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- pm('<filename.ext>',fade<binary>,vol<0-100>) - play music from file
- sm() - stop music
- thkEnable() - enables subsystem hotkeys
- thkEnable(false) - disables subsystem hotkeys
- thkShip('<name>') - Adds a ship to the turret hotkey ship list
- thkAdd(<ship index>,'<subsys name>') - adds desired subsytem, index refers to the ships added in order
- thkRemove(<ship index>,'<name>') - removes subsystem, index refers to the ships added in order
- thkClear() - clears all lists
- thkKey('<key>') - sets which hotkey targets the subsystems.. defaults to F9
- ert_act() - enables constant escort ship brackets
- ert_inact() - disables constant escort ship bracks
- scam_act() - enables ScreenCam use
- scam_inact() - disables ScreenCam use
- saveship('<ship name>') - saves the data of a ship to the save file
- svsp('<ship name>') - short version of saveship()
- deleteship('<ship name>') - deletes the data of a ship from the save file
- deleteshipsavefile() - deletes all shipsave data and its file
- loadship('<ship name>'(<type #>,<stat #>,'<alternate ship name>) - loads ship data to a ship of the same name, all fields optional but 'ship name'
- ldsp('<ship name>') - short version of loadship()
- saveexists() - checks if the savefile exists, returns boolean in variable "saveexist"
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