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Jul 2nd, 2020
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  1. {
  2. "Settings": {
  3. "Raid Management": {
  4. "Max Percent Allowed To Spawn Per Difficulty (0 = ignore)": {
  5. "Easy": 0.0,
  6. "Medium": 0.0,
  7. "Hard": 0.0
  8. },
  9. "Player Lockouts (0 = ignore)": {
  10. "Time Between Raids In Minutes (Easy)": 0.0,
  11. "Time Between Raids In Minutes (Medium)": 0.0,
  12. "Time Between Raids In Minutes (Hard)": 0.0,
  13. "Block Clans From Owning More Than One Raid": false,
  14. "Block Friends From Owning More Than One Raid": false,
  15. "Block Teams From Owning More Than One Raid": false
  16. },
  17. "Easy Raids Can Spawn On": {
  18. "Monday": true,
  19. "Tuesday": true,
  20. "Wednesday": true,
  21. "Thursday": true,
  22. "Friday": true,
  23. "Saturday": true,
  24. "Sunday": true
  25. },
  26. "Medium Raids Can Spawn On": {
  27. "Monday": true,
  28. "Tuesday": true,
  29. "Wednesday": true,
  30. "Thursday": true,
  31. "Friday": true,
  32. "Saturday": true,
  33. "Sunday": true
  34. },
  35. "Hard Raids Can Spawn On": {
  36. "Monday": true,
  37. "Tuesday": true,
  38. "Wednesday": true,
  39. "Thursday": true,
  40. "Friday": true,
  41. "Saturday": true,
  42. "Sunday": true
  43. },
  44. "Allow Teleport": false,
  45. "Allow Cupboard Loot To Drop": true,
  46. "Allow Player Bags To Be Lootable At PVP Bases": true,
  47. "Allow Player Bags To Be Lootable At PVE Bases": true,
  48. "Allow Raid Bases On Roads": false,
  49. "Allow Raid Bases On Rivers": true,
  50. "Allow Vending Machines To Broadcast": false,
  51. "Backpacks Can Be Opened At PVE Bases": true,
  52. "Backpacks Can Be Opened At PVP Bases": true,
  53. "Backpacks Can Drop At PVE Bases": true,
  54. "Backpacks Can Drop In PVP Bases": true,
  55. "Block Mounted Damage To Bases And Players": false,
  56. "Block RestoreUponDeath Plugin For PVP Bases": false,
  57. "Block RestoreUponDeath Plugin For PVE Bases": false,
  58. "Boxes Are Invulnerable": false,
  59. "Bypass Lock Treasure To First Attacker For PVE Bases": false,
  60. "Bypass Lock Treasure To First Attacker For PVP Bases": false,
  61. "Building Blocks Are Immune To Damage": false,
  62. "Do Not Destroy Player Built Deployables": false,
  63. "Divide Rewards Among All Raiders": false,
  64. "Draw Corpse Time (Seconds)": 300.0,
  65. "Eject Sleepers Before Spawning Base": true,
  66. "Flame Turrets Ignore NPCs": false,
  67. "Ignore Containers That Spawn With Loot Already": false,
  68. "Move Cookables Into Ovens": true,
  69. "Move Food Into BBQ Or Fridge": true,
  70. "Move Resources Into Tool Cupboard": false,
  71. "Lock Treasure To First Attacker": false,
  72. "Lock Treasure Max Inactive Time (Minutes)": 10.0,
  73. "Minutes Until Despawn After Looting (min: 1)": 15,
  74. "Minutes Until Despawn After Inactive (0 = disabled)": 45,
  75. "Minutes Until Despawn After Inactive Resets When Damaged": true,
  76. "Player Cupboard Detection Radius": 75.0,
  77. "PVP Delay Between Zone Hopping": 10.0,
  78. "Prevent Players From Hogging Raids": false,
  79. "Require Cupboard To Be Looted Before Despawning": false,
  80. "Destroying The Cupboard Completes The Raid": false,
  81. "Require All Bases To Spawn Before Respawning An Existing Base": false,
  82. "Turn Lights On At Night": true,
  83. "Turn Lights On Indefinitely": false,
  84. "Use Random Codes On Code Locks": true
  85. },
  86. "Map Markers": {
  87. "Marker Name": "Raidable Base Event",
  88. "Radius": 0.25,
  89. "Use Vending Map Marker": true,
  90. "Use Explosion Map Marker": false,
  91. "Create Markers For Buyable Events": false,
  92. "Create Markers For Maintained Events": true,
  93. "Create Markers For Scheduled Events": false,
  94. "Create Markers For Manual Events": false
  95. },
  96. "Buyable Events": {
  97. "Allow Players To Buy PVP Raids": false,
  98. "Cooldown Between Purchases": 60.0,
  99. "Convert PVE To PVP": false,
  100. "Distance To Spawn Bought Raids From Player": 150.0,
  101. "Lock Raid To Buyer And Friends": true,
  102. "Max Buyable Events": 1,
  103. "Reset Purchased Owner After X Minutes Offline": 10.0,
  104. "Spawn Bases X Distance Apart": 100.0,
  105. "Spawns Database File (Optional)": "none"
  106. },
  107. "Maintained Events": {
  108. "Always Maintain Max Events": true,
  109. "Convert PVE To PVP": false,
  110. "Include PVE Bases": true,
  111. "Include PVP Bases": true,
  112. "Minimum Required Players Online": 0,
  113. "Max Maintained Events": 20,
  114. "Spawn Bases X Distance Apart": 200.0,
  115. "Spawns Database File (Optional)": "none"
  116. },
  117. "Manual Events": {
  118. "Convert PVE To PVP": false,
  119. "Max Manual Events": 10,
  120. "Spawn Bases X Distance Apart": 100.0,
  121. "Spawns Database File (Optional)": "none"
  122. },
  123. "Scheduled Events": {
  124. "Enabled": false,
  125. "Convert PVE To PVP": false,
  126. "Every Min Seconds": 3600.0,
  127. "Every Max Seconds": 7200.0,
  128. "Include PVE Bases": true,
  129. "Include PVP Bases": true,
  130. "Max Scheduled Events": 1,
  131. "Minimum Required Players Online": 1,
  132. "Spawn Bases X Distance Apart": 100.0,
  133. "Spawns Database File (Optional)": "none"
  134. },
  135. "Economics Buy Raid Costs (0 = disabled)": {
  136. "Easy": 0.0,
  137. "Medium": 0.0,
  138. "Hard": 0.0
  139. },
  140. "ServerRewards Buy Raid Costs (0 = disabled)": {
  141. "Easy": 0,
  142. "Medium": 0,
  143. "Hard": 0
  144. },
  145. "Allowed Zone Manager Zones": [
  146. "pvp",
  147. "99999999"
  148. ],
  149. "Automatically Teleport Admins To Their Map Marker Positions": false,
  150. "Block Wizardry Plugin At Events": false,
  151. "Chat Steam64ID": 0,
  152. "Expansion Mode (Dangerous Treasures)": false,
  153. "Remove Admins From Raiders List": false,
  154. "Show X Z Coordinates": false,
  155. "Buy Raid Command": "buyraid",
  156. "Event Command": "rbe",
  157. "Hunter Command": "rb",
  158. "Server Console Command": "rbevent"
  159. },
  160. "Event Messages": {
  161. "Announce Raid Unlocked": false,
  162. "Announce Buy Base Messages": false,
  163. "Announce Thief Message": false,
  164. "Announce PVE/PVP Enter/Exit Messages": false,
  165. "Show Destroy Warning": true,
  166. "Show Opened Message": true,
  167. "Show Prefix": true
  168. },
  169. "GUIAnnouncements": {
  170. "Enabled": false,
  171. "Banner Tint Color": "Grey",
  172. "Maximum Distance": 300.0,
  173. "Text Color": "White"
  174. },
  175. "Lusty Map": {
  176. "Enabled": false,
  177. "Icon File": "http://i.imgur.com/XoEMTJj.png",
  178. "Icon Name": "rbevent",
  179. "Icon Rotation": 0.0
  180. },
  181. "Raidable Bases": {
  182. "Buildings": {
  183. "small1": {
  184. "Additional Bases For This Difficulty": {
  185. "small2": [
  186. {
  187. "Option": "stability",
  188. "Value": "false"
  189. },
  190. {
  191. "Option": "autoheight",
  192. "Value": "false"
  193. },
  194. {
  195. "Option": "height",
  196. "Value": "1.0"
  197. }
  198. ],
  199. "small3": [
  200. {
  201. "Option": "stability",
  202. "Value": "false"
  203. },
  204. {
  205. "Option": "autoheight",
  206. "Value": "false"
  207. },
  208. {
  209. "Option": "height",
  210. "Value": "1.0"
  211. }
  212. ],
  213. "small4": [
  214. {
  215. "Option": "stability",
  216. "Value": "false"
  217. },
  218. {
  219. "Option": "autoheight",
  220. "Value": "false"
  221. },
  222. {
  223. "Option": "height",
  224. "Value": "1.0"
  225. }
  226. ],
  227. "small5": [
  228. {
  229. "Option": "stability",
  230. "Value": "false"
  231. },
  232. {
  233. "Option": "autoheight",
  234. "Value": "false"
  235. },
  236. {
  237. "Option": "height",
  238. "Value": "1.0"
  239. }
  240. ]
  241. },
  242. "Paste Options": [
  243. {
  244. "Option": "stability",
  245. "Value": "false"
  246. },
  247. {
  248. "Option": "autoheight",
  249. "Value": "false"
  250. },
  251. {
  252. "Option": "height",
  253. "Value": "1.0"
  254. }
  255. ],
  256. "Arena Walls": {
  257. "Enabled": false,
  258. "Extra Stacks": 1,
  259. "Use Stone Walls": true,
  260. "Use Least Amount Of Walls": true,
  261. "Use UFO Walls": false,
  262. "Radius": 25.0
  263. },
  264. "NPC Levels": {
  265. "Level 1 - Play With Fire": {
  266. "Amount (0 = disabled)": 0,
  267. "Chance To Play": 0.0
  268. },
  269. "Level 2 - Final Death": false
  270. },
  271. "NPCs": {
  272. "Murderer Items": [
  273. "metal.facemask",
  274. "metal.plate.torso",
  275. "pants",
  276. "tactical.gloves",
  277. "boots.frog",
  278. "tshirt",
  279. "machete"
  280. ],
  281. "Scientist Items": [
  282. "hazmatsuit_scientist",
  283. "rifle.ak"
  284. ],
  285. "Murderer Kits": [
  286. "murderer_kit_1",
  287. "murderer_kit_2"
  288. ],
  289. "Scientist Kits": [
  290. "scientist_kit_1",
  291. "scientist_kit_2"
  292. ],
  293. "Random Names": [],
  294. "Amount To Spawn": 0,
  295. "Aggression Range": 70.0,
  296. "Despawn Inventory On Death": true,
  297. "Enabled": false,
  298. "Health For Murderers (100 min, 5000 max)": 150.0,
  299. "Health For Scientists (100 min, 5000 max)": 150.0,
  300. "Minimum Amount To Spawn": 0,
  301. "Use Dangerous Treasures NPCs": false,
  302. "Spawn Murderers And Scientists": false,
  303. "Scientist Weapon Accuracy (0 - 100)": 75.0,
  304. "Spawn Murderers": false,
  305. "Spawn Random Amount": false,
  306. "Spawn Scientists Only": false
  307. },
  308. "Rewards": {
  309. "Economics Money": 0.0,
  310. "ServerRewards Points": 0
  311. },
  312. "Change Building Material Tier To": {
  313. "Wooden": false,
  314. "Stone": false,
  315. "Metal": false,
  316. "HQM": false
  317. },
  318. "Loot (Empty List = Use Treasure Loot)": [
  319. {
  320. "shortname": "scrap",
  321. "amount": 100,
  322. "skin": 0,
  323. "amountMin": 50
  324. },
  325. {
  326. "shortname": "sulfur",
  327. "amount": 500,
  328. "skin": 0,
  329. "amountMin": 100
  330. },
  331. {
  332. "shortname": "sulfur.ore",
  333. "amount": 500,
  334. "skin": 0,
  335. "amountMin": 150
  336. },
  337. {
  338. "shortname": "metal.fragments",
  339. "amount": 1000,
  340. "skin": 0,
  341. "amountMin": 50
  342. },
  343. {
  344. "shortname": "metal.ore",
  345. "amount": 1000,
  346. "skin": 0,
  347. "amountMin": 50
  348. },
  349. {
  350. "shortname": "wood",
  351. "amount": 1000,
  352. "skin": 0,
  353. "amountMin": 50
  354. },
  355. {
  356. "shortname": "gears",
  357. "amount": 10,
  358. "skin": 0,
  359. "amountMin": 5
  360. },
  361. {
  362. "shortname": "metalblade",
  363. "amount": 10,
  364. "skin": 0,
  365. "amountMin": 5
  366. },
  367. {
  368. "shortname": "metalpipe",
  369. "amount": 10,
  370. "skin": 0,
  371. "amountMin": 5
  372. },
  373. {
  374. "shortname": "metalspring",
  375. "amount": 10,
  376. "skin": 0,
  377. "amountMin": 5
  378. },
  379. {
  380. "shortname": "semibody",
  381. "amount": 5,
  382. "skin": 0,
  383. "amountMin": 1
  384. },
  385. {
  386. "shortname": "sheetmetal",
  387. "amount": 5,
  388. "skin": 0,
  389. "amountMin": 1
  390. },
  391. {
  392. "shortname": "sewingkit",
  393. "amount": 5,
  394. "skin": 0,
  395. "amountMin": 1
  396. },
  397. {
  398. "shortname": "ammo.pistol",
  399. "amount": 400,
  400. "skin": 0,
  401. "amountMin": 40
  402. },
  403. {
  404. "shortname": "ammo.rifle",
  405. "amount": 600,
  406. "skin": 0,
  407. "amountMin": 60
  408. },
  409. {
  410. "shortname": "bucket.helmet",
  411. "amount": 1,
  412. "skin": 0,
  413. "amountMin": 1
  414. },
  415. {
  416. "shortname": "targeting.computer",
  417. "amount": 10,
  418. "skin": 0,
  419. "amountMin": 5
  420. }
  421. ],
  422. "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  423. "Allow Base To Float Above Water": false,
  424. "Allow Duplicate Items": false,
  425. "Allow Players To Pickup Deployables": false,
  426. "Allow Players To Deploy A Cupboard": true,
  427. "Allow PVP": true,
  428. "Allow Friendly Fire (Teams)": true,
  429. "Amount Of Items To Spawn": 20,
  430. "Auto Turret Health": 1000.0,
  431. "Auto Turret Aim Cone": 5.0,
  432. "Auto Turret Sight Range": 30.0,
  433. "Flame Turret Health": 300.0,
  434. "Block Damage Outside Of The Dome To Players Inside (0 = disabled, 50 = recommended)": 0.0,
  435. "Block Damage Outside Of The Dome To Bases Inside (0 = disabled, 150 = recommended)": 0.0,
  436. "Difficulty (0 = easy, 1 = medium, 2 = hard)": 0,
  437. "Divide Loot Into All Containers": true,
  438. "Drop Container Loot X Seconds After It Is Looted": 0.0,
  439. "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
  440. "Empty All Containers Before Spawning Loot": true,
  441. "Eject Enemies From Purchased PVE Raids": false,
  442. "Eject Enemies From Purchased PVP Raids": false,
  443. "Eject Enemies From Locked PVE Raids": false,
  444. "Eject Enemies From Locked PVP Raids": false,
  445. "Equip Unequipped AutoTurret With": "rifle.ak",
  446. "Explosion Damage Modifier (0-999)": 100.0,
  447. "Force All Boxes To Have Same Skin": true,
  448. "Maximum Elevation Level": 2.5,
  449. "Protection Radius": 50.0,
  450. "Block Plugins Which Prevent Item Durability Loss": false,
  451. "Remove Equipped AutoTurret Weapon": false,
  452. "Require Cupboard Access To Loot": false,
  453. "Respawn Npc X Seconds After Death": 0.0,
  454. "Skip Treasure Loot And Use Loot In Base Only": false,
  455. "Use Loot Table Priority": false
  456. },
  457. "med2": {
  458. "Additional Bases For This Difficulty": {
  459. "med5": [
  460. {
  461. "Option": "stability",
  462. "Value": "false"
  463. },
  464. {
  465. "Option": "autoheight",
  466. "Value": "false"
  467. },
  468. {
  469. "Option": "height",
  470. "Value": "1.0"
  471. }
  472. ],
  473. "med6": [
  474. {
  475. "Option": "stability",
  476. "Value": "false"
  477. },
  478. {
  479. "Option": "autoheight",
  480. "Value": "false"
  481. },
  482. {
  483. "Option": "height",
  484. "Value": "1.0"
  485. }
  486. ],
  487. "med7": [
  488. {
  489. "Option": "stability",
  490. "Value": "false"
  491. },
  492. {
  493. "Option": "autoheight",
  494. "Value": "false"
  495. },
  496. {
  497. "Option": "height",
  498. "Value": "1.0"
  499. }
  500. ],
  501. "med8": [
  502. {
  503. "Option": "stability",
  504. "Value": "false"
  505. },
  506. {
  507. "Option": "autoheight",
  508. "Value": "false"
  509. },
  510. {
  511. "Option": "height",
  512. "Value": "1.0"
  513. }
  514. ],
  515. "med9": [
  516. {
  517. "Option": "stability",
  518. "Value": "false"
  519. },
  520. {
  521. "Option": "autoheight",
  522. "Value": "false"
  523. },
  524. {
  525. "Option": "height",
  526. "Value": "1.0"
  527. }
  528. ],
  529. "med10": [
  530. {
  531. "Option": "stability",
  532. "Value": "false"
  533. },
  534. {
  535. "Option": "autoheight",
  536. "Value": "false"
  537. },
  538. {
  539. "Option": "height",
  540. "Value": "1.0"
  541. }
  542. ],
  543. "med11": [
  544. {
  545. "Option": "stability",
  546. "Value": "false"
  547. },
  548. {
  549. "Option": "autoheight",
  550. "Value": "false"
  551. },
  552. {
  553. "Option": "height",
  554. "Value": "1.0"
  555. }
  556. ],
  557. "med12": [
  558. {
  559. "Option": "stability",
  560. "Value": "false"
  561. },
  562. {
  563. "Option": "autoheight",
  564. "Value": "false"
  565. },
  566. {
  567. "Option": "height",
  568. "Value": "1.0"
  569. }
  570. ],
  571. "med13": [
  572. {
  573. "Option": "stability",
  574. "Value": "false"
  575. },
  576. {
  577. "Option": "autoheight",
  578. "Value": "false"
  579. },
  580. {
  581. "Option": "height",
  582. "Value": "1.0"
  583. }
  584. ],
  585. "med14": [
  586. {
  587. "Option": "stability",
  588. "Value": "false"
  589. },
  590. {
  591. "Option": "autoheight",
  592. "Value": "false"
  593. },
  594. {
  595. "Option": "height",
  596. "Value": "1.0"
  597. }
  598. ],
  599. "med4": [
  600. {
  601. "Option": "stability",
  602. "Value": "false"
  603. },
  604. {
  605. "Option": "autoheight",
  606. "Value": "false"
  607. },
  608. {
  609. "Option": "height",
  610. "Value": "1.0"
  611. }
  612. ]
  613. },
  614. "Paste Options": [
  615. {
  616. "Option": "stability",
  617. "Value": "false"
  618. },
  619. {
  620. "Option": "autoheight",
  621. "Value": "false"
  622. },
  623. {
  624. "Option": "height",
  625. "Value": "1.0"
  626. }
  627. ],
  628. "Arena Walls": {
  629. "Enabled": false,
  630. "Extra Stacks": 1,
  631. "Use Stone Walls": true,
  632. "Use Least Amount Of Walls": true,
  633. "Use UFO Walls": false,
  634. "Radius": 25.0
  635. },
  636. "NPC Levels": {
  637. "Level 1 - Play With Fire": {
  638. "Amount (0 = disabled)": 0,
  639. "Chance To Play": 0.0
  640. },
  641. "Level 2 - Final Death": false
  642. },
  643. "NPCs": {
  644. "Murderer Items": [
  645. "metal.facemask",
  646. "metal.plate.torso",
  647. "pants",
  648. "tactical.gloves",
  649. "boots.frog",
  650. "tshirt",
  651. "machete"
  652. ],
  653. "Scientist Items": [
  654. "hazmatsuit_scientist",
  655. "rifle.ak"
  656. ],
  657. "Murderer Kits": [
  658. "murderer_kit_1",
  659. "murderer_kit_2"
  660. ],
  661. "Scientist Kits": [
  662. "scientist_kit_1",
  663. "scientist_kit_2"
  664. ],
  665. "Random Names": [],
  666. "Amount To Spawn": 0,
  667. "Aggression Range": 70.0,
  668. "Despawn Inventory On Death": true,
  669. "Enabled": false,
  670. "Health For Murderers (100 min, 5000 max)": 150.0,
  671. "Health For Scientists (100 min, 5000 max)": 150.0,
  672. "Minimum Amount To Spawn": 0,
  673. "Use Dangerous Treasures NPCs": false,
  674. "Spawn Murderers And Scientists": false,
  675. "Scientist Weapon Accuracy (0 - 100)": 75.0,
  676. "Spawn Murderers": false,
  677. "Spawn Random Amount": false,
  678. "Spawn Scientists Only": false
  679. },
  680. "Rewards": {
  681. "Economics Money": 0.0,
  682. "ServerRewards Points": 0
  683. },
  684. "Change Building Material Tier To": {
  685. "Wooden": false,
  686. "Stone": false,
  687. "Metal": false,
  688. "HQM": false
  689. },
  690. "Loot (Empty List = Use Treasure Loot)": [
  691. {
  692. "shortname": "scrap",
  693. "amount": 1000,
  694. "skin": 0,
  695. "amountMin": 500
  696. },
  697. {
  698. "shortname": "sulfur",
  699. "amount": 2500,
  700. "skin": 0,
  701. "amountMin": 1000
  702. },
  703. {
  704. "shortname": "sulfur.ore",
  705. "amount": 2500,
  706. "skin": 0,
  707. "amountMin": 500
  708. },
  709. {
  710. "shortname": "metal.fragments",
  711. "amount": 10000,
  712. "skin": 0,
  713. "amountMin": 1500
  714. },
  715. {
  716. "shortname": "metal.ore",
  717. "amount": 15000,
  718. "skin": 0,
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