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  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8.  
  9. local FavIDs = {
  10.     340106355, --Nefl Crystals
  11.     927529620, --Dimension
  12.     876981900, --Fantasy
  13.     398987889, --Ordinary Days
  14.     1117396305, --Oh wait, it's you.
  15.     885996042, --Action Winter Journey
  16.     919231299, --Sprawling Idiot Effigy
  17.     743466274, --Good Day Sunshine
  18.     727411183, --Knife Fight
  19.     1402748531, --The Earth Is Counting On You!
  20.     595230126 --Robot Language
  21.     }
  22.  
  23. Player = game.Players.LocalPlayer
  24.     Character = Player.Character
  25.     local txt = Instance.new("BillboardGui", Character)
  26.     txt.Adornee = Character.Head
  27.     txt.Name = "_status"
  28.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  29.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  30.     local text = Instance.new("TextLabel", txt)
  31.     text.Size = UDim2.new(10, 0, 7, 0)
  32.     text.FontSize = "Size24"
  33.     text.TextScaled = true
  34.     text.TextTransparency = 0
  35.     text.BackgroundTransparency = 1
  36.     text.TextTransparency = 0
  37.     text.TextStrokeTransparency = 0
  38.     text.Font = "Antique"
  39.     text.TextStrokeColor3 = Color3.new(170,0,0)
  40.         text.Text = "C̷o̷r̸r̵u̸p̷t̴e̸d̶ ̵P̶s̴y̴c̷h̵o̷"
  41.  
  42.  
  43. --The reality of my life isn't real but a Universe -makhail07
  44. wait()
  45. local plr = game:service'Players'.LocalPlayer
  46. print('Local User is '..plr.Name)
  47. local char = plr.Character
  48. local hum = char.Humanoid
  49. local ra = char["Right Arm"]
  50. local la= char["Left Arm"]
  51. local rl= char["Right Leg"]
  52. local ll = char["Left Leg"]
  53. local hed = char.Head
  54. local root = char.HumanoidRootPart
  55. local rootj = root.RootJoint
  56. local tors = char.Torso
  57. local mouse = plr:GetMouse()
  58. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  59. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  60. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  61.  
  62.  
  63. -------------------------------------------------------
  64. --Start Good Stuff--
  65. -------------------------------------------------------
  66. CF = CFrame.new
  67. angles = CFrame.Angles
  68. attack = false
  69. Euler = CFrame.fromEulerAnglesXYZ
  70. Rad = math.rad
  71. IT = Instance.new
  72. BrickC = BrickColor.new
  73. Cos = math.cos
  74. Acos = math.acos
  75. Sin = math.sin
  76. Asin = math.asin
  77. Abs = math.abs
  78. Mrandom = math.random
  79. Floor = math.floor
  80. -------------------------------------------------------
  81. --End Good Stuff--
  82. -------------------------------------------------------
  83. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  84. RSH, LSH = nil, nil
  85. RW = Instance.new("Weld")
  86. LW = Instance.new("Weld")
  87. RH = tors["Right Hip"]
  88. LH = tors["Left Hip"]
  89. RSH = tors["Right Shoulder"]
  90. LSH = tors["Left Shoulder"]
  91. RSH.Parent = nil
  92. LSH.Parent = nil
  93. RW.Name = "RW"
  94. RW.Part0 = tors
  95. RW.C0 = CF(1.5, 0.5, 0)
  96. RW.C1 = CF(0, 0.5, 0)
  97. RW.Part1 = ra
  98. RW.Parent = tors
  99. LW.Name = "LW"
  100. LW.Part0 = tors
  101. LW.C0 = CF(-1.5, 0.5, 0)
  102. LW.C1 = CF(0, 0.5, 0)
  103. LW.Part1 = la
  104. LW.Parent = tors
  105. Effects = {}
  106.  
  107. -------------------------------------------------------
  108. --Start HeartBeat--
  109. -------------------------------------------------------
  110. ArtificialHB = Instance.new("BindableEvent", script)
  111. ArtificialHB.Name = "Heartbeat"
  112. script:WaitForChild("Heartbeat")
  113.  
  114. frame = 1 / 60
  115. tf = 0
  116. allowframeloss = false
  117. tossremainder = false
  118.  
  119.  
  120. lastframe = tick()
  121. script.Heartbeat:Fire()
  122.  
  123.  
  124. game:GetService("RunService").Heartbeat:connect(function(s, p)
  125.     tf = tf + s
  126.     if tf >= frame then
  127.         if allowframeloss then
  128.             script.Heartbeat:Fire()
  129.             lastframe = tick()
  130.         else
  131.             for i = 1, math.floor(tf / frame) do
  132.                 script.Heartbeat:Fire()
  133.             end
  134.             lastframe = tick()
  135.         end
  136.         if tossremainder then
  137.             tf = 0
  138.         else
  139.             tf = tf - frame * math.floor(tf / frame)
  140.         end
  141.     end
  142. end)
  143. -------------------------------------------------------
  144. --End HeartBeat--
  145. -------------------------------------------------------
  146.  
  147. -------------------------------------------------------
  148. --Start Important Functions--
  149. -------------------------------------------------------
  150. function swait(num)
  151.     if num == 0 or num == nil then
  152.         game:service("RunService").Stepped:wait(0)
  153.     else
  154.         for i = 0, num do
  155.             game:service("RunService").Stepped:wait(0)
  156.         end
  157.     end
  158. end
  159. function thread(f)
  160.     coroutine.resume(coroutine.create(f))
  161. end
  162. function clerp(a, b, t)
  163.     local qa = {
  164.         QuaternionFromCFrame(a)
  165.     }
  166.     local qb = {
  167.         QuaternionFromCFrame(b)
  168.     }
  169.     local ax, ay, az = a.x, a.y, a.z
  170.     local bx, by, bz = b.x, b.y, b.z
  171.     local _t = 1 - t
  172.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  173. end
  174. function QuaternionFromCFrame(cf)
  175.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  176.     local trace = m00 + m11 + m22
  177.     if trace > 0 then
  178.         local s = math.sqrt(1 + trace)
  179.         local recip = 0.5 / s
  180.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  181.     else
  182.         local i = 0
  183.         if m00 < m11 then
  184.             i = 1
  185.         end
  186.         if m22 > (i == 0 and m00 or m11) then
  187.             i = 2
  188.         end
  189.         if i == 0 then
  190.             local s = math.sqrt(m00 - m11 - m22 + 1)
  191.             local recip = 0.5 / s
  192.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  193.         elseif i == 1 then
  194.             local s = math.sqrt(m11 - m22 - m00 + 1)
  195.             local recip = 0.5 / s
  196.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  197.         elseif i == 2 then
  198.             local s = math.sqrt(m22 - m00 - m11 + 1)
  199.             local recip = 0.5 / s
  200.             return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  201.         end
  202.     end
  203. end
  204. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  205.     local xs, ys, zs = x + x, y + y, z + z
  206.     local wx, wy, wz = w * xs, w * ys, w * zs
  207.     local xx = x * xs
  208.     local xy = x * ys
  209.     local xz = x * zs
  210.     local yy = y * ys
  211.     local yz = y * zs
  212.     local zz = z * zs
  213.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  214. end
  215. function QuaternionSlerp(a, b, t)
  216.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  217.     local startInterp, finishInterp
  218.     if cosTheta >= 1.0E-4 then
  219.         if 1 - cosTheta > 1.0E-4 then
  220.             local theta = math.acos(cosTheta)
  221.             local invSinTheta = 1 / Sin(theta)
  222.             startInterp = Sin((1 - t) * theta) * invSinTheta
  223.             finishInterp = Sin(t * theta) * invSinTheta
  224.         else
  225.             startInterp = 1 - t
  226.             finishInterp = t
  227.         end
  228.     elseif 1 + cosTheta > 1.0E-4 then
  229.         local theta = math.acos(-cosTheta)
  230.         local invSinTheta = 1 / Sin(theta)
  231.         startInterp = Sin((t - 1) * theta) * invSinTheta
  232.         finishInterp = Sin(t * theta) * invSinTheta
  233.     else
  234.         startInterp = t - 1
  235.         finishInterp = t
  236.     end
  237.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  238. end
  239. function rayCast(Position, Direction, Range, Ignore)
  240.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  241. end
  242. local RbxUtility = LoadLibrary("RbxUtility")
  243. local Create = RbxUtility.Create
  244.  
  245. -------------------------------------------------------
  246. --Start Damage Function--
  247. -------------------------------------------------------
  248. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  249.     if hit.Parent == nil then
  250.         return
  251.     end
  252.     local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  253.     for _, v in pairs(hit.Parent:children()) do
  254.         if v:IsA("Humanoid") then
  255.             h = v
  256.         end
  257.     end
  258.          if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  259.    
  260.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  261.          end
  262.  
  263.     if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  264.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  265.             if hit.Parent.DebounceHit.Value == true then
  266.                 return
  267.             end
  268.         end
  269.          if insta == true then
  270.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  271.          end
  272.         local c = Create("ObjectValue"){
  273.             Name = "creator",
  274.             Value = game:service("Players").LocalPlayer,
  275.             Parent = h,
  276.         }
  277.         game:GetService("Debris"):AddItem(c, .5)
  278.         if HitSound ~= nil and HitPitch ~= nil then
  279.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  280.         end
  281.         local Damage = math.random(minim, maxim)
  282.         local blocked = false
  283.         local block = hit.Parent:findFirstChild("Block")
  284.         if block ~= nil then
  285.             if block.className == "IntValue" then
  286.                 if block.Value > 0 then
  287.                     blocked = true
  288.                     block.Value = block.Value - 1
  289.                     print(block.Value)
  290.                 end
  291.             end
  292.         end
  293.         if blocked == false then
  294.             h.Health = h.Health - Damage
  295.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  296.         else
  297.             h.Health = h.Health - (Damage / 2)
  298.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  299.         end
  300.         if Type == "Knockdown" then
  301.             local hum = hit.Parent.Humanoid
  302.             hum.PlatformStand = true
  303.             coroutine.resume(coroutine.create(function(HHumanoid)
  304.                 swait(1)
  305.                 HHumanoid.PlatformStand = false
  306.             end), hum)
  307.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  308.             local bodvol = Create("BodyVelocity"){
  309.                 velocity = angle * knockback,
  310.                 P = 5000,
  311.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  312.                 Parent = hit,
  313.             }
  314.             local rl = Create("BodyAngularVelocity"){
  315.                 P = 3000,
  316.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  317.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  318.                 Parent = hit,
  319.             }
  320.             game:GetService("Debris"):AddItem(bodvol, .5)
  321.             game:GetService("Debris"):AddItem(rl, .5)
  322.         elseif Type == "Normal" then
  323.             local vp = Create("BodyVelocity"){
  324.                 P = 500,
  325.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  326.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  327.             }
  328.             if knockback > 0 then
  329.                 vp.Parent = hit.Parent.Torso
  330.             end
  331.             game:GetService("Debris"):AddItem(vp, .5)
  332.         elseif Type == "Up" then
  333.             local bodyVelocity = Create("BodyVelocity"){
  334.                 velocity = Vector3.new(0, 20, 0),
  335.                 P = 5000,
  336.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  337.                 Parent = hit,
  338.             }
  339.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  340.         elseif Type == "DarkUp" then
  341.             coroutine.resume(coroutine.create(function()
  342.                 for i = 0, 1, 0.1 do
  343.                     swait()
  344.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  345.                 end
  346.             end))
  347.             local bodyVelocity = Create("BodyVelocity"){
  348.                 velocity = Vector3.new(0, 20, 0),
  349.                 P = 5000,
  350.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  351.                 Parent = hit,
  352.             }
  353.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  354.         elseif Type == "Snare" then
  355.             local bp = Create("BodyPosition"){
  356.                 P = 2000,
  357.                 D = 100,
  358.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  359.                 position = hit.Parent.Torso.Position,
  360.                 Parent = hit.Parent.Torso,
  361.             }
  362.             game:GetService("Debris"):AddItem(bp, 1)
  363.         elseif Type == "Freeze" then
  364.             local BodPos = Create("BodyPosition"){
  365.                 P = 50000,
  366.                 D = 1000,
  367.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  368.                 position = hit.Parent.Torso.Position,
  369.                 Parent = hit.Parent.Torso,
  370.             }
  371.             local BodGy = Create("BodyGyro") {
  372.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  373.                 P = 20e+003,
  374.                 Parent = hit.Parent.Torso,
  375.                 cframe = hit.Parent.Torso.CFrame,
  376.             }
  377.             hit.Parent.Torso.Anchored = true
  378.             coroutine.resume(coroutine.create(function(Part)
  379.                 swait(1.5)
  380.                 Part.Anchored = false
  381.             end), hit.Parent.Torso)
  382.             game:GetService("Debris"):AddItem(BodPos, 3)
  383.             game:GetService("Debris"):AddItem(BodGy, 3)
  384.         end
  385.         local debounce = Create("BoolValue"){
  386.             Name = "DebounceHit",
  387.             Parent = hit.Parent,
  388.             Value = true,
  389.         }
  390.         game:GetService("Debris"):AddItem(debounce, Delay)
  391.         c = Create("ObjectValue"){
  392.             Name = "creator",
  393.             Value = Player,
  394.             Parent = h,
  395.         }
  396.         game:GetService("Debris"):AddItem(c, .5)
  397.     end
  398. end
  399. -------------------------------------------------------
  400. --End Damage Function--
  401. -------------------------------------------------------
  402.  
  403. -------------------------------------------------------
  404. --Start Damage Function Customization--
  405. -------------------------------------------------------
  406. function ShowDamage(Pos, Text, Time, Color)
  407.     local Rate = (1 / 30)
  408.     local Pos = (Pos or Vector3.new(0, 0, 0))
  409.     local Text = (Text or "")
  410.     local Time = (Time or 2)
  411.     local Color = (Color or Color3.new(1, 0, 1))
  412.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  413.     EffectPart.Anchored = true
  414.     local BillboardGui = Create("BillboardGui"){
  415.         Size = UDim2.new(3, 0, 3, 0),
  416.         Adornee = EffectPart,
  417.         Parent = EffectPart,
  418.     }
  419.     local TextLabel = Create("TextLabel"){
  420.         BackgroundTransparency = 1,
  421.         Size = UDim2.new(1, 0, 1, 0),
  422.         Text = Text,
  423.         Font = "Bodoni",
  424.         TextColor3 = Color,
  425.         TextScaled = true,
  426.         TextStrokeColor3 = Color3.fromRGB(0,0,0),
  427.         Parent = BillboardGui,
  428.     }
  429.     game.Debris:AddItem(EffectPart, (Time))
  430.     EffectPart.Parent = game:GetService("Workspace")
  431.     delay(0, function()
  432.         local Frames = (Time / Rate)
  433.         for Frame = 1, Frames do
  434.             wait(Rate)
  435.             local Percent = (Frame / Frames)
  436.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  437.             TextLabel.TextTransparency = Percent
  438.         end
  439.         if EffectPart and EffectPart.Parent then
  440.             EffectPart:Destroy()
  441.         end
  442.     end)
  443. end
  444. -------------------------------------------------------
  445. --End Damage Function Customization--
  446. -------------------------------------------------------
  447.  
  448. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  449.   for _, c in pairs(workspace:children()) do
  450.     local hum = c:findFirstChild("Humanoid")
  451.     if hum ~= nil then
  452.       local head = c:findFirstChild("Head")
  453.       if head ~= nil then
  454.         local targ = head.Position - Part.Position
  455.         local mag = targ.magnitude
  456.         if magni >= mag and c.Name ~= plr.Name then
  457.           Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  458.         end
  459.       end
  460.     end
  461.   end
  462. end
  463.  
  464.  
  465. CFuncs = {
  466.     Part = {
  467.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  468.             local Part = Create("Part")({
  469.                 Parent = Parent,
  470.                 Reflectance = Reflectance,
  471.                 Transparency = Transparency,
  472.                 CanCollide = false,
  473.                 Locked = true,
  474.                 BrickColor = BrickColor.new(tostring(BColor)),
  475.                 Name = Name,
  476.                 Size = Size,
  477.                 Material = Material
  478.             })
  479.             RemoveOutlines(Part)
  480.             return Part
  481.         end
  482.     },
  483.     Mesh = {
  484.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  485.             local Msh = Create(Mesh)({
  486.                 Parent = Part,
  487.                 Offset = OffSet,
  488.                 Scale = Scale
  489.             })
  490.             if Mesh == "SpecialMesh" then
  491.                 Msh.MeshType = MeshType
  492.                 Msh.MeshId = MeshId
  493.             end
  494.             return Msh
  495.         end
  496.     },
  497.     Mesh = {
  498.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  499.             local Msh = Create(Mesh)({
  500.                 Parent = Part,
  501.                 Offset = OffSet,
  502.                 Scale = Scale
  503.             })
  504.             if Mesh == "SpecialMesh" then
  505.                 Msh.MeshType = MeshType
  506.                 Msh.MeshId = MeshId
  507.             end
  508.             return Msh
  509.         end
  510.     },
  511.     Weld = {
  512.         Create = function(Parent, Part0, Part1, C0, C1)
  513.             local Weld = Create("Weld")({
  514.                 Parent = Parent,
  515.                 Part0 = Part0,
  516.                 Part1 = Part1,
  517.                 C0 = C0,
  518.                 C1 = C1
  519.             })
  520.             return Weld
  521.         end
  522.     },
  523.     Sound = {
  524.         Create = function(id, par, vol, pit)
  525.             coroutine.resume(coroutine.create(function()
  526.                 local S = Create("Sound")({
  527.                     Volume = vol,
  528.                     Pitch = pit or 1,
  529.                     SoundId = id,
  530.                     Parent = par or workspace
  531.                 })
  532.                 wait()
  533.                 S:play()
  534.                 game:GetService("Debris"):AddItem(S, 6)
  535.             end))
  536.         end
  537.     },
  538.     ParticleEmitter = {
  539.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  540.             local fp = Create("ParticleEmitter")({
  541.                 Parent = Parent,
  542.                 Color = ColorSequence.new(Color1, Color2),
  543.                 LightEmission = LightEmission,
  544.                 Size = Size,
  545.                 Texture = Texture,
  546.                 Transparency = Transparency,
  547.                 ZOffset = ZOffset,
  548.                 Acceleration = Accel,
  549.                 Drag = Drag,
  550.                 LockedToPart = LockedToPart,
  551.                 VelocityInheritance = VelocityInheritance,
  552.                 EmissionDirection = EmissionDirection,
  553.                 Enabled = Enabled,
  554.                 Lifetime = LifeTime,
  555.                 Rate = Rate,
  556.                 Rotation = Rotation,
  557.                 RotSpeed = RotSpeed,
  558.                 Speed = Speed,
  559.                 VelocitySpread = VelocitySpread
  560.             })
  561.             return fp
  562.         end
  563.     }
  564. }
  565. function RemoveOutlines(part)
  566.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  567. end
  568. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  569.     local Part = Create("Part")({
  570.         formFactor = FormFactor,
  571.         Parent = Parent,
  572.         Reflectance = Reflectance,
  573.         Transparency = Transparency,
  574.         CanCollide = false,
  575.         Locked = true,
  576.         BrickColor = BrickColor.new(tostring(BColor)),
  577.         Name = Name,
  578.         Size = Size,
  579.         Material = Material
  580.     })
  581.     RemoveOutlines(Part)
  582.     return Part
  583. end
  584. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  585.     local Msh = Create(Mesh)({
  586.         Parent = Part,
  587.         Offset = OffSet,
  588.         Scale = Scale
  589.     })
  590.     if Mesh == "SpecialMesh" then
  591.         Msh.MeshType = MeshType
  592.         Msh.MeshId = MeshId
  593.     end
  594.     return Msh
  595. end
  596. function CreateWeld(Parent, Part0, Part1, C0, C1)
  597.     local Weld = Create("Weld")({
  598.         Parent = Parent,
  599.         Part0 = Part0,
  600.         Part1 = Part1,
  601.         C0 = C0,
  602.         C1 = C1
  603.     })
  604.     return Weld
  605. end
  606.  
  607.  
  608. -------------------------------------------------------
  609. --Start Effect Function--
  610. -------------------------------------------------------
  611. EffectModel = Instance.new("Model", char)
  612. Effects = {
  613.   Block = {
  614.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  615.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  616.       prt.Anchored = true
  617.       prt.CFrame = cframe
  618.       local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  619.       game:GetService("Debris"):AddItem(prt, 10)
  620.       if Type == 1 or Type == nil then
  621.         table.insert(Effects, {
  622.           prt,
  623.           "Block1",
  624.           delay,
  625.           x3,
  626.           y3,
  627.           z3,
  628.           msh
  629.         })
  630.       elseif Type == 2 then
  631.         table.insert(Effects, {
  632.           prt,
  633.           "Block2",
  634.           delay,
  635.           x3,
  636.           y3,
  637.           z3,
  638.           msh
  639.         })
  640.       else
  641.         table.insert(Effects, {
  642.           prt,
  643.           "Block3",
  644.           delay,
  645.           x3,
  646.           y3,
  647.           z3,
  648.           msh
  649.         })
  650.       end
  651.     end
  652.   },
  653.   Sphere = {
  654.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  655.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  656.       prt.Anchored = true
  657.       prt.CFrame = cframe
  658.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  659.       game:GetService("Debris"):AddItem(prt, 10)
  660.       table.insert(Effects, {
  661.         prt,
  662.         "Cylinder",
  663.         delay,
  664.         x3,
  665.         y3,
  666.         z3,
  667.         msh
  668.       })
  669.     end
  670.   },
  671.   Cylinder = {
  672.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  673.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  674.       prt.Anchored = true
  675.       prt.CFrame = cframe
  676.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  677.       game:GetService("Debris"):AddItem(prt, 10)
  678.       table.insert(Effects, {
  679.         prt,
  680.         "Cylinder",
  681.         delay,
  682.         x3,
  683.         y3,
  684.         z3,
  685.         msh
  686.       })
  687.     end
  688.   },
  689.   Wave = {
  690.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  692.       prt.Anchored = true
  693.       prt.CFrame = cframe
  694.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  695.       game:GetService("Debris"):AddItem(prt, 10)
  696.       table.insert(Effects, {
  697.         prt,
  698.         "Cylinder",
  699.         delay,
  700.         x3 / 60,
  701.         y3 / 60,
  702.         z3 / 60,
  703.         msh
  704.       })
  705.     end
  706.   },
  707.   Ring = {
  708.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  709.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  710.       prt.Anchored = true
  711.       prt.CFrame = cframe
  712.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  713.       game:GetService("Debris"):AddItem(prt, 10)
  714.       table.insert(Effects, {
  715.         prt,
  716.         "Cylinder",
  717.         delay,
  718.         x3,
  719.         y3,
  720.         z3,
  721.         msh
  722.       })
  723.     end
  724.   },
  725.   Break = {
  726.     Create = function(brickcolor, cframe, x1, y1, z1)
  727.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  728.       prt.Anchored = true
  729.       prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  730.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731.       local num = math.random(10, 50) / 1000
  732.       game:GetService("Debris"):AddItem(prt, 10)
  733.       table.insert(Effects, {
  734.         prt,
  735.         "Shatter",
  736.         num,
  737.         prt.CFrame,
  738.         math.random() - math.random(),
  739.         0,
  740.         math.random(50, 100) / 100
  741.       })
  742.     end
  743.   },
  744. Spiral = {
  745.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  747.       prt.Anchored = true
  748.       prt.CFrame = cframe
  749.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  750.       game:GetService("Debris"):AddItem(prt, 10)
  751.       table.insert(Effects, {
  752.         prt,
  753.         "Cylinder",
  754.         delay,
  755.         x3,
  756.         y3,
  757.         z3,
  758.         msh
  759.       })
  760.     end
  761.   },
  762. Push = {
  763.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  764.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  765.       prt.Anchored = true
  766.       prt.CFrame = cframe
  767.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  768.       game:GetService("Debris"):AddItem(prt, 10)
  769.       table.insert(Effects, {
  770.         prt,
  771.         "Cylinder",
  772.         delay,
  773.         x3,
  774.         y3,
  775.         z3,
  776.         msh
  777.       })
  778.     end
  779.   }
  780. }
  781. -------------------------------------------------------
  782. --End Effect Function--
  783. -------------------------------------------------------
  784.  
  785. function CreateSound(ID, PARENT, VOLUME, PITCH)
  786.     local NSound = nil
  787.     coroutine.resume(coroutine.create(function()
  788.         NSound = Instance.new("Sound", PARENT)
  789.         NSound.Volume = VOLUME
  790.         NSound.Pitch = PITCH
  791.         NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  792.         swait()
  793.         NSound:play()
  794.         game:GetService("Debris"):AddItem(NSound, 10)
  795.     end))
  796.     return NSound
  797. end
  798.  
  799. --Very lazi from here to below except the animations but who cares /shrug
  800. function chatfunc(text)
  801. local chat = coroutine.wrap(function()
  802. if char:FindFirstChild("TalkingBillBoard")~= nil then
  803. char:FindFirstChild("TalkingBillBoard"):destroy()
  804. end
  805. local naeeym2 = Instance.new("BillboardGui",char)
  806. naeeym2.Size = UDim2.new(0,100,0,40)
  807. naeeym2.StudsOffset = Vector3.new(0,3,0)
  808. naeeym2.Adornee = char.Head
  809. naeeym2.Name = "TalkingBillBoard"
  810. local tecks2 = Instance.new("TextLabel",naeeym2)
  811. tecks2.BackgroundTransparency = 1
  812. tecks2.BorderSizePixel = 0
  813. tecks2.Text = ""
  814. tecks2.Font = "Bodoni"
  815. tecks2.TextSize = 30
  816. tecks2.TextStrokeTransparency = 0
  817. tecks2.TextColor3 = Color3.new(255,0,0)
  818. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  819. tecks2.Size = UDim2.new(1,0,0.5,0)
  820. local tecks3 = Instance.new("TextLabel",naeeym2)
  821. tecks3.BackgroundTransparency = 1
  822. tecks3.BorderSizePixel = 0
  823. tecks3.Text = ""
  824. tecks3.Font = "Bodoni"
  825. tecks3.TextSize = 30
  826. tecks3.TextStrokeTransparency = 0
  827. tecks3.TextColor3 = Color3.new(255,0,0)
  828. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  829. tecks3.Size = UDim2.new(1,0,0.5,0)
  830. coroutine.resume(coroutine.create(function()
  831.     while tecks3 ~= nil do
  832.         swait()
  833.         tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))   
  834.         tecks3.Rotation = math.random(-3,3)
  835.         tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  836.         tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  837.     end
  838. end))
  839. for i = 1,string.len(text),1 do
  840. tecks2.Text = string.sub(text,1,i)
  841. tecks3.Text = string.sub(text,1,i)
  842. wait(0.01)
  843. end
  844. wait(2)
  845. for i = 1, 50 do
  846. swait()
  847. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  848. tecks2.Rotation = tecks2.Rotation - .8
  849. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  850. tecks2.TextTransparency = tecks2.TextTransparency + .04
  851. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  852. tecks3.Rotation = tecks2.Rotation + .8
  853. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  854. tecks3.TextTransparency = tecks2.TextTransparency + .04
  855. end
  856. naeeym2:Destroy()
  857. end)
  858. chat()
  859. end
  860. function onChatted(msg)
  861. chatfunc(msg)
  862. end
  863. --plr.Chatted:connect(onChatted)
  864.  
  865. abss = Instance.new("BillboardGui",char)
  866. abss.Size = UDim2.new(10,0,10,0)
  867. abss.Enabled = false
  868. imgl = Instance.new("ImageLabel",abss)
  869. imgl.Position = UDim2.new(0,0,0,0)
  870. imgl.Size = UDim2.new(1,0,1,0)
  871. imgl.Image = "rbxassetid://153485522"
  872. imgl.BackgroundTransparency = 1
  873. imgl.ImageColor3 = Color3.new(.9,0,0)
  874. img2 = Instance.new("ImageLabel",abss)
  875. img2.Position = UDim2.new(0,0,0,0)
  876. img2.Size = UDim2.new(1,0,1,0)
  877. img2.Image = "rbxassetid://153485522"
  878. img2.BackgroundTransparency = 1
  879. img2.ImageColor3 = Color3.new(.9,0,0)
  880.  
  881. function TargetSelect(person)
  882. local dd=coroutine.wrap(function()
  883. if targetted ~= person then
  884. targetted = person
  885. img2.Size = UDim2.new(1,0,1,0)
  886. img2.ImageTransparency = 0
  887. img2.Position = UDim2.new(0,0,0,0)
  888. for i = 0, 2, 0.1 do
  889. swait()
  890. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  891. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  892. img2.ImageTransparency = img2.ImageTransparency + 0.05
  893. end
  894. end
  895. end)
  896. dd()
  897. end
  898.  
  899. function dmg(dude)
  900. if dude.Name ~= char then
  901. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  902. local bgf = Instance.new("BodyGyro",dude.Head)
  903. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  904. local val = Instance.new("BoolValue",dude)
  905. val.Name = "IsHit"
  906. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  907. local partasdeff = Instance.new("ParticleEmitter",torsy)
  908. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  909. partasdeff.LightEmission = .1
  910. partasdeff.Size = NumberSequence.new(0.2)
  911. partasdeff.Texture = "rbxassetid://771221224"
  912. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  913. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  914. partasdeff.Transparency = bbb
  915. partasdeff.Size = aaa
  916. partasdeff.ZOffset = .9
  917. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  918. partasdeff.LockedToPart = false
  919. partasdeff.EmissionDirection = "Back"
  920. partasdeff.Lifetime = NumberRange.new(1, 2)
  921. partasdeff.Rate = 1000
  922. partasdeff.Rotation = NumberRange.new(-100, 100)
  923. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  924. partasdeff.Speed = NumberRange.new(6)
  925. partasdeff.VelocitySpread = 10000
  926. partasdeff.Enabled=false
  927. partasdeff:Emit(30)
  928. coroutine.wrap(function()
  929. targetted = nil
  930. swait(30)
  931. dude:BreakJoints()
  932. swait(5)
  933. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  934. for i=0,1,.05 do
  935. for a,v in pairs(dude:GetChildren()) do
  936. if v:IsA("BasePart") then
  937. v.Transparency = i
  938. end
  939. end
  940. swait()
  941. end
  942. for a,v in pairs(dude:GetChildren()) do
  943. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  944. v.ParticleEmitter.Enabled = false
  945. end
  946. game:service'Debris':AddItem(v,2)
  947. end
  948. end)()
  949. end
  950. end
  951.  
  952. --lazi
  953. function kdown(dd)
  954. if dd.Name ~= char then
  955. dd.Humanoid.PlatformStand = true
  956. local bgf = Instance.new("BodyGyro",dd.Head)
  957. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  958. local val = Instance.new("BoolValue",dd)
  959. val.Name = "IsHit"
  960. end
  961. end
  962.  
  963. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  964.     --local buddy
  965.     for _, c in pairs(workspace:children()) do
  966.         local hum = c:findFirstChild("Humanoid")
  967.         if hum ~= nil then
  968.             local head = c:findFirstChild("Torso")
  969.             if head ~= nil then
  970.                 local targ = head.Position - Part.Position
  971.                 local mag = targ.magnitude
  972.                 if mag <= Magnitude and c.Name ~= plr.Name then
  973.                 if c.Name ~= char then
  974.                 if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  975.             local asd = Instance.new("ParticleEmitter",c.Torso)
  976.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  977.             asd.LightEmission = .1
  978.             asd.Size = NumberSequence.new(0.2)
  979.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  980.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  981.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  982.             asd.Transparency = bbb
  983.             asd.Size = aaa
  984.             asd.ZOffset = .9
  985.             asd.Acceleration = Vector3.new(0, -5, 0)
  986.             asd.LockedToPart = false
  987.             asd.EmissionDirection = "Back"
  988.             asd.Lifetime = NumberRange.new(1, 2)
  989.             asd.Rate = 1000
  990.             asd.Rotation = NumberRange.new(-100, 100)
  991.             asd.RotSpeed = NumberRange.new(-100, 100)
  992.             asd.Speed = NumberRange.new(6)
  993.             asd.VelocitySpread = 10000
  994.             asd.Enabled=true
  995.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  996.                     dmg(c)
  997.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  998.                     coroutine.wrap(function()
  999.                     wait(.2)
  1000.                     asd.Enabled = false
  1001.                     wait(2)
  1002.                     asd:Remove()
  1003.                     end)()
  1004.                        else
  1005.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  1006.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1007.  
  1008.                     end
  1009.                 end
  1010.             end
  1011.         end
  1012.     end
  1013.     end
  1014. end
  1015.  
  1016. -------------------------------------------------------
  1017. --End Important Functions--
  1018. -------------------------------------------------------
  1019.  
  1020. --[[
  1021.         Thanks for using Build-To-Lua by jarredbcv.
  1022. ]]--
  1023.  
  1024. New = function(Object, Parent, Name, Data)
  1025.     local Object = Instance.new(Object)
  1026.     for Index, Value in pairs(Data or {}) do
  1027.         Object[Index] = Value
  1028.     end
  1029.     Object.Parent = Parent
  1030.     Object.Name = Name
  1031.     return Object
  1032. end
  1033.    
  1034. Doll = New("Model",char,"Doll",{})
  1035. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1036. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1037. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1044. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1045. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1052. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1053. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1060. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1061. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1062. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1069. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1070. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1077. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1078. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1086. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1087. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1095. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1096. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1103. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1104. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1111. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1112. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1119. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1120. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1121. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1122. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1123. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1124. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1125. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1126. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1127. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1128. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1129. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1130. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1131. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1132. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1133. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1134.  
  1135. --lazi xd
  1136. Needle = New("Model",char,"Needle",{})
  1137. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1138. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1047997",MeshType = Enum.MeshType.FileMesh,})
  1139.  
  1140.  
  1141. for _, v in pairs(Doll:GetChildren()) do
  1142.     if v:IsA'BasePart' then
  1143.     v.CanCollide = false
  1144. end
  1145. end
  1146.  
  1147. for _, v in pairs(Needle:GetChildren()) do
  1148.     if v:IsA'BasePart' then
  1149.     v.CanCollide = false
  1150. end
  1151. end
  1152.  
  1153.  
  1154. local NewInstance = function(instance,parent,properties)
  1155.     local inst = Instance.new(instance,parent)
  1156.     if(properties)then
  1157.         for i,v in next, properties do
  1158.             pcall(function() inst[i] = v end)
  1159.         end
  1160.     end
  1161.     return inst;
  1162. end
  1163. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1164.  
  1165. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1166.  
  1167.  
  1168.  
  1169. -------------------------------------------------------
  1170. --Start Music Option--
  1171. -------------------------------------------------------
  1172. local Music = Instance.new("Sound",tors)
  1173. Music.Volume = 2.5
  1174. Music.SoundId = "rbxassetid://153384019" --536675558 1470848774
  1175. Music.Looped = true
  1176. Music.Pitch = 1 --Pitcher
  1177. Music:Play()
  1178. -------------------------------------------------------
  1179. --End Music Option--
  1180. -------------------------------------------------------
  1181.  
  1182.  
  1183. -------------------------------------------------------
  1184. --Start Attacks N Stuff--
  1185. -------------------------------------------------------
  1186. local sine=0
  1187. function LockOn()
  1188. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1189. TargetSelect(mouse.Target.Parent)
  1190. CreateSound("743521450", char, 1, .8)
  1191. end
  1192. end
  1193.  
  1194.  
  1195.  
  1196. function Stab_Them_For_FUN()
  1197.     attack = true
  1198.     hum.WalkSpeed = 0
  1199.     if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1200.         local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1201.             local partasdeff = Instance.new("ParticleEmitter",torsy)
  1202.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1203.             partasdeff.LightEmission = .1
  1204.             partasdeff.Size = NumberSequence.new(0.2)
  1205.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1206.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1207.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1208.             partasdeff.Transparency = bbb
  1209.             partasdeff.Size = aaa
  1210.             partasdeff.ZOffset = .9
  1211.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1212.             partasdeff.LockedToPart = false
  1213.             partasdeff.EmissionDirection = "Back"
  1214.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1215.             partasdeff.Rate = 1000
  1216.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1217.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1218.             partasdeff.Speed = NumberRange.new(6)
  1219.             partasdeff.VelocitySpread = 10000
  1220.             partasdeff.Enabled=false
  1221.     for i = 0, 1.4, 0.1 do
  1222.         swait()
  1223.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1224.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1225.         if Mrandom(1,15) == 1 then
  1226.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1227.         end
  1228.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1229.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1230.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1231.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1232.     end
  1233.     dmg(targetted)
  1234.     partasdeff.Enabled=true
  1235. CreateSound("429400881", torsy, 10, .8)
  1236.     for i = 0, 1.4, 0.1 do
  1237.         swait()
  1238.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1239.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1240.         if Mrandom(1,15) == 1 then
  1241.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1242.         end
  1243.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1244.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1245.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1246.         LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1247.     end
  1248.     partasdeff.Enabled=false
  1249.     for i = 0, 1.4, 0.1 do
  1250.         swait()
  1251.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1252.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1253.         if Mrandom(1,15) == 1 then
  1254.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1255.         end
  1256.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1257.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1258.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1259.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1260.         end
  1261.     attack = false
  1262.     hum.WalkSpeed = 8
  1263.     elseif targetted.Name == "makhail07" then
  1264.     for i = 0, 2.4, 0.1 do
  1265.         swait()
  1266.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1267.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1268.         if Mrandom(1,15) == 1 then
  1269.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1270.         end
  1271.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1272.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1273.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1274.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1275.     end
  1276.     for i = 0, 2.4, 0.1 do
  1277.         swait()
  1278.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1279.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1280.         if Mrandom(1,15) == 1 then
  1281.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1282.         end
  1283.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1284.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1285.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1286.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1287.     end
  1288.     coroutine.wrap(function()
  1289.     wait(2)
  1290.     --partasdeff:Remove()
  1291.     end)()
  1292.     local sel = Mrandom(1,3)
  1293.     if sel == 1 then   
  1294.     chatfunc("Hmhmhm, Why try?")
  1295.     elseif sel == 2 then   
  1296.     chatfunc("Stop it that's my creator.")
  1297.     elseif sel == 3 then
  1298.     chatfunc("I can't do that...")
  1299.     end
  1300.     wait(2)
  1301.     hum.WalkSpeed = 8
  1302.     attack = false
  1303.     elseif targetted.Name == "Salvo_Starly" then
  1304.         for i = 0, 2.4, 0.1 do
  1305.         swait()
  1306.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1307.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1308.         if Mrandom(1,15) == 1 then
  1309.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1310.         end
  1311.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1312.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1313.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1314.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1315.     end
  1316.         for i = 0, 2.4, 0.1 do
  1317.         swait()
  1318.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1319.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1320.         if Mrandom(1,15) == 1 then
  1321.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1322.         end
  1323.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1324.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1325.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1326.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1327.     end
  1328.     coroutine.wrap(function()
  1329.     wait(2)
  1330.     --partasdeff:Remove()
  1331.     end)()
  1332.     local sel = Mrandom(1,3)
  1333.     if sel == 1 then   
  1334.     chatfunc("Sorry about that.")
  1335.     elseif sel == 2 then   
  1336.     chatfunc("H-Hello. I almost killed you.")
  1337.     elseif sel == 3 then
  1338.     chatfunc("OwO?")
  1339.     end
  1340.     wait(2)
  1341.     hum.WalkSpeed = 8
  1342.     attack = false
  1343.     elseif targetted.Name == "Nebula_Zorua" then
  1344.         for i = 0, 2.4, 0.1 do
  1345.         swait()
  1346.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1347.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1348.         if Mrandom(1,15) == 1 then
  1349.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1350.         end
  1351.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1352.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1353.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1354.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1355.     end
  1356.         for i = 0, 2.4, 0.1 do
  1357.         swait()
  1358.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1359.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1360.         if Mrandom(1,15) == 1 then
  1361.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1362.         end
  1363.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1364.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1365.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1366.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1367.     end
  1368.     coroutine.wrap(function()
  1369.     wait(2)
  1370.     --partasdeff:Remove()
  1371.     end)()
  1372.     local sel = Mrandom(1,3)
  1373.     if sel == 1 then   
  1374.     chatfunc("Sorry, Nebula.")
  1375.     elseif sel == 2 then   
  1376.     chatfunc("Theres no need to harm you. Yet...")
  1377.     elseif sel == 3 then
  1378.     chatfunc("My mistake.")
  1379.     end
  1380.     wait(2)
  1381.     hum.WalkSpeed = 8
  1382.     attack = false
  1383.     elseif targetted.Name == "KillerDarkness0105" then
  1384.         for i = 0, 2.4, 0.1 do
  1385.         swait()
  1386.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1387.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1388.         if Mrandom(1,15) == 1 then
  1389.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1390.         end
  1391.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1392.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1393.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1394.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1395.     end
  1396.         for i = 0, 2.4, 0.1 do
  1397.         swait()
  1398.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1399.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1400.         if Mrandom(1,15) == 1 then
  1401.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1402.         end
  1403.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1404.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1405.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1406.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1407.     end
  1408.     coroutine.wrap(function()
  1409.     wait(2)
  1410.     --partasdeff:Remove()
  1411.     end)()
  1412.     local sel = Mrandom(1,3)
  1413.     if sel == 1 then   
  1414.     chatfunc("Hm, Killer it's been a while.")
  1415.     elseif sel == 2 then   
  1416.     chatfunc("No need for this.")
  1417.     elseif sel == 3 then
  1418.     chatfunc("Hello, sorry.")
  1419.     end
  1420.     wait(2)
  1421.     hum.WalkSpeed = 8
  1422.     attack = false
  1423.     end
  1424. end
  1425.  
  1426. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1427.     attack = true
  1428.     hum.WalkSpeed = 0
  1429.     if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1430.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1431.     local partasdeff = Instance.new("ParticleEmitter",torsy)
  1432.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1433.             partasdeff.LightEmission = .1
  1434.             partasdeff.Size = NumberSequence.new(0.2)
  1435.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1436.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1437.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1438.             partasdeff.Transparency = bbb
  1439.             partasdeff.Size = aaa
  1440.             partasdeff.ZOffset = .9
  1441.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1442.             partasdeff.LockedToPart = false
  1443.             partasdeff.EmissionDirection = "Back"
  1444.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1445.             partasdeff.Rate = 1000
  1446.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1447.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1448.             partasdeff.Speed = NumberRange.new(6)
  1449.             partasdeff.VelocitySpread = 10000
  1450.             partasdeff.Enabled=false
  1451.     for i = 0, 1.2, 0.1 do
  1452.         swait()
  1453.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1454.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1455.         if Mrandom(1,15) == 1 then
  1456.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1457.         end
  1458.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1459.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1460.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1461.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1462.         end
  1463.     HW.Part0 = root
  1464.     for i = 0, 1.8, 0.1 do
  1465.         swait()
  1466.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1467.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1468.         if Mrandom(1,15) == 1 then
  1469.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1470.         end
  1471.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1472.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1473.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1474.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1475.         HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1476.         end
  1477.     kdown(targetted)
  1478.     for i = 0, 1.6, 0.1 do
  1479.         swait()
  1480.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1481.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1482.         if Mrandom(1,15) == 1 then
  1483.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1484.         end
  1485.         RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1486.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1487.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1488.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1489.       end
  1490.     for i = 1,7 do
  1491.         partasdeff.Enabled = false
  1492.         for i = 0, 1.6, 0.1 do
  1493.         swait()
  1494.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1495.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1496.         if Mrandom(1,15) == 1 then
  1497.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1498.         end
  1499.         RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1500.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1501.         RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1502.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1503.     end
  1504. CreateSound("429400881", torsy, 10, 1)
  1505.     partasdeff.Enabled = true
  1506.     for i = 0, 1.6, 0.1 do
  1507.         swait()
  1508.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1509.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1510.         if Mrandom(1,15) == 1 then
  1511.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1512.         end
  1513.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1514.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1515.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1516.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1517.     end
  1518.         end
  1519.     partasdeff.Enabled = false
  1520.     dmg(targetted)
  1521.     attack = false
  1522.     HW.Part0 = ra
  1523.     HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1524.     hum.WalkSpeed = 8
  1525.     elseif targetted.Name == "makhail07" then
  1526.     for i = 0, 3.2, 0.1 do
  1527.         swait()
  1528.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1529.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1530.         if Mrandom(1,15) == 1 then
  1531.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1532.         end
  1533.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1534.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1535.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1536.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1537.         end
  1538.     for i = 0, 1.8, 0.1 do
  1539.         swait()
  1540.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1541.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1542.         if Mrandom(1,15) == 1 then
  1543.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1544.         end
  1545.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1546.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1547.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1548.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1549.             end
  1550.         coroutine.wrap(function()
  1551.     wait(2)
  1552.     --partasdeff:Remove()
  1553.     end)()
  1554.     local sel = Mrandom(1,3)
  1555.     if sel == 1 then   
  1556.     chatfunc("Hah you tried.")
  1557.     elseif sel == 2 then   
  1558.     chatfunc("No,no that's wrong.")
  1559.     elseif sel == 3 then
  1560.     chatfunc("Oops, I almost smashed myself to pieces.")
  1561.     end
  1562.     wait(2)
  1563.     hum.WalkSpeed = 8
  1564.     attack = false
  1565.     elseif targetted.Name == "Salvo_Starly" then
  1566.     for i = 0, 3.2, 0.1 do
  1567.         swait()
  1568.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1569.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1570.         if Mrandom(1,15) == 1 then
  1571.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1572.         end
  1573.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1574.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1575.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1576.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1577.         end
  1578.     for i = 0, 1.8, 0.1 do
  1579.         swait()
  1580.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1581.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1582.         if Mrandom(1,15) == 1 then
  1583.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1584.         end
  1585.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1586.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1587.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1588.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1589.             end
  1590.         coroutine.wrap(function()
  1591.     wait(2)
  1592.     --partasdeff:Remove()
  1593.     end)()
  1594.     local sel = Mrandom(1,3)
  1595.     if sel == 1 then   
  1596.     chatfunc("Ooooopsy.")
  1597.     elseif sel == 2 then   
  1598.     chatfunc("OOF I almost smashed you.")
  1599.     elseif sel == 3 then
  1600.     chatfunc("Give me, wait...Salvo?")
  1601.     end
  1602.     wait(2)
  1603.     hum.WalkSpeed = 8
  1604.     attack = false
  1605.     elseif targetted.Name == "Nebula_Zorua" then
  1606.     for i = 0, 3.2, 0.1 do
  1607.         swait()
  1608.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1609.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1610.         if Mrandom(1,15) == 1 then
  1611.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1612.         end
  1613.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1614.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1615.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1616.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1617.         end
  1618.     for i = 0, 1.8, 0.1 do
  1619.         swait()
  1620.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1621.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1622.         if Mrandom(1,15) == 1 then
  1623.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1624.         end
  1625.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1626.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1627.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1628.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1629.             end
  1630.         coroutine.wrap(function()
  1631.     wait(2)
  1632.     --partasdeff:Remove()
  1633.     end)()
  1634.     local sel = Mrandom(1,3)
  1635.     if sel == 1 then   
  1636.     chatfunc("Lucky I know you...")
  1637.     elseif sel == 2 then   
  1638.     chatfunc("Nebu?")
  1639.     elseif sel == 3 then
  1640.     chatfunc("VSB = Bad, GSB = Good")
  1641.     end
  1642.     wait(2)
  1643.     hum.WalkSpeed = 8
  1644.     attack = false
  1645.     elseif targetted.Name == "KillerDarkness0105" then
  1646.     for i = 0, 3.2, 0.1 do
  1647.         swait()
  1648.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1649.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1650.         if Mrandom(1,15) == 1 then
  1651.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1652.         end
  1653.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1654.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1655.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1656.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1657.         end
  1658.     for i = 0, 1.8, 0.1 do
  1659.         swait()
  1660.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1661.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1662.         if Mrandom(1,15) == 1 then
  1663.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1664.         end
  1665.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1666.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1667.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1668.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1669.             end
  1670.         coroutine.wrap(function()
  1671.     wait(2)
  1672.     --partasdeff:Remove()
  1673.     end)()
  1674.     local sel = Mrandom(1,3)
  1675.     if sel == 1 then   
  1676.     chatfunc("AaaaAA Killer, what are you doing?")
  1677.     elseif sel == 2 then   
  1678.     chatfunc("Are you finished with those touhou scripts?")
  1679.     elseif sel == 3 then
  1680.     chatfunc("Oh hi, sorry for that.")
  1681.     end
  1682.     wait(2)
  1683.     hum.WalkSpeed = 8
  1684.     attack = false
  1685.     end
  1686. end
  1687.  
  1688. function Get_Over_Here_And_PERISH()
  1689.     attack = true
  1690.     hum.WalkSpeed = 0
  1691.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1692.     for i = 0, 2, 0.1 do
  1693.         swait()
  1694.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1695.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1696.         if Mrandom(1,15) == 1 then
  1697.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1698.         end
  1699.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1700.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1701.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1702.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1703.         end
  1704.     coroutine.resume(coroutine.create(function()
  1705.         for i = 1,10 do
  1706.             swait()
  1707.         local Pully = Create("BodyPosition")({
  1708.             P = 9000,
  1709.             D = 1000,
  1710.             maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1711.             position = ra.Position - ra.CFrame.lookVector * 6,
  1712.             Parent = torsy
  1713.           })
  1714.           game:GetService("Debris"):AddItem(Pully, 0.2)
  1715.           wait()
  1716.         end
  1717.     end))
  1718.     CreateSound("541909814", torsy, 10, 1)
  1719.     CreateSound("131228548", hed, 10, 1)
  1720.     for i = 0, 2.2, 0.1 do
  1721.         swait()
  1722.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1723.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1724.         if Mrandom(1,15) == 1 then
  1725.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1726.         end
  1727.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1728.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1729.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1730.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1731.         end
  1732.     attack = false
  1733.     hum.WalkSpeed = 8
  1734. end
  1735.  
  1736. function The_End_offfff()
  1737.     attack = true
  1738.     hum.WalkSpeed = 0
  1739.     Music:Stop()
  1740.     for _, v in pairs(Doll:GetChildren()) do
  1741.     if v:IsA'BasePart' then
  1742.     v:Remove()
  1743.     end
  1744.     end
  1745.     for _, v in pairs(Needle:GetChildren()) do
  1746.     if v:IsA'BasePart' then
  1747.      v:Remove()
  1748.     end
  1749.     end
  1750.     for i = 0,6,0.1 do
  1751.         swait()
  1752.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1753.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1754.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1755.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1756.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1757.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1758.     end
  1759.     CreateSound("1093102664", hed, 10, 1)
  1760.     for i = 0,4,0.1 do
  1761.         swait()
  1762.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1763.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1764.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1765.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1766.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1767.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1768.     end
  1769.     for i = 0,6,0.1 do
  1770.         swait()
  1771.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1772.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1773.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1774.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1775.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1776.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1777.     end
  1778.     wait(2)
  1779.     dmg(char)
  1780. end
  1781.  
  1782. -------------------------------------------------------
  1783. --End Attacks N Stuff--
  1784. -------------------------------------------------------
  1785. mouse.Button1Down:connect(function()
  1786.     if attack == false and targetted ~= nil then
  1787.         Stab_Them_For_FUN()
  1788.     end
  1789. end)
  1790.  
  1791.  
  1792. mouse.KeyDown:connect(function(key)
  1793. if attack == false then
  1794.     if key == 'q' then
  1795.         LockOn()
  1796.     elseif key == 'f' then
  1797.         chatfunc("Come on now child everythings okay...")
  1798.     elseif key == 'e' and targetted ~= nil then
  1799.         Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1800.     elseif key == 'x' and targetted ~= nil then
  1801.         Get_Over_Here_And_PERISH()
  1802.     elseif key == 'r' and targetted ~= nil then
  1803.         CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1804.         root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1805.     elseif key == 'p' then
  1806.         The_End_offfff()
  1807.         end
  1808.     end
  1809. end)
  1810.  
  1811.  
  1812.  
  1813.  
  1814.  
  1815.  
  1816. -------------------------------------------------------
  1817. --Start Animations--
  1818. -------------------------------------------------------
  1819. local equipped = false
  1820. hum.WalkSpeed = 8
  1821. hed.face.Texture = "rbxassetid://457729356"
  1822. local idle = 0
  1823. local change = 1
  1824. local val = 0
  1825. local toim = 0
  1826. local idleanim = 0.4
  1827. hum.Animator.Parent = nil
  1828. while true do
  1829.     swait()
  1830.     game.Lighting.TimeOfDay = "00:00:00"
  1831.     --game.Lighting.FogEnd = 50
  1832.     --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1833.     Music.Parent = tors
  1834.    
  1835.     imgl.Rotation = imgl.Rotation + 3
  1836.     img2.Rotation = img2.Rotation + 3
  1837.     if targetted ~= nil then
  1838.     abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1839.     abss.Enabled = true
  1840.     elseif targetted == nil then
  1841.     abss.Adornee = nil
  1842.     abss.Enabled = false
  1843.     end
  1844.  
  1845.     while true and imgl.Rotation >= 360 do
  1846.     imgl.Rotation = 0  
  1847.     img2.Rotation = 0
  1848.     end
  1849.    
  1850.     sine = sine + change
  1851.     local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1852.     local velderp = root.Velocity.y
  1853.     hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1854.     if equipped == true or equipped == false then
  1855.         if attack == false then
  1856.             idle = idle + 1
  1857.         else
  1858.             idle = 0
  1859.         end
  1860.         if 1 < root.Velocity.y and hitfloor == nil then
  1861.             Anim = "Jump"
  1862.             if attack == false then
  1863.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1864.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1865.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1866.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1867.                 LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1868.                 RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1869.             end
  1870.         elseif -1 > root.Velocity.y and hitfloor == nil then
  1871.             Anim = "Fall"
  1872.             if attack == false then
  1873.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1874.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1875.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1876.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1877.                 LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1878.                 RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1879.             end
  1880.         elseif torvel < 1 and hitfloor ~= nil then
  1881.             Anim = "Idle"
  1882.             change = .6
  1883.             if attack == false then
  1884.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1885.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1886.                 if Mrandom(1,15) == 1 then
  1887.                     tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1888.                 end
  1889.                 RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1890.                 LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1891.                 RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1892.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1893.                 HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1894.             end
  1895.         elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1896.             Anim = "Walk"
  1897.             change = .4
  1898.             if attack == false then
  1899.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1900.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1901.                 RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1902.                 LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1903.                 RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1904.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,    Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1905.                 HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1906.             end
  1907.         end
  1908.     end
  1909.     if 0 < #Effects then
  1910.         for e = 1, #Effects do
  1911.             if Effects[e] ~= nil then
  1912.                 local Thing = Effects[e]
  1913.                 if Thing ~= nil then
  1914.                     local Part = Thing[1]
  1915.                     local Mode = Thing[2]
  1916.                     local Delay = Thing[3]
  1917.                     local IncX = Thing[4]
  1918.                     local IncY = Thing[5]
  1919.                     local IncZ = Thing[6]
  1920.                     if 1 >= Thing[1].Transparency then
  1921.                         if Thing[2] == "Block1" then
  1922.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1923.                             local Mesh = Thing[1].Mesh
  1924.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1925.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1926.                         elseif Thing[2] == "Block2" then
  1927.                             Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1928.                             local Mesh = Thing[7]
  1929.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1930.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1931.                         elseif Thing[2] == "Block3" then
  1932.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1933.                             local Mesh = Thing[7]
  1934.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1935.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1936.                         elseif Thing[2] == "Cylinder" then
  1937.                             local Mesh = Thing[1].Mesh
  1938.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1939.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1940.                         elseif Thing[2] == "Blood" then
  1941.                             local Mesh = Thing[7]
  1942.                             Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1943.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1944.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1945.                         elseif Thing[2] == "Elec" then
  1946.                             local Mesh = Thing[1].Mesh
  1947.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1948.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1949.                         elseif Thing[2] == "Disappear" then
  1950.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1951.                         elseif Thing[2] == "Shatter" then
  1952.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1953.                             Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1954.                             Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1955.                             Thing[6] = Thing[6] + Thing[5]
  1956.                         end
  1957.                     else
  1958.                         Part.Parent = nil
  1959.                         table.remove(Effects, e)
  1960.                     end
  1961.                 end
  1962.             end
  1963.         end
  1964.     end
  1965. end
  1966. -------------------------------------------------------
  1967. --End Animations And Script--
  1968. -------------------------------------------------------
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