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No Team damages

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Mar 22nd, 2019
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Lua 0.19 KB | None | 0 0
  1. hook.Add("PlayerShouldTakeDamage", "Slawer:PlayerShouldTakeDamage", function( pPlayer, entAttacker )
  2.     if entAttack:IsPlayer() && pPlayer:Team() == entAttacker:Team() then return false end
  3. end)
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