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- #ifndef FONTMANAGER_H
- #define FONTMANAGER_H
- #include "Include.h"
- struct renderer_font_t
- {
- ID3DXFont* m_fontPointer;
- char m_fontName[ 128 ];
- int m_fontSize;
- };
- class CFontManager
- {
- public:
- CFontManager ( void );
- ~CFontManager ( void );
- void AddFont ( const char* fontName, int fontSize );
- void Update ( IDirect3DDevice9* pDevice );
- void Release ( void );
- ID3DXFont* GetFont ( const char* fontName );
- int GetFontSize ( const char* fontName );
- private:
- std::vector< renderer_font_t > m_font;
- };
- extern CFontManager gFontManager;
- #endif // FONTMANAGER_H
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