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Sep 18th, 2019
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  1. [repaint] Beginning repaint; pending_state 0x164ec300
  2. Weston scene graph at 1077.199956697:
  3.  
  4. Output 0 (HDMI-A-1):
  5. position: (0, 0) -> (800, 600)
  6. mode: 800x600@56.250Hz
  7. scale: 1
  8. repaint status: repaint scheduled
  9. next repaint: 1077.199975777
  10. Head 0 (HDMI-A-1): connected
  11.  
  12. Layer 0 (pos 0xffffffff):
  13. [no views]
  14.  
  15. Layer 1 (pos 0xfffffffe):
  16. [no views]
  17.  
  18. Layer 2 (pos 0xb0000000):
  19. View 0 (role xdg_toplevel, PID 3577, surface ID 8, top-level window 'OpenGL Renderer', 0x165187a0):
  20. position: (0, 0) -> (800, 600)
  21. [not opaque]
  22. outputs: 0 (HDMI-A-1) (primary)
  23. dmabuf buffer
  24. format: 0x34325258 XRGB8888
  25. modifier: 0x0
  26. View 1 (role (null), PID 0, surface ID 0, black background surface for top-level window 'OpenGL Renderer', 0x16516710):
  27. position: (0, 0) -> (800, 600)
  28. [fully opaque]
  29. outputs: 0 (HDMI-A-1) (primary)
  30. [buffer not available]
  31.  
  32. Layer 3 (pos 0x80000000):
  33. [no views]
  34.  
  35. Layer 4 (pos 0x50000001):
  36. [no views]
  37.  
  38. Layer 5 (pos 0x50000000):
  39. [no views]
  40.  
  41. Layer 6 (pos 0x2):
  42. View 0 (role (null), PID 3527, surface ID 17, background for output HDMI-A-1, 0x164eb4f0):
  43. position: (0, 0) -> (800, 600)
  44. [fully opaque]
  45. outputs: 0 (HDMI-A-1) (primary)
  46. [buffer not available]
  47.  
  48. [repaint] preparing state for output HDMI-A-1 (0)
  49. [repaint] trying planes-only build state
  50. [view] evaluating view 0x165187a0 for output HDMI-A-1 (0)
  51. [view] view 0x165187a0 format: XRGB8888
  52. [view] evaluating view 0x16516710 for output HDMI-A-1 (0)
  53. [view] not assigning view 0x16516710 to plane (no buffer available)
  54. [view] ignoring view 0x16516710 (occluded on our output)
  55. [view] evaluating view 0x164eb4f0 for output HDMI-A-1 (0)
  56. [view] not assigning view 0x164eb4f0 to plane (no buffer available)
  57. [view] ignoring view 0x164eb4f0 (occluded on our output)
  58. [atomic] testing output 0 (HDMI-A-1) state
  59. [CRTC:38] 20 (MODE_ID) -> 49 (0x31)
  60. [CRTC:38] 19 (ACTIVE) -> 1 (0x1)
  61. [CONN:28] 18 (CRTC_ID) -> 38 (0x26)
  62. [PLANE:29] 15 (FB_ID) -> 56 (0x38)
  63. [PLANE:29] 18 (CRTC_ID) -> 38 (0x26)
  64. [PLANE:29] 7 (SRC_X) -> 0 (0x0)
  65. [PLANE:29] 8 (SRC_Y) -> 0 (0x0)
  66. [PLANE:29] 9 (SRC_W) -> 52428800 (0x3200000)
  67. [PLANE:29] 10 (SRC_H) -> 39321600 (0x2580000)
  68. [PLANE:29] 11 (CRTC_X) -> 0 (0x0)
  69. [PLANE:29] 12 (CRTC_Y) -> 0 (0x0)
  70. [PLANE:29] 13 (CRTC_W) -> 800 (0x320)
  71. [PLANE:29] 14 (CRTC_H) -> 600 (0x258)
  72. [PLANE:29] FORMAT: XRGB8888
  73. [atomic] drmModeAtomicCommit
  74. [repaint] Using plane-only state composition
  75. [repaint] view 0x165187a0 on Primary plane 29
  76. [repaint] view 0x16516710 using renderer composition
  77. [repaint] view 0x164eb4f0 using renderer composition
  78. [atomic] applying output 0 (HDMI-A-1) state
  79. [CRTC:38] 20 (MODE_ID) -> 49 (0x31)
  80. [CRTC:38] 19 (ACTIVE) -> 1 (0x1)
  81. [CONN:28] 18 (CRTC_ID) -> 38 (0x26)
  82. [PLANE:29] 15 (FB_ID) -> 56 (0x38)
  83. [PLANE:29] 18 (CRTC_ID) -> 38 (0x26)
  84. [PLANE:29] 7 (SRC_X) -> 0 (0x0)
  85. [PLANE:29] 8 (SRC_Y) -> 0 (0x0)
  86. [PLANE:29] 9 (SRC_W) -> 52428800 (0x3200000)
  87. [PLANE:29] 10 (SRC_H) -> 39321600 (0x2580000)
  88. [PLANE:29] 11 (CRTC_X) -> 0 (0x0)
  89. [PLANE:29] 12 (CRTC_Y) -> 0 (0x0)
  90. [PLANE:29] 13 (CRTC_W) -> 800 (0x320)
  91. [PLANE:29] 14 (CRTC_H) -> 600 (0x258)
  92. [PLANE:29] FORMAT: XRGB8888
  93. [atomic] drmModeAtomicCommit
  94. [CRTC:38] setting pending flip
  95. [repaint] flushed pending_state 0x164ec300
  96. [atomic][CRTC:38] flip processing started
  97. [atomic][CRTC:38] flip processing completed
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