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  1. //Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
  2. RemoveBuildingForPlayer(playerid, 6106, 1226.953, -1656.156, 24.773, 0.250);
  3. RemoveBuildingForPlayer(playerid, 6196, 1225.335, -1642.750, 25.101, 0.250);
  4. RemoveBuildingForPlayer(playerid, 1525, 1271.484, -1662.320, 20.250, 0.250);
  5. RemoveBuildingForPlayer(playerid, 626, 1258.578, -1675.500, 14.601, 0.250);
  6. RemoveBuildingForPlayer(playerid, 626, 1267.671, -1675.500, 14.601, 0.250);
  7. RemoveBuildingForPlayer(playerid, 626, 1208.281, -1665.468, 14.500, 0.250);
  8. RemoveBuildingForPlayer(playerid, 6102, 1226.953, -1656.156, 24.773, 0.250);
  9. RemoveBuildingForPlayer(playerid, 626, 1258.578, -1659.875, 14.601, 0.250);
  10. RemoveBuildingForPlayer(playerid, 626, 1267.671, -1659.875, 14.601, 0.250);
  11. RemoveBuildingForPlayer(playerid, 647, 1237.500, -1643.429, 14.851, 0.250);
  12. RemoveBuildingForPlayer(playerid, 647, 1233.468, -1643.429, 14.851, 0.250);
  13. RemoveBuildingForPlayer(playerid, 647, 1245.562, -1643.429, 14.851, 0.250);
  14. RemoveBuildingForPlayer(playerid, 647, 1241.531, -1643.429, 14.851, 0.250);
  15. RemoveBuildingForPlayer(playerid, 626, 1258.578, -1643.367, 14.601, 0.250);
  16. RemoveBuildingForPlayer(playerid, 626, 1267.671, -1643.367, 14.601, 0.250);
  17. RemoveBuildingForPlayer(playerid, 626, 1219.117, -1640.460, 28.421, 0.250);
  18. RemoveBuildingForPlayer(playerid, 626, 1231.312, -1640.460, 28.421, 0.250);
  19. RemoveBuildingForPlayer(playerid, 626, 1243.507, -1640.460, 28.421, 0.250);
  20. RemoveBuildingForPlayer(playerid, 626, 1255.710, -1640.460, 28.421, 0.250);
  21. RemoveBuildingForPlayer(playerid, 626, 1282.828, -1639.960, 28.421, 0.250);
  22. RemoveBuildingForPlayer(playerid, 626, 1211.601, -1632.867, 28.421, 0.250);
  23. RemoveBuildingForPlayer(playerid, 626, 1219.117, -1632.867, 28.421, 0.250);
  24. RemoveBuildingForPlayer(playerid, 626, 1231.312, -1632.867, 28.421, 0.250);
  25. RemoveBuildingForPlayer(playerid, 626, 1243.507, -1632.867, 28.421, 0.250);
  26. RemoveBuildingForPlayer(playerid, 626, 1255.710, -1632.867, 28.421, 0.250);
  27. RemoveBuildingForPlayer(playerid, 626, 1282.828, -1619.851, 28.421, 0.250);
  28. RemoveBuildingForPlayer(playerid, 626, 1282.828, -1629.109, 28.421, 0.250);
RAW Paste Data
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