Advertisement
Guest User

edgy boi tiem

a guest
May 16th, 2018
114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 95.30 KB | None | 0 0
  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8.  
  9. local FavIDs = {
  10. 340106355, --Nefl Crystals
  11. 927529620, --Dimension
  12. 876981900, --Fantasy
  13. 398987889, --Ordinary Days
  14. 1117396305, --Oh wait, it's you.
  15. 885996042, --Action Winter Journey
  16. 919231299, --Sprawling Idiot Effigy
  17. 743466274, --Good Day Sunshine
  18. 727411183, --Knife Fight
  19. 1402748531, --The Earth Is Counting On You!
  20. 595230126 --Robot Language
  21. }
  22.  
  23. Player = game.Players.LocalPlayer
  24. Character = Player.Character
  25. local txt = Instance.new("BillboardGui", Character)
  26. txt.Adornee = Character.Head
  27. txt.Name = "_status"
  28. txt.Size = UDim2.new(2, 0, 1.2, 0)
  29. txt.StudsOffset = Vector3.new(-9, 8, 0)
  30. local text = Instance.new("TextLabel", txt)
  31. text.Size = UDim2.new(10, 0, 7, 0)
  32. text.FontSize = "Size24"
  33. text.TextScaled = true
  34. text.TextTransparency = 0
  35. text.BackgroundTransparency = 1
  36. text.TextTransparency = 0
  37. text.TextStrokeTransparency = 0
  38. text.Font = "Antique"
  39. text.TextStrokeColor3 = Color3.new(170,0,0)
  40. text.Text = "C̷o̷r̸r̵u̸p̷t̴e̸d̶ ̵P̶s̴y̴c̷h̵o̷"
  41.  
  42.  
  43. --The reality of my life isn't real but a Universe -makhail07
  44. wait()
  45. local plr = game:service'Players'.LocalPlayer
  46. print('Local User is '..plr.Name)
  47. local char = plr.Character
  48. local hum = char.Humanoid
  49. local ra = char["Right Arm"]
  50. local la= char["Left Arm"]
  51. local rl= char["Right Leg"]
  52. local ll = char["Left Leg"]
  53. local hed = char.Head
  54. local root = char.HumanoidRootPart
  55. local rootj = root.RootJoint
  56. local tors = char.Torso
  57. local mouse = plr:GetMouse()
  58. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  59. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  60. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  61.  
  62.  
  63. -------------------------------------------------------
  64. --Start Good Stuff--
  65. -------------------------------------------------------
  66. CF = CFrame.new
  67. angles = CFrame.Angles
  68. attack = false
  69. Euler = CFrame.fromEulerAnglesXYZ
  70. Rad = math.rad
  71. IT = Instance.new
  72. BrickC = BrickColor.new
  73. Cos = math.cos
  74. Acos = math.acos
  75. Sin = math.sin
  76. Asin = math.asin
  77. Abs = math.abs
  78. Mrandom = math.random
  79. Floor = math.floor
  80. -------------------------------------------------------
  81. --End Good Stuff--
  82. -------------------------------------------------------
  83. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  84. RSH, LSH = nil, nil
  85. RW = Instance.new("Weld")
  86. LW = Instance.new("Weld")
  87. RH = tors["Right Hip"]
  88. LH = tors["Left Hip"]
  89. RSH = tors["Right Shoulder"]
  90. LSH = tors["Left Shoulder"]
  91. RSH.Parent = nil
  92. LSH.Parent = nil
  93. RW.Name = "RW"
  94. RW.Part0 = tors
  95. RW.C0 = CF(1.5, 0.5, 0)
  96. RW.C1 = CF(0, 0.5, 0)
  97. RW.Part1 = ra
  98. RW.Parent = tors
  99. LW.Name = "LW"
  100. LW.Part0 = tors
  101. LW.C0 = CF(-1.5, 0.5, 0)
  102. LW.C1 = CF(0, 0.5, 0)
  103. LW.Part1 = la
  104. LW.Parent = tors
  105. Effects = {}
  106.  
  107. -------------------------------------------------------
  108. --Start HeartBeat--
  109. -------------------------------------------------------
  110. ArtificialHB = Instance.new("BindableEvent", script)
  111. ArtificialHB.Name = "Heartbeat"
  112. script:WaitForChild("Heartbeat")
  113.  
  114. frame = 1 / 60
  115. tf = 0
  116. allowframeloss = false
  117. tossremainder = false
  118.  
  119.  
  120. lastframe = tick()
  121. script.Heartbeat:Fire()
  122.  
  123.  
  124. game:GetService("RunService").Heartbeat:connect(function(s, p)
  125. tf = tf + s
  126. if tf >= frame then
  127. if allowframeloss then
  128. script.Heartbeat:Fire()
  129. lastframe = tick()
  130. else
  131. for i = 1, math.floor(tf / frame) do
  132. script.Heartbeat:Fire()
  133. end
  134. lastframe = tick()
  135. end
  136. if tossremainder then
  137. tf = 0
  138. else
  139. tf = tf - frame * math.floor(tf / frame)
  140. end
  141. end
  142. end)
  143. -------------------------------------------------------
  144. --End HeartBeat--
  145. -------------------------------------------------------
  146.  
  147. -------------------------------------------------------
  148. --Start Important Functions--
  149. -------------------------------------------------------
  150. function swait(num)
  151. if num == 0 or num == nil then
  152. game:service("RunService").Stepped:wait(0)
  153. else
  154. for i = 0, num do
  155. game:service("RunService").Stepped:wait(0)
  156. end
  157. end
  158. end
  159. function thread(f)
  160. coroutine.resume(coroutine.create(f))
  161. end
  162. function clerp(a, b, t)
  163. local qa = {
  164. QuaternionFromCFrame(a)
  165. }
  166. local qb = {
  167. QuaternionFromCFrame(b)
  168. }
  169. local ax, ay, az = a.x, a.y, a.z
  170. local bx, by, bz = b.x, b.y, b.z
  171. local _t = 1 - t
  172. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  173. end
  174. function QuaternionFromCFrame(cf)
  175. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  176. local trace = m00 + m11 + m22
  177. if trace > 0 then
  178. local s = math.sqrt(1 + trace)
  179. local recip = 0.5 / s
  180. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  181. else
  182. local i = 0
  183. if m00 < m11 then
  184. i = 1
  185. end
  186. if m22 > (i == 0 and m00 or m11) then
  187. i = 2
  188. end
  189. if i == 0 then
  190. local s = math.sqrt(m00 - m11 - m22 + 1)
  191. local recip = 0.5 / s
  192. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  193. elseif i == 1 then
  194. local s = math.sqrt(m11 - m22 - m00 + 1)
  195. local recip = 0.5 / s
  196. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  197. elseif i == 2 then
  198. local s = math.sqrt(m22 - m00 - m11 + 1)
  199. local recip = 0.5 / s
  200. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  201. end
  202. end
  203. end
  204. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  205. local xs, ys, zs = x + x, y + y, z + z
  206. local wx, wy, wz = w * xs, w * ys, w * zs
  207. local xx = x * xs
  208. local xy = x * ys
  209. local xz = x * zs
  210. local yy = y * ys
  211. local yz = y * zs
  212. local zz = z * zs
  213. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  214. end
  215. function QuaternionSlerp(a, b, t)
  216. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  217. local startInterp, finishInterp
  218. if cosTheta >= 1.0E-4 then
  219. if 1 - cosTheta > 1.0E-4 then
  220. local theta = math.acos(cosTheta)
  221. local invSinTheta = 1 / Sin(theta)
  222. startInterp = Sin((1 - t) * theta) * invSinTheta
  223. finishInterp = Sin(t * theta) * invSinTheta
  224. else
  225. startInterp = 1 - t
  226. finishInterp = t
  227. end
  228. elseif 1 + cosTheta > 1.0E-4 then
  229. local theta = math.acos(-cosTheta)
  230. local invSinTheta = 1 / Sin(theta)
  231. startInterp = Sin((t - 1) * theta) * invSinTheta
  232. finishInterp = Sin(t * theta) * invSinTheta
  233. else
  234. startInterp = t - 1
  235. finishInterp = t
  236. end
  237. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  238. end
  239. function rayCast(Position, Direction, Range, Ignore)
  240. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  241. end
  242. local RbxUtility = LoadLibrary("RbxUtility")
  243. local Create = RbxUtility.Create
  244.  
  245. -------------------------------------------------------
  246. --Start Damage Function--
  247. -------------------------------------------------------
  248. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  249. if hit.Parent == nil then
  250. return
  251. end
  252. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  253. for _, v in pairs(hit.Parent:children()) do
  254. if v:IsA("Humanoid") then
  255. h = v
  256. end
  257. end
  258. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  259.  
  260. hit.Parent:FindFirstChild("Head"):BreakJoints()
  261. end
  262.  
  263. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  264. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  265. if hit.Parent.DebounceHit.Value == true then
  266. return
  267. end
  268. end
  269. if insta == true then
  270. hit.Parent:FindFirstChild("Head"):BreakJoints()
  271. end
  272. local c = Create("ObjectValue"){
  273. Name = "creator",
  274. Value = game:service("Players").LocalPlayer,
  275. Parent = h,
  276. }
  277. game:GetService("Debris"):AddItem(c, .5)
  278. if HitSound ~= nil and HitPitch ~= nil then
  279. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  280. end
  281. local Damage = math.random(minim, maxim)
  282. local blocked = false
  283. local block = hit.Parent:findFirstChild("Block")
  284. if block ~= nil then
  285. if block.className == "IntValue" then
  286. if block.Value > 0 then
  287. blocked = true
  288. block.Value = block.Value - 1
  289. print(block.Value)
  290. end
  291. end
  292. end
  293. if blocked == false then
  294. h.Health = h.Health - Damage
  295. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  296. else
  297. h.Health = h.Health - (Damage / 2)
  298. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  299. end
  300. if Type == "Knockdown" then
  301. local hum = hit.Parent.Humanoid
  302. hum.PlatformStand = true
  303. coroutine.resume(coroutine.create(function(HHumanoid)
  304. swait(1)
  305. HHumanoid.PlatformStand = false
  306. end), hum)
  307. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  308. local bodvol = Create("BodyVelocity"){
  309. velocity = angle * knockback,
  310. P = 5000,
  311. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  312. Parent = hit,
  313. }
  314. local rl = Create("BodyAngularVelocity"){
  315. P = 3000,
  316. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  317. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  318. Parent = hit,
  319. }
  320. game:GetService("Debris"):AddItem(bodvol, .5)
  321. game:GetService("Debris"):AddItem(rl, .5)
  322. elseif Type == "Normal" then
  323. local vp = Create("BodyVelocity"){
  324. P = 500,
  325. maxForce = Vector3.new(math.huge, 0, math.huge),
  326. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  327. }
  328. if knockback > 0 then
  329. vp.Parent = hit.Parent.Torso
  330. end
  331. game:GetService("Debris"):AddItem(vp, .5)
  332. elseif Type == "Up" then
  333. local bodyVelocity = Create("BodyVelocity"){
  334. velocity = Vector3.new(0, 20, 0),
  335. P = 5000,
  336. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  337. Parent = hit,
  338. }
  339. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  340. elseif Type == "DarkUp" then
  341. coroutine.resume(coroutine.create(function()
  342. for i = 0, 1, 0.1 do
  343. swait()
  344. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  345. end
  346. end))
  347. local bodyVelocity = Create("BodyVelocity"){
  348. velocity = Vector3.new(0, 20, 0),
  349. P = 5000,
  350. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  351. Parent = hit,
  352. }
  353. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  354. elseif Type == "Snare" then
  355. local bp = Create("BodyPosition"){
  356. P = 2000,
  357. D = 100,
  358. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  359. position = hit.Parent.Torso.Position,
  360. Parent = hit.Parent.Torso,
  361. }
  362. game:GetService("Debris"):AddItem(bp, 1)
  363. elseif Type == "Freeze" then
  364. local BodPos = Create("BodyPosition"){
  365. P = 50000,
  366. D = 1000,
  367. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  368. position = hit.Parent.Torso.Position,
  369. Parent = hit.Parent.Torso,
  370. }
  371. local BodGy = Create("BodyGyro") {
  372. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  373. P = 20e+003,
  374. Parent = hit.Parent.Torso,
  375. cframe = hit.Parent.Torso.CFrame,
  376. }
  377. hit.Parent.Torso.Anchored = true
  378. coroutine.resume(coroutine.create(function(Part)
  379. swait(1.5)
  380. Part.Anchored = false
  381. end), hit.Parent.Torso)
  382. game:GetService("Debris"):AddItem(BodPos, 3)
  383. game:GetService("Debris"):AddItem(BodGy, 3)
  384. end
  385. local debounce = Create("BoolValue"){
  386. Name = "DebounceHit",
  387. Parent = hit.Parent,
  388. Value = true,
  389. }
  390. game:GetService("Debris"):AddItem(debounce, Delay)
  391. c = Create("ObjectValue"){
  392. Name = "creator",
  393. Value = Player,
  394. Parent = h,
  395. }
  396. game:GetService("Debris"):AddItem(c, .5)
  397. end
  398. end
  399. -------------------------------------------------------
  400. --End Damage Function--
  401. -------------------------------------------------------
  402.  
  403. -------------------------------------------------------
  404. --Start Damage Function Customization--
  405. -------------------------------------------------------
  406. function ShowDamage(Pos, Text, Time, Color)
  407. local Rate = (1 / 30)
  408. local Pos = (Pos or Vector3.new(0, 0, 0))
  409. local Text = (Text or "")
  410. local Time = (Time or 2)
  411. local Color = (Color or Color3.new(1, 0, 1))
  412. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  413. EffectPart.Anchored = true
  414. local BillboardGui = Create("BillboardGui"){
  415. Size = UDim2.new(3, 0, 3, 0),
  416. Adornee = EffectPart,
  417. Parent = EffectPart,
  418. }
  419. local TextLabel = Create("TextLabel"){
  420. BackgroundTransparency = 1,
  421. Size = UDim2.new(1, 0, 1, 0),
  422. Text = Text,
  423. Font = "Bodoni",
  424. TextColor3 = Color,
  425. TextScaled = true,
  426. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  427. Parent = BillboardGui,
  428. }
  429. game.Debris:AddItem(EffectPart, (Time))
  430. EffectPart.Parent = game:GetService("Workspace")
  431. delay(0, function()
  432. local Frames = (Time / Rate)
  433. for Frame = 1, Frames do
  434. wait(Rate)
  435. local Percent = (Frame / Frames)
  436. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  437. TextLabel.TextTransparency = Percent
  438. end
  439. if EffectPart and EffectPart.Parent then
  440. EffectPart:Destroy()
  441. end
  442. end)
  443. end
  444. -------------------------------------------------------
  445. --End Damage Function Customization--
  446. -------------------------------------------------------
  447.  
  448. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  449. for _, c in pairs(workspace:children()) do
  450. local hum = c:findFirstChild("Humanoid")
  451. if hum ~= nil then
  452. local head = c:findFirstChild("Head")
  453. if head ~= nil then
  454. local targ = head.Position - Part.Position
  455. local mag = targ.magnitude
  456. if magni >= mag and c.Name ~= plr.Name then
  457. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  458. end
  459. end
  460. end
  461. end
  462. end
  463.  
  464.  
  465. CFuncs = {
  466. Part = {
  467. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  468. local Part = Create("Part")({
  469. Parent = Parent,
  470. Reflectance = Reflectance,
  471. Transparency = Transparency,
  472. CanCollide = false,
  473. Locked = true,
  474. BrickColor = BrickColor.new(tostring(BColor)),
  475. Name = Name,
  476. Size = Size,
  477. Material = Material
  478. })
  479. RemoveOutlines(Part)
  480. return Part
  481. end
  482. },
  483. Mesh = {
  484. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  485. local Msh = Create(Mesh)({
  486. Parent = Part,
  487. Offset = OffSet,
  488. Scale = Scale
  489. })
  490. if Mesh == "SpecialMesh" then
  491. Msh.MeshType = MeshType
  492. Msh.MeshId = MeshId
  493. end
  494. return Msh
  495. end
  496. },
  497. Mesh = {
  498. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  499. local Msh = Create(Mesh)({
  500. Parent = Part,
  501. Offset = OffSet,
  502. Scale = Scale
  503. })
  504. if Mesh == "SpecialMesh" then
  505. Msh.MeshType = MeshType
  506. Msh.MeshId = MeshId
  507. end
  508. return Msh
  509. end
  510. },
  511. Weld = {
  512. Create = function(Parent, Part0, Part1, C0, C1)
  513. local Weld = Create("Weld")({
  514. Parent = Parent,
  515. Part0 = Part0,
  516. Part1 = Part1,
  517. C0 = C0,
  518. C1 = C1
  519. })
  520. return Weld
  521. end
  522. },
  523. Sound = {
  524. Create = function(id, par, vol, pit)
  525. coroutine.resume(coroutine.create(function()
  526. local S = Create("Sound")({
  527. Volume = vol,
  528. Pitch = pit or 1,
  529. SoundId = id,
  530. Parent = par or workspace
  531. })
  532. wait()
  533. S:play()
  534. game:GetService("Debris"):AddItem(S, 6)
  535. end))
  536. end
  537. },
  538. ParticleEmitter = {
  539. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  540. local fp = Create("ParticleEmitter")({
  541. Parent = Parent,
  542. Color = ColorSequence.new(Color1, Color2),
  543. LightEmission = LightEmission,
  544. Size = Size,
  545. Texture = Texture,
  546. Transparency = Transparency,
  547. ZOffset = ZOffset,
  548. Acceleration = Accel,
  549. Drag = Drag,
  550. LockedToPart = LockedToPart,
  551. VelocityInheritance = VelocityInheritance,
  552. EmissionDirection = EmissionDirection,
  553. Enabled = Enabled,
  554. Lifetime = LifeTime,
  555. Rate = Rate,
  556. Rotation = Rotation,
  557. RotSpeed = RotSpeed,
  558. Speed = Speed,
  559. VelocitySpread = VelocitySpread
  560. })
  561. return fp
  562. end
  563. }
  564. }
  565. function RemoveOutlines(part)
  566. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  567. end
  568. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  569. local Part = Create("Part")({
  570. formFactor = FormFactor,
  571. Parent = Parent,
  572. Reflectance = Reflectance,
  573. Transparency = Transparency,
  574. CanCollide = false,
  575. Locked = true,
  576. BrickColor = BrickColor.new(tostring(BColor)),
  577. Name = Name,
  578. Size = Size,
  579. Material = Material
  580. })
  581. RemoveOutlines(Part)
  582. return Part
  583. end
  584. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  585. local Msh = Create(Mesh)({
  586. Parent = Part,
  587. Offset = OffSet,
  588. Scale = Scale
  589. })
  590. if Mesh == "SpecialMesh" then
  591. Msh.MeshType = MeshType
  592. Msh.MeshId = MeshId
  593. end
  594. return Msh
  595. end
  596. function CreateWeld(Parent, Part0, Part1, C0, C1)
  597. local Weld = Create("Weld")({
  598. Parent = Parent,
  599. Part0 = Part0,
  600. Part1 = Part1,
  601. C0 = C0,
  602. C1 = C1
  603. })
  604. return Weld
  605. end
  606.  
  607.  
  608. -------------------------------------------------------
  609. --Start Effect Function--
  610. -------------------------------------------------------
  611. EffectModel = Instance.new("Model", char)
  612. Effects = {
  613. Block = {
  614. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  615. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  616. prt.Anchored = true
  617. prt.CFrame = cframe
  618. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  619. game:GetService("Debris"):AddItem(prt, 10)
  620. if Type == 1 or Type == nil then
  621. table.insert(Effects, {
  622. prt,
  623. "Block1",
  624. delay,
  625. x3,
  626. y3,
  627. z3,
  628. msh
  629. })
  630. elseif Type == 2 then
  631. table.insert(Effects, {
  632. prt,
  633. "Block2",
  634. delay,
  635. x3,
  636. y3,
  637. z3,
  638. msh
  639. })
  640. else
  641. table.insert(Effects, {
  642. prt,
  643. "Block3",
  644. delay,
  645. x3,
  646. y3,
  647. z3,
  648. msh
  649. })
  650. end
  651. end
  652. },
  653. Sphere = {
  654. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  655. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  656. prt.Anchored = true
  657. prt.CFrame = cframe
  658. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  659. game:GetService("Debris"):AddItem(prt, 10)
  660. table.insert(Effects, {
  661. prt,
  662. "Cylinder",
  663. delay,
  664. x3,
  665. y3,
  666. z3,
  667. msh
  668. })
  669. end
  670. },
  671. Cylinder = {
  672. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  673. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  674. prt.Anchored = true
  675. prt.CFrame = cframe
  676. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  677. game:GetService("Debris"):AddItem(prt, 10)
  678. table.insert(Effects, {
  679. prt,
  680. "Cylinder",
  681. delay,
  682. x3,
  683. y3,
  684. z3,
  685. msh
  686. })
  687. end
  688. },
  689. Wave = {
  690. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  692. prt.Anchored = true
  693. prt.CFrame = cframe
  694. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  695. game:GetService("Debris"):AddItem(prt, 10)
  696. table.insert(Effects, {
  697. prt,
  698. "Cylinder",
  699. delay,
  700. x3 / 60,
  701. y3 / 60,
  702. z3 / 60,
  703. msh
  704. })
  705. end
  706. },
  707. Ring = {
  708. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  709. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  710. prt.Anchored = true
  711. prt.CFrame = cframe
  712. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  713. game:GetService("Debris"):AddItem(prt, 10)
  714. table.insert(Effects, {
  715. prt,
  716. "Cylinder",
  717. delay,
  718. x3,
  719. y3,
  720. z3,
  721. msh
  722. })
  723. end
  724. },
  725. Break = {
  726. Create = function(brickcolor, cframe, x1, y1, z1)
  727. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  728. prt.Anchored = true
  729. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  730. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731. local num = math.random(10, 50) / 1000
  732. game:GetService("Debris"):AddItem(prt, 10)
  733. table.insert(Effects, {
  734. prt,
  735. "Shatter",
  736. num,
  737. prt.CFrame,
  738. math.random() - math.random(),
  739. 0,
  740. math.random(50, 100) / 100
  741. })
  742. end
  743. },
  744. Spiral = {
  745. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  747. prt.Anchored = true
  748. prt.CFrame = cframe
  749. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  750. game:GetService("Debris"):AddItem(prt, 10)
  751. table.insert(Effects, {
  752. prt,
  753. "Cylinder",
  754. delay,
  755. x3,
  756. y3,
  757. z3,
  758. msh
  759. })
  760. end
  761. },
  762. Push = {
  763. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  764. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  765. prt.Anchored = true
  766. prt.CFrame = cframe
  767. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  768. game:GetService("Debris"):AddItem(prt, 10)
  769. table.insert(Effects, {
  770. prt,
  771. "Cylinder",
  772. delay,
  773. x3,
  774. y3,
  775. z3,
  776. msh
  777. })
  778. end
  779. }
  780. }
  781. -------------------------------------------------------
  782. --End Effect Function--
  783. -------------------------------------------------------
  784.  
  785. function CreateSound(ID, PARENT, VOLUME, PITCH)
  786. local NSound = nil
  787. coroutine.resume(coroutine.create(function()
  788. NSound = Instance.new("Sound", PARENT)
  789. NSound.Volume = VOLUME
  790. NSound.Pitch = PITCH
  791. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  792. swait()
  793. NSound:play()
  794. game:GetService("Debris"):AddItem(NSound, 10)
  795. end))
  796. return NSound
  797. end
  798.  
  799. --Very lazi from here to below except the animations but who cares /shrug
  800. function chatfunc(text)
  801. local chat = coroutine.wrap(function()
  802. if char:FindFirstChild("TalkingBillBoard")~= nil then
  803. char:FindFirstChild("TalkingBillBoard"):destroy()
  804. end
  805. local naeeym2 = Instance.new("BillboardGui",char)
  806. naeeym2.Size = UDim2.new(0,100,0,40)
  807. naeeym2.StudsOffset = Vector3.new(0,3,0)
  808. naeeym2.Adornee = char.Head
  809. naeeym2.Name = "TalkingBillBoard"
  810. local tecks2 = Instance.new("TextLabel",naeeym2)
  811. tecks2.BackgroundTransparency = 1
  812. tecks2.BorderSizePixel = 0
  813. tecks2.Text = ""
  814. tecks2.Font = "Bodoni"
  815. tecks2.TextSize = 30
  816. tecks2.TextStrokeTransparency = 0
  817. tecks2.TextColor3 = Color3.new(255,0,0)
  818. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  819. tecks2.Size = UDim2.new(1,0,0.5,0)
  820. local tecks3 = Instance.new("TextLabel",naeeym2)
  821. tecks3.BackgroundTransparency = 1
  822. tecks3.BorderSizePixel = 0
  823. tecks3.Text = ""
  824. tecks3.Font = "Bodoni"
  825. tecks3.TextSize = 30
  826. tecks3.TextStrokeTransparency = 0
  827. tecks3.TextColor3 = Color3.new(255,0,0)
  828. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  829. tecks3.Size = UDim2.new(1,0,0.5,0)
  830. coroutine.resume(coroutine.create(function()
  831. while tecks3 ~= nil do
  832. swait()
  833. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  834. tecks3.Rotation = math.random(-3,3)
  835. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  836. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  837. end
  838. end))
  839. for i = 1,string.len(text),1 do
  840. tecks2.Text = string.sub(text,1,i)
  841. tecks3.Text = string.sub(text,1,i)
  842. wait(0.01)
  843. end
  844. wait(2)
  845. for i = 1, 50 do
  846. swait()
  847. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  848. tecks2.Rotation = tecks2.Rotation - .8
  849. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  850. tecks2.TextTransparency = tecks2.TextTransparency + .04
  851. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  852. tecks3.Rotation = tecks2.Rotation + .8
  853. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  854. tecks3.TextTransparency = tecks2.TextTransparency + .04
  855. end
  856. naeeym2:Destroy()
  857. end)
  858. chat()
  859. end
  860. function onChatted(msg)
  861. chatfunc(msg)
  862. end
  863. --plr.Chatted:connect(onChatted)
  864.  
  865. abss = Instance.new("BillboardGui",char)
  866. abss.Size = UDim2.new(10,0,10,0)
  867. abss.Enabled = false
  868. imgl = Instance.new("ImageLabel",abss)
  869. imgl.Position = UDim2.new(0,0,0,0)
  870. imgl.Size = UDim2.new(1,0,1,0)
  871. imgl.Image = "rbxassetid://153485522"
  872. imgl.BackgroundTransparency = 1
  873. imgl.ImageColor3 = Color3.new(.9,0,0)
  874. img2 = Instance.new("ImageLabel",abss)
  875. img2.Position = UDim2.new(0,0,0,0)
  876. img2.Size = UDim2.new(1,0,1,0)
  877. img2.Image = "rbxassetid://153485522"
  878. img2.BackgroundTransparency = 1
  879. img2.ImageColor3 = Color3.new(.9,0,0)
  880.  
  881. function TargetSelect(person)
  882. local dd=coroutine.wrap(function()
  883. if targetted ~= person then
  884. targetted = person
  885. img2.Size = UDim2.new(1,0,1,0)
  886. img2.ImageTransparency = 0
  887. img2.Position = UDim2.new(0,0,0,0)
  888. for i = 0, 2, 0.1 do
  889. swait()
  890. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  891. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  892. img2.ImageTransparency = img2.ImageTransparency + 0.05
  893. end
  894. end
  895. end)
  896. dd()
  897. end
  898.  
  899. function dmg(dude)
  900. if dude.Name ~= char then
  901. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  902. local bgf = Instance.new("BodyGyro",dude.Head)
  903. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  904. local val = Instance.new("BoolValue",dude)
  905. val.Name = "IsHit"
  906. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  907. local partasdeff = Instance.new("ParticleEmitter",torsy)
  908. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  909. partasdeff.LightEmission = .1
  910. partasdeff.Size = NumberSequence.new(0.2)
  911. partasdeff.Texture = "rbxassetid://771221224"
  912. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  913. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  914. partasdeff.Transparency = bbb
  915. partasdeff.Size = aaa
  916. partasdeff.ZOffset = .9
  917. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  918. partasdeff.LockedToPart = false
  919. partasdeff.EmissionDirection = "Back"
  920. partasdeff.Lifetime = NumberRange.new(1, 2)
  921. partasdeff.Rate = 1000
  922. partasdeff.Rotation = NumberRange.new(-100, 100)
  923. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  924. partasdeff.Speed = NumberRange.new(6)
  925. partasdeff.VelocitySpread = 10000
  926. partasdeff.Enabled=false
  927. partasdeff:Emit(30)
  928. coroutine.wrap(function()
  929. targetted = nil
  930. swait(30)
  931. dude:BreakJoints()
  932. swait(5)
  933. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  934. for i=0,1,.05 do
  935. for a,v in pairs(dude:GetChildren()) do
  936. if v:IsA("BasePart") then
  937. v.Transparency = i
  938. end
  939. end
  940. swait()
  941. end
  942. for a,v in pairs(dude:GetChildren()) do
  943. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  944. v.ParticleEmitter.Enabled = false
  945. end
  946. game:service'Debris':AddItem(v,2)
  947. end
  948. end)()
  949. end
  950. end
  951.  
  952. --lazi
  953. function kdown(dd)
  954. if dd.Name ~= char then
  955. dd.Humanoid.PlatformStand = true
  956. local bgf = Instance.new("BodyGyro",dd.Head)
  957. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  958. local val = Instance.new("BoolValue",dd)
  959. val.Name = "IsHit"
  960. end
  961. end
  962.  
  963. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  964. --local buddy
  965. for _, c in pairs(workspace:children()) do
  966. local hum = c:findFirstChild("Humanoid")
  967. if hum ~= nil then
  968. local head = c:findFirstChild("Torso")
  969. if head ~= nil then
  970. local targ = head.Position - Part.Position
  971. local mag = targ.magnitude
  972. if mag <= Magnitude and c.Name ~= plr.Name then
  973. if c.Name ~= char then
  974. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  975. local asd = Instance.new("ParticleEmitter",c.Torso)
  976. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  977. asd.LightEmission = .1
  978. asd.Size = NumberSequence.new(0.2)
  979. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  980. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  981. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  982. asd.Transparency = bbb
  983. asd.Size = aaa
  984. asd.ZOffset = .9
  985. asd.Acceleration = Vector3.new(0, -5, 0)
  986. asd.LockedToPart = false
  987. asd.EmissionDirection = "Back"
  988. asd.Lifetime = NumberRange.new(1, 2)
  989. asd.Rate = 1000
  990. asd.Rotation = NumberRange.new(-100, 100)
  991. asd.RotSpeed = NumberRange.new(-100, 100)
  992. asd.Speed = NumberRange.new(6)
  993. asd.VelocitySpread = 10000
  994. asd.Enabled=true
  995. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  996. dmg(c)
  997. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  998. coroutine.wrap(function()
  999. wait(.2)
  1000. asd.Enabled = false
  1001. wait(2)
  1002. asd:Remove()
  1003. end)()
  1004. else
  1005. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1006. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1007.  
  1008. end
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end
  1014. end
  1015.  
  1016. -------------------------------------------------------
  1017. --End Important Functions--
  1018. -------------------------------------------------------
  1019.  
  1020. --[[
  1021. Thanks for using Build-To-Lua by jarredbcv.
  1022. ]]--
  1023.  
  1024. New = function(Object, Parent, Name, Data)
  1025. local Object = Instance.new(Object)
  1026. for Index, Value in pairs(Data or {}) do
  1027. Object[Index] = Value
  1028. end
  1029. Object.Parent = Parent
  1030. Object.Name = Name
  1031. return Object
  1032. end
  1033.  
  1034. Doll = New("Model",char,"Doll",{})
  1035. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1036. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1037. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1044. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1045. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1052. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1053. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1060. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1061. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1062. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1069. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1070. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1077. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1078. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1086. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1087. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1095. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1096. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1103. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1104. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1111. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1112. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1119. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1120. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1121. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1122. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1123. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1124. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1125. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1126. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1127. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1128. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1129. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1130. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1131. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1132. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1133. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1134.  
  1135. --lazi xd
  1136. Needle = New("Model",char,"Needle",{})
  1137. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1138. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1047997",MeshType = Enum.MeshType.FileMesh,})
  1139.  
  1140.  
  1141. for _, v in pairs(Doll:GetChildren()) do
  1142. if v:IsA'BasePart' then
  1143. v.CanCollide = false
  1144. end
  1145. end
  1146.  
  1147. for _, v in pairs(Needle:GetChildren()) do
  1148. if v:IsA'BasePart' then
  1149. v.CanCollide = false
  1150. end
  1151. end
  1152.  
  1153.  
  1154. local NewInstance = function(instance,parent,properties)
  1155. local inst = Instance.new(instance,parent)
  1156. if(properties)then
  1157. for i,v in next, properties do
  1158. pcall(function() inst[i] = v end)
  1159. end
  1160. end
  1161. return inst;
  1162. end
  1163. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1164.  
  1165. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1166.  
  1167.  
  1168.  
  1169. -------------------------------------------------------
  1170. --Start Music Option--
  1171. -------------------------------------------------------
  1172. local Music = Instance.new("Sound",tors)
  1173. Music.Volume = 2.5
  1174. Music.SoundId = "rbxassetid://153384019" --536675558 1470848774
  1175. Music.Looped = true
  1176. Music.Pitch = 1 --Pitcher
  1177. Music:Play()
  1178. -------------------------------------------------------
  1179. --End Music Option--
  1180. -------------------------------------------------------
  1181.  
  1182.  
  1183. -------------------------------------------------------
  1184. --Start Attacks N Stuff--
  1185. -------------------------------------------------------
  1186. local sine=0
  1187. function LockOn()
  1188. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1189. TargetSelect(mouse.Target.Parent)
  1190. CreateSound("743521450", char, 1, .8)
  1191. end
  1192. end
  1193.  
  1194.  
  1195.  
  1196. function Stab_Them_For_FUN()
  1197. attack = true
  1198. hum.WalkSpeed = 0
  1199. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1200. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1201. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1202. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1203. partasdeff.LightEmission = .1
  1204. partasdeff.Size = NumberSequence.new(0.2)
  1205. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1206. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1207. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1208. partasdeff.Transparency = bbb
  1209. partasdeff.Size = aaa
  1210. partasdeff.ZOffset = .9
  1211. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1212. partasdeff.LockedToPart = false
  1213. partasdeff.EmissionDirection = "Back"
  1214. partasdeff.Lifetime = NumberRange.new(1, 2)
  1215. partasdeff.Rate = 1000
  1216. partasdeff.Rotation = NumberRange.new(-100, 100)
  1217. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1218. partasdeff.Speed = NumberRange.new(6)
  1219. partasdeff.VelocitySpread = 10000
  1220. partasdeff.Enabled=false
  1221. for i = 0, 1.4, 0.1 do
  1222. swait()
  1223. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1224. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1225. if Mrandom(1,15) == 1 then
  1226. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1227. end
  1228. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1229. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1230. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1231. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1232. end
  1233. dmg(targetted)
  1234. partasdeff.Enabled=true
  1235. CreateSound("429400881", torsy, 10, .8)
  1236. for i = 0, 1.4, 0.1 do
  1237. swait()
  1238. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1239. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1240. if Mrandom(1,15) == 1 then
  1241. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1242. end
  1243. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1244. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1245. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1246. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1247. end
  1248. partasdeff.Enabled=false
  1249. for i = 0, 1.4, 0.1 do
  1250. swait()
  1251. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1252. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1253. if Mrandom(1,15) == 1 then
  1254. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1255. end
  1256. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1257. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1258. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1259. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1260. end
  1261. attack = false
  1262. hum.WalkSpeed = 8
  1263. elseif targetted.Name == "makhail07" then
  1264. for i = 0, 2.4, 0.1 do
  1265. swait()
  1266. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1267. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1268. if Mrandom(1,15) == 1 then
  1269. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1270. end
  1271. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1272. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1273. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1274. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1275. end
  1276. for i = 0, 2.4, 0.1 do
  1277. swait()
  1278. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1279. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1280. if Mrandom(1,15) == 1 then
  1281. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1282. end
  1283. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1284. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1285. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1286. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1287. end
  1288. coroutine.wrap(function()
  1289. wait(2)
  1290. --partasdeff:Remove()
  1291. end)()
  1292. local sel = Mrandom(1,3)
  1293. if sel == 1 then
  1294. chatfunc("Hmhmhm, Why try?")
  1295. elseif sel == 2 then
  1296. chatfunc("Stop it that's my creator.")
  1297. elseif sel == 3 then
  1298. chatfunc("I can't do that...")
  1299. end
  1300. wait(2)
  1301. hum.WalkSpeed = 8
  1302. attack = false
  1303. elseif targetted.Name == "Salvo_Starly" then
  1304. for i = 0, 2.4, 0.1 do
  1305. swait()
  1306. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1307. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1308. if Mrandom(1,15) == 1 then
  1309. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1310. end
  1311. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1312. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1313. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1314. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1315. end
  1316. for i = 0, 2.4, 0.1 do
  1317. swait()
  1318. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1319. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1320. if Mrandom(1,15) == 1 then
  1321. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1322. end
  1323. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1324. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1325. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1326. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1327. end
  1328. coroutine.wrap(function()
  1329. wait(2)
  1330. --partasdeff:Remove()
  1331. end)()
  1332. local sel = Mrandom(1,3)
  1333. if sel == 1 then
  1334. chatfunc("Sorry about that.")
  1335. elseif sel == 2 then
  1336. chatfunc("H-Hello. I almost killed you.")
  1337. elseif sel == 3 then
  1338. chatfunc("OwO?")
  1339. end
  1340. wait(2)
  1341. hum.WalkSpeed = 8
  1342. attack = false
  1343. elseif targetted.Name == "Nebula_Zorua" then
  1344. for i = 0, 2.4, 0.1 do
  1345. swait()
  1346. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1347. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1348. if Mrandom(1,15) == 1 then
  1349. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1350. end
  1351. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1352. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1353. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1354. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1355. end
  1356. for i = 0, 2.4, 0.1 do
  1357. swait()
  1358. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1359. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1360. if Mrandom(1,15) == 1 then
  1361. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1362. end
  1363. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1364. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1365. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1366. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1367. end
  1368. coroutine.wrap(function()
  1369. wait(2)
  1370. --partasdeff:Remove()
  1371. end)()
  1372. local sel = Mrandom(1,3)
  1373. if sel == 1 then
  1374. chatfunc("Sorry, Nebula.")
  1375. elseif sel == 2 then
  1376. chatfunc("Theres no need to harm you. Yet...")
  1377. elseif sel == 3 then
  1378. chatfunc("My mistake.")
  1379. end
  1380. wait(2)
  1381. hum.WalkSpeed = 8
  1382. attack = false
  1383. elseif targetted.Name == "KillerDarkness0105" then
  1384. for i = 0, 2.4, 0.1 do
  1385. swait()
  1386. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1387. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1388. if Mrandom(1,15) == 1 then
  1389. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1390. end
  1391. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1392. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1393. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1394. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1395. end
  1396. for i = 0, 2.4, 0.1 do
  1397. swait()
  1398. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1399. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1400. if Mrandom(1,15) == 1 then
  1401. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1402. end
  1403. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1404. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1405. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1406. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1407. end
  1408. coroutine.wrap(function()
  1409. wait(2)
  1410. --partasdeff:Remove()
  1411. end)()
  1412. local sel = Mrandom(1,3)
  1413. if sel == 1 then
  1414. chatfunc("Hm, Killer it's been a while.")
  1415. elseif sel == 2 then
  1416. chatfunc("No need for this.")
  1417. elseif sel == 3 then
  1418. chatfunc("Hello, sorry.")
  1419. end
  1420. wait(2)
  1421. hum.WalkSpeed = 8
  1422. attack = false
  1423. end
  1424. end
  1425.  
  1426. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1427. attack = true
  1428. hum.WalkSpeed = 0
  1429. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1430. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1431. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1432. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1433. partasdeff.LightEmission = .1
  1434. partasdeff.Size = NumberSequence.new(0.2)
  1435. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1436. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1437. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1438. partasdeff.Transparency = bbb
  1439. partasdeff.Size = aaa
  1440. partasdeff.ZOffset = .9
  1441. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1442. partasdeff.LockedToPart = false
  1443. partasdeff.EmissionDirection = "Back"
  1444. partasdeff.Lifetime = NumberRange.new(1, 2)
  1445. partasdeff.Rate = 1000
  1446. partasdeff.Rotation = NumberRange.new(-100, 100)
  1447. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1448. partasdeff.Speed = NumberRange.new(6)
  1449. partasdeff.VelocitySpread = 10000
  1450. partasdeff.Enabled=false
  1451. for i = 0, 1.2, 0.1 do
  1452. swait()
  1453. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1454. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1455. if Mrandom(1,15) == 1 then
  1456. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1457. end
  1458. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1459. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1460. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1461. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1462. end
  1463. HW.Part0 = root
  1464. for i = 0, 1.8, 0.1 do
  1465. swait()
  1466. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1467. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1468. if Mrandom(1,15) == 1 then
  1469. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1470. end
  1471. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1472. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1473. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1474. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1475. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1476. end
  1477. kdown(targetted)
  1478. for i = 0, 1.6, 0.1 do
  1479. swait()
  1480. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1481. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1482. if Mrandom(1,15) == 1 then
  1483. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1484. end
  1485. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1486. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1487. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1488. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1489. end
  1490. for i = 1,7 do
  1491. partasdeff.Enabled = false
  1492. for i = 0, 1.6, 0.1 do
  1493. swait()
  1494. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1495. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1496. if Mrandom(1,15) == 1 then
  1497. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1498. end
  1499. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1500. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1501. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1502. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1503. end
  1504. CreateSound("429400881", torsy, 10, 1)
  1505. partasdeff.Enabled = true
  1506. for i = 0, 1.6, 0.1 do
  1507. swait()
  1508. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1509. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1510. if Mrandom(1,15) == 1 then
  1511. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1512. end
  1513. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1514. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1515. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1516. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1517. end
  1518. end
  1519. partasdeff.Enabled = false
  1520. dmg(targetted)
  1521. attack = false
  1522. HW.Part0 = ra
  1523. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1524. hum.WalkSpeed = 8
  1525. elseif targetted.Name == "makhail07" then
  1526. for i = 0, 3.2, 0.1 do
  1527. swait()
  1528. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1529. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1530. if Mrandom(1,15) == 1 then
  1531. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1532. end
  1533. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1534. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1535. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1536. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1537. end
  1538. for i = 0, 1.8, 0.1 do
  1539. swait()
  1540. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1541. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1542. if Mrandom(1,15) == 1 then
  1543. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1544. end
  1545. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1546. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1547. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1548. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1549. end
  1550. coroutine.wrap(function()
  1551. wait(2)
  1552. --partasdeff:Remove()
  1553. end)()
  1554. local sel = Mrandom(1,3)
  1555. if sel == 1 then
  1556. chatfunc("Hah you tried.")
  1557. elseif sel == 2 then
  1558. chatfunc("No,no that's wrong.")
  1559. elseif sel == 3 then
  1560. chatfunc("Oops, I almost smashed myself to pieces.")
  1561. end
  1562. wait(2)
  1563. hum.WalkSpeed = 8
  1564. attack = false
  1565. elseif targetted.Name == "Salvo_Starly" then
  1566. for i = 0, 3.2, 0.1 do
  1567. swait()
  1568. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1569. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1570. if Mrandom(1,15) == 1 then
  1571. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1572. end
  1573. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1574. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1575. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1576. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1577. end
  1578. for i = 0, 1.8, 0.1 do
  1579. swait()
  1580. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1581. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1582. if Mrandom(1,15) == 1 then
  1583. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1584. end
  1585. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1586. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1587. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1588. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1589. end
  1590. coroutine.wrap(function()
  1591. wait(2)
  1592. --partasdeff:Remove()
  1593. end)()
  1594. local sel = Mrandom(1,3)
  1595. if sel == 1 then
  1596. chatfunc("Ooooopsy.")
  1597. elseif sel == 2 then
  1598. chatfunc("OOF I almost smashed you.")
  1599. elseif sel == 3 then
  1600. chatfunc("Give me, wait...Salvo?")
  1601. end
  1602. wait(2)
  1603. hum.WalkSpeed = 8
  1604. attack = false
  1605. elseif targetted.Name == "Nebula_Zorua" then
  1606. for i = 0, 3.2, 0.1 do
  1607. swait()
  1608. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1609. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1610. if Mrandom(1,15) == 1 then
  1611. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1612. end
  1613. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1614. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1615. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1616. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1617. end
  1618. for i = 0, 1.8, 0.1 do
  1619. swait()
  1620. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1621. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1622. if Mrandom(1,15) == 1 then
  1623. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1624. end
  1625. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1626. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1627. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1628. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1629. end
  1630. coroutine.wrap(function()
  1631. wait(2)
  1632. --partasdeff:Remove()
  1633. end)()
  1634. local sel = Mrandom(1,3)
  1635. if sel == 1 then
  1636. chatfunc("Lucky I know you...")
  1637. elseif sel == 2 then
  1638. chatfunc("Nebu?")
  1639. elseif sel == 3 then
  1640. chatfunc("VSB = Bad, GSB = Good")
  1641. end
  1642. wait(2)
  1643. hum.WalkSpeed = 8
  1644. attack = false
  1645. elseif targetted.Name == "KillerDarkness0105" then
  1646. for i = 0, 3.2, 0.1 do
  1647. swait()
  1648. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1649. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1650. if Mrandom(1,15) == 1 then
  1651. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1652. end
  1653. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1654. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1655. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1656. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1657. end
  1658. for i = 0, 1.8, 0.1 do
  1659. swait()
  1660. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1661. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1662. if Mrandom(1,15) == 1 then
  1663. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1664. end
  1665. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1666. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1667. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1668. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1669. end
  1670. coroutine.wrap(function()
  1671. wait(2)
  1672. --partasdeff:Remove()
  1673. end)()
  1674. local sel = Mrandom(1,3)
  1675. if sel == 1 then
  1676. chatfunc("AaaaAA Killer, what are you doing?")
  1677. elseif sel == 2 then
  1678. chatfunc("Are you finished with those touhou scripts?")
  1679. elseif sel == 3 then
  1680. chatfunc("Oh hi, sorry for that.")
  1681. end
  1682. wait(2)
  1683. hum.WalkSpeed = 8
  1684. attack = false
  1685. end
  1686. end
  1687.  
  1688. function Get_Over_Here_And_PERISH()
  1689. attack = true
  1690. hum.WalkSpeed = 0
  1691. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1692. for i = 0, 2, 0.1 do
  1693. swait()
  1694. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1695. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1696. if Mrandom(1,15) == 1 then
  1697. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1698. end
  1699. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1700. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1701. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1702. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1703. end
  1704. coroutine.resume(coroutine.create(function()
  1705. for i = 1,10 do
  1706. swait()
  1707. local Pully = Create("BodyPosition")({
  1708. P = 9000,
  1709. D = 1000,
  1710. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1711. position = ra.Position - ra.CFrame.lookVector * 6,
  1712. Parent = torsy
  1713. })
  1714. game:GetService("Debris"):AddItem(Pully, 0.2)
  1715. wait()
  1716. end
  1717. end))
  1718. CreateSound("541909814", torsy, 10, 1)
  1719. CreateSound("131228548", hed, 10, 1)
  1720. for i = 0, 2.2, 0.1 do
  1721. swait()
  1722. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1723. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1724. if Mrandom(1,15) == 1 then
  1725. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1726. end
  1727. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1728. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1729. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1730. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1731. end
  1732. attack = false
  1733. hum.WalkSpeed = 8
  1734. end
  1735.  
  1736. function The_End_offfff()
  1737. attack = true
  1738. hum.WalkSpeed = 0
  1739. Music:Stop()
  1740. for _, v in pairs(Doll:GetChildren()) do
  1741. if v:IsA'BasePart' then
  1742. v:Remove()
  1743. end
  1744. end
  1745. for _, v in pairs(Needle:GetChildren()) do
  1746. if v:IsA'BasePart' then
  1747. v:Remove()
  1748. end
  1749. end
  1750. for i = 0,6,0.1 do
  1751. swait()
  1752. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1753. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1754. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1755. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1756. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1757. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1758. end
  1759. CreateSound("1093102664", hed, 10, 1)
  1760. for i = 0,4,0.1 do
  1761. swait()
  1762. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1763. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1764. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1765. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1766. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1767. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1768. end
  1769. for i = 0,6,0.1 do
  1770. swait()
  1771. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1772. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1773. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1774. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1775. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1776. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1777. end
  1778. wait(2)
  1779. dmg(char)
  1780. end
  1781.  
  1782. -------------------------------------------------------
  1783. --End Attacks N Stuff--
  1784. -------------------------------------------------------
  1785. mouse.Button1Down:connect(function()
  1786. if attack == false and targetted ~= nil then
  1787. Stab_Them_For_FUN()
  1788. end
  1789. end)
  1790.  
  1791.  
  1792. mouse.KeyDown:connect(function(key)
  1793. if attack == false then
  1794. if key == 'q' then
  1795. LockOn()
  1796. elseif key == 'f' then
  1797. chatfunc("Come on now child everythings okay...")
  1798. elseif key == 'e' and targetted ~= nil then
  1799. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1800. elseif key == 'x' and targetted ~= nil then
  1801. Get_Over_Here_And_PERISH()
  1802. elseif key == 'r' and targetted ~= nil then
  1803. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1804. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1805. elseif key == 'p' then
  1806. The_End_offfff()
  1807. end
  1808. end
  1809. end)
  1810.  
  1811.  
  1812.  
  1813.  
  1814.  
  1815.  
  1816. -------------------------------------------------------
  1817. --Start Animations--
  1818. -------------------------------------------------------
  1819. local equipped = false
  1820. hum.WalkSpeed = 8
  1821. hed.face.Texture = "rbxassetid://457729356"
  1822. local idle = 0
  1823. local change = 1
  1824. local val = 0
  1825. local toim = 0
  1826. local idleanim = 0.4
  1827. hum.Animator.Parent = nil
  1828. while true do
  1829. swait()
  1830. game.Lighting.TimeOfDay = "00:00:00"
  1831. --game.Lighting.FogEnd = 50
  1832. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1833. Music.Parent = tors
  1834.  
  1835. imgl.Rotation = imgl.Rotation + 3
  1836. img2.Rotation = img2.Rotation + 3
  1837. if targetted ~= nil then
  1838. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1839. abss.Enabled = true
  1840. elseif targetted == nil then
  1841. abss.Adornee = nil
  1842. abss.Enabled = false
  1843. end
  1844.  
  1845. while true and imgl.Rotation >= 360 do
  1846. imgl.Rotation = 0
  1847. img2.Rotation = 0
  1848. end
  1849.  
  1850. sine = sine + change
  1851. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1852. local velderp = root.Velocity.y
  1853. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1854. if equipped == true or equipped == false then
  1855. if attack == false then
  1856. idle = idle + 1
  1857. else
  1858. idle = 0
  1859. end
  1860. if 1 < root.Velocity.y and hitfloor == nil then
  1861. Anim = "Jump"
  1862. if attack == false then
  1863. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1864. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1865. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1866. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1867. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1868. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1869. end
  1870. elseif -1 > root.Velocity.y and hitfloor == nil then
  1871. Anim = "Fall"
  1872. if attack == false then
  1873. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1874. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1875. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1876. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1877. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1878. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1879. end
  1880. elseif torvel < 1 and hitfloor ~= nil then
  1881. Anim = "Idle"
  1882. change = .6
  1883. if attack == false then
  1884. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1885. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1886. if Mrandom(1,15) == 1 then
  1887. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1888. end
  1889. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1890. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1891. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1892. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1893. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1894. end
  1895. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1896. Anim = "Walk"
  1897. change = .4
  1898. if attack == false then
  1899. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1900. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1901. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1902. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1903. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1904. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1905. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1906. end
  1907. end
  1908. end
  1909. if 0 < #Effects then
  1910. for e = 1, #Effects do
  1911. if Effects[e] ~= nil then
  1912. local Thing = Effects[e]
  1913. if Thing ~= nil then
  1914. local Part = Thing[1]
  1915. local Mode = Thing[2]
  1916. local Delay = Thing[3]
  1917. local IncX = Thing[4]
  1918. local IncY = Thing[5]
  1919. local IncZ = Thing[6]
  1920. if 1 >= Thing[1].Transparency then
  1921. if Thing[2] == "Block1" then
  1922. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1923. local Mesh = Thing[1].Mesh
  1924. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1925. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1926. elseif Thing[2] == "Block2" then
  1927. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1928. local Mesh = Thing[7]
  1929. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1930. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1931. elseif Thing[2] == "Block3" then
  1932. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1933. local Mesh = Thing[7]
  1934. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1935. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1936. elseif Thing[2] == "Cylinder" then
  1937. local Mesh = Thing[1].Mesh
  1938. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1939. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1940. elseif Thing[2] == "Blood" then
  1941. local Mesh = Thing[7]
  1942. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1943. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1944. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1945. elseif Thing[2] == "Elec" then
  1946. local Mesh = Thing[1].Mesh
  1947. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1948. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1949. elseif Thing[2] == "Disappear" then
  1950. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1951. elseif Thing[2] == "Shatter" then
  1952. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1953. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1954. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1955. Thing[6] = Thing[6] + Thing[5]
  1956. end
  1957. else
  1958. Part.Parent = nil
  1959. table.remove(Effects, e)
  1960. end
  1961. end
  1962. end
  1963. end
  1964. end
  1965. end
  1966. -------------------------------------------------------
  1967. --End Animations And Script--
  1968. -------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement