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Mar 26th, 2019
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  1. -- [ By StarzoZero ] --
  2. -- [ WIP ] --
  3.  
  4.  
  5.  
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  8. local RealPlayer = Player
  9. do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
  10. script.Parent = InternalData.RealOwner.Character
  11. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  12. local function createObject (connections, index)
  13. local proxy = newproxy (true);local meta = getmetatable (proxy);
  14. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  15. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  16. meta.__index = function (self, i)
  17. if (i == 'TriggerEvent') then return runbind end;
  18. return connections[i] and connections[i].Event or index[i];
  19. end;
  20. meta.__newindex = index;meta.__metatable = false;return proxy
  21. end;
  22. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  23. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  24. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  25. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  26. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  27. Event.OnServerEvent:Connect(function(FiredBy,Input)
  28. if FiredBy ~= InternalData.RealOwner then return end
  29. if Input.MouseEvent then
  30. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  31. elseif Input.Sound then
  32. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  33. else
  34. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  35. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  36. for _,Action in pairs(ContextActionService.Actions) do
  37. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  38. end
  39. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  40. end
  41. end)
  42. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  43. Event.Parent = NLS([[
  44. local Player = owner;
  45. local Sounds = {};
  46. local Event = script:WaitForChild("UserInput");
  47. local UserInputService = game:GetService("UserInputService");
  48. local Mouse = Player:GetMouse();
  49. local Input = function(Input,gameProcessedEvent)
  50. if gameProcessedEvent then return end
  51. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  52. end
  53. Event.OnClientEvent:connect(function(Args)
  54. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  55. end)
  56. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  57. local Hit,Target
  58. while wait(1/30) do
  59. for x,Sound in pairs(Sounds) do
  60. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  61. end
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit = Mouse.Hit;Target = Mouse.Target;
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],InternalData.RealOwner.Character)
  68. end
  69. InternalData.NewOwner = setmetatable({},{
  70. __index = function (self,Index)
  71. local Type = type(InternalData.RealOwner[Index])
  72. if Type == "function" then
  73. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  74. return function (self)return InternalData["Mouse"] end
  75. end
  76. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  77. elseif Index == "FakePlayer" then
  78. return true
  79. end
  80. return InternalData.RealOwner[Index]
  81. end;
  82. __tostring = function(self) return tostring(InternalData.RealOwner) end
  83. })
  84. --LoadLibrary("RbxUtility").Create
  85. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  86. if Library == "RbxUtility" then
  87. return setmetatable({},{
  88. __tostring = function() return "RbxUtility" end;
  89. __index = function(self, Index)
  90. if Index:lower() == "create" then
  91. return function(Type)
  92. return function(Data)
  93. Data = Data or {}
  94. local Inst = Instance.new(Type)
  95. for x,y in pairs(Data) do
  96. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  97. if y == owner then y = InternalData.RealOwner end
  98. Inst[x] = y
  99. end
  100. return Inst
  101. end
  102. end
  103. end
  104. return InternalData.LoadLibrary(Library)[Index]
  105. end
  106. })
  107. end
  108. return InternalData.LoadLibrary(Library)
  109. end
  110. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  111. __index = function (self,Index)
  112. if Index:lower() == 'new' then
  113. return function (Type, Parent)
  114. if Parent == owner then Parent = InternalData.RealOwner end
  115. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  116. local Real = InternalData.RealInstance.new(Type,Parent)
  117. if not Type then return end
  118. if Type == "BillboardGui" then
  119. local ToReturn = setmetatable({},{
  120. __index = function (self,Index)
  121. if type(Real[Index]) == "function" then
  122. if Index:lower() == "clone" then
  123. return function (self)
  124. local Real = Real:Clone()
  125. local ToReturn = setmetatable({RealObject = Real},{
  126. __index = function (self,Index)
  127. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  128. return Real[Index]
  129. end;
  130. __newindex = function (self,Index,Value)
  131. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  132. if Value == owner then Value = InternalData.RealOwner end
  133. Real[Index] = Value
  134. end;
  135. __tostring = function(self) return tostring(Real) end;
  136. })
  137. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  138. end
  139. end
  140. return function (self,...) return Real[Index](Real,...)end
  141. end
  142. return Real[Index]
  143. end;
  144. __newindex = function (self,Index,Value)
  145. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  146. if Value == owner then Value = InternalData.RealOwner end
  147. Real[Index] = Value
  148. end;
  149. __tostring = function(self) return tostring(Real) end;
  150. })
  151. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  152. elseif Type:lower() == "sound" then
  153. Real.Parent = owner.Character;
  154. local ToReturn = setmetatable({RealObject = Real},{
  155. __index = function (self,Index)
  156. if Index:lower() == "playbackloudness" then
  157. return InternalData.SoundLoudness[Real] or 0
  158. elseif type(Real[Index]) == "function" then
  159. if Index:lower() == "clone" then
  160. return function (self)
  161. local Real = Real:Clone()
  162. local ToReturn = setmetatable({},{
  163. __index = function (self,Index)
  164. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  165. return Real[Index]
  166. end;
  167. __newindex = function (self,Index,Value)
  168. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  169. if Value == owner then Value = InternalData.RealOwner end
  170. Real[Index] = Value
  171. end;
  172. __tostring = function(self) return tostring(Real) end;
  173. })
  174. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  175. end
  176. end
  177. return function (self,...) return Real[Index](Real,...)end
  178. end
  179. return Real[Index]
  180. end;
  181. __newindex = function (self,Index,Value)
  182. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  183. if Value == owner then Value = InternalData.RealOwner end
  184. Real[Index] = Value
  185. end;
  186. __tostring = function(self) return tostring(Real) end;
  187. })
  188. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  189. else
  190. local ToReturn = setmetatable({RealObject = Real},{
  191. __index = function (self,Index)
  192. if type(Real[Index]) == "function" then
  193. if Index:lower() == "clone" then
  194. return function (self)
  195. local Real = Real:Clone()
  196. local ToReturn = setmetatable({},{
  197. __index = function (self,Index)
  198. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  199. return Real[Index]
  200. end;
  201. __newindex = function (self,Index,Value)
  202. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  203. if Value == owner then Value = InternalData.RealOwner end
  204. Real[Index] = Value
  205. end;
  206. __tostring = function(self) return tostring(Real) end;
  207. })
  208. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  209. end
  210. end
  211. return function (self,...) return Real[Index](Real,...)end
  212. end
  213. return Real[Index]
  214. end;
  215. __newindex = function (self,Index,Value)
  216. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  217. if Value == owner then Value = InternalData.RealOwner end
  218. Real[Index] = Value
  219. end;
  220. __tostring = function(self) return tostring(Real) end;
  221. })
  222. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  223. end
  224. end
  225. end
  226. return InternalData.RealInstance[Index]
  227. end;
  228. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  229. });
  230. InternalData.RealGame = game;game = setmetatable({},{
  231. __index = function (self,Index)
  232. if InternalData.RealGame[Index] then
  233. local Type = type(InternalData.RealGame[Index])
  234. if Type == "function" then
  235. if Index:lower() == "getservice" or Index:lower() == "service" then
  236. return function (self,Service)
  237. local FakeServices = {
  238. ["players"] = function()
  239. return setmetatable({},{
  240. __index = function (self2,Index2)
  241. local RealService = InternalData.RealGame:GetService(Service)
  242. local Type2 = type(RealService[Index2])
  243. if Type2 == "function" then
  244. return function (self,...) return RealService[Index2](RealService,...)end
  245. else
  246. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  247. return RealService[Index2]
  248. end
  249. end;
  250. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  251. })
  252. end;
  253. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  254. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  255. ["debris"] = function()
  256. return setmetatable({},{
  257. __index = function(self2,Index2)
  258. local RealService = InternalData.RealGame:GetService(Service)
  259. local Type2 = type(RealService[Index2])
  260. if Type2 == "function" then
  261. if Index2:lower() == "additem" then
  262. return function (self,Item,Time)
  263. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  264. return RealService:AddItem(Item,Time)
  265. end
  266. end
  267. return function (self,...) return RealService[Index2](RealService,...) end
  268. end
  269. return RealService[Index2]
  270. end;
  271. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  272. })
  273. end;
  274. ["runservice"] = function()
  275. return setmetatable({},{
  276. __index = function(self2,Index2)
  277. local RealService = InternalData.RealGame:GetService(Service)
  278. local Type2 = type(RealService[Index2])
  279. if Type2 == "function" then
  280. return function (self,...) return RealService[Index2](RealService,...) end
  281. else
  282. local RunServices = {
  283. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  284. ["renderstepped"] = function() return RealService["Stepped"] end
  285. }
  286. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  287. return RealService[Index2]
  288. end
  289. end;
  290. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  291. })
  292. end
  293. }
  294. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  295. return InternalData.RealGame:GetService(Service)
  296. end
  297. end
  298. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  299. else
  300. if game:GetService(Index) then return game:GetService(Index) end
  301. return InternalData.RealGame[Index]
  302. end
  303. end
  304. return nil
  305. end;
  306. __tostring = function(self) return tostring(InternalData.game) end
  307. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  308. wait()
  309.  
  310. local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  311. music.SoundId = "rbxassetid://157133918"
  312. music.Volume = 3.2
  313. music.Looped = true
  314. music.Pitch = 1
  315. music:Play()
  316.  
  317. thing = 0
  318. LoudVolume = false
  319. Submerged = false
  320. Music = true
  321. script.Name = "SANIIIIC"
  322. Player = game.Players.LocalPlayer
  323. c = game.Players.LocalPlayer.Character
  324. Head = c.Head
  325. Humanoid = c.Humanoid
  326. anim = c.Humanoid.Animator
  327. rage = false
  328. p = game.Players.LocalPlayer
  329. Music = false
  330. anim = Humanoid.Animator
  331. local Effects = {}
  332. attack = false
  333. local attacking = false
  334. vt = Vector3.new
  335. bc = BrickColor.new
  336. br = BrickColor.random
  337. it = Instance.new
  338. cf = CFrame.new
  339. euler = CFrame.fromEulerAnglesXYZ
  340. angles = CFrame.Angles
  341. matr = math.random
  342. mouse = Player:GetMouse()
  343.  
  344. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  345. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  346. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  347. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  348. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  349. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  350. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  351. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  352. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  353. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  354. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  355. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  356. RS = c.Torso:FindFirstChild("Right Shoulder")
  357. LS = c.Torso:FindFirstChild("Left Shoulder")
  358. RH = c.Torso:FindFirstChild("Right Hip")
  359. LH = c.Torso:FindFirstChild("Left Hip")
  360. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  361. N = c.Torso:FindFirstChild("Neck")
  362. cf = CFrame.new
  363. ang = CFrame.Angles
  364. rd = math.rad
  365. rd2 = math.random
  366.  
  367. --[[mainShirt = c.Shirt
  368. mainPants = c.Pants
  369. mainBColors = c["Body Colors"]
  370. mainShirt.ShirtTemplate = "rbxassetid://769869277"
  371. mainPants.PantsTemplate = "rbxassetid://805486769"
  372. mainBColors.HeadColor = BrickColor.new("Pastel brown")
  373. mainBColors.LeftArmColor = BrickColor.new("Pastel brown")
  374. mainBColors.LeftLegColor = BrickColor.new("Pastel brown")
  375. mainBColors.RightArmColor = BrickColor.new("Pastel brown")
  376. mainBColors.RightLegColor = BrickColor.new("Pastel brown")
  377. mainBColors.TorsoColor = BrickColor.new("Pastel brown")]]
  378. function swait(num)
  379. if num==0 or num==nil then
  380. game:service'RunService'.Heartbeat:wait(0)
  381. else
  382. for i=0,num do
  383. game:service'RunService'.Heartbeat:wait(0)
  384. end
  385. end
  386. end
  387.  
  388. function lerpz(joint, prop, cfrmz, alp)
  389. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  390. end
  391. function resetlerp()
  392. RJ.C0 = RJC0
  393. RJ.C1 = RJC1
  394. N.C0 = NC0
  395. N.C1 = NC1
  396. RS.C0 = RSC0
  397. RS.C1 = RSC1
  398. LS.C0 = LSC0
  399. LS.C1 = LSC1
  400. RH.C0 = RHC0
  401. RH.C1 = RHC1
  402. LH.C0 = LHC0
  403. LH.C1 = LHC1
  404. end
  405.  
  406. local S2 = Instance.new("Sound",c.HumanoidRootPart)S2.SoundId = "rbxassetid://0" S2.Volume = 1 S2.PlaybackSpeed = 1 S2.Looped = true S2:Play()
  407.  
  408. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))}
  409. local att1 = Instance.new("Attachment", c["Right Leg"])
  410. att1.Name = "att1"
  411. att1.Position = Vector3.new(0.5, 1, 0.5)
  412. local att2 = Instance.new("Attachment", c["Right Leg"])
  413. att2.Name = "att2"
  414. att2.Position = Vector3.new(-0.5, 1, 0.5)
  415. local att3 = Instance.new("Attachment", c["Right Leg"])
  416. att3.Name = "att3"
  417. att3.Position = Vector3.new(0.5, -1, 0.5)
  418. local att4 = Instance.new("Attachment", c["Right Leg"])
  419. att4.Name = "att4"
  420. att4.Position = Vector3.new(-0.5, -1, 0.5)
  421.  
  422. local attt1 = Instance.new("Attachment", c["Left Leg"])
  423. attt1.Name = "att1"
  424. attt1.Position = Vector3.new(0.5, 1, 0.5)
  425. local attt2 = Instance.new("Attachment", c["Left Leg"])
  426. attt2.Name = "att2"
  427. attt2.Position = Vector3.new(-0.5, 1, 0.5)
  428. local attt3 = Instance.new("Attachment", c["Left Leg"])
  429. attt3.Name = "att3"
  430. attt3.Position = Vector3.new(0.5, -1, 0.5)
  431. local attt4 = Instance.new("Attachment", c["Left Leg"])
  432. attt4.Name = "att4"
  433. attt4.Position = Vector3.new(-0.5, -1, 0.5)
  434.  
  435. local trailtop1 = Instance.new("Trail", c["Right Leg"])
  436. trailtop1.Enabled = true
  437. trailtop1.Texture = "rbxassetid://16607923"
  438. trailtop1.Name = "toptrail"
  439. trailtop1.MinLength = 0
  440. trailtop1.Lifetime = 0.1
  441.  
  442. trailtop1.Color = ColorSequence.new(ColorArray)
  443.  
  444. trailtop1.Attachment0 = att1
  445. trailtop1.Attachment1 = att2
  446. trailtop1.Transparency = NumberSequence.new({
  447. NumberSequenceKeypoint.new(0, 0.5, 0),
  448. NumberSequenceKeypoint.new(1, 1, 0)
  449. })
  450.  
  451. local trailbot1 = Instance.new("Trail", c["Right Leg"])
  452. trailbot1.Enabled = true
  453. trailbot1.Texture = "rbxassetid://16607923"
  454. trailbot1.Name = "bottrail"
  455. trailbot1.MinLength = 0
  456. trailbot1.Lifetime = 0.1
  457.  
  458. trailbot1.Color = ColorSequence.new(ColorArray)
  459.  
  460. trailbot1.Attachment0 = att3
  461. trailbot1.Attachment1 = att4
  462. trailbot1.Transparency = NumberSequence.new({
  463. NumberSequenceKeypoint.new(0, 0.5, 0),
  464. NumberSequenceKeypoint.new(1, 1, 0)
  465. })
  466.  
  467. local trailside1 = Instance.new("Trail", c["Right Leg"])
  468. trailside1.Enabled = true
  469. trailside1.Texture = "rbxassetid://16607923"
  470. trailside1.Name = "sidetrail1"
  471. trailside1.MinLength = 0
  472. trailside1.Lifetime = 0.1
  473.  
  474. trailside1.Color = ColorSequence.new(ColorArray)
  475.  
  476. trailside1.Attachment0 = att1
  477. trailside1.Attachment1 = att3
  478. trailside1.Transparency = NumberSequence.new({
  479. NumberSequenceKeypoint.new(0, 0.5, 0),
  480. NumberSequenceKeypoint.new(1, 1, 0)
  481. })
  482.  
  483. local trailside2 = Instance.new("Trail", c["Right Leg"])
  484. trailside2.Enabled = true
  485. trailside2.Texture = "rbxassetid://16607923"
  486. trailside2.Name = "sidetrail2"
  487. trailside2.MinLength = 0
  488. trailside2.Lifetime = 0.1
  489. spawn(function()
  490. while true do wait()
  491. trailside2.Color = ColorSequence.new(ColorArray)
  492. end
  493. end)
  494. trailside2.Attachment0 = att2
  495. trailside2.Attachment1 = att4
  496. trailside2.Transparency = NumberSequence.new({
  497. NumberSequenceKeypoint.new(0, 0.5, 0),
  498. NumberSequenceKeypoint.new(1, 1, 0)
  499. })
  500.  
  501.  
  502. local trailtop12 = Instance.new("Trail", c["Left Leg"])
  503. trailtop12.Enabled = true
  504. trailtop12.Texture = "rbxassetid://16607923"
  505. trailtop12.Name = "toptrail"
  506. trailtop12.MinLength = 0
  507. trailtop12.Lifetime = 0.1
  508. spawn(function()
  509. while true do wait()
  510. trailtop12.Color = ColorSequence.new(ColorArray)
  511. end
  512. end)
  513. trailtop12.Attachment0 = attt1
  514. trailtop12.Attachment1 = attt2
  515. trailtop12.Transparency = NumberSequence.new({
  516. NumberSequenceKeypoint.new(0, 0.5, 0),
  517. NumberSequenceKeypoint.new(1, 1, 0)
  518. })
  519.  
  520. local trailbot2 = Instance.new("Trail", c["Left Leg"])
  521. trailbot2.Enabled = true
  522. trailbot2.Texture = "rbxassetid://16607923"
  523. trailbot2.Name = "bottrail"
  524. trailbot2.MinLength = 0
  525. trailbot2.Lifetime = 0.1
  526.  
  527. trailbot2.Color = ColorSequence.new(ColorArray)
  528.  
  529. trailbot2.Attachment0 = attt3
  530. trailbot2.Attachment1 = attt4
  531. trailbot2.Transparency = NumberSequence.new({
  532. NumberSequenceKeypoint.new(0, 0.5, 0),
  533. NumberSequenceKeypoint.new(1, 1, 0)
  534. })
  535.  
  536. local trailside12 = Instance.new("Trail", c["Left Leg"])
  537. trailside12.Enabled = true
  538. trailside12.Texture = "rbxassetid://16607923"
  539. trailside12.Name = "sidetrail1"
  540. trailside12.MinLength = 0
  541. trailside12.Lifetime = 0.1
  542.  
  543. trailside12.Color = ColorSequence.new(ColorArray)
  544.  
  545. trailside12.Attachment0 = attt1
  546. trailside12.Attachment1 = attt3
  547. trailside12.Transparency = NumberSequence.new({
  548. NumberSequenceKeypoint.new(0, 0.5, 0),
  549. NumberSequenceKeypoint.new(1, 1, 0)
  550. })
  551.  
  552. local trailside22 = Instance.new("Trail", c["Left Leg"])
  553. trailside22.Enabled = true
  554. trailside22.Texture = "rbxassetid://16607923"
  555. trailside22.Name = "sidetrail2"
  556. trailside22.MinLength = 0
  557. trailside22.Lifetime = 0.1
  558.  
  559. trailside22.Color = ColorSequence.new(ColorArray)
  560.  
  561. trailside22.Attachment0 = attt2
  562. trailside22.Attachment1 = attt4
  563. trailside22.Transparency = NumberSequence.new({
  564. NumberSequenceKeypoint.new(0, 0.5, 0),
  565. NumberSequenceKeypoint.new(1, 1, 0)
  566. })
  567.  
  568.  
  569. local att1 = Instance.new("Attachment", c["Right Arm"])
  570. att1.Name = "att1"
  571. att1.Position = Vector3.new(0.5, 1, 0.5)
  572. local att2 = Instance.new("Attachment", c["Right Arm"])
  573. att2.Name = "att2"
  574. att2.Position = Vector3.new(-0.5, 1, 0.5)
  575. local att3 = Instance.new("Attachment", c["Right Arm"])
  576. att3.Name = "att3"
  577. att3.Position = Vector3.new(0.5, -1, 0.5)
  578. local att4 = Instance.new("Attachment", c["Right Arm"])
  579. att4.Name = "att4"
  580. att4.Position = Vector3.new(-0.5, -1, 0.5)
  581.  
  582. local attt1 = Instance.new("Attachment", c["Left Arm"])
  583. attt1.Name = "att1"
  584. attt1.Position = Vector3.new(0.5, 1, 0.5)
  585. local attt2 = Instance.new("Attachment", c["Left Arm"])
  586. attt2.Name = "att2"
  587. attt2.Position = Vector3.new(-0.5, 1, 0.5)
  588. local attt3 = Instance.new("Attachment", c["Left Arm"])
  589. attt3.Name = "att3"
  590. attt3.Position = Vector3.new(0.5, -1, 0.5)
  591. local attt4 = Instance.new("Attachment", c["Left Arm"])
  592. attt4.Name = "att4"
  593. attt4.Position = Vector3.new(-0.5, -1, 0.5)
  594.  
  595. local trailtop1 = Instance.new("Trail", c["Right Arm"])
  596. trailtop1.Enabled = true
  597. trailtop1.Texture = "rbxassetid://16607923"
  598. trailtop1.Name = "toptrail"
  599. trailtop1.MinLength = 0
  600. trailtop1.Lifetime = 0.1
  601.  
  602. trailtop1.Color = ColorSequence.new(ColorArray)
  603.  
  604. trailtop1.Attachment0 = att1
  605. trailtop1.Attachment1 = att2
  606. trailtop1.Transparency = NumberSequence.new({
  607. NumberSequenceKeypoint.new(0, 0.5, 0),
  608. NumberSequenceKeypoint.new(1, 1, 0)
  609. })
  610.  
  611. local trailbot1 = Instance.new("Trail", c["Right Arm"])
  612. trailbot1.Enabled = true
  613. trailbot1.Texture = "rbxassetid://16607923"
  614. trailbot1.Name = "bottrail"
  615. trailbot1.MinLength = 0
  616. trailbot1.Lifetime = 0.1
  617. spawn(function()
  618. while true do wait()
  619. trailbot1.Color = ColorSequence.new(ColorArray)
  620. end
  621. end)
  622. trailbot1.Attachment0 = att3
  623. trailbot1.Attachment1 = att4
  624. trailbot1.Transparency = NumberSequence.new({
  625. NumberSequenceKeypoint.new(0, 0.5, 0),
  626. NumberSequenceKeypoint.new(1, 1, 0)
  627. })
  628.  
  629. local trailside1 = Instance.new("Trail", c["Right Arm"])
  630. trailside1.Enabled = true
  631. trailside1.Texture = "rbxassetid://16607923"
  632. trailside1.Name = "sidetrail1"
  633. trailside1.MinLength = 0
  634. trailside1.Lifetime = 0.1
  635.  
  636. trailside1.Color = ColorSequence.new(ColorArray)
  637.  
  638. trailside1.Attachment0 = att1
  639. trailside1.Attachment1 = att3
  640. trailside1.Transparency = NumberSequence.new({
  641. NumberSequenceKeypoint.new(0, 0.5, 0),
  642. NumberSequenceKeypoint.new(1, 1, 0)
  643. })
  644.  
  645. local trailside2 = Instance.new("Trail", c["Right Arm"])
  646. trailside2.Enabled = true
  647. trailside2.Texture = "rbxassetid://16607923"
  648. trailside2.Name = "sidetrail2"
  649. trailside2.MinLength = 0
  650. trailside2.Lifetime = 0.1
  651.  
  652. trailside2.Color = ColorSequence.new(ColorArray)
  653.  
  654. trailside2.Attachment0 = att2
  655. trailside2.Attachment1 = att4
  656. trailside2.Transparency = NumberSequence.new({
  657. NumberSequenceKeypoint.new(0, 0.5, 0),
  658. NumberSequenceKeypoint.new(1, 1, 0)
  659. })
  660.  
  661.  
  662. local trailtop12 = Instance.new("Trail", c["Left Arm"])
  663. trailtop12.Enabled = true
  664. trailtop12.Texture = "rbxassetid://16607923"
  665. trailtop12.Name = "toptrail"
  666. trailtop12.MinLength = 0
  667. trailtop12.Lifetime = 0.1
  668.  
  669. trailtop12.Color = ColorSequence.new(ColorArray)
  670.  
  671. trailtop12.Attachment0 = attt1
  672. trailtop12.Attachment1 = attt2
  673. trailtop12.Transparency = NumberSequence.new({
  674. NumberSequenceKeypoint.new(0, 0.5, 0),
  675. NumberSequenceKeypoint.new(1, 1, 0)
  676. })
  677.  
  678. local trailbot2 = Instance.new("Trail", c["Left Arm"])
  679. trailbot2.Enabled = true
  680. trailbot2.Texture = "rbxassetid://16607923"
  681. trailbot2.Name = "bottrail"
  682. trailbot2.MinLength = 0
  683. trailbot2.Lifetime = 0.1
  684.  
  685. trailbot2.Color = ColorSequence.new(ColorArray)
  686.  
  687. trailbot2.Attachment0 = attt3
  688. trailbot2.Attachment1 = attt4
  689. trailbot2.Transparency = NumberSequence.new({
  690. NumberSequenceKeypoint.new(0, 0.5, 0),
  691. NumberSequenceKeypoint.new(1, 1, 0)
  692. })
  693.  
  694. local trailside12 = Instance.new("Trail", c["Left Arm"])
  695. trailside12.Enabled = true
  696. trailside12.Texture = "rbxassetid://16607923"
  697. trailside12.Name = "sidetrail1"
  698. trailside12.MinLength = 0
  699. trailside12.Lifetime = 0.1
  700.  
  701. trailside12.Color = ColorSequence.new(ColorArray)
  702.  
  703. trailside12.Attachment0 = attt1
  704. trailside12.Attachment1 = attt3
  705. trailside12.Transparency = NumberSequence.new({
  706. NumberSequenceKeypoint.new(0, 0.5, 0),
  707. NumberSequenceKeypoint.new(1, 1, 0)
  708. })
  709.  
  710. local trailside22 = Instance.new("Trail", c["Left Arm"])
  711. trailside22.Enabled = true
  712. trailside22.Texture = "rbxassetid://16607923"
  713. trailside22.Name = "sidetrail2"
  714. trailside22.MinLength = 0
  715. trailside22.Lifetime = 0.1
  716.  
  717. trailside22.Color = ColorSequence.new(ColorArray)
  718.  
  719. trailside22.Attachment0 = attt2
  720. trailside22.Attachment1 = attt4
  721. trailside22.Transparency = NumberSequence.new({
  722. NumberSequenceKeypoint.new(0, 0.5, 0),
  723. NumberSequenceKeypoint.new(1, 1, 0)
  724. })
  725.  
  726. local att1 = Instance.new("Attachment", c["Torso"])
  727. att1.Name = "att1"
  728. att1.Position = Vector3.new(1, 1, 0.5)
  729. local att2 = Instance.new("Attachment", c["Torso"])
  730. att2.Name = "att2"
  731. att2.Position = Vector3.new(-1, 1, 0.5)
  732. local att3 = Instance.new("Attachment", c["Torso"])
  733. att3.Name = "att3"
  734. att3.Position = Vector3.new(1, -1, 0.5)
  735. local att4 = Instance.new("Attachment", c["Torso"])
  736. att4.Name = "att4"
  737. att4.Position = Vector3.new(-1, -1, 0.5)
  738.  
  739. local attt1 = Instance.new("Attachment", c["Head"])
  740. attt1.Name = "att1"
  741. attt1.Position = Vector3.new(.55, .55, 0.025)
  742. local attt2 = Instance.new("Attachment", c["Head"])
  743. attt2.Name = "att2"
  744. attt2.Position = Vector3.new(-.55, .55, 0.025)
  745. local attt3 = Instance.new("Attachment", c["Head"])
  746. attt3.Name = "att3"
  747. attt3.Position = Vector3.new(.55, -.5, 0.025)
  748. local attt4 = Instance.new("Attachment", c["Head"])
  749. attt4.Name = "att4"
  750. attt4.Position = Vector3.new(-.55, -.5, 0.025)
  751. local trailtop1 = Instance.new("Trail", c["Torso"])
  752. trailtop1.Enabled = true
  753. trailtop1.Texture = "rbxassetid://16607923"
  754. trailtop1.Name = "toptrail"
  755. trailtop1.MinLength = 0
  756. trailtop1.Lifetime = 0.1
  757.  
  758. trailtop1.Color = ColorSequence.new(ColorArray)
  759.  
  760. trailtop1.Attachment0 = att1
  761. trailtop1.Attachment1 = att2
  762. trailtop1.Transparency = NumberSequence.new({
  763. NumberSequenceKeypoint.new(0, 0.5, 0),
  764. NumberSequenceKeypoint.new(1, 1, 0)
  765. })
  766. local trailbot1 = Instance.new("Trail", c["Torso"])
  767. trailbot1.Enabled = true
  768. trailbot1.Texture = "rbxassetid://16607923"
  769. trailbot1.Name = "bottrail"
  770. trailbot1.MinLength = 0
  771. trailbot1.Lifetime = 0.1
  772.  
  773. trailbot1.Color = ColorSequence.new(ColorArray)
  774.  
  775. trailbot1.Attachment0 = att3
  776. trailbot1.Attachment1 = att4
  777. trailbot1.Transparency = NumberSequence.new({
  778. NumberSequenceKeypoint.new(0, 0.5, 0),
  779. NumberSequenceKeypoint.new(1, 1, 0)
  780. })
  781. local trailside1 = Instance.new("Trail", c["Torso"])
  782. trailside1.Enabled = true
  783. trailside1.Texture = "rbxassetid://16607923"
  784. trailside1.Name = "sidetrail1"
  785. trailside1.MinLength = 0
  786. trailside1.Lifetime = 0.1
  787.  
  788. trailside1.Color = ColorSequence.new(ColorArray)
  789.  
  790. trailside1.Attachment0 = att1
  791. trailside1.Attachment1 = att3
  792. trailside1.Transparency = NumberSequence.new({
  793. NumberSequenceKeypoint.new(0, 0.5, 0),
  794. NumberSequenceKeypoint.new(1, 1, 0)
  795. })
  796. local trailside2 = Instance.new("Trail", c["Torso"])
  797. trailside2.Enabled = true
  798. trailside2.Texture = "rbxassetid://16607923"
  799. trailside2.Name = "sidetrail2"
  800. trailside2.MinLength = 0
  801. trailside2.Lifetime = 0.1
  802.  
  803. trailside2.Color = ColorSequence.new(ColorArray)
  804.  
  805. trailside2.Attachment0 = att2
  806. trailside2.Attachment1 = att4
  807. trailside2.Transparency = NumberSequence.new({
  808. NumberSequenceKeypoint.new(0, 0.5, 0),
  809. NumberSequenceKeypoint.new(1, 1, 0)
  810. })
  811. local trailtop12 = Instance.new("Trail", c["Head"])
  812. trailtop12.Enabled = true
  813. trailtop12.Texture = "rbxassetid://16607923"
  814. trailtop12.Name = "toptrail"
  815. trailtop12.MinLength = 0
  816. trailtop12.Lifetime = 0.1
  817.  
  818. trailtop12.Color = ColorSequence.new(ColorArray)
  819.  
  820. trailtop12.Attachment0 = attt1
  821. trailtop12.Attachment1 = attt2
  822. trailtop12.Transparency = NumberSequence.new({
  823. NumberSequenceKeypoint.new(0, 0.5, 0),
  824. NumberSequenceKeypoint.new(1, 1, 0)
  825. })
  826. local trailbot2 = Instance.new("Trail", c["Head"])
  827. trailbot2.Enabled = true
  828. trailbot2.Texture = "rbxassetid://16607923"
  829. trailbot2.Name = "bottrail"
  830. trailbot2.MinLength = 0
  831. trailbot2.Lifetime = 0.1
  832.  
  833. trailbot2.Color = ColorSequence.new(ColorArray)
  834.  
  835. trailbot2.Attachment0 = attt3
  836. trailbot2.Attachment1 = attt4
  837. trailbot2.Transparency = NumberSequence.new({
  838. NumberSequenceKeypoint.new(0, 0.5, 0),
  839. NumberSequenceKeypoint.new(1, 1, 0)
  840. })
  841. local trailside12 = Instance.new("Trail", c["Head"])
  842. trailside12.Enabled = true
  843. trailside12.Texture = "rbxassetid://16607923"
  844. trailside12.Name = "sidetrail1"
  845. trailside12.MinLength = 0
  846. trailside12.Lifetime = 0.1
  847.  
  848. trailside12.Color = ColorSequence.new(ColorArray)
  849.  
  850. trailside12.Attachment0 = attt1
  851. trailside12.Attachment1 = attt3
  852. trailside12.Transparency = NumberSequence.new({
  853. NumberSequenceKeypoint.new(0, 0.5, 0),
  854. NumberSequenceKeypoint.new(1, 1, 0)
  855. })
  856. local trailside22 = Instance.new("Trail", c["Head"])
  857. trailside22.Enabled = true
  858. trailside22.Texture = "rbxassetid://16607923"
  859. trailside22.Name = "sidetrail2"
  860. trailside22.MinLength = 0
  861. trailside22.Lifetime = 0.1
  862.  
  863. trailside22.Color = ColorSequence.new(ColorArray)
  864.  
  865. trailside22.Attachment0 = attt2 trailside22.Attachment1 = attt4
  866. trailside22.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0),NumberSequenceKeypoint.new(1, 1, 0)})
  867.  
  868. Sped = 0
  869.  
  870. function ragplayer(cactus)
  871. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://872854837" S.Volume = 2 S:Play()
  872. cactus.Humanoid.PlatformStand = true cactus:findFirstChild("Humanoid").Health = 0.01
  873. if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
  874. cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
  875. makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder")
  876. maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0))
  877. end
  878. if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
  879. cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
  880. makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
  881. maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
  882. end
  883. if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
  884. cactus.Torso:FindFirstChild("Right Hip"):Destroy()
  885. makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
  886. maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
  887. end
  888. if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
  889. cactus.Torso:FindFirstChild("Left Hip"):Destroy()
  890. makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
  891. maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
  892. end
  893. cactus.Parent = game.Workspace game.Debris:AddItem(cactus,15)
  894. end
  895. function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
  896.  
  897. function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end
  898.  
  899. local hitz = false
  900. c.HumanoidRootPart.Touched:connect(function(Hit)
  901. if thing >= 100 then
  902. if hitz == false then hitz = true
  903. ragplayer(c) local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://633129949" S.Volume = 6 S:Play()
  904. wait(15)
  905. end
  906. end
  907. end)
  908.  
  909. function Spin()
  910. attack = true
  911. while attack == true do Sped = Sped + 0.25
  912. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(Sped*Sped*5), rd(0), rd(0)), 1)
  913. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
  914. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
  915. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  916. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
  917. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  918. lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
  919. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  920. lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
  921. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  922. swait()
  923. end
  924. end
  925.  
  926. SanicScreams = {585370931,202427593}
  927.  
  928. mouse.KeyDown:connect(function(key)
  929. if attack == true then return end
  930. if key == "q" then
  931. Spin()
  932. end
  933. if key == "e" then
  934. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://1247863968" S.Volume = 10 S:Play()
  935. wait(1.25)
  936. local Sanic = SanicScreams[math.random(1,#SanicScreams)]
  937. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://0" S.Volume = 10 S:Play()
  938. spawn(function()
  939. local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Cyan")Sp.Material = "Neon" Sp.Size = Vector3.new(1,1,1) Sp.Anchored = true Sp.CanCollide = false
  940. local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshType = "Sphere" Sp.CFrame = c.HumanoidRootPart.CFrame
  941. for i = 1,25 do
  942. SPM.Scale = SPM.Scale + Vector3.new(4,4,4)
  943. Sp.Transparency = Sp.Transparency + 1/25
  944. swait()
  945. end
  946. end)
  947. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://622100551" S.Volume = 10 S:Play()
  948. Sped = 150
  949. end
  950. end)
  951.  
  952. mouse.KeyUp:connect(function(key)
  953. if key == "q" then
  954. attack = false
  955. end
  956. end)
  957.  
  958. local P = Instance.new("Part",game.Workspace.CurrentCamera)P.CanCollide = true P.Anchored = true P.Size = Vector3.new(15,1,15)
  959. P.CFrame = CFrame.new(c.HumanoidRootPart.Position)*CFrame.new(0,-3.5,0)P.Transparency = 0 P.Name = "FlightPart"
  960. P.BrickColor = BrickColor.new("Dark green") P.TopSurface = "Smooth" P.Material = "Grass"
  961. spawn(function()
  962. while true do
  963. P.CFrame = CFrame.new(c.HumanoidRootPart.Position.X,-0.6,c.HumanoidRootPart.Position.Z)
  964. swait()
  965. end
  966. end)
  967.  
  968. anim.Parent = nil
  969. sine = 0
  970.  
  971. game:GetService("RunService").RenderStepped:connect(function()
  972. if attack == false then
  973. thing = (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  974. game.Workspace.CurrentCamera.FieldOfView = 70+thing/100
  975. if c.HumanoidRootPart.Velocity.Y > 1 then sine = sine + 1
  976. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(sine*thing*0.75), rd(0), rd(0)), 1)
  977. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
  978. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
  979. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  980. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
  981. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  982. lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
  983. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  984. lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
  985. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  986. elseif (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 then
  987. sine = sine + 1 Sped = Sped + 0.1
  988. if thing <= 200 then
  989. if S2.PlaybackSpeed >= 1 then
  990. S2.PlaybackSpeed = 1
  991. else
  992. S2.PlaybackSpeed = thing/80
  993. end
  994. c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
  995. S2.Volume = thing/20
  996. end
  997. if thing <= 200 then
  998. c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
  999. S2.Volume = thing/20
  1000. else
  1001. c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
  1002. end
  1003. if thing <= 100 then
  1004. for i,v in pairs(c:children()) do
  1005. if v.ClassName == "Part" then
  1006. for i,v2 in pairs(v:children()) do
  1007. if v2.ClassName == "Trail" then
  1008. v2.Enabled = false
  1009. v2.LightEmission = 1
  1010. end
  1011. end
  1012. end
  1013. end
  1014. else
  1015. for i,v in pairs(c:children()) do
  1016. if v.ClassName == "Part" then
  1017. for i,v2 in pairs(v:children()) do
  1018. if v2.ClassName == "Trail" then
  1019. v2.Lifetime = 2
  1020. v2.Enabled = true
  1021. end
  1022. end
  1023. end
  1024. end
  1025. end
  1026. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(thing/7), rd(0), rd(0)), 1)
  1027. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1028. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-thing/1.5)), 1)
  1029. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1030. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(thing/1.5)), 1)
  1031. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1032. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
  1033. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1034. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
  1035. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1036. else c.Humanoid.WalkSpeed = 16 Sped = 0 sine = sine + 1 S2.Volume = 0 S2.PlaybackSpeed = 0
  1037. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1038. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1039. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
  1040. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1041. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
  1042. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1043. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1044. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1045. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1046. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1047. end
  1048. for i,v in pairs (c:children()) do
  1049. if v.ClassName == "Accessory" then
  1050. for i,v2 in pairs (v:children()) do
  1051. if v2.ClassName == "Part" then
  1052. v2.Anchored = false
  1053. end
  1054. end
  1055. end
  1056. for i,v in pairs (c:children()) do
  1057. if v.ClassName == "Part" then
  1058. v.Anchored = false
  1059. end
  1060. end
  1061. end
  1062. end
  1063. end)
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