Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Proficiency/Expertise/Enlightenment
- Increases the Wanderer's HP recovery rate. The way HP recovery is programmed is that the character recovers 1 HP per step, but the HP recovery rate is programmed to stop after every other step.
- Pr: Recovery stops after every 2 steps.
- Ex: Recovery stops after every 3 steps.
- En: Recovery stops after every 5 steps.
- Novice Skills:
- Rock Toss
- Max Level: 5. No Prerequisites. Uses the arms.
- Tosses a rock in a cone shaped area in front of the Wanderer, dealing Bash damage to one enemy.
- 1: 5 TP. 11% Damage. +0 Hit Rate. Cone range: 20 tiles.
- 2: 5 TP. 12% Damage. +0 Hit Rate. Cone range: 25 tiles.
- 3: 5 TP. 13% Damage. +0 Hit Rate. Cone range: 30 tiles.
- 4: 7 TP. 14% Damage. +0 Hit Rate. Cone range: 35 tiles.
- 5: 7 TP. 15% Damage. +0 Hit Rate. Cone range: 40 tiles.
- Binding Strike
- Max Level: 5. No Prerequisites. Uses the arms.
- Deals Cut damage to an enemy in front of the Wanderer, and has a chance to bind their skills for 5 turns turns.
- 1: 6 TP. 120% Damage. +5 Hit Rate. 50% chance to inflict skill bind.
- 2: 6 TP. 125% Damage. +5 Hit Rate. 52% chance to inflict skill bind.
- 3: 8 TP. 130% Damage. +5 Hit Rate. 54% chance to inflict skill bind.
- 4: 8 TP. 135% Damage. +5 Hit Rate. 56% chance to inflict skill bind.
- 5: 10 TP. 140% Damage. +5 Hit Rate. 58% chance to inflict skill bind.
- Strike Boost
- Max Level: 10. No Prerequisites.
- Increases the Wanderer's STR stat.
- 1: +5 STR.
- 2: +6 STR.
- 3: +7 STR.
- 4: +8 STR.
- 5: +9 STR.
- 6: +10 STR.
- 7: +11 STR.
- 8: +12 STR.
- 9: +13 STR.
- 10: +15 STR.
- Mineralogy
- Max Level: 10. No Prerequisites.
- May cause Mine Points to give out extra items. Only activates if the user steps on them.
- 1: Gain up to 1 extra item.
- 2: Gain up to 2 extra items.
- 3: Gain up to 3 extra items.
- 4: Gain up to 4 extra items.
- 5: Gain up to 5 extra items.
- 6: Gain up to 6 extra items.
- 7: Gain up to 7 extra items.
- 8: Gain up to 8 extra items.
- 9: Gain up to 9 extra items.
- 10: Gain up to 10 extra items.
- Herbology
- Max Level: 10. No Prerequisites.
- May cause Take Points to give out extra items. Only activates if the user steps on them.
- 1: Gain up to 1 extra item.
- 2: Gain up to 2 extra items.
- 3: Gain up to 3 extra items.
- 4: Gain up to 4 extra items.
- 5: Gain up to 5 extra items.
- 6: Gain up to 6 extra items.
- 7: Gain up to 7 extra items.
- 8: Gain up to 8 extra items.
- 9: Gain up to 9 extra items.
- 10: Gain up to 10 extra items.
- Veteran Skills:
- Blowback
- Max Level: 5. Reqs: L3 Rock Toss. Uses the arms.
- Sends a target in front of the Wanderer flying for a specific number of spaces.
- 1: 7 TP. Target moves back up to 2 spaces.
- 2: 7 TP. Target moves back up to 4 spaces.
- 3: 9 TP. Target moves back up to 6 spaces.
- 4: 9 TP. Target moves back up to 8 spaces.
- 5: 11 TP. Target moves back up to 10 spaces.
- Insect Killer
- Max Level: 5. Reqs: L3 Binding Strike. Uses the Arms.
- Deals Cut damage to an enemy in front of the Wanderer. If the enemy is an insect, they will take additional damage.
- 1: 10 TP. 105% Damage. 157% Damage to insects. +5 Hit Rate.
- 2: 10 TP. 110% Damage. 168% Damage to insects. +5 Hit Rate.
- 3: 12 TP. 115% Damage. 179% Damage to insects. +5 Hit Rate.
- 4: 12 TP. 120% Damage. 190% Damage to insects. +5 Hit Rate.
- 5: 14 TP. 125% Damage. 202% Damage to insects. +5 Hit Rate.
- Animal Killer
- Max Level: 5. Reqs: L3 Binding Strike. Uses the Arms.
- Deals Cut damage to an enemy in front of the Wanderer. If the enemy is an animal or a bird, they will take additional damage.
- 1: 10 TP. 105% Damage. 157% Damage to animals and birds. +5 Hit Rate.
- 2: 10 TP. 110% Damage. 168% Damage to animals and birds. +5 Hit Rate.
- 3: 10 TP. 115% Damage. 179% Damage to animals and birds. +5 Hit Rate.
- 4: 12 TP. 120% Damage. 190% Damage to animals and birds. +5 Hit Rate.
- 5: 12 TP. 125% Damage. 202% Damage to animals and birds. +5 Hit Rate.
- Plant Killer
- Max Level: 5. Reqs: L3 Binding Strike. Uses the Arms.
- Deals Cut damage to an enemy in front of the Wanderer. If the enemy is a plant, they will take additional damage.
- 1: 10 TP. 105% Damage. 157% Damage to plants. +5 Hit Rate.
- 2: 10 TP. 110% Damage. 168% Damage to plants. +5 Hit Rate.
- 3: 10 TP. 115% Damage. 179% Damage to plants. +5 Hit Rate.
- 4: 12 TP. 120% Damage. 190% Damage to plants. +5 Hit Rate.
- 5: 12 TP. 125% Damage. 202% Damage to plants. +5 Hit Rate.
- Dragon Killer
- Max Level: 8. Reqs: L3 Insect Killer, Animal Killer, and Plant Killer. Uses the Arms.
- Deals Cut damage to an enemy in front of the Wanderer. If the enemy is a dragon or a reptile, they will take additional damage.
- 1: 12 TP. 120% Damage. 180% Damage to dragons and reptiles. +5 Hit Rate.
- 2: 12 TP. 125% Damage. 191% Damage to dragons and reptiles. +5 Hit Rate.
- 3: 12 TP. 130% Damage. 202% Damage to dragons and reptiles. +5 Hit Rate.
- 4: 15 TP. 135% Damage. 214% Damage to dragons and reptiles. +5 Hit Rate.
- 5: 15 TP. 140% Damage. 226% Damage to dragons and reptiles. +5 Hit Rate.
- 6: 15 TP. 145% Damage. 239% Damage to dragons and reptiles. +5 Hit Rate.
- 7: 18 TP. 150% Damage. 252% Damage to dragons and reptiles. +5 Hit Rate.
- 8: 18 TP. 155% Damage. 265% Damage to dragons and reptiles. +5 Hit Rate.
- Restore Ability.
- Max Level: 3. Reqs: L3 Herbology. Uses the head.
- Dispels all ailments from the Wanderer.
- 1: 7 TP.
- 2: 5 TP.
- 3: 3 TP.
- Untrap
- Max Level: 3. No Prerequisites. Uses the arms.
- Destroys all traps in a room.
- 1: 15 TP
- 2: 13 TP.
- 3: 8 TP.
- Water Walk
- Max Level: 3. No Prerequisites. Uses the legs.
- Enables the Wanderer to walk on water until they go to the next floor. Can act after use.
- 1: 15 TP.
- 2: 13 TP.
- 3: 10 TP.
- Master Skills:
- Airstrike
- Max Level: 8. Reqs: L3 Blowback. Uses the arms.
- Deals Cut damage to all enemies that are on the 3 tiles in front of the Wanderer. (Think of it like a side swiping attack, not like a long stab attack.)
- 1: 12 TP. 160% Damage. +0 Hit Rate.
- 2: 12 TP. 165% Damage. +0 Hit Rate.
- 3: 14 TP. 170% Damage. +0 Hit Rate.
- 4: 14 TP. 175% Damage. +0 Hit Rate.
- 5: 16 TP. 180% Damage. +0 Hit Rate.
- 6: 16 TP. 185% Damage. +0 Hit Rate.
- 7: 18 TP. 190% Damage. +0 Hit Rate.
- 8: 18 TP. 195% Damage. +0 Hit Rate.
- Haste Self
- Max Level: 5. No Prerequisites. Uses the legs.
- Increases the Wanderer's speed for a certain number of turns. Can act after use.
- 1: 12 TP. Lasts for 3 turns.
- 2: 11 TP. Lasts for 3 turns.
- 3: 10 TP. Lasts for 4 turns.
- 4: 9 TP. Lasts for 4 turns.
- 5: 6 TP. Lasts for 6 turns.
- Slow Monster
- Max Level: 5. No Prerequisites. Uses the legs.
- Lowers the movement speed of a monster in front of the Wanderer for a few turns.
- 1: 6 TP. 70% chance to slow the target for 5 turns.
- 2: 6 TP. 73% chance to slow the target for 5 turns.
- 3: 8 TP. 76% chance to slow the target for 5 turns.
- 4: 8 TP. 79% chance to slow the target for 6 turns.
- 5: 10 TP. 82% chance to slow the target for 6 turns.
- Dig
- Max Level: 3. Reqs: L3 Untrap. Uses the legs.
- Destroys a specific amount of wall tiles in front of the user.
- 1: 8 TP. Destroys up to 3 wall tiles.
- 2: 8 TP. Destroys up to 4 wall tiles.
- 3: 10 TP. Destroys up to 5 wall tiles.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement