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Sep 3rd, 2022
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  1.  
  2. Rogue-ASCII (Provisional name) | Twitter | https://twitter.com/DevTechArt
  3.  
  4. Play Online: https://kronbits.itch.io/rogueascii
  5. Engine: Construct 3: https://www.construct.net/
  6. Theme: Survival Horror
  7. Resolution: 384x216
  8.  
  9. One of tha main goals is to avoid using letters/numbers for objects/enemies. If enemies or NPCs to interact will use same face but the outline/dark one and similar.
  10.  
  11.  
  12. --- Actual Game Features ---
  13. -
  14. > Pathfinding and Fog of War.
  15. > Select objects and interaction (Pick coins and cut trees)
  16. > Ambient sound and SFX
  17. > Basic menu (Only Map and Stats works)
  18.  
  19.  
  20. --- CRT Effects ---
  21. -
  22. Hired a skilled C3 dev to port lottes CRT filter to the engine and released it:
  23. Original: https://github.com/libretro/glsl-shaders/blob/master/crt/shaders/crt-lottes.glsl
  24. C3 Version: https://www.construct.net/en/make-games/addons/802/lottes-crt
  25.  
  26. I also added some other C3 shaders to the stack like Noise, RGBsplit or Radial blur to get that final look.
  27.  
  28.  
  29. --- ASCII charset ---
  30. -
  31. Based on the 8x12 BigBlue Terminal. Source: https://int10h.org/blog/2015/12/bigblue-terminal-oldschool-fixed-width-font/ .
  32.  
  33. I made the 12x12 version with some edits and different aligns in some cases to fit my needs. This one: https://i.imgur.com/pweOdey.png
  34.  
  35.  
  36. --- Some Roguelike references ---
  37. -
  38. > ASCII Quest - https://dosgames.com/game/asciiquest/
  39. > Door in the woods - https://store.steampowered.com/app/1189230/Door_in_the_Woods/
  40. > Dwarf Fortress - http://www.bay12games.com/dwarves/
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