
- }
- [[GUIScreen]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.Canvas)
- (uGUI_GraphicRaycaster)
- }
- Children:
- {
- [[Seamoth]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- }
- Children:
- {
- [[Background]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Text)
- }
- Children:
- {
- }
- }
- [[Edges]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Edges]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[SeamothIcon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[StorageHolder]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.UI.GridLayoutGroup)
- }
- Children:
- {
- [[Storage]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Storage]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Storage]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Storage]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- }
- }
- [[Modules]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- }
- }
- [[Exosuit]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- }
- Children:
- {
- [[Background]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Text)
- }
- Children:
- {
- }
- }
- [[ExoIcon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Edges]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Edges]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Modules]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Storage]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[TorpedoArmHolder]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- }
- Children:
- {
- [[TorpedoArm]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[TorpedoArm]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- (CyclopsVehicleStorageTerminalButton)
- (UnityEngine.Animator)
- }
- Children:
- {
- [[Icon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- }
- }
- }
- }
- [[NoVehicle]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- }
- Children:
- {
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Text)
- (TranslateOnStart)
- }
- Children:
- {
- }
- }
- [[XIcon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Edges]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[Edges]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[StatusText]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- }
- Children:
- {
- [[PowerIcon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- [[PowerText]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Text)
- }
- Children:
- {
- }
- }
- [[HealthText]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Text)
- }
- Children:
- {
- }
- }
- [[HealthIcon]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[label]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Text)
- }
- Children:
- {
- }
- }
- [[Checkbox]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.BoxCollider2D)
- (DockedVehicleStorageAccess.CheckboxButton)
- }
- Children:
- {
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Checkbox]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.BoxCollider2D)
- (DockedVehicleStorageAccess.CheckboxButton)
- }
- Children:
- {
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Checkbox]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.BoxCollider2D)
- (DockedVehicleStorageAccess.CheckboxButton)
- }
- Children:
- {
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- [[Checkbox]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.BoxCollider2D)
- (DockedVehicleStorageAccess.CheckboxButton)
- }
- Children:
- {
- [[Text]]:
- {
- Components:
- {
- (UnityEngine.RectTransform)
- (UnityEngine.CanvasRenderer)
- (UnityEngine.UI.Image)
- }
- Children:
- {
- }
- }
- }
- }
- }
- }
- }
- }
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 4494.604 self ms: 4494.604
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading heightmap total ms: 269.5438 self ms: 269.5441
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 50.0857 self ms: 50.0857
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: calling land.Rebuild frame 2656
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 13.9977 self ms: 13.9981
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Refresh signal database total ms: 1.1988 self ms: 1.1991
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=14.53118, Time.frameCount=3359, DateTime.Now=5/27/2018 5:03:28 PM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 52.2136 self ms: 52.2136
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 3360
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 11657 unused Assets to reduce memory usage. Loaded Objects now: 275026.
- Total: 431.389618 ms (FindLiveObjects: 17.835646 ms CreateObjectMapping: 9.469586 ms MarkObjects: 400.126953 ms DeleteObjects: 3.956725 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 52.3672 Asset GC Time 441.7658
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] QuickSlots Init
- [EasyCraft] Run
- L0: PerformGarbageCollection -> GC.Collect total ms: 51.0473 self ms: 51.0473
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SubnauticaMap] Found map settings 'biome.json'
- [SubnauticaMap] Found map texture 'biomes218.png'
- [SubnauticaMap] Map switched to Lost River
- [SubnauticaMap] Started
- L0: CellManager::EstimateBytes total ms: 1.4155 self ms: 1.4158
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Heartbeat CSV, time s,74.53769, GC.GetTotalMemory MB,577.6719, OctNodes MB,7.247925, CompactOctrees MB,287.9641, CellManager MB,4.120611, ClipMapManager MB,9.988463, GCCount,89, PlayerPos,-962.848,-906.9346,365.9583, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<BaseBioReactor> (System.Collections.Generic.IEnumerable`1<BaseBioReactor>,System.Func`2<BaseBioReactor, bool>) <0x00061>
- at FishOverflowDistributor.Patches.WaterparkPatches.Prefix (WaterPark,WaterParkCreature) <0x006ca>
- at (wrapper dynamic-method) WaterPark.TryBreed_Patch1 (object,WaterParkCreature) <0x00026>
- at WaterParkCreature.Update () <0x00440>
- (Filename: Line: -1)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:AutosortReceptacle (UnityEngine.GameObject)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:Autosorter (UnityEngine.GameObject)
- <BuilderUtils:DockedVehicleStorageAccess> OnPrefabDestroyed:VehicleStorageAccess (UnityEngine.GameObject)
- LargeWorldStreamer::Deinitialize called, frame 9416
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MainLoop aborted
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Time played: 187s
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Max depth: 907m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Distance traveled: 1373m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- UnloadTime: 593.642334 ms
- Loaded Scene: Cleaner
- Unloading 15948 unused Assets to reduce memory usage. Loaded Objects now: 25859.
- Total: 230.993668 ms (FindLiveObjects: 2.732707 ms CreateObjectMapping: 4.342772 ms MarkObjects: 167.732132 ms DeleteObjects: 56.185028 ms)
- [MoreQuickSlots] QuickSlots Init
- FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] GameController Destroyed
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 14939.
- Total: 196.576431 ms (FindLiveObjects: 0.762536 ms CreateObjectMapping: 1.555793 ms MarkObjects: 189.523483 ms DeleteObjects: 4.733939 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 1.202855 ms
- Loaded Scene: StartScreen
- [BetterScannerBlips] Adding CustomBlip to blip prefab
- Unloading 2490 unused Assets to reduce memory usage. Loaded Objects now: 15517.
- Total: 167.219788 ms (FindLiveObjects: 0.811347 ms CreateObjectMapping: 1.681745 ms MarkObjects: 161.391891 ms DeleteObjects: 3.334818 ms)
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded Scene: MenuEnvironment
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- Loaded Scene: XMenu
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 60072, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 60072
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = Predator G3-710 (Acer)
- deviceName = DESKTOP-73L82FL
- deviceType = Desktop
- deviceUniqueIdentifier = 6c408c17d69cfc110379c5173066ac787d4d0ae7
- graphicsDeviceID = 7170
- graphicsDeviceName = NVIDIA GeForce GTX 1060 3GB
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 2988
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 3000
- processorType = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 12230
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2e1c -> priority: 1
- Thread -> id: 4be8 -> priority: 1
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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