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- CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
- ---------------------------------------------------------------------------
- If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
- #####################################################################################
- Crashlog Tool: CrashLoggerSSE v1-14-1-0 May 18 2024 23:00:58
- Game Version: 1.6.1130
- Script Extender: 1.6.1130
- ################################################################################
- RAM
- ################################################################################
- RAM Total: 15.19 GB
- RAM Used: 13.18 GB
- RAM Free: 2.01 GB
- Analysis RAM (all good):
- It is absolute unlikely that the crash was due to RAM.
- ################################################################################
- Mod Count:
- ################################################################################
- Light: 173 Regular: 252 Total: 425
- ################################################################################
- Header indicators:
- ################################################################################
- Memory: 0x7FF64A207FFE count: (2)
- File: SkyrimSE.exe count: (70)
- Address: 0CE7FFE count: (2)
- Assembler: mov eax, [r8-0x10] count: (2)
- [ 0] 0x7FF64A207FFE SkyrimSE.exe+0CE7FFE -> 69166+0x1E mov eax, [r8-0x10] -//- count: (1)
- [ 1] 0x7FF64A23B7EC SkyrimSE.exe+0D1B7EC -> 70352+0x9C mov rbx, [rsp+0x58] -//- count: (1)
- [ 2] 0x7FF64A2414A1 SkyrimSE.exe+0D214A1 -> 70501+0x21 mov rcx, rdi -//- count: (1)
- [ 3] 0x7FF64A2373C0 SkyrimSE.exe+0D173C0 -> 70245+0x20 mov rbx, [rsi+0x298] -//- count: (1)
- [ 4] 0x7FF64A238335 SkyrimSE.exe+0D18335 -> 70281+0x15 mov rcx, rbx -//- count: (1)
- [ 5] 0x7FF64A23D115 SkyrimSE.exe+0D1D115 -> 70381+0x1C5 mov rax, [rsi] -//- count: (1)
- [ 6] 0x7FF64A23B0ED SkyrimSE.exe+0D1B0ED -> 70333+0x2D jmp 0x00007FF64A23B0F1 -//- count: (1)
- [ 7] 0x7FF64A3278E8 SkyrimSE.exe+0E078E8 -> 75949+0x88 movzx edi, al -//- count: (1)
- [ 8] 0x7FF64A31EB89 SkyrimSE.exe+0DFEB89 -> 75773+0xC9 movzx ebx, al -//- count: (1)
- [ 9] 0x7FF6497266A0 SkyrimSE.exe+02066A0 -> 15434+0x110 xor edi, edi -//- count: (1)
- [10] 0x7FF649726847 SkyrimSE.exe+0206847 -> 15435+0x137 lea rcx, [r15+0x168] -//- count: (1)
- [11] 0x7FF64A320720 SkyrimSE.exe+0E00720 -> 75795+0x150 mov rcx, [rdi+0x08] -//- count: (1)
- [12] 0x7FF64A321370 SkyrimSE.exe+0E01370 -> 75814+0x30 mov eax, [rsp+0x30] -//- count: (1)
- [13] 0x7FF64A22475F SkyrimSE.exe+0D0475F -> 69809+0x4F add r12d, eax -//- count: (1)
- [14] 0x7FF64A31D5DD SkyrimSE.exe+0DFD5DD -> 75716+0x5D add rbx, 0x08 -//- count: (1)
- [15] 0x7FF64A319EEF SkyrimSE.exe+0DF9EEF -> 75651+0x13F mov [rbp+0x48], r12 -//- count: (1)
- [16] 0x7FF64A1EC57D SkyrimSE.exe+0CCC57D -> 68445+0x3D mov rcx, [0x00007FF64C6D2FD8] -//- count: (1)
- R13 0x7FF64C77AEB0 (void* -> SkyrimSE.exe+325AEB0 ) -//- count: (1)
- [RSP+18 ] 0x7FF64A2586D6 (void* -> SkyrimSE.exe+0D386D6 mov rax, [rsp+0x40]) -//- count: (1)
- [RSP+28 ] 0x7FF64A23B7EC (void* -> SkyrimSE.exe+0D1B7EC mov rbx, [rsp+0x58]) -//- count: (1)
- [RSP+58 ] 0x7FF64A23C083 (void* -> SkyrimSE.exe+0D1C083 nop) -//- count: (1)
- [RSP+68 ] 0x7FF64A2586D6 (void* -> SkyrimSE.exe+0D386D6 mov rax, [rsp+0x40]) -//- count: (1)
- [RSP+78 ] 0x7FF64A2414A1 (void* -> SkyrimSE.exe+0D214A1 mov rcx, rdi) -//- count: (1)
- [RSP+A8 ] 0x7FF64A2373C0 (void* -> SkyrimSE.exe+0D173C0 mov rbx, [rsi+0x298]) -//- count: (1)
- [RSP+E8 ] 0x7FF64A238335 (void* -> SkyrimSE.exe+0D18335 mov rcx, rbx) -//- count: (1)
- [RSP+110 ] 0x7FF64AC7E140 (void* -> SkyrimSE.exe+175E140 sbb [rax-0x5B], cl) -//- count: (1)
- [RSP+118 ] 0x7FF64A23D115 (void* -> SkyrimSE.exe+0D1D115 mov rax, [rsi]) -//- count: (1)
- [RSP+148 ] 0x7FF64AC7E140 (void* -> SkyrimSE.exe+175E140 sbb [rax-0x5B], cl) -//- count: (1)
- [RSP+1A0 ] 0x7FF64C77CB80 (void* -> SkyrimSE.exe+325CB80 add [rax], al) -//- count: (1)
- [RSP+1B0 ] 0x7FF64C780618 (void* -> SkyrimSE.exe+3260618 add eax, [rax]) -//- count: (1)
- [RSP+1C8 ] 0x7FF64A23B0ED (void* -> SkyrimSE.exe+0D1B0ED jmp 0x00007FF64A23B0F1) -//- count: (1)
- [RSP+1F8 ] 0x7FF64A3278E8 (void* -> SkyrimSE.exe+0E078E8 movzx edi, al) -//- count: (1)
- [RSP+228 ] 0x7FF64AC9C300 (void* -> SkyrimSE.exe+177C300 jo 0x00007FF64AC9C361) -//- count: (1)
- [RSP+248 ] 0x7FF64A31EB89 (void* -> SkyrimSE.exe+0DFEB89 movzx ebx, al) -//- count: (1)
- [RSP+2E8 ] 0x7FF64AEC56A0 (void* -> SkyrimSE.exe+19A56A0 push rax) -//- count: (1)
- [RSP+2F8 ] 0x7FF64A258680 (void* -> SkyrimSE.exe+0D38680 push rbx) -//- count: (1)
- [RSP+300 ] 0x7FF64A2586F0 (void* -> SkyrimSE.exe+0D386F0 push rbx) -//- count: (1)
- [RSP+320 ] 0x7FF64AC8BAF8 (void* -> SkyrimSE.exe+176BAF8 jo 0x00007FF64AC8BB61) -//- count: (1)
- [RSP+538 ] 0x7FF64AEC1A88 (void* -> SkyrimSE.exe+19A1A88 ) -//- count: (1)
- [RSP+558 ] 0x7FF64AEC1AA8 (void* -> SkyrimSE.exe+19A1AA8 sar dh, 0x23) -//- count: (1)
- [RSP+578 ] 0x7FF64AEC1A88 (void* -> SkyrimSE.exe+19A1A88 ) -//- count: (1)
- [RSP+598 ] 0x7FF64AEC1AC8 (void* -> SkyrimSE.exe+19A1AC8 xor dh, bh) -//- count: (1)
- [RSP+5D0 ] 0x7FF64AEC1B18 (void* -> SkyrimSE.exe+19A1B18 adc [rcx], al) -//- count: (1)
- [RSP+788 ] 0x7FF6496B48DE (void* -> SkyrimSE.exe+01948DE mov ebp, eax) -//- count: (1)
- [RSP+7B8 ] 0x7FF64A209A99 (void* -> SkyrimSE.exe+0CE9A99 cmp [rbx], eax) -//- count: (1)
- [RSP+7E0 ] 0x7FF64C77CB80 (void* -> SkyrimSE.exe+325CB80 add [rax], al) -//- count: (1)
- [RSP+7E8 ] 0x7FF64C780618 (void* -> SkyrimSE.exe+3260618 add eax, [rax]) -//- count: (1)
- [RSP+818 ] 0x7FF64A207FC4 (void* -> SkyrimSE.exe+0CE7FC4 mov rax, rbx) -//- count: (1)
- [RSP+950 ] 0x7FF64C77CB80 (void* -> SkyrimSE.exe+325CB80 add [rax], al) -//- count: (1)
- [RSP+958 ] 0x7FF64C780618 (void* -> SkyrimSE.exe+3260618 add eax, [rax]) -//- count: (1)
- [RSP+988 ] 0x7FF6497266A0 (void* -> SkyrimSE.exe+02066A0 xor edi, edi) -//- count: (1)
- [RSP+9E8 ] 0x7FF649726847 (void* -> SkyrimSE.exe+0206847 lea rcx, [r15+0x168]) -//- count: (1)
- [RSP+A08 ] 0x7FF64C780618 (void* -> SkyrimSE.exe+3260618 add eax, [rax]) -//- count: (1)
- [RSP+A38 ] 0x7FF64A320720 (void* -> SkyrimSE.exe+0E00720 mov rcx, [rdi+0x08]) -//- count: (1)
- [RSP+A78 ] 0x7FF64C77CAE0 (void* -> SkyrimSE.exe+325CAE0 fmul st0, st2) -//- count: (1)
- [RSP+A80 ] 0x7FF64C77CAF0 (void* -> SkyrimSE.exe+325CAF0 add [rax], al) -//- count: (1)
- [RSP+A98 ] 0x7FF64A321370 (void* -> SkyrimSE.exe+0E01370 mov eax, [rsp+0x30]) -//- count: (1)
- [RSP+AC0 ] 0x7FF64C77CB80 (void* -> SkyrimSE.exe+325CB80 add [rax], al) -//- count: (1)
- [RSP+AE0 ] 0x7FF64C77CAE0 (void* -> SkyrimSE.exe+325CAE0 fmul st0, st2) -//- count: (1)
- [RSP+AE8 ] 0x7FF64A22475F (void* -> SkyrimSE.exe+0D0475F add r12d, eax) -//- count: (1)
- [RSP+B00 ] 0x7FF64C77CAF0 (void* -> SkyrimSE.exe+325CAF0 add [rax], al) -//- count: (1)
- [RSP+B68 ] 0x7FF64A31D5DD (void* -> SkyrimSE.exe+0DFD5DD add rbx, 0x08) -//- count: (1)
- [RSP+B98 ] 0x7FF64AEE3A90 (void* -> SkyrimSE.exe+19C3A90 ) -//- count: (1)
- [RSP+BB8 ] 0x7FF64A319EEF (void* -> SkyrimSE.exe+0DF9EEF mov [rbp+0x48], r12) -//- count: (1)
- [RSP+BE0 ] 0x7FF64C6D2F01 (void* -> SkyrimSE.exe+31B2F01 add [rax], al) -//- count: (1)
- [RSP+BF8 ] 0x7FF64AEE35A0 (void* -> SkyrimSE.exe+19C35A0 ) -//- count: (1)
- [RSP+C68 ] 0x7FF64A1EC57D (void* -> SkyrimSE.exe+0CCC57D mov rcx, [0x00007FF64C6D2FD8]) -//- count: (1)
- [RSP+C70 ] 0x7FF64C6D3030 (void* -> SkyrimSE.exe+31B3030 add [rax], al) -//- count: (1)
- SkyrimSE.exe 0x7FF649520000 -//- count: (1)
- ################################################################################
- Solutions
- ################################################################################
- SkyrimSE.exe: count: (70)
- This file on its own is not the cause, however, we'll do further parsing...
- Could not find any known issues related to SkyrimSE.exe.
- SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
- --------------------------------------------------------------------------------
- NiNode: count: (12)
- Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
- If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
- Also make sure that you've chosen the HDT/SMP variant of xpmsse.
- If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
- --------------------------------------------------------------------------------
- [RSP+108 ] 0x12A1FF45F80 (NiNode*) count: (1)
- --------------------------------------------------------------------------------
- tbbmalloc.dll: count: (6)
- Threading Building Blocks Memory Allocator
- This is either part of:
- - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061
- - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230
- I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE)
- This message is shown without a check:
- Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use!
- Either way, make sure to have the 'latest' version variant for your Skyrim edition.
- However, this probably is not the cause, but the causing mod relies on excessive memory handling.
- First and foremost, try to close any other application and background processes that might be running that you do not need.
- Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
- Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
- If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
- Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
- This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps).
- ==================================
- [Display]
- iTintTextureResolution=2048
- [General]
- ClearInvalidRegistrations=1
- [Memory]
- DefaultHeapInitialAllocMB=768
- ScrapHeapSizeMB=256
- ==================================
- Last but not least, increasing your pagefile is a good and simple way to avoid this.
- Best practice: pagefile-size > RAM
- Example: 24 GB > 16 GB RAM
- Please read / follow:
- 1. In the Taskbar Search, type “Advanced System“. ...
- 2. In System Properties, click Advanced tab.
- 3. In Performance section click Settings button.
- 4. Performance Options will open. ...
- 5. Here, under Virtual memory, select Change.
- 6. Uncheck Automatically manage paging file size for all drives.
- 7. Select a Drive that hardly use (as in not often)
- 8. Set manual size
- 9. Set value to ~ 150% of your RAM (as shown in example)
- 10. Confirm with "OK".
- If you want to read more about (allthough, not related to sharepoint server):
- https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system
- ################################################################################
- Success Statistic: (this has been detected/handled, does not mean it's the cause)
- ################################################################################
- Issues Found: 3
- Issues Solved: 3
- ################################################################################
- DEBUG State:
- ################################################################################
- Culprit list content: (just a list)
- SkyrimSE.exe, NiNode, tbbmalloc.dll,
- ################################################################################
- Random 'Fallback' Checks
- ################################################################################
- How to read these results?
- - They are simple keywords that may appear when you have a lot of issues.
- - They do NOT have to mean anything.
- - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
- RTTIName: "NiNode" -//- count: (6)
- Name: "Scene Root" -//- count: (4)
- [ C] ccBGSSSE025-AdvDSGS.esm -//- count: (1)
- [RSP+A68 ] 0x2E3A9F8B8 (`IOManager::DoOnPreRunTask'::`2'::Pauser*) -//- count: (1)
- [RSP+AC8 ] 0x2E3A9F8B8 (`IOManager::DoOnPreRunTask'::`2'::Pauser*) -//- count: (1)
- [RSP+BA0 ] 0x12831258100 (BSTaskManagerThread*) -//- count: (1)
- [RSP+BA8 ] 0x12831258100 (BSTaskManagerThread*) -//- count: (1)
- [RSP+BB0 ] 0x12831258100 (BSTaskManagerThread*) -//- count: (1)
- [RSP+C88 ] 0x12831258100 (BSTaskManagerThread*) -//- count: (1)
- [RSP+C90 ] 0x12831258100 (BSTaskManagerThread*) -//- count: (1)
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