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- local stone_axe = nil
- local quicklime = nil
- function Activate_Ritual ()
- rs.setOutput("bottom", true)
- sleep(5)
- rs.setOutput("bottom",false)
- end
- function Is_Quicklime ()
- slot = turtle.getItemDetail()
- if slot == nil then
- return false
- end
- if slot["name"] == "witchery:ingredient" then
- if slot["damage"] == 16 then
- return true
- end
- end
- return false
- end
- function Is_Stone_Axe ()
- slot = turtle.getItemDetail()
- if slot == nil then
- return false
- end
- if slot["name"] == "minecraft:stone_axe" then
- return true
- end
- return false
- end
- while true do
- if (os.time() > 5.5) and (os.time() < 19) then
- stone_axe = nil
- quicklime = nil
- for i=1,16 do
- turtle.select(i)
- if Is_Quicklime() then
- quicklime = i
- end
- if Is_Stone_Axe() then
- stone_axe = i
- end
- end
- if (quicklime == nil) or (stone_axe == nil) then
- print("MISSIMG INGREDIENTS")
- else
- turtle.select(stone_axe)
- turtle.dropDown(1)
- turtle.select(quicklime)
- turtle.dropDown(1)
- sleep(1)
- Activate_Ritual()
- end
- end
- sleep(1)
- end
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