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- 0.001 2018-06-18 12:15:28; Factorio 0.16.51 (build 36654, win64, steam)
- 0.001 Operating system: Windows 7 Service Pack 1
- 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/Mekronid/AppData/Roaming/Factorio [34325/419999MB]
- 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.009 System info: [CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz, 8 cores, RAM: 4546/16313 MB, page: 5257/16311 MB, virtual: 174/8388607 MB, extended virtual: 0 MB]
- 0.010 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.011 Available display adapters: 1
- 0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.011 Create display on adapter 0. Size 1280x720 at position [310, 162].
- 0.063 Initialised Direct3D:[0] NVIDIA GeForce GTX 980; driver: nvd3dumx.dll 23.21.13.8871
- 0.066 Video memory size (dedicated video/dedicated system/shared system/available): 4009/0/7900/3710 MB
- 0.093 DSound: Starting _dsound_update thread
- 0.093 DSound: Enter _dsound_update; tid=7516
- 0.094 Device reset internal.
- 0.095 Desktop composition is active.
- 0.095 Graphics settings preset: extreme
- 0.096 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: auto] [Shader: 1]
- 0.096 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
- 0.153 Loading mod core 0.0.0 (data.lua)
- 0.169 Loading mod base 0.16.51 (data.lua)
- 0.313 Loading mod base 0.16.51 (data-updates.lua)
- 0.351 Checksum for core: 840319042
- 0.351 Checksum of base: 3323233190
- 0.442 Loading sounds...
- 0.656 Info PlayerData.cpp:67: Local player-data.json unavailable
- 0.656 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1529329280
- 0.760 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 0.761 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 0.761 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
- 0.780 Initial atlas bitmap size is 16384
- 0.809 Created atlas bitmap 16384x16372 [none]
- 1.580 Created atlas bitmap 16384x1346 [none]
- 1.624 Created atlas bitmap 16384x2104 [decal]
- 1.686 Created atlas bitmap 8192x6304 [compressed, mask]
- 1.769 Created atlas bitmap 8192x8192 [compressed, mask, shadow]
- 1.828 Created atlas bitmap 8192x6004 [compressed, mask, shadow]
- 1.891 Created atlas bitmap 8192x5568 [mipmap]
- 1.899 Created atlas bitmap 8192x800 [compressed, mipmap, mask, smoke]
- 1.991 Created atlas bitmap 8192x7996 [linear-minification, mipmap, terrain]
- 2.121 Created atlas bitmap 8192x1328 [linear-minification, mipmap, terrain]
- 2.135 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
- 2.175 Created atlas bitmap 8192x924 [alpha-mask]
- 14.038 Sprites loaded
- 14.038 Convert atlas 8192x6304 to: compressed
- 16.568 Convert atlas 8192x8192 to: compressed
- 18.293 Convert atlas 8192x6004 to: compressed
- 19.449 Convert atlas 8192x5568 to: mipmap
- 19.577 Convert atlas 8192x800 to: mipmap compressed
- 19.851 Convert atlas 8192x7996 to: min-linear
- 20.034 Convert atlas 8192x1328 to: min-linear
- 20.067 Convert atlas 8192x2092 to: trilinear-filtering
- 20.120 Convert atlas 8192x924 to: alpha-mask
- 22.424 Custom inputs active: 0
- 22.464 Factorio initialised
- 29.949 Loading map C:\Users\Mekronid\AppData\Roaming\Factorio\saves\Game2.zip: 93509471 bytes.
- 30.007 Loading Level.dat: 193155028 bytes.
- 30.013 Info Scenario.cpp:136: Map version 0.16.51-0
- 34.030 Loading script.dat: 176 bytes.
- 34.033 Checksum for script C:/Users/Mekronid/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531
- 64.205 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 68.763 Info AppManagerStates.cpp:1639: Saving finished
- 361.702 Loading map C:\Users\Mekronid\AppData\Roaming\Factorio\saves\_autosave2.zip: 93783725 bytes.
- 361.793 Loading Level.dat: 193721453 bytes.
- 361.815 Info Scenario.cpp:136: Map version 0.16.51-0
- 365.917 Loading script.dat: 176 bytes.
- 365.921 Checksum for script C:/Users/Mekronid/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531
- 671.804 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
- 676.459 Info AppManagerStates.cpp:1639: Saving finished
- 976.453 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
- 981.035 Info AppManagerStates.cpp:1639: Saving finished
- 1281.104 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 1285.827 Info AppManagerStates.cpp:1639: Saving finished
- 1585.988 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
- 1591.109 Info AppManagerStates.cpp:1639: Saving finished
- 1891.104 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
- 1895.956 Info AppManagerStates.cpp:1639: Saving finished
- 3965.003 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 3969.788 Info AppManagerStates.cpp:1639: Saving finished
- 4269.787 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
- 4274.640 Info AppManagerStates.cpp:1639: Saving finished
- 4574.637 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
- 4579.376 Info AppManagerStates.cpp:1639: Saving finished
- 4879.370 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 4884.184 Info AppManagerStates.cpp:1639: Saving finished
- 5184.169 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
- 5188.866 Info AppManagerStates.cpp:1639: Saving finished
- 5295.222 Loading map C:\Users\Mekronid\AppData\Roaming\Factorio\saves\_autosave3.zip: 95776621 bytes.
- 5295.277 Loading Level.dat: 197348965 bytes.
- 5295.284 Info Scenario.cpp:136: Map version 0.16.51-0
- 5299.551 Loading script.dat: 176 bytes.
- 5299.554 Checksum for script C:/Users/Mekronid/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531
- 5599.637 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
- 5604.418 Info AppManagerStates.cpp:1639: Saving finished
- 5904.421 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 5909.176 Info AppManagerStates.cpp:1639: Saving finished
- 6209.170 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
- 6213.682 Info AppManagerStates.cpp:1639: Saving finished
- 6513.670 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
- 6518.467 Info AppManagerStates.cpp:1639: Saving finished
- 6818.454 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 6823.250 Info AppManagerStates.cpp:1639: Saving finished
- 7123.236 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
- 7127.863 Info AppManagerStates.cpp:1639: Saving finished
- 7427.853 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
- 7432.578 Info AppManagerStates.cpp:1639: Saving finished
- 7732.569 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
- 7737.234 Info AppManagerStates.cpp:1639: Saving finished
- 7807.048 Info AppManagerStates.cpp:1639: Saving finished
- 7810.720 DSound: Stopping voice
- 7810.720 DSound: Joining thread
- 7810.722 DSound: Exit _dsound_update; tid=7516
- 7810.722 DSound: Waiting for voice to stop ... signaled
- 7810.722 DSound: Joined thread
- 7810.722 DSound: Destroying thread
- 7810.722 DSound: Thread destroyed
- 7810.722 DSound: Releasing buffer
- 7810.722 DSound: Voice stopped
- 7810.722 DSound: Deallocating voice
- 7810.722 DSound: Deallocated voice
- 7810.738 Steam API shutdown.
- 7810.741 Goodbye
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