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Trevin

Idle Hertz!

Jul 15th, 2016
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  1. Let's make a game!
  2. Idle Hertz
  3. by Someone
  4. version 0.1
  5.  
  6. Settings :
  7. prices increase by 110%
  8. selling gives back 75%
  9. Buildings are hidden by default
  10. resources are visible by default
  11. Clickables are visible by default
  12. upgrades are hidden by default
  13. achievements are hidden by default
  14. -custom stylesheet : http://pastebin.com/raw.php?i=AHH1m0Q5
  15.  
  16. Resources :
  17. *Hertz
  18. named Hertz
  19.  
  20. *Seconds
  21. named Seconds
  22. displayed as You have played for %a seconds.
  23.  
  24. Clickables :
  25. *GainHertz
  26. gives 1 Hertz
  27. named Cycle
  28. visible
  29. image : https://upload.wikimedia.org/math/6/a/b/6ab31798a32e64ec05be59c4d86024b2.png
  30.  
  31.  
  32. Buildings:
  33.  
  34. *StartingCycle
  35. "."
  36. costs 50 Hertz
  37. gives .1 Hertz
  38. show 0 digits
  39. starts at 1
  40.  
  41. *SecondTimer
  42. "You aren't supposed to see this. Let the creator know about this so he can fix it!"
  43. costs 0 Seconds
  44. gives 1 Seconds
  45. show 0 digits
  46. starts at 1
  47.  
  48. Upgrades:
  49.  
  50. *Upgrade1
  51. -"Hertz can be faster with more cycles."
  52. -costs 100 Hertz
  53. -unlocks at 75 Hertz
  54. -multiplies efficiency of StartingCycle by 200%
  55. -named Faster Cycles
  56. -image : http://www.philtulga.com/5Hertz.gif
  57.  
  58. *Info
  59. -"This game might look hard, but keep playing and you'll figure it out. Click this for a 1% multiplier!"
  60. -costs 0 Hertz
  61. -unlocks at 0 Hertz
  62. -multiplies efficiency of StartingCycle by 101%
  63. -named Info
  64. -image : https://upload.wikimedia.org/wikipedia/commons/2/29/Red_button.png
  65.  
  66. Achievements:
  67.  
  68. *kHz
  69. -named kHz
  70. -"You have 1 kHz. Or 1 Kilohertz."
  71. -unlocks at 1000 Hertz
  72. -image : http://www.sweethaven02.com/ModElec/DcAc/acee/fig0112.gif
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